I'm really disappointed you decided to take this in a one platform direction. Now this offers absolutely no benefits over Cartographer. The java was what made me want to use this.
are there any command line arguments that can be used with this program like there are for cartographer?
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Put your hand on a hot stove for a minute, and it seems like an hour. Sit with a pretty girl for an hour, and it seems like a minute. THAT'S relativity.
I'm really disappointed you decided to take this in a one platform direction. Now this offers absolutely no benefits over Cartographer. The java was what made me want to use this.
apart from the fact its a lot faster and caches your renders to speed itself up.
edit: and you can point it at any directory containing a save.
Who cares that it's windows only, the mac users don't get most of the errors at cartograph, so why make it for mac when they can use cartograph without much errors.
What are you talking about? Cartograph has never worked properly on OS X. The original is Windows only; The Java version doesn't work; And the one attempt made to port it still shows a messed up picture.
I successfully ran this on my wife's PC, and it works really well, but it's a pain to transfer 20+mb files back and forth, so I'm trying to get it to work on my Mac.
So, I've done the ff=unix thing, and pointed the .sh file directly to the .jar, but now it gives me this in terminal when I try to run it. I know really very little about running programs in Mac relative to PC, so if there is something stupid that I'm missing, please let me know.
Exception in thread "main" java.lang.UnsupportedClassVersionError: Bad version number in .class file
at java.lang.ClassLoader.defineClass2(Native Method)
at java.lang.ClassLoader.defineClass(ClassLoader.java:775)
at java.security.SecureClassLoader.defineClass(SecureClassLoader.java:160)
at java.net.URLClassLoader.defineClass(URLClassLoader.java:254)
at java.net.URLClassLoader.access$100(URLClassLoader.java:56)
at java.net.URLClassLoader$1.run(URLClassLoader.java:195)
at java.security.AccessController.doPrivileged(Native Method)
at java.net.URLClassLoader.findClass(URLClassLoader.java:188)
at java.lang.ClassLoader.loadClass(ClassLoader.java:317)
at sun.misc.Launcher$AppClassLoader.loadClass(Launcher.java:280)
at java.lang.ClassLoader.loadClass(ClassLoader.java:252)
at java.lang.ClassLoader.loadClassInternal(ClassLoader.java:375)
I really enjoyed MTS to begin with, but now I'm having issues just generating maps. Memory usage when generating a map is through the roof consuming as much as 95% of my 4GB of RAM. I suspect this is why I'm getting errors.
When attempting to generate a terrain map I received:
Exception from HRESULT: 0x88980003
When attempting to generate an oblique map I received:
one or more errors occurred
Is this because MTS simply can't handle larger maps? That would be disappointing since SMP maps will only grow in size.
Well, thanks for the info. I've downloaded the new file and I'm generating now. The server map is now ~400MB in size. I'll let you know if I have any success generating. So far the memory usage already seems better generating.
edit: I wish I could say that it worked, but again I got to 100% completion on Processing Chunks where memory usage went from 62% to 95% and then produced the HRESULT error as before. The rendering took about 6 minutes. What do you think could be the issue? Have you tried maps this size before?
Exception in thread "main" java.lang.UnsupportedClassVersionError: Bad version number in .class file
at java.lang.ClassLoader.defineClass2(Native Method)
at java.lang.ClassLoader.defineClass(ClassLoader.java:775)
at java.security.SecureClassLoader.defineClass(SecureClassLoader.java:160)
at java.net.URLClassLoader.defineClass(URLClassLoader.java:254)
at java.net.URLClassLoader.access$100(URLClassLoader.java:56)
at java.net.URLClassLoader$1.run(URLClassLoader.java:195)
at java.security.AccessController.doPrivileged(Native Method)
at java.net.URLClassLoader.findClass(URLClassLoader.java:188)
at java.lang.ClassLoader.loadClass(ClassLoader.java:317)
at sun.misc.Launcher$AppClassLoader.loadClass(Launcher.java:280)
at java.lang.ClassLoader.loadClass(ClassLoader.java:252)
at java.lang.ClassLoader.loadClassInternal(ClassLoader.java:375)
From manually entering the commands into terminal.
cd /Users/*****/Desktop/MTS-0.2.2/
java -jar minecraftImager.jar -Xms128m -Xmx1024m
I listened to what the others said and did:
set ff=unix
#!/bin/sh
cd /Users/*****/Desktop/MTS-0.2.2/
java -jar minecraftImager.jar -Xms128m -Xmx1024m
...And that didn't work at all it just says
The Java JAR file "minecraftImager.jar" could not be launched. Check the Console for possible error messages.
I'm running into the same problem as some other people with the "Exception in thread "main" java.lang.UnsupportedClassVersionError: Bad version number in .class file" error. Any ideas?
Works like a dream! (couldn't get to cartograph to work at all) Love the interface and output. Only thing I'd like to request is a merging option of the Terrain and Heightmap modes. They're each honestly not very useful on their own, and Oblique looks great but obscures a ton of details you'd want a true top-down map for.
Yeah, everytime I try to use the program (.exe) in Linux using mono or wine I get this:
WARNING: The runtime version supported by this application is unavailable.
Using default runtime: v1.1.4322
** (mts.exe:1920): WARNING **: The following assembly referenced from /home/hermann/Desktop/mts.exe could not be loaded:
Assembly: PresentationFramework (assemblyref_index=1)
Version: 4.0.0.0
Public Key: 31bf3856ad364e35
The assembly was not found in the Global Assembly Cache, a path listed in the MONO_PATH environment variable, or in the location of the executing assembly (/home/hermann/Desktop/).
** (mts.exe:1920): WARNING **: Could not load file or assembly 'PresentationFramework, Version=4.0.0.0, Culture=neutral, PublicKeyToken=31bf3856ad364e35' or one of its dependencies.
Unhandled Exception: System.IO.FileNotFoundException: Could not load file or assembly 'PresentationFramework, Version=4.0.0.0, Culture=neutral, PublicKeyToken=31bf3856ad364e35' or one of its dependencies.
File name: "PresentationFramework, Version=4.0.0.0, Culture=neutral, PublicKeyToken=31bf3856ad364e35"
The .jar works perfectly but I reeeeaaally want the spectograph and cave map modes.
Hi there,
I downloaded this and rendered all of my worlds except for my main. Every time I try to render it, it freezes. I have tried rendering just one kind of map, it gets to the end, then freezes. Anyone have a way to solve this?
that's because those chunks are actually there. minecraft decided to generate them.
edit: those of you with crash issues on updating, please try again with the latest version.
apart from the fact its a lot faster and caches your renders to speed itself up.
edit: and you can point it at any directory containing a save.
What are you talking about? Cartograph has never worked properly on OS X. The original is Windows only; The Java version doesn't work; And the one attempt made to port it still shows a messed up picture.
Help?
So, I've done the ff=unix thing, and pointed the .sh file directly to the .jar, but now it gives me this in terminal when I try to run it. I know really very little about running programs in Mac relative to PC, so if there is something stupid that I'm missing, please let me know.
Exception in thread "main" java.lang.UnsupportedClassVersionError: Bad version number in .class file
at java.lang.ClassLoader.defineClass2(Native Method)
at java.lang.ClassLoader.defineClass(ClassLoader.java:775)
at java.security.SecureClassLoader.defineClass(SecureClassLoader.java:160)
at java.net.URLClassLoader.defineClass(URLClassLoader.java:254)
at java.net.URLClassLoader.access$100(URLClassLoader.java:56)
at java.net.URLClassLoader$1.run(URLClassLoader.java:195)
at java.security.AccessController.doPrivileged(Native Method)
at java.net.URLClassLoader.findClass(URLClassLoader.java:188)
at java.lang.ClassLoader.loadClass(ClassLoader.java:317)
at sun.misc.Launcher$AppClassLoader.loadClass(Launcher.java:280)
at java.lang.ClassLoader.loadClass(ClassLoader.java:252)
at java.lang.ClassLoader.loadClassInternal(ClassLoader.java:375)
When attempting to generate a terrain map I received:
When attempting to generate an oblique map I received:
Is this because MTS simply can't handle larger maps? That would be disappointing since SMP maps will only grow in size.
I didn't see options for a .NET and non-.NET version here
edit: I wish I could say that it worked, but again I got to 100% completion on Processing Chunks where memory usage went from 62% to 95% and then produced the HRESULT error as before. The rendering took about 6 minutes. What do you think could be the issue? Have you tried maps this size before?
From manually entering the commands into terminal.
I listened to what the others said and did:
...And that didn't work at all it just says
I'm at my wit's end. Please respond.
And ofc isometric would be neat but no rush. ;-}
The .jar works perfectly but I reeeeaaally want the spectograph and cave map modes.
I downloaded this and rendered all of my worlds except for my main. Every time I try to render it, it freezes. I have tried rendering just one kind of map, it gets to the end, then freezes. Anyone have a way to solve this?
Also, i got have a mac
Thanks