For single player worlds you need to keep in mind that it only uses ONE database per minecraft game/computer(I havent tested with different profile folders yet... maybe that way you can have multiple single player databases)
Please try it out and test it extensively and report back to me if you find serious issues and please give me idea's for features you would like to see added(entity tracking, inventory tracking, radius rollback, player specific rollback, will be added already. special mod compatibility that are know to cause trouble with logging plugins?)
Things i'm interested in:
When execution time is above 50ms & what your server/computer is doing at that time(seriously, all queries should complete within 0-5ms) If you encounter really slow queries i'd like a copy of your database along with your notition of it.
Crashes. Give me crash reports. thank you.
Mod incompatiblity issues... Crash reports/client-latest the whole shebang.
Idea's, what would you like to see added as a feature
To use it you basically only need to know one command:
/whotookmycookies inspect (possible aliases are /co inspect and /wtmc inspect)
Then you can access the logs by placing blocks at the location you wish to inspect(the breaking blocks to inspect part doesnt work yet)
To disable type the above command again.
The rest of the commands are accessible by clicking on the relevant buttons in the chattext.
See the below screenshots for an impression how the beta looks and behaves and where the extra hooks in the chattext are you can click on.
I am testing this mod out on my community's private modpack server. I will report back any issues. We have been looking for a plugin like this for a long time. Thanks!
-edit-
Nevermind, I see your plugin was for 1.8 and not 1.7.10
We will be looking to test this out when we move to 1.8. Do you have a policy for modpacks that you could post? Our is private, but I would like to request permissions since you don't have one posted. Also, any chance of getting a logo? It makes it easier to link back to this post or curse forge if it ends up there at some point.
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Curse PremiumThis is a blocklogging mod i'm developping for forge clients/servers.
It currently logs only placed, broken, exploded and altered blocks.
Current features consists of:
Download the beta
https://drive.google.com/file/d/0ByZ5fzt_E1VWU1ZSQVluNXRsM0k/view?usp=sharing
For single player worlds you need to keep in mind that it only uses ONE database per minecraft game/computer(I havent tested with different profile folders yet... maybe that way you can have multiple single player databases)
Please try it out and test it extensively and report back to me if you find serious issues and please give me idea's for features you would like to see added(entity tracking, inventory tracking, radius rollback, player specific rollback, will be added already. special mod compatibility that are know to cause trouble with logging plugins?)
Things i'm interested in:
To use it you basically only need to know one command:
/whotookmycookies inspect (possible aliases are /co inspect and /wtmc inspect)
Then you can access the logs by placing blocks at the location you wish to inspect(the breaking blocks to inspect part doesnt work yet)
To disable type the above command again.
The rest of the commands are accessible by clicking on the relevant buttons in the chattext.
See the below screenshots for an impression how the beta looks and behaves and where the extra hooks in the chattext are you can click on.
Woah this mod looks totally rad man!! Can't wait for you to use it on your server!
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Curse PremiumUhm. Thanks?
I am testing this mod out on my community's private modpack server. I will report back any issues. We have been looking for a plugin like this for a long time. Thanks!
-edit-
Nevermind, I see your plugin was for 1.8 and not 1.7.10
We will be looking to test this out when we move to 1.8. Do you have a policy for modpacks that you could post? Our is private, but I would like to request permissions since you don't have one posted. Also, any chance of getting a logo? It makes it easier to link back to this post or curse forge if it ends up there at some point.