Since 1.8.1 beta I have been meaning to work on a Mod. I did have a fair bit implemented in the mod at the time within the extremely novice ability I have, but alas... With the changes it was put to Rest...perhaps forever.
I never released it but decided I should get back to the drawing board porting over a fair bit... Some things I am still working out. Many parts aren't included in the mod yet and some parts were disabled as I am trying to figure them out. Some of the things are old problems made new... Either way, while I work on all the problems I thought I would release it since I plan to have the mod in a modpack, I'll be releasing soon.
The tools of the mod have 20-15010 damage. It may seem insane but honestly....they are quite weak. The mod at the moment isn't meant to be used alone. Maybe I'll have to show you how weak they are in the modpack I am almost done with. Just putting on some finishing touches for the first version.
What does the mod mean to me?
I have enjoyed writing stories since I was 8 and now I am 29. TOA is a mod after my main series, I may try and start publishing this or next year(I am hoping for this year). I thought I would work on something I know all too well what will happen. Mind you it is a parody. Many parts won't be exact but I may post the Book Series Name on here soon enough. Will good prevail over evil? Will Steve or the little girl(pictured above) be the victor? It's anyone's guess! The story isn't even started to be implemented yet as I am working on learning more java, in the hopes it can be told.
Adds a new Dimension with no method of getting to yet(plus crashes NEI)
Adds new Biomes but not in overworld
Adds a large array of Tool Types with weapons, picks, axes for each, but only 1 tier of shovel and hoe
Version I used.
Most Current Download
Gives you info such as what Volume(V) not Version, which Build(-"number") and what Forge(-f"Number")