Game version: Minecraft 1.7.10 because a lot of the mods I use haven't updated since then.
Mod version: Growthcraft CE 2.7.2
Actions: I have attempted to add the following code to heatsources.json
{
"comment": "Attempting to add stoves from Grim's Fireplace mod.",
"mod_id": "fireplaces",
"block_name": "blockstoveon",
"states": {
"32767": 1
}
}
As I'm somewhat unclear on what the block name is (or really how to find out other than looking at the code, which has gotten rather more confusing since 1.4.2), I tried what was listed after "setBlockName." When that didn't work, I tried "BlockStoveOn" from the line "public static Block BlockStoveOn." That didn't work, so I just tried "Stove." Still nothing.
So I decided to run a test and entered the following code:
{
"comment": "Testing.",
"mod_id": "minecraft",
"block_name": "stone",
"states": {
"32767": 1
}
}
That didn't work either. Neither did changing "32767" to "1" or anything else.
Help, please?
Game version: Minecraft 1.7.10 because a lot of the mods I use haven't updated since then.
Mod version: Growthcraft CE 2.7.2
Actions: I have attempted to add the following code to heatsources.json
{
"comment": "Attempting to add stoves from Grim's Fireplace mod.",
"mod_id": "fireplaces",
"block_name": "blockstoveon",
"states": {
"32767": 1
}
}
As I'm somewhat unclear on what the block name is (or really how to find out other than looking at the code, which has gotten rather more confusing since 1.4.2), I tried what was listed after "setBlockName." When that didn't work, I tried "BlockStoveOn" from the line "public static Block BlockStoveOn." That didn't work, so I just tried "Stove." Still nothing.
So I decided to run a test and entered the following code:
{
"comment": "Testing.",
"mod_id": "minecraft",
"block_name": "stone",
"states": {
"32767": 1
}
}
That didn't work either. Neither did changing "32767" to "1" or anything else.
Help, please?
Ya basically need to figure out what the exact name of block_name is. NEI should help with this, IIRC. Also, you want to make sure you've got the mod_id correct, too. There's not much to help you with unfortunately, other than saying... "find out what you need to put in those spots"
I see. I'd been using Too Many Items since before 1.4.2 and I'd heard that Not Enough Items had trouble with crashing in 1.7.10, but I'll give it a shot.
Okay, I got the NEI working, now how do I get it to show the block name?
Found the dump command, found the list of block names. The code now reads as:
I see. I'd been using Too Many Items since before 1.4.2 and I'd heard that Not Enough Items had trouble with crashing in 1.7.10, but I'll give it a shot.
Okay, I got the NEI working, now how do I get it to show the block name?
Found the dump command, found the list of block names. The code now reads as:
Still doesn't work. Possibly for the same reason that adding a vanilla Minecraft block didn't work?
Might want to check the mod_id again; if you can, use JDGUI to open up the fireplaces mod jar and check the main mod file (usually has the mod id in it).
Rollback Post to RevisionRollBack
I just took the Minecraft Noob test! Check out what I scored. Think you can beat me?!
I have been searching the FTB wiki but I can't find anything on how to make "grape juice" fermentable?
- edit:
I just got confused by a bug: when moving something in a slot in any of the cellar mod's blocks, on a server at least, it doesn't show up in the slot, and seems to stay in the inventory, until you close and reopen that ui.
Great to come back to find out that this is started releasing updates, even if they are only alphas. Great work guys.
Almost ready to release the 3.0.0.4 Alpha ... here's a snapshot.
https://github.com/GrowthcraftCE/Growthcraft-1.11/releases/tag/3.0.0.4
Just a couple more tweaks to Growthcraft Apples then I think we are ready to tackle Growthcraft Cellar!
your link did not work but this should https://github.com/GrowthcraftCE/Growthcraft-1.11/releases
GC 3.0.0.4 Alpha!
https://minecraft.curseforge.com/projects/growthcraft-community-edition/files
Growthcraft Apples and Bamboo
Does it come in 1.7.10 flavor?
I can't seem to find anything in JEI when I search for Growthcraft. Am I missing something? I'm using the new 3.0.0.4
Not sure what the problem would be. In testing I always use JIE to make sure all the Item models work as expected. Do you see the GC Creative Tab?
My problem: Unable to configure heat sources.
Game version: Minecraft 1.7.10 because a lot of the mods I use haven't updated since then.
Mod version: Growthcraft CE 2.7.2
Actions: I have attempted to add the following code to heatsources.json
As I'm somewhat unclear on what the block name is (or really how to find out other than looking at the code, which has gotten rather more confusing since 1.4.2), I tried what was listed after "setBlockName." When that didn't work, I tried "BlockStoveOn" from the line "public static Block BlockStoveOn." That didn't work, so I just tried "Stove." Still nothing.
So I decided to run a test and entered the following code:
Ya basically need to figure out what the exact name of block_name is. NEI should help with this, IIRC. Also, you want to make sure you've got the mod_id correct, too. There's not much to help you with unfortunately, other than saying... "find out what you need to put in those spots"
I see. I'd been using Too Many Items since before 1.4.2 and I'd heard that Not Enough Items had trouble with crashing in 1.7.10, but I'll give it a shot.
Okay, I got the NEI working, now how do I get it to show the block name?Found the dump command, found the list of block names. The code now reads as:
Still doesn't work. Possibly for the same reason that adding a vanilla Minecraft block didn't work?
Might want to check the mod_id again; if you can, use JDGUI to open up the fireplaces mod jar and check the main mod file (usually has the mod id in it).
I just took the Minecraft Noob test! Check out what I scored. Think you can beat me?!
To take the test, check out
https://minecraftnoobtest.com/test.php
Don't click this link, HE is haunting it...
Is this mod gonna clash with Pam's HarvestCraft?
We have a report of a conflict with animania that we are working out.
It shouldn't conflict. If it does then report it via our GitHub repo linked on the main post.
Okay thanks!
If testing goes well with the 4.0.5.300-SNAPSHOT we'll be releasing GC 4.1.0 as a regular release on Aug 17, 2019!
4.1.0 Has been released! We are now stable.
I have been searching the FTB wiki but I can't find anything on how to make "grape juice" fermentable?
- edit:
I just got confused by a bug: when moving something in a slot in any of the cellar mod's blocks, on a server at least, it doesn't show up in the slot, and seems to stay in the inventory, until you close and reopen that ui.
Just place the juice into the fermentation barrel with yeast or nether wart.
Hi,
Been searching for a solution for a time now but failed to solve it. Would appreciate some help.
I simply can't make ale. I'm providing plenty of fire to the kettle, fill it with water but can't put wheat in it. Same thing for rice.
Am I losing something?