Don't worry, it isn't dead. I've just taken a break for a while. I'll start working on it again soon though. And also, in the newer update, you can summon the Martians with the trigger command & they don't bury themselves as much. Thanks for your support.
Thanks, I don't actually control them that much at all though. Since this was made with MCreator, I had to use the basic AI & events system rather that having to code it so some features might be a bit weird or buggy. I hope to come back to this mod & fix it once I've finished Attack on Titan mod.
So the TNT just spawns randomly every time the mob goes up or down a block.
The Meaning of Life, the Universe, and Everything.
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i know i was catching up on everything also i checked out the latest versions of the mod and they are good but the martians and a few others need some work
The Meaning of Life, the Universe, and Everything.
Join Date:
4/28/2016
Posts:
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Member Details
Ok so the martian attack is a bit of a problem for the poor guys they seem to dig themselves a grave using tnt. I was wondering if we could make them shoot fire balls instead and if in a later update they can throw tnt to do more damage to buildings and stuff. Oh and we in later updates might want to make the tank larger and fire something more powerful then arrows and same for soldiers because at that point the martians are to strong.
Don't worry, it isn't dead. I've just taken a break for a while. I'll start working on it again soon though. And also, in the newer update, you can summon the Martians with the trigger command & they don't bury themselves as much. Thanks for your support.
You can go to Mars using the portal igniter in the "tool" tab & obsidian portal frame.
And bombs can be triggered by redstone or other explosions.
And in 2.0, the cylinders fall while your sleeping but for some reason. Most of the mobs keep on de-spawning.
And in super-flat worlds, (In the "recommended" version) The terrain is turned into a "town" like environment.
Thanks, I don't actually control them that much at all though. Since this was made with MCreator, I had to use the basic AI & events system rather that having to code it so some features might be a bit weird or buggy. I hope to come back to this mod & fix it once I've finished Attack on Titan mod.
So the TNT just spawns randomly every time the mob goes up or down a block.
Ok. It's not actually doing anything though, I've just made it drop TNT but it got caught in a cycle & it can't stop.
I think I'll update the mod for 1.13 instead of 1.12.
And yes the soldiers will have proper guns as well.
IM BACK
However, progress has been paused until a new version of MCreator is available. At the moment, I'm working on Attack on Titan mod.
i know i was catching up on everything also i checked out the latest versions of the mod and they are good but the martians and a few others need some work
Ok, thanks.
Ok so the martian attack is a bit of a problem for the poor guys they seem to dig themselves a grave using tnt. I was wondering if we could make them shoot fire balls instead and if in a later update they can throw tnt to do more damage to buildings and stuff. Oh and we in later updates might want to make the tank larger and fire something more powerful then arrows and same for soldiers because at that point the martians are to strong.
Ok, At the moment I'm still wondering how to make the lasers and stuff better but rather than updating I think I'll make a Jeff Wayne's WotW mod.
Is that alright?
So do I, but I used this version because I thought it would be easier. Like a practice version in a way.
thats alright i prefer jeff waynes war of thworlds to it is closer to the book and you get black smoke and red weed and other stuff
Progress will start once MCreator 1.8 comes out.
YAY RED WEED AND TRIPODS!!!
But not for a while yet. Because I'm waiting for MCreator to update.
MCreator 1.8.0 has just been released! And that means a fresh new update for War of the Worlds!
But for now it will stay as the 1953 version until I can make new models for the new tripods & ect.