Encounter a frozen world, where both ruin and prosperity await. A world so cold blizzards frequently ravage the land- yet the local life has adapted, creating an ecosystem from snowy sentient balls to mighty dinosaurs. Underneath the icy surface lies a second ecosystem- the cavernous aquatic realm- where many deep-sea fishes await. In the skies are the Explorers of the World- the Tundran Villagers, who have set sail with their regal airships.
Yet there is an enemy lurking within this world. Hoping to destroy everything- the good and the bad- that we have just described. It is the Gear, an evil supercomputer who desires more and more resources, more and more destruction of the natural habitat. The Tundrans have formed a resistance to oppose its machine army, but it is up to you to lead them to victory. Will you save the Frist, or fall victim to its many traps? Only time will tell…
The Frist Dimension is an ambitious mod that has been in development for 1.5 years. It originated as a collaborative suggestion for vanilla Minecraft, but as an increasing number of the community contributed, the dimension’s scale grew, leading to our move towards modding.
Put simply, the Frist is a frost dimension. But we have spent a great time working to expel it from the typical “mod is the _____ dimension and everything is named the _____ object” niche. There have been many mods that have come before the Frist, so what makes us special?
Everything in the Frist has been debated time after time by our community (more on that later), and the community puts a great emphasis on abnormal (though still balanced) ideas. There are no zombie reskins in the Frist, there are no ores that create gear stronger than diamond. Instead, we have original content, such as the Frore, a great dinosaur who happens to be our mascot.
And once we turned towards the modding spectrum, we felt free to push the boundaries of vanilla. The Nether and End get bland quickly, mainly because they are basically just one giant biome. So the Frist will have multiple biomes and subthemes, like:
The Dinosaurs give a prehistoric feel
The Tundrans, our villagers, give a Russian feel
The Aquatic underground give a subnautica feel
The Gear, a dungeon at the end of the mod’s progression, give a steampunk feel.
We are a large team coming up with concepts and graphics for the Frist. Unfortunately, we only have one coder, who is overworked on other projects. We’ve created this post looking for developers who are willing to help us make this vision a reality. But we are not just looking for coders- if you are an artist or even just a brainstormer, feel free to join us on those sides of development.
But the coding is key, and it is what has been holding us back for too long. I have divided the current project into five updates, so it is not impossible for our coders. The plan is on our discord which will be at the bottom of this post.
Five artists, five model blueprints
The old idea for the Frist, back when it was just a suggestion, was for it to be a collaborative effort. That is to say, the Frist Team works as a democracy. Fishg does not decide anything, a reaction thru discord does. In that sense, by deciding to help make the vision come true, you can help shape it.
Here are the current members of the Frist Team, as of May 7th, 2019:
veesus mikel heir- retired
To be honest, half of our “Brainstorming Team” is inactive most of the time, but we expect this to change once the Frist gets on the map with an initial release.
It also means that by agreeing to help us you are not limiting yourself from any other project. You can be as active or inactive as you’d like, all that we ask is you try us out. We don't bite (but warning the frores do).
Thank you for reading, and everyone from the community hopes you do consider joining. To do so, click the link below the image (discord is a free, super-useful resource). You may also reply to this thread with any questions, I'll make sure to get back to you asap.