This is great but the items seem a little..off. Not being rude but before the update the items were smoother. Whats up with that?
The textures that we are using now were actually made by us. Before we were using textures made by people on the Steven Universe wiki which could've potentially gotten us in trouble, not to mention they looked horribly out of place in Minecraft as they were HD and nothing else was.
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Modeler, texturer, skinner, etc etc. I work for a variety of mods, such as:
Also, will Jasper's Crash Helmet be wearable in the next update? You could start off with a simple recolored armor helmet with reworked durability, and it would give a boost to attack. Not strength boost! The damage dealt by the Crash Helmet would stack with fists or weapons. So say that the Crash Helmet deals 9 damage and you wield a diamond sword that deals 7 damage. Added with basic melee which is 1 damage, the total damage you would deal with everything put together is 17. SEVENTEEN damage! It may seem crazy, but remember that it's based on Gem powers. XD
Honestly, I've been stuck on rendering the weapons which is a very large part of this update for weeks now. I've been trying to figure out how to go about this but I can't release the update without it rendering it.