This mod is currently in development. Below is the general premise:
(Suggestions welcome)! There are 4-5 different classes that each have unique abilities which cost either Power, Focus, Mana, and/or Stamina, depending on what is chosen by the player.
Below is a list of the available classes and abilities:
POWER: Grants the user a special sword
This class includes 4-5 tiers, with better stats and new abilities obtained with the advancement of each tier. The sword is craftable, but will only have the strength of an iron sword unless the player is assigned to the corresponding class.
*Set fire, similar to Flint & Steel
*Cut leaves and grass, similar to sheers
Tier 2: Damage+1 *Right click on anything powered by redstone to transmit a sudden burst of redstone energy
*Chance to stun enemies
Tier 3: Damage+1 *Climb on redstone blocks *Strength increases to 5-10 for a brief moment
Tier 4: Damage+2 *Enchantment Unbreaking 10 *Start lightning strikes from a placed redstone torch (Like a lightning rod)
This class includes 4-5 tiers, with better stats and new abilities obtained with the advancement of each tier. The bow is craftable, but will only have the strength of a normal bow unless the player is assigned to the corresponding class.
*Shoot at switches and buttons to activate them
*Sneak+Shoot with an Ender Pearl to teleport to the location that the arrow lands
Tier 2: Damage +1
*Charge longer to shoot 3-5 arrows spread
*Shoot at TNT to activate it
Tier 3: Damage +1
*Quicker charge speed for bow
*Normal walking speed when charging
*Walking speed increased to 5-10 for a brief moment
Tier 4: Damage +1
*Enchantment Unbreaking 10
*No longer need Ender Pearls for teleportation
*Climb on wood
This supportive class includes more tiers than the standard 4-5. The staff is craftable, but useless unless the player is assigned to the corresponding class.
*Shoot an orb that does no damage, but pushes entities.
*Slow enemies with the Orb
Tier 2: Attack Damage+1
*Orb damages enemies with poison
*Fertilizes plants, similar to bone meal
Tier 3: Attack Damage+1, Orb Damage+2
*Charging creates a knockback pulse around the player
*Potions are brewed quicker when the player is within 5 blocks of their Brewing Stand
Tier 4: Orb Damage+1
*Transform into a chicken that can walk under one block, but is unable do anything else other than change back because it's a chicken
*Knockback pulse now grants Slowness 2 effect on enemies for 10 seconds
Tier 5: Attack Damage+1, Orb Damage+1
*Orb causes wither to enemies
*Climb on Lapiz blocks
*Craft spawn eggs
(Mod developers and coders wanted)
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