I had to remove your mod(s) as they caused issues with chunk generation. I cannot say which is conflicting (Biome OP, TeamCOFH, Mek, etc) as more then just mod hooks into world gen. And this was before I added in more mods so I know before adding in NotEnoughID's I already didn't exceed 4096
This mod looks great, and just what I need, but I'm seeing references to a NotEnoughIDsTweaker, and the only link I"ve been able to find to download it is for curse, and that gives a 404 error. Any other places the most recent version of that part of the mod might be found?
Hi, so I am creating a modpack and ran out of IDs so wanted to use this. it worked I was able to use the other mods. however it caused huge chunk lag and chunks weren't spawning in, I did some checking and found that it is a conflict with fastcraft, I know in here i've seen it was made compatible with fastcraft but I loaded a world with notenoughids and fastcraft and half the world didn't load in. I would like to know if there is a fix for this because without this mod I can't have my other mods. I have both notenoughids and notenoughidstweaker in the mods folder of my modpack.
Hi there! It appears, from what I've experienced in-game at least, that your mod has the same problems as it did before with Fastcraft-1.22-ctest14, the new version. I might be wrong and need to install things in a different way, but I got the tweaker file and that's the one you use over the normal file, isn't it? Either way, I'm experiencing the large amount of unloaded chunks that only fix when you place a block down onto them, and disappear again when it is removed.
required =P. spannerman79, FPS?
On a Intel HD 4000 system; 30 - 50FPS
nVidia 670M; 70 - 120 FPS
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I had to remove your mod(s) as they caused issues with chunk generation. I cannot say which is conflicting (Biome OP, TeamCOFH, Mek, etc) as more then just mod hooks into world gen. And this was before I added in more mods so I know before adding in NotEnoughID's I already didn't exceed 4096I'll report this on the issue tracker - easier
This mod looks great, and just what I need, but I'm seeing references to a NotEnoughIDsTweaker, and the only link I"ve been able to find to download it is for curse, and that gives a 404 error. Any other places the most recent version of that part of the mod might be found?
Have you a 1.6.4 Version?I make a 1.6 Pack,but again,tooooooo many Mods(for Forge to handle)so no more IDs.
A overclocked ASUS G751JY... DOES STUFF
Specs:
i7 4710HQ
GTX 980M
24GB DDR3
256GB SSD
1TB HDD
I highly doubt it.
Image Removed
what you mean?
A overclocked ASUS G751JY... DOES STUFF
Specs:
i7 4710HQ
GTX 980M
24GB DDR3
256GB SSD
1TB HDD
Hi, so I am creating a modpack and ran out of IDs so wanted to use this. it worked I was able to use the other mods. however it caused huge chunk lag and chunks weren't spawning in, I did some checking and found that it is a conflict with fastcraft, I know in here i've seen it was made compatible with fastcraft but I loaded a world with notenoughids and fastcraft and half the world didn't load in. I would like to know if there is a fix for this because without this mod I can't have my other mods. I have both notenoughids and notenoughidstweaker in the mods folder of my modpack.
Read the OP - says otherwise to what you just stated
- Compatible with Optifine and Fastcraft.
That is what OP says but with my testing it is not I had just those three mods including the tweaker one in and was getting huge chunk loading issues
you have Fastcraft 1.22 14?
I have fastcraft 1.21. I didn't see any other versions to download. I'll go take a look
Went to this website http://forum.industrial-craft.net/index.php?page=Thread&threadID=10820
The only download link is 1.21
Here is the link to the latest Fastcraft test build. It is at the bottom of the page. http://forum.industrial-craft.net/index.php?page=Thread&threadID=10820&pageNo=48
Ah I see, I was just looking at the main area and saw 1.21 didn't know there was a 1.22. Thanks
where is the not enough ids tweaker thing? i cant find it, anywhere.
i play MC with 383-384 mods. i use Mats Mega Techpack on the technic launcher, link: http://www.technicpack.net/modpack/mats-techpack-1710.450813
Awesome mod dude. Helps with a huge modpack I'm creating. The forge mod counter broke at 320 mods and I've added a lot more. Probably around 400 now.
Anyways, Is there any way to up the id limit even more for future knowledge?
I couldn't find it either I just didn't put it in there and it seems to be working. I'll have to conduct further test to make sure of this though.
Also are you working on a modpack?
EDIT: It works without the other jar file Happy modding!
The Tweaker is found in the additional files on the curseforge page. Here is the direct link: http://minecraft.curseforge.com/mc-mods/235107-notenoughids/files/2253083
What's the point of it? It seems to work without it.
Tweaker for fastcraft 1.22 13 comp.
Hi there! It appears, from what I've experienced in-game at least, that your mod has the same problems as it did before with Fastcraft-1.22-ctest14, the new version. I might be wrong and need to install things in a different way, but I got the tweaker file and that's the one you use over the normal file, isn't it? Either way, I'm experiencing the large amount of unloaded chunks that only fix when you place a block down onto them, and disappear again when it is removed.