i seem to have come across a crash involving your mover block
here is the info on it man:
-- Head --
-- Block entity being ticked --
Name: Mover // net.reederhome.colin.mods.JAPTA.tileentity.TileEntityMover
Block type: ID #0 (tile.air // net.minecraft.block.BlockAir)
Block data value: 0 / 0x0 / 0b0000
Block location: World: (24,70,90), Chunk: (at 8,4,10 in 1,5; contains blocks 16,0,80 to 31,255,95), Region: (0,0; contains chunks 0,0 to 31,31, blocks 0,0,0 to 511,255,511)
Actual block type: ID #0 (tile.air // net.minecraft.block.BlockAir)
Actual block data value: 0 / 0x0 / 0b0000
For most applications, yes, given that RF usage isn't particularly widespread in 1.9, something that keeps system complexity low. But if you try to power several devices in a small space, that requires either a large amount of flux blasters or something that can form multiple connections to adjacent machines. And if your devices require a power line to turn corners, blasters are less than ideal.
EDIT: Never mind, turns out there are RF cables in Neotech, which is available for 1.9. So there is no need to add them to JAPTA. Thanks anyway.