If you are not familiar with the series of Arma then a basic explanation of it is a Military Sandbox and a realistic shooter. Our team will be creating inspired minecraft mods for the famous addons of Arma. The mods from Arma that we are inspired by are Breaking Point, Altis Life, and Wastelands we do not take credit for any of the ideas and all of the credit goes to the developers of those addons with much love
Crafting Point is heavily inspired by Breaking Point the Arma 3 Zombie Survival Mod. All features that will be included in the future are all of the Weapons, Equiptment, Custom AI Missions, and hopefully a fully inspired Arma MC addon of almost everything from Breaking Point.
Altis Life (Under the works of being renamed):
Altis Life , the police and civilian role-playing server mod for Arma 3. Rather than engage in multiplayer warfare, players engage in, virtual life. If you're playing a civilian, you buy a car, get a job, and collect a paycheck. If you're a cop, you police the civilians and enforce the law. The laws that include the requirement to have a proper license to operate vehicles such as helicopters, boats, and cars. Civilians can break the laws and take part in illegal activity's such as drug dealing or robbing citizens.
Wastelands (Under the works of being renamed):
Turns Altis the official map into the ultimate competitive sandbox in between BLUEFOR, OPFOR, and if your wanting to be a one man army you could join the team Independent. These teams fight across the map to try to take points and fight over missions which you can loot vehicles, guns, and equipment.
We are recruiting more coders, texture artists, modelers, and builders pm me if interested
xchow - Head Coder/Project Manager
Phil_man - Modeler/Assistant Manager
Dev Update #1 - Need to update
Reworked Loot System
Changed Main Menu and started work on the Global Menu
Fixed Traders trades and crashes
Fixed Dead body issues
Added most of the requested items
Edited Camo system
Started work on the new guns
Removed the manual install needed for assets
Started work on a Gitub Repo
Started on Class System
Fixed Dead Body item dupe
Started Prep on moving to a modular system
Improved the thread by a lot
All of the things i'm forgetting and next time will jot down on a changelog file, sorry.
How rare: Found uncommonly in loot chests, very rare mob drop.
Name of item: Exploding Noisemaker
How rare: Crafting only. Created with 2 redstone torches, 2 redstone dust, 1 TNT, 4 trapdoors.
Uses: Zombies will be drawn to the source of the noise. When 3 or more zombies are in range, a timer will count down, and blow the buggers to bits!
Name of item: The Revenge Killer
How rare: Found 0.001% of the time in a loot chest. Super rare.
Uses: Keep this on you. When you would be killed, you will not actually die or lose your items. Instead you teleport 25 blocks away from where you would have died and recover 2 hearts. An explosion is then triggered in the area where you would have died to damage mobs that would have killed you, additionally it sets them on fire!
Name of Item: Pain Pills
How rare: Found uncommonly in loot chests.
Uses: This gives you a temporary health boost and will stop you taking as much damage for 30 seconds.
Name of Item: Small Rock
How rare: Generates randomly in the world or can be crafted with 1 cobblestone = 3 rocks.
Uses: Outta gun juice? Guess you better start throwing rocks at the zombies then...
Name of Item: Water pack
How rare: Crafted from leather and a glass bottle.
Uses: Fill with water and equip to yourself. Instead of using hunger/saturation to heal you, it will use water from the water pack.
Name of Item: Bouncing Betty
How Rare: Found rarely in loot chests.
Uses: Place on the ground. If a mob walks near it, it will bounce up at them and explode.
Name of Item: Vending Machine
How Rare: Found commonly in abandoned villages/bases.
Uses: You can spend levels to get food. Rarely, you might get two items.
Name of item: Chalk Drawing
How Rare: Generates randomly in villages and abandoned areas. Common on walls, you may find them on ceilings...
Uses: Like in CoD Zombies, you can spend levels (your points) to get guns that are drawn on the wall, or buy more ammo.
Name of item: Pipe Bomb
How Rare: Found rarely in loot chests.
Name of Item: The Flinger
How Rare: Crafted with 9 pistons. Found very rarely in a loot chest.
Uses: Place on the ground. If a mob walks over it, it will fling them 25 blocks into the air!
Pain Pills, Grenades and vending machine is sorta like the trader merchants. I will be making the Rock, Bouncing Betty, and the pipe bomb. I might add in some of the others at a later point.
Name of Item: VODKA!
How Rare: Can trade at a trading post, or find rarely in a loot chest.
How good is it: Even drunk we are too strong for the zombies! Vodka will give you effects depending on how many you drink within a short time.
1 vodka: Strength 1, Slowness 1, Mining Fatigue 1 - you shoot slower but your shots and attacks are stronger.
2 vodka: Strength 2, Slowness 2, Mining Fatigue 2, Nausea - More trade-off, but you may get some drunken luck!
3 vodka: Strength 2, Regeneration 1, Slowness 3, Mining Fatigue 3, Nausea - mmmm vodka good... It makes me forget the pain...
4 vodka: Nausea, Mining Fatigue 3, Slowness 4, Poison 1 - oh god, I drank way too much!
All effects last 30sec, 1min, 2min, 5min respective to the level of 'drunkenness'. So if you get too drunk you will be essentially crippled for the next 5 minutes...
Already a step ahead on that xD
Edit: Pipe bomb is coded and working now only left to make a model and texture.
Okay now I'm back at my PC doing development. I'm wanting to make this server friendly and give all server builders the option to create there custom map easily so there is multiple traders being setup including Bandit, Hero, Metro, Farmer. Once I add in vehicles in the far future then there will be traders for those