Hello, I'm having an issue with downloading the modpack, I'm using CurseForge as intended, when I launch it starts fine but then crashes, when I look in the logs it shows that a bunch of sound files (.ogg) are missing and than the game shutsdown because it needs those files. Can anyone help me resolve this issue ?
- Added Breda Mod. 42 and SRCM Mod. 35 grenades for Italian Infantry
- Added Fusante No.1 and Fumigene MLE 1916 grenades for French Infantry
- Fixed translation on vote UI
- Fixed mini-map UI rendering unloaded chunks as invisible
- Fixed commander class not usable
- Fixed error message when joining player while in another party
- Fixed a missing pixel on a uniform texture
- Fixed and enhanced capture point rendering
- Fixed daily challenges using unavailable weapons
- Enhanced rendering background behind player ranks on tab UI
- Enhanced the colour of player chat contents
- Enhanced capture point sound effects in the Domination game-mode
- Fixed tank viewport, which now moves correctly with the tilt and rotation of the vehicle
- Fixed tank shells not shooting concerning the rotation of both the player and the tilt of the vehicle
- Fixed some foot-step sounds not playing at correct volume
- Made fly-by map effects slightly more frequent
- Removed "Insecure Chat" toast while entering a server
- Added new Donner map
- Added several new brick and stone block textures
- Added potential fix for prone exploitation
- Added new model and animations for Breda Model 1930
- Added new model and animations for Carcano Rifle(s)
- Added new model and animations for Model 38
- Removed voice chat capabilities
- Removed the strange cracked/random variations of several building blocks
- Removed previous Donner map temporarily
- Increased the volume of drivable vehicles
- Duplicate message spam now only counts if messages are sent 10 seconds or less apart from each other
- Fixed teleporting frozen players returning to the frozen location
- Fixed headshots count on player stats displaying an incorrect value
- Fixed the team switch message style and translation
- Updated to the latest version of Forge (43.1.27)
- Updated to the latest version of Geckolib (3.1.21)
- Added several new weapon models and animations
- Made changes to color pallet and effects on Donner map
- Optimized world effects rendering
- Optimized networking logic
- Fixed overlay GUIs glitching out visually
- Fixed not being able to put spaces in profile mood
- Fixed being able to switch teams while teams are unbalanced
- Fixed barrier blocks preventing rocket weapons from firing
- Fixed spammy prone noise
- Removed tilt key binding since the feature was not fully implemented
- Added new achievements for Vehicle and Infected kills
- Added new Type 92 model
- Added new dynamic visual effects to the ammunition of several belt-fed weapons
- Added kill assists
- Added new foley sounds for weapons
- Added red overheat effect to several weapons
- Enhanced several weapon sounds
- Improved several weapon animations
- Improved Nextbot pathfinding and attack
- Improved equipment items
- Made slight changes to Browning 30 reload animation
- Optimized several parts of the mod logic
- Optimized match networking
- Re-enabled rage-quit on several game-modes
- Removed unnecessary voice chat libraries from the published jar
- Updated Forge version (43.1.47)
- Updated Geckolib version (3.1.30)
- Added Type-96 to weapon crates for Japan
- Added missing Lee Enfield MK1 skins
- Added new Lee Enfield Turner skin
- Added new model and texture for Type 38 Arisaka
- Added new model and texture for Model 1935
- Added new model, texture and sound for Lewis gun
- Added spark effect for power line blocks (Use debug stick to enable)
- Fixed UI not rendering on Gun Game
- Fixed Gun Game not ending properly
- Fixed callout icon for Medic and Ammo not rendering correctly
- Fixed "Vehicle Kills" stat displaying player kills instead of vehicle kills
- Fixed Lee Enfield MK1 "Cherry" Skin
- Callout icons for Ammo and Medic now render & flash above the player
- Callout icons now show above vehicles if the driver makes a callout
- Bullet impacts and tracer effects now also render outside of a match
- Continued transitioning weapons to new weapon rendering/animation system
- Cleaned up rarity colours
- Added transparency to muzzle flash effect on guns
- Added new reload sound for Type 11
- Performance improvements to the match-making system, client rendering, cloud, player-data handling, game modes and more
- Fixed sleeve/trouser parts of player model rendering through arms
- Fixed Type 11 not rendering correctly
- Fixed equipped armor not rendering on other players
- Fixed the background of the rank-up popup on the main menu
- Added new Type 4 Rifle Model, Sounds and Animations
- Added a new setting to disable kill feed rendering
- Added new sound effects for artillery rockets
- Added new skins for Type 4, M1 Carbine, Lee Enfield and more
- Enhanced animations for Trenchgun
- Enhanced animations for M1 Garand
- Enhanced animations for Type 1935
- Enhanced animations for MP-40
- Optimised cloud item management and handling
- Fixed spontaneous server-side crashing after a match ends
- Fixed muzzle flash on Springfield rifle and Type 100
- Fixed coin display on killed-by message pop-up
- Fixed the kill-feed entries also showing main killer as an assist
- Fixed flame-thrower post-sound not playing
- Fixed sticker placement on Model 1935
- Fixed username on the profile screen not displaying correctly
- Updated Minecraft Forge Version (43.1.57)
- Updated Geckolib Version (3.1.38)
- Added a new PPSh-41 model, animations, textures and sound
- Added a new PPS-43 model, animations, textures and sound
- Adjusted the explosion shake amount for explosives
- Adjusted the aim position of the M1 Carbine, as it was slightly off-centre
- Enhanced animations and reload sound for STG-44
- Enhanced animations for Bren gun
- Enhanced animations and texture for Model 1930
- Enhanced UI backgrounds with a new blur effect (toggleable)
- Enhanced 1st person bipod on weapons
- Fixed profile stats page showing "This player is banned" for non-banned players
- Simplified Discord verification process (Now only requires Minecraft username and 8-digit verification code)
- Temporarily removed Discord Rich Presence
- Incorporated Geckolib for vehicle rendering
- Enhanced reload animation for Greasegun
- Vehicles no longer self-destruct outside of a match instance
- Rocket launchers can no longer resupply ammo
- Fixed rendering of vehicle entities and decorations
- Removed texture-variants of vehicle props (Use debug stick to switch textures)
- Removed blur effect because it was causing performance issues
Hello, I'm having an issue with downloading the modpack, I'm using CurseForge as intended, when I launch it starts fine but then crashes, when I look in the logs it shows that a bunch of sound files (.ogg) are missing and than the game shutsdown because it needs those files. Can anyone help me resolve this issue ?
Thanks
Update 0.1.4.5a Released!
- Updated to Forge 43.1.1
- Added Breda Mod. 42 and SRCM Mod. 35 grenades for Italian Infantry
- Added Fusante No.1 and Fumigene MLE 1916 grenades for French Infantry
- Fixed translation on vote UI
- Fixed mini-map UI rendering unloaded chunks as invisible
- Fixed commander class not usable
- Fixed error message when joining player while in another party
- Fixed a missing pixel on a uniform texture
- Fixed and enhanced capture point rendering
- Fixed daily challenges using unavailable weapons
- Enhanced rendering background behind player ranks on tab UI
- Enhanced the colour of player chat contents
- Enhanced capture point sound effects in the Domination game-mode
Update 0.1.4.7a Released!
- Added transparency to the player/bot class nameplates
- Fixed the skins of several bots in the Bootcamp game-mode
- Fixed the transparency and flashing effect of capture points in the Domination game-mode
- Made changes to back-end cloud connection
Update 0.1.4.8a Released!
- Added several new chat icons and graphics
- Fixed an issue where Linux users could not connect to the cloud
- Fixed being able to shoot rocket launcher weapons through windows and walls
- Made improvements to Brittany map
- Optimised player data requests sent to the cloud
- Optimised client-side weapon logic
- Optimised player armor rendering logic
Update 0.1.4.9a Released!
- Fixed tank viewport, which now moves correctly with the tilt and rotation of the vehicle
- Fixed tank shells not shooting concerning the rotation of both the player and the tilt of the vehicle
- Fixed some foot-step sounds not playing at correct volume
- Made fly-by map effects slightly more frequent
- Removed "Insecure Chat" toast while entering a server
Update 0.1.5.0a Released!
- Added new Donner map
- Added several new brick and stone block textures
- Added potential fix for prone exploitation
- Added new model and animations for Breda Model 1930
- Added new model and animations for Carcano Rifle(s)
- Added new model and animations for Model 38
- Removed voice chat capabilities
- Removed the strange cracked/random variations of several building blocks
- Removed previous Donner map temporarily
- Increased the volume of drivable vehicles
- Duplicate message spam now only counts if messages are sent 10 seconds or less apart from each other
- Fixed teleporting frozen players returning to the frozen location
- Fixed headshots count on player stats displaying an incorrect value
- Fixed the team switch message style and translation
Update 0.1.5.1a Released!
- Updated to the latest version of Forge (43.1.27)
- Updated to the latest version of Geckolib (3.1.21)
- Added several new weapon models and animations
- Made changes to color pallet and effects on Donner map
- Optimized world effects rendering
- Optimized networking logic
- Fixed overlay GUIs glitching out visually
- Fixed not being able to put spaces in profile mood
- Fixed being able to switch teams while teams are unbalanced
- Fixed barrier blocks preventing rocket weapons from firing
- Fixed spammy prone noise
- Removed tilt key binding since the feature was not fully implemented
Update 0.1.5.2a Released!
- Updated to the latest Forge version (43.1.32)
- Added new achievements for Vehicle and Infected kills
- Added new Type 92 model
- Added new dynamic visual effects to the ammunition of several belt-fed weapons
- Added kill assists
- Added new foley sounds for weapons
- Added red overheat effect to several weapons
- Enhanced several weapon sounds
- Improved several weapon animations
- Improved Nextbot pathfinding and attack
- Improved equipment items
- Made slight changes to Browning 30 reload animation
- Optimized several parts of the mod logic
- Optimized match networking
- Re-enabled rage-quit on several game-modes
- Removed unnecessary voice chat libraries from the published jar
Update 0.1.5.4a Released!
- Updated Forge version (43.1.43)
- Added new spark particle effect
- Added weapon inspection key bind
- Added several new ambient war sounds
- Enhanced camera movement while reloading
Update 0.1.5.5a Released!
- Updated Forge version (43.1.47)
- Updated Geckolib version (3.1.30)
- Added Type-96 to weapon crates for Japan
- Added missing Lee Enfield MK1 skins
- Added new Lee Enfield Turner skin
- Added new model and texture for Type 38 Arisaka
- Added new model and texture for Model 1935
- Added new model, texture and sound for Lewis gun
- Added spark effect for power line blocks (Use debug stick to enable)
- Fixed UI not rendering on Gun Game
- Fixed Gun Game not ending properly
- Fixed callout icon for Medic and Ammo not rendering correctly
- Fixed "Vehicle Kills" stat displaying player kills instead of vehicle kills
- Fixed Lee Enfield MK1 "Cherry" Skin
- Callout icons for Ammo and Medic now render & flash above the player
- Callout icons now show above vehicles if the driver makes a callout
- Bullet impacts and tracer effects now also render outside of a match
- Continued transitioning weapons to new weapon rendering/animation system
- Cleaned up rarity colours
Update 0.1.5.7a Released!
- Added transparency to muzzle flash effect on guns
- Added new reload sound for Type 11
- Performance improvements to the match-making system, client rendering, cloud, player-data handling, game modes and more
- Fixed sleeve/trouser parts of player model rendering through arms
- Fixed Type 11 not rendering correctly
- Fixed equipped armor not rendering on other players
- Fixed the background of the rank-up popup on the main menu
- Temporarily removed Clans scoreboard
Nice Work!
Update 0.1.5.9a Released!
- Updated Forge version (43.1.52)
- Added new Type 4 Rifle Model, Sounds and Animations
- Added a new setting to disable kill feed rendering
- Added new sound effects for artillery rockets
- Added new skins for Type 4, M1 Carbine, Lee Enfield and more
- Enhanced animations for Trenchgun
- Enhanced animations for M1 Garand
- Enhanced animations for Type 1935
- Enhanced animations for MP-40
- Optimised cloud item management and handling
- Fixed spontaneous server-side crashing after a match ends
- Fixed muzzle flash on Springfield rifle and Type 100
- Fixed coin display on killed-by message pop-up
- Fixed the kill-feed entries also showing main killer as an assist
- Fixed flame-thrower post-sound not playing
- Fixed sticker placement on Model 1935
- Fixed username on the profile screen not displaying correctly
Update 0.1.6.0a Released!
- Updated Minecraft Forge Version (43.1.57)
- Updated Geckolib Version (3.1.38)
- Added a new PPSh-41 model, animations, textures and sound
- Added a new PPS-43 model, animations, textures and sound
- Adjusted the explosion shake amount for explosives
- Adjusted the aim position of the M1 Carbine, as it was slightly off-centre
- Enhanced animations and reload sound for STG-44
- Enhanced animations for Bren gun
- Enhanced animations and texture for Model 1930
- Enhanced UI backgrounds with a new blur effect (toggleable)
- Enhanced 1st person bipod on weapons
- Fixed profile stats page showing "This player is banned" for non-banned players
- Simplified Discord verification process (Now only requires Minecraft username and 8-digit verification code)
- Temporarily removed Discord Rich Presence
Update 0.1.6.1a Released!
- Updated Forge version (43.1.58)
- Added Lancia 1ZM Vehicle (Experimental)
- Added Flak 88 Vehicle/Gun (Experimental)
- Added Type96 AA Vehicle/Gun (Experimental)
- Incorporated Geckolib for vehicle rendering
- Enhanced reload animation for Greasegun
- Vehicles no longer self-destruct outside of a match instance
- Rocket launchers can no longer resupply ammo
- Fixed rendering of vehicle entities and decorations
- Removed texture-variants of vehicle props (Use debug stick to switch textures)
- Removed blur effect because it was causing performance issues