Sure that would be great, also I'm not going to be able to work on the mod for the next two weeks but we are doing things like animations and fabricator
I like the mod so far, even more so when I tried using it with the Advance Rocketry mod and Metroid Cubed. Turns out your mods Safe Shallows biome world gen is 100% compatible with Advance Rocketrys procedual planet feature, Advance Rocketry will pull your biome for it's "earth-like" climate biome population of planets in the mods habitable zone which is amazing!
What makes things even better is when the Metroid Cubed mod is added into the same mods list. Equip a gravity suit and you can explore on the ocean floor while still moving like the waters not even there, which in turn makes the enviroment even more pronounced while exploring on the sea bed. Only one biome and it's already so epic looking worldgen wise.
For the moment I added the algeacraft mod into my modslist since I felt like the oceanic planet terrain for Advance Rocketry needed a bit more diversity terrain-wise, led to some suprising formations with what looks like the perfect merge of earth and alien ocean life/land co-existing on one planet. Pretty sweet if I do say so myself
Thank you! I'm glad that your enjoying the new biome! We haven't been able to work on the mod recently because of school, be we will be starting back up this weekend. We hope to release a new update soon!
I like the mod so far, even more so when I tried using it with the Advance Rocketry mod and Metroid Cubed. Turns out your mods Safe Shallows biome world gen is 100% compatible with Advance Rocketrys procedual planet feature, Advance Rocketry will pull your biome for it's "earth-like" climate biome population of planets in the mods habitable zone which is amazing!
What makes things even better is when the Metroid Cubed mod is added into the same mods list. Equip a gravity suit and you can explore on the ocean floor while still moving like the waters not even there, which in turn makes the enviroment even more pronounced while exploring on the sea bed. Only one biome and it's already so epic looking worldgen wise.
For the moment I added the algeacraft mod into my modslist since I felt like the oceanic planet terrain for Advance Rocketry needed a bit more diversity terrain-wise, led to some suprising formations with what looks like the perfect merge of earth and alien ocean life/land co-existing on one planet. Pretty sweet if I do say so myself
This looks like a very interesting mod. Are swimming animations for the fish planned?
Yeah, we figured out how to do animations for the fabricator in the next update, but we aren't sure if we are going to do fish animations in the next update or the one after that.
This looks very interesting! I already love the original game, and seeing as I have a custom adventure modpack I built in 1.7.10 this should fit right in!
lol floaters are very W.I.P. but our coder just wanted to make them spawn naturally :). In the future they will be attached to rocks underwater.
ps. Thx for using our banner!
it was a pleasure! XD
> Dragões de gelo e fogo Mod ♡
> Fósseis e Arqueologia Revival Mod ♡
> JurassicCraft Mod ♡
> Animania ♡
Sure that would be great, also I'm not going to be able to work on the mod for the next two weeks but we are doing things like animations and fabricator
Here is a link to our discord server (if you don't know its like a messaging/skype thing) https://discord.gg/dEwVB
Cool
what's new in this update?
> Dragões de gelo e fogo Mod ♡
> Fósseis e Arqueologia Revival Mod ♡
> JurassicCraft Mod ♡
> Animania ♡
0.0.9
*fixed raw fish spawning glitchy duplicate
*fixed duplicating portal glitch
+Added:
-safe shallows coral
-short grass
-sea moss
-writhing weed (double)
-seagrass (normal and double)
-red branch (double)
-blue palm
-green reeds
-acid mushroom
-table coral (red, green, purple, and blue)
-shell plate
-slanted shell plate
-veined nettle
-creepvine
-banana leaves
-glossy paper plant
-grub basket
-jaffa cup
-orange tipped frond
-pink cap
-pixie plant
-red stem
-sea lettuce
-squid grass
-speckled rattler
-voxel shrub
-ming plant
-fern palm
-quartz crystal
+Added opacity and bio-luminescence to certain mobs
+Added warper, AEP, and titanium armor
+Added sounds for portal
sry here is the new link https://discord.gg/hDZGfP8
well we are working on 1.7.10, because thats all our coder knows how to do, but maybe we will update to 1.10 in the future
Those alien fish fit into Minecraft just too well. This mod would be perfect to populate the still rather empty oceans of the overworld as well.
http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/requests-ideas-for-mods/2238320-mod-concept-kamen-rider-ryuki-dragon-knight-mirror
Yeah, but no
Hey does anyone wanna be in charge of the wiki?
I like the mod so far, even more so when I tried using it with the Advance Rocketry mod and Metroid Cubed. Turns out your mods Safe Shallows biome world gen is 100% compatible with Advance Rocketrys procedual planet feature, Advance Rocketry will pull your biome for it's "earth-like" climate biome population of planets in the mods habitable zone which is amazing!
What makes things even better is when the Metroid Cubed mod is added into the same mods list. Equip a gravity suit and you can explore on the ocean floor while still moving like the waters not even there, which in turn makes the enviroment even more pronounced while exploring on the sea bed. Only one biome and it's already so epic looking worldgen wise.
For the moment I added the algeacraft mod into my modslist since I felt like the oceanic planet terrain for Advance Rocketry needed a bit more diversity terrain-wise, led to some suprising formations with what looks like the perfect merge of earth and alien ocean life/land co-existing on one planet. Pretty sweet if I do say so myself
Thank you! I'm glad that your enjoying the new biome! We haven't been able to work on the mod recently because of school, be we will be starting back up this weekend. We hope to release a new update soon!
Thank you!
Hey, we are just coming back from a school trip, so we will begin working on the mod again. Also, join discord for more announcements and previews!
This looks like a very interesting mod. Are swimming animations for the fish planned?
Yeah, we figured out how to do animations for the fabricator in the next update, but we aren't sure if we are going to do fish animations in the next update or the one after that.
This looks very interesting! I already love the original game, and seeing as I have a custom adventure modpack I built in 1.7.10 this should fit right in!
Cool, we like to see interest in this mod!