Please understand that this mod is in the early stages of Alpha and will contain many bugs and exploits. We are gradually updating and adding new features to this mod during the alpha stage. Feel free to play the latest alpha release and help us create this awesome mod!
- Set default game-type for new parties to Domination
- Tweaked main menu background movement
- Enabled vote-kick in Team Deathmatch game-mode
- Enhanced several weapon sounds
- Enhanced bullet tracers for MG42
- Increased damage on Lee Enfield Turner
- Decreased fire-rate of MG34 and MG42
- Decreased fire-rate on Gewehr
- Fixed credits subtitle the wrong color
- Fixed /game command exploitation
- Fixed skins not working on Browning 30cal
Thank you very much! Feel free to give us any criticism or opinions that you have about our mod so that we can improve it to our best ability! Thanks for playing the alpha!
- Added several new weapon skins to unlock in-game
- Added slight shake motion whilst switching weapons
- Added new debug information to the F3 screen
- Added new weapon visual effects
- Added several optimizations for fast-graphics users
- Overlay now shows party count at the bottom left corner
- Lobby nav button now shows party player count
- Party members are now sent to party leaders game if party leader leaves and searches for a new match
- Tweaked inventory "New Item!" display
- Tweaked main menu party chat window color
- Added "My Friends" button to the in-game menu
- Added water impact particle effects
- Added subtle float effect to corpses underwater
- Enhanced main menu GUI
- Made changes to muzzle flash textures
- Prevented high-ping players sending hit packets with large delays
- Disabled visual rendering of hit-boxes
- Fixed first person arm rendering on small/side-arms
- Fixed weird rendering issue with first-person weapons
- Fixed grenade explosion delay
- Fixed several GUI issues
- Fixed MG42 skins
- Added ability to change clan tag
- Added ability to change mood
- Formatted profile stats values
- Improved some GUI rendering
- Compass now uses proper waypoint textures
- Enemies show up on compass after firing weapon
- Fixed radio item stuck on GUI
- Fixed time played stats value
- Added Brittany to Domination game-mode
- Added new visual effects to Casino map
- Added custom fog/sky colors to maps
- Added new background effects for maps
- Updated vehicle effects code
- Updated fog density on Beached map
- Improved accuracy of bullet tracing
- Rockets slowly scatter after long air-time
May I say that there is a bug where I think the shooting position and holding position are switched in first person. (The gun is floating until you shoot then it goes down and up again)
Hello i have just 1 problem with this, the animation. The gun is usually up in the air ABOVE MY HEAD this wouldn't be a problem if it didn't block my view so much
When i launch the game, it says BlockFront (bf) encountered an error during the common_setup event phase java.lang.NoClassDefFoundError: com/boehmod/bflib/cloud/G_TcpPacket . How do i fix it?
- Fixed switching teams message
- Fixed missing libraries crash
- Fixed weapon animation glitches
- Fixed warm-up and map-vote times for FFA and TDM game-modes
- Fixed inventory new items crash
- Fixed out of memory error
- Improved client-side player data caching
- Optimised memory usage
Alpha Disclaimer
Please understand that this mod is in the early stages of Alpha and will contain many bugs and exploits. We are gradually updating and adding new features to this mod during the alpha stage. Feel free to play the latest alpha release and help us create this awesome mod!
This is extremely impressive, immersive, and awesome! Well done!
Update 0.0.2.7a Released!
- Set default game-type for new parties to Domination
- Tweaked main menu background movement
- Enabled vote-kick in Team Deathmatch game-mode
- Enhanced several weapon sounds
- Enhanced bullet tracers for MG42
- Increased damage on Lee Enfield Turner
- Decreased fire-rate of MG34 and MG42
- Decreased fire-rate on Gewehr
- Fixed credits subtitle the wrong color
- Fixed /game command exploitation
- Fixed skins not working on Browning 30cal
Thank you very much! Feel free to give us any criticism or opinions that you have about our mod so that we can improve it to our best ability! Thanks for playing the alpha!
Update 0.0.2.8a Released!
- Added several new props
- Added ability to Prone (Z)
- Updated to Minecraft 1.16.2
- Changed some Achievement icons
- Increased headshot damage of BAR
- Fixed Disconnect GUI not displaying disconnect/kick message
Update 0.0.2.9a Released!
- Tweaked some player rendering
- Fixed prone glitch whilst swimming legitimately
Update 0.0.2.10a Released!
- Added several new weapon skins to unlock in-game
- Added slight shake motion whilst switching weapons
- Added new debug information to the F3 screen
- Added new weapon visual effects
- Added several optimizations for fast-graphics users
- Overlay now shows party count at the bottom left corner
- Lobby nav button now shows party player count
- Party members are now sent to party leaders game if party leader leaves and searches for a new match
- Tweaked inventory "New Item!" display
- Tweaked main menu party chat window color
- Fixed broken horizontal scroller
Update 0.0.2.11a Released!
- Added several new in-game status types
- Added lens scope flare to spot distant snipers
- Weapon overheating now affects fire-rate
- Fixed broken Vickers skins
- Fixed broken map events
- Fixed main menu music not using the music volume slider
- Removed prone mechanic
Update 0.0.2.12a Released!
- Made Barbed Wire and Tall Grass blocks wall-bangable
- Fixed headshots not registering
- Fixed map events not spawning
- Fixed first person muzzle flashes having dark textures
Update 0.0.2.13a Released!
- Added "My Friends" button to the in-game menu
- Added water impact particle effects
- Added subtle float effect to corpses underwater
- Enhanced main menu GUI
- Made changes to muzzle flash textures
- Prevented high-ping players sending hit packets with large delays
- Disabled visual rendering of hit-boxes
- Fixed first person arm rendering on small/side-arms
- Fixed weird rendering issue with first-person weapons
- Fixed grenade explosion delay
- Fixed several GUI issues
- Fixed MG42 skins
Update 0.0.2.14a Released!
- Added ability to change clan tag
- Added ability to change mood
- Formatted profile stats values
- Improved some GUI rendering
- Compass now uses proper waypoint textures
- Enemies show up on compass after firing weapon
- Fixed radio item stuck on GUI
- Fixed time played stats value
Update 0.0.2.15a Released!
- Added papers to Reichstag Rumble
- Added Polish flag calling card
- Added long-shots (extra points for long-distance kills)
- Added throwing particle to grenades
- Updated to Minecraft 1.16.3
- Fixed inspecting animation
- Fixed clan tag alignment on scoreboard
Update 0.0.2.16a Released!
- Added daily challenges (with various rewards)
- Added several new skins
- Enhanced several GUI elements
- Fixed classes for Avalanche map
Update 0.0.2.17a Released!
- Added new visual effects to maps
- Added Casino to Reichstag Rumble game-mode
- Added Hacksaw to Domination game-mode
- Fixed 2nd Lieutenant rank icon
- Made several more blocks wall-bangable
- Reichstag Rumble now renders role next to name-plate
- Decreased weapon damage in Reichstag Rumble
- Decreased weapon fire-rate in Reichstag Rumble
- Changed time on Flash map
Update 0.0.2.18a Released!
- Added Brittany to Domination game-mode
- Added new visual effects to Casino map
- Added custom fog/sky colors to maps
- Added new background effects for maps
- Updated vehicle effects code
- Updated fog density on Beached map
- Improved accuracy of bullet tracing
- Rockets slowly scatter after long air-time
May I say that there is a bug where I think the shooting position and holding position are switched in first person. (The gun is floating until you shoot then it goes down and up again)
Hello i have just 1 problem with this, the animation. The gun is usually up in the air ABOVE MY HEAD this wouldn't be a problem if it didn't block my view so much
When i launch the game, it says BlockFront (bf) encountered an error during the common_setup event phase java.lang.NoClassDefFoundError: com/boehmod/bflib/cloud/G_TcpPacket . How do i fix it?
Update 0.0.3.4a Released!
- Added new Foy map to Domination
- Fixed switching teams message
- Fixed missing libraries crash
- Fixed weapon animation glitches
- Fixed warm-up and map-vote times for FFA and TDM game-modes
- Fixed inventory new items crash
- Fixed out of memory error
- Improved client-side player data caching
- Optimised memory usage