The Meaning of Life, the Universe, and Everything.
Location:
My Mind Palace
Join Date:
3/15/2014
Posts:
120
Minecraft:
Patrick13542
Member Details
Ladies and Gentlemen, Steves and Alexes, Aliens and Robots of All Ages, I present to you, PatTech! PatTech is a heavily WIP mod for Minecraft focused around the "Redstone Flux" API. My Goal is to create a Realistic "Tech" mod, with all sorts of new possibilities for Minecraft. Like I said its heavily WIP and the content I currently have is practically useless for a legitimate game of survival, but if you want to beta test it, and find bugs for me, PM me and Ill send you a beta version. PatTech is Open-Source, so if you wish to contribute you can check out the Source Code On GitHub right Here
Pictures
Downloads
I'm Very Sorry, But There are currently no downloads seeing as I don't have any worth while content for you to use!
Credits
A Special Thanks To The Following For Contributing To This Mod
The Minecraft Forge Team: None of this would be possible without you guys!
VenomousPine: For Textures, Models, and General Support!
Hey, sounds interesting, what sort of tech are you thinking of adding, if you don't mind my asking.
I haven't quite made up my mind for everything yet.. However I plan on adding realistic power generation, something that functions sort of like a Pulverizer.
I'm adding some armor with special abilities. Iv implemented a sword that pulls mobs towards it when you right click them. I honestly don't have too many things planned, seeing as this is in such an early stage. And because the RF API hasn't been released for 1.8 yet, I have to focus on none powered things atm.
If you want a general idea of whats being added atm, check out the github. Im adding the 1.8 code to it right now
Sounds exciting! Will definitely check out the Github! Definitely behind this mod! Can't wait for a download
Sorry about this. The 1.8 code inst on GitHub yet. I'm adding it now. My internet crashed earlier. And If you want a download you can PM me. I have beta versions available. PM me your email and Ill provide a link for a beta download. Not everything has recipes though. But some of it is really fun to play with in creative mode or with cheats on.
Doesnt immersive engineering do that already like realistic technology
Your Going to have to be more specific There are hundreds of "Realistic Tech Mods" Out there... Don't try and squash someone's dream of a mod, because there are "Others Like It". Think of it this way.. From your point of view your saying that Thermal Expansion and IndustrialCraft are the same, when they are anything but "The Same".
I meant like just saying that immersive engineering is would be really the same because realistic ways but go on i didnt mean bad i just said so you would know just in case
I meant like just saying that immersive engineering is would be really the same because realistic ways but go on i didnt mean bad i just said so you would know just in case
First Of all, I have not explained exactly what I have planned for the mod, mainly because I haven't even got any plans at the moment. This is all being improvised. So my question is, How can you say that immersive engineering and my mod, are "The Same" When I haven't even finished it?
Ladies and Gentlemen, Steves and Alexes, Aliens and Robots of All Ages, I present to you, PatTech! PatTech is a heavily WIP mod for Minecraft focused around the "Redstone Flux" API. My Goal is to create a Realistic "Tech" mod, with all sorts of new possibilities for Minecraft. Like I said its heavily WIP and the content I currently have is practically useless for a legitimate game of survival, but if you want to beta test it, and find bugs for me, PM me and Ill send you a beta version. PatTech is Open-Source, so if you wish to contribute you can check out the Source Code On GitHub right Here
Pictures
Downloads
I'm Very Sorry, But There are currently no downloads seeing as I don't have any worth while content for you to use!
Credits
A Special Thanks To The Following For Contributing To This Mod
The Minecraft Forge Team: None of this would be possible without you guys!
VenomousPine: For Textures, Models, and General Support!
I haven't quite made up my mind for everything yet.. However I plan on adding realistic power generation, something that functions sort of like a Pulverizer.
I'm adding some armor with special abilities. Iv implemented a sword that pulls mobs towards it when you right click them. I honestly don't have too many things planned, seeing as this is in such an early stage. And because the RF API hasn't been released for 1.8 yet, I have to focus on none powered things atm.
If you want a general idea of whats being added atm, check out the github. Im adding the 1.8 code to it right now
Sorry about this. The 1.8 code inst on GitHub yet. I'm adding it now. My internet crashed earlier. And If you want a download you can PM me. I have beta versions available. PM me your email and Ill provide a link for a beta download. Not everything has recipes though. But some of it is really fun to play with in creative mode or with cheats on.
Doesnt immersive engineering do that already like realistic technology
Your Going to have to be more specific
There are hundreds of "Realistic Tech Mods" Out there... Don't try and squash someone's dream of a mod, because there are "Others Like It". Think of it this way.. From your point of view your saying that Thermal Expansion and IndustrialCraft are the same, when they are anything but "The Same".
I meant like just saying that immersive engineering is would be really the same because realistic ways but go on i didnt mean bad i just said so you would know just in case
First Of all, I have not explained exactly what I have planned for the mod, mainly because I haven't even got any plans at the moment. This is all being improvised. So my question is, How can you say that immersive engineering and my mod, are "The Same" When I haven't even finished it?
Thank You!
because both are going to the realistic and the same i mean like a little bit sorry