Edit 2: Via HWYLA, can you add an indicator for when dragons can be sheared? A player is requesting such a thing.
It's a bug the dragons can only be sheared once for now.
The Gold one how about it? Armors have some wings
May I suggest the wing armor not to cover the full wing phalanges, instead, just half of them or something? This will add a bit more variety to the whole texture, and it will be a bit more realistic, since armor, especially gold, should be very heavy and removing some excess pieces would add a bit more realism and thought.
May I suggest the wing armor not to cover the full wing phalanges, instead, just half of them or something? This will add a bit more variety to the whole texture, and it will be a bit more realistic, since armor, especially gold, should be very heavy and removing some excess pieces would add a bit more realism and thought.
Guys should I remove the underground nest feature? it's kinda buggy and consumes a ton of memory because I placed a complicated algorithim to detect underground caves and spawn them randomly?
I just set it to false as default on config unless someone likes it;
You could make it spawn on a structure,like an altar made of quartz.
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Doesn't matter what the press says. Doesn't matter what the politicians or the mobs say. Doesn't matter if the whole country decides that something wrong is something right. This nation was founded on one principle above all else: the requirement that we stand up for what we believe, no matter the odds or the consequences. When the mob and the press and the whole world tell you to move, your job is to plant yourself like a tree beside the river of truth, and tell the whole world — "No, you move
I have to say, I haven't yet actually been able to interact with this mod because I haven't yet found an Extreme Hills biome in the world I loaded it into.
Having Dragons eggs only in one biome does cramp play a bit....
May I suggest the wing armor not to cover the full wing phalanges, instead, just half of them or something? This will add a bit more variety to the whole texture, and it will be a bit more realistic, since armor, especially gold, should be very heavy and removing some excess pieces would add a bit more realism and thought.
ALREADY DID
Question. what does the structure stick do? i right clicked and it didnt do anything. Help!
I used as a debug tool for the dragon nest structures, its useless now. :C
are you gonna add other armor types like chain or diamond?
Can you find eggs in dungeons or blacksmiths,if not can you add it?
check these post's most recent threads
Can you add a way to finds eggs in dungeons and mineshafts so it can be fun ,but great work so far
Thanks!
Would it be possible to add configs for how common nests are?
already added but unreleased
Guys should I remove the underground nest feature? it's kinda buggy and consumes a ton of memory because I placed a complicated algorithim to detect underground caves and spawn them randomly?
Yeah, I think you should. Makes one wonder how the dragon even got there to lay the egg.
I just set it to false as default on config unless someone likes it;
You could make it spawn on a structure,like an altar made of quartz.
I love the idea if it works, but if it's consuming a ton of memory, it's probably not going to work in practice.
I have to say, I haven't yet actually been able to interact with this mod because I haven't yet found an Extreme Hills biome in the world I loaded it into.
Having Dragons eggs only in one biome does cramp play a bit....
So, what's the latest news regarding this? Anywhere I can contact you at to aid in you implementing the old breeds, as we discussed via message?
Trouble with breathweapon as usual.
Finally! the breathe animation seems to be working fine.