That's what I was thinking. It will most likely be next update as this update has already taken a while.
Well, I am currently working on a major new version of Saracalia's Vehicle Mod, with new models, and new cars, this mod would go perfectly also with your mod man, so yeah.
Do keep up the good work man, and looking forward to future updates.
I've decided to release all the segments at once. This does seem bad at the moment, but at the same time it allows me to add a few more features. Also, there will be a separate segment with Australian powerlines, specifically Endeavor Energy and Ergon Energy. Below is a screenshot with the new CCT construction from Endeavor.
Sorry about that. Traffic signals is getting its finishing touches, specifically better textures. The arrows on all the signals look a lot better now.
Update 1.0.0 Important Information:
Road Stuff, Powerlines, and Traffic Signals will all be released at the same time. All saves with blocks from this mod will lose those blocks as this is basically a complete redo of the mod. Two new sections of this mod will be released afterwards: Buildings (lighting, decorations, decks, patios, and outdoor furniture) and Australian Power Lines (lines from Ergon Energy and Endeavor Energy)
Very cool to see a mod like this. I've been building a bit more industrial now that I've found your mod haha.
If you are going to be adding decorative blocks for homes, would you consider adding kitchen cabinets with storage? maybe wall and floor cabinets and variations with drawers?
Keep up the good work and looking forward to seeing more from you
Sweet! If you are looking for more stuff to add definitely appliances such as a fridge and stove would be a nice. The Fridge could act as storage and the stove/oven could just be a fancy furnace
Well, the 1.0.0 update is getting closer. All the warning signs have been added in. What's left:
-Highway signs
-Gantries
-Pavement
-Concrete (bridges, barriers, and medians)
Below are screenshots of the signs currently implemented. Also, I forgot to mention this earlier but traffic signals is being merged with road stuff (pun intended).
Here are the rest of the creative tabs.
Are those large overhead signs going to be editable there CG?
I am in your dreams, haunting you!
Can I have that 85%?
Hopefully. I'll have to learn to code that in, but most likely not in this update.
Just look at the source code for signs in the Forge Source Library, or ask around in the forums?
I am in your dreams, haunting you!
Can I have that 85%?
That's what I was thinking. It will most likely be next update as this update has already taken a while.
Well, I am currently working on a major new version of Saracalia's Vehicle Mod, with new models, and new cars, this mod would go perfectly also with your mod man, so yeah.
Do keep up the good work man, and looking forward to future updates.
I am in your dreams, haunting you!
Can I have that 85%?
Any news on the powerlines?
I've decided to release all the segments at once. This does seem bad at the moment, but at the same time it allows me to add a few more features. Also, there will be a separate segment with Australian powerlines, specifically Endeavor Energy and Ergon Energy. Below is a screenshot with the new CCT construction from Endeavor.
I must say this is incredible it would be nice to see an update over Thanksgiving, if at all possible. Keep up the great work.
Sorry about that. Traffic signals is getting its finishing touches, specifically better textures. The arrows on all the signals look a lot better now.
Update 1.0.0 Important Information:
Road Stuff, Powerlines, and Traffic Signals will all be released at the same time. All saves with blocks from this mod will lose those blocks as this is basically a complete redo of the mod. Two new sections of this mod will be released afterwards: Buildings (lighting, decorations, decks, patios, and outdoor furniture) and Australian Power Lines (lines from Ergon Energy and Endeavor Energy)
Very cool to see a mod like this. I've been building a bit more industrial now that I've found your mod haha.
If you are going to be adding decorative blocks for homes, would you consider adding kitchen cabinets with storage? maybe wall and floor cabinets and variations with drawers?
Keep up the good work and looking forward to seeing more from you
Yes, cabinets will most likely be added. Any other suggestions would be good.
Sweet! If you are looking for more stuff to add definitely appliances such as a fridge and stove would be a nice. The Fridge could act as storage and the stove/oven could just be a fancy furnace
I'm not cancelling the update, Its an overall update. the 1.X were betas and the 1.X.X (from now on) are full releases.
Appliances will definately be added.
Well, the 1.0.0 update is getting closer. All the warning signs have been added in. What's left:
-Highway signs
-Gantries
-Pavement
-Concrete (bridges, barriers, and medians)
Below are screenshots of the signs currently implemented. Also, I forgot to mention this earlier but traffic signals is being merged with road stuff (pun intended).
Not Bad, I find two railroad crossing sings oddly missing. Will they be added?
I just forgot to add them. Crossing gates will not be added this update.
Below is a screenshot of almost all of the road stuff features (concrete/asphalt blocks not included)
Gotcha yay.
Here is a screenshot of the railroad signs and the exit/curve speed signs.
--Modern Deco Update 1.0.0--
It's here! New features:
Road Stuff (Download)
-Traffic signal support structures (black and gray)
-Traffic signals (black and yellow) (15 types)
-Cones (4 types)
-Construction signs (16 variations)
-Barricades (2 types)
-Jersey barrier
-Guardrail
-Medians (2 colors)
-Hazard markers (15 variations)
-Regulatory signs (21 variations)
-Warning signs (39 variations)
-Recreation signs (12 variations)
-Highway signs (22 variations)
-Concrete
-Asphalt (with markings)
-Bridge construction
Power Lines will be in a different post to keep each post smaller.