When i try to enter any world with this mod installed it gives me "shutting down internal server" and it just stucks there.
Here is the Game Output:
[14:38:43] [main/INFO] [LaunchWrapper]: Loading tweak class name cpw.mods.fml.common.launcher.FMLTweaker
[14:38:44] [main/INFO] [LaunchWrapper]: Using primary tweak class name cpw.mods.fml.common.launcher.FMLTweaker
[14:38:44] [main/INFO] [LaunchWrapper]: Calling tweak class cpw.mods.fml.common.launcher.FMLTweaker
[14:38:44] [main/INFO] [FML]: Forge Mod Loader version 7.99.40.1614 for Minecraft 1.7.10 loading
[14:38:44] [main/INFO] [FML]: Java is Java HotSpot(TM) 64-Bit Server VM, version 1.8.0_77, running on Windows 10:amd64:10.0, installed at C:\Program Files\Java\jre1.8.0_77
[14:38:44] [main/INFO] [LaunchWrapper]: Loading tweak class name cpw.mods.fml.common.launcher.FMLInjectionAndSortingTweaker
[14:38:44] [main/INFO] [LaunchWrapper]: Loading tweak class name cpw.mods.fml.common.launcher.FMLDeobfTweaker
[14:38:44] [main/INFO] [LaunchWrapper]: Calling tweak class cpw.mods.fml.common.launcher.FMLInjectionAndSortingTweaker
[14:38:44] [main/INFO] [LaunchWrapper]: Calling tweak class cpw.mods.fml.common.launcher.FMLInjectionAndSortingTweaker
[14:38:44] [main/INFO] [LaunchWrapper]: Calling tweak class cpw.mods.fml.relauncher.CoreModManager$FMLPluginWrapper
[14:38:46] [main/INFO] [FML]: Found valid fingerprint for Minecraft Forge. Certificate fingerprint e3c3d50c7c986df74c645c0ac54639741c90a557
[14:38:46] [main/INFO] [FML]: Found valid fingerprint for Minecraft. Certificate fingerprint cd99959656f753dc28d863b46769f7f8fbaefcfc
[14:38:46] [main/INFO] [LaunchWrapper]: Calling tweak class cpw.mods.fml.relauncher.CoreModManager$FMLPluginWrapper
[14:38:46] [main/INFO] [LaunchWrapper]: Calling tweak class cpw.mods.fml.common.launcher.FMLDeobfTweaker
[14:38:47] [main/INFO] [LaunchWrapper]: Loading tweak class name cpw.mods.fml.common.launcher.TerminalTweaker
[14:38:47] [main/INFO] [LaunchWrapper]: Calling tweak class cpw.mods.fml.common.launcher.TerminalTweaker
[14:38:47] [main/INFO] [LaunchWrapper]: Launching wrapped minecraft {net.minecraft.client.main.Main}
[14:38:49] [main/INFO]: Setting user: HarDizzeR
[14:38:51] [Client thread/INFO]: LWJGL Version: 2.9.1
[14:38:53] [Client thread/INFO] [STDOUT]: [cpw.mods.fml.client.SplashProgress:start:188]: ---- Minecraft Crash Report ----
// Sorry
Time: 10/7/16 2:38 PM
Description: Loading screen debug info
This is just a prompt for computer specs to be printed. THIS IS NOT A ERROR
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- System Details --
Details:
Minecraft Version: 1.7.10
Operating System: Windows 10 (amd64) version 10.0
Java Version: 1.8.0_77, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 87720472 bytes (83 MB) / 190750720 bytes (181 MB) up to 1060372480 bytes (1011 MB)
JVM Flags: 6 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx1G -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M
AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
FML:
GL info: ' Vendor: 'ATI Technologies Inc.' Version: '4.5.13399 Compatibility Profile Context 15.201.1151.1008' Renderer: 'AMD Radeon HD 5450'
[14:38:53] [Client thread/INFO] [MinecraftForge]: Attempting early MinecraftForge initialization
[14:38:54] [Client thread/INFO] [FML]: MinecraftForge v10.13.4.1614 Initialized
[14:38:54] [Client thread/INFO] [FML]: Replaced 183 ore recipies
[14:38:54] [Client thread/INFO] [MinecraftForge]: Completed early MinecraftForge initialization
[14:38:54] [Client thread/INFO] [FML]: Found 0 mods from the command line. Injecting into mod discoverer
[14:38:54] [Client thread/INFO] [FML]: Searching C:\Users\minam\AppData\Roaming\.minecraft\mods for mods
[14:39:06] [Client thread/INFO] [FML]: Forge Mod Loader has identified 4 mods to load
[14:39:07] [Client thread/INFO] [FML]: Attempting connection with missing mods [mcp, FML, Forge, AM] at CLIENT
[14:39:07] [Client thread/INFO] [FML]: Attempting connection with missing mods [mcp, FML, Forge, AM] at SERVER
[14:39:09] [Client thread/INFO]: Reloading ResourceManager: Default, FMLFileResourcePack:Forge Mod Loader, FMLFileResourcePack:Minecraft Forge, FMLFileResourcePack:Alcohol Mod
[14:39:10] [Client thread/INFO] [FML]: Processing ObjectHolder annotations
[14:39:10] [Client thread/INFO] [FML]: Found 341 ObjectHolder annotations
[14:39:10] [Client thread/INFO] [FML]: Identifying ItemStackHolder annotations
[14:39:10] [Client thread/INFO] [FML]: Found 0 ItemStackHolder annotations
[14:39:10] [Client thread/INFO] [FML]: Configured a dormant chunk cache size of 0
[14:39:12] [Client thread/INFO] [FML]: Applying holder lookups
[14:39:12] [Client thread/INFO] [FML]: Holder lookups applied
[14:39:12] [Client thread/INFO] [FML]: Injecting itemstacks
[14:39:12] [Client thread/INFO] [FML]: Itemstack injection complete
[14:39:12] [Sound Library Loader/INFO] [STDOUT]: [paulscode.sound.SoundSystemLogger:message:69]:
[14:39:12] [Sound Library Loader/INFO] [STDOUT]: [paulscode.sound.SoundSystemLogger:message:69]: Starting up SoundSystem...
[14:39:12] [Thread-8/INFO] [STDOUT]: [paulscode.sound.SoundSystemLogger:message:69]: Initializing LWJGL OpenAL
[14:39:12] [Thread-8/INFO] [STDOUT]: [paulscode.sound.SoundSystemLogger:message:69]: (The LWJGL binding of OpenAL. For more information, see http://www.lwjgl.org)
AL lib: (EE) MMDevApiOpenPlayback: Device init failed: 0x80004005
AL lib: (EE) MMDevApiOpenPlayback: Device init failed: 0x80004005
[14:39:12] [Thread-8/INFO] [STDOUT]: [paulscode.sound.SoundSystemLogger:errorMessage:131]: Error in class 'LibraryLWJGLOpenAL'
[14:39:12] [Thread-8/INFO] [STDOUT]: [paulscode.sound.SoundSystemLogger:errorMessage:132]: Unable to initialize OpenAL. Probable cause: OpenAL not supported.
[14:39:12] [Thread-8/INFO] [STDOUT]: [paulscode.sound.SoundSystemLogger:importantMessage:90]: ERROR MESSAGE:
[14:39:12] [Thread-8/INFO] [STDOUT]: [paulscode.sound.SoundSystemLogger:message:69]: Could not locate OpenAL library.
[14:39:12] [Thread-8/INFO] [STDOUT]: [paulscode.sound.SoundSystemLogger:importantMessage:90]: STACK TRACE:
[14:39:12] [Thread-8/INFO] [STDOUT]: [paulscode.sound.SoundSystemLogger:message:69]: org.lwjgl.openal.AL.create(AL.java:151)
[14:39:12] [Thread-8/INFO] [STDOUT]: [paulscode.sound.SoundSystemLogger:message:69]: org.lwjgl.openal.AL.create(AL.java:102)
[14:39:12] [Thread-8/INFO] [STDOUT]: [paulscode.sound.SoundSystemLogger:message:69]: org.lwjgl.openal.AL.create(AL.java:201)
[14:39:12] [Thread-8/INFO] [STDOUT]: [paulscode.sound.SoundSystemLogger:message:69]: paulscode.sound.libraries.LibraryLWJGLOpenAL.init(LibraryLWJGLOpenAL.java:164)
[14:39:12] [Thread-8/INFO] [STDOUT]: [paulscode.sound.SoundSystemLogger:message:69]: paulscode.sound.SoundSystem.CommandNewLibrary(SoundSystem.java:1576)
[14:39:12] [Thread-8/INFO] [STDOUT]: [paulscode.sound.SoundSystemLogger:message:69]: paulscode.sound.SoundSystem.CommandQueue(SoundSystem.java:2572)
[14:39:12] [Thread-8/INFO] [STDOUT]: [paulscode.sound.SoundSystemLogger:message:69]: paulscode.sound.CommandThread.run(CommandThread.java:121)
[14:39:12] [Sound Library Loader/INFO] [STDOUT]: [paulscode.sound.SoundSystemLogger:importantMessage:90]: ERROR MESSAGE:
[14:39:12] [Sound Library Loader/INFO] [STDOUT]: [paulscode.sound.SoundSystemLogger:message:69]: Could not locate OpenAL library.
[14:39:12] [Sound Library Loader/INFO] [STDOUT]: [paulscode.sound.SoundSystemLogger:message:69]:
[14:39:12] [Sound Library Loader/INFO] [STDOUT]: [paulscode.sound.SoundSystemLogger:message:69]: Starting up SoundSystem...
[14:39:13] [Thread-10/INFO] [STDOUT]: [paulscode.sound.SoundSystemLogger:message:69]: Switching to No Sound
[14:39:13] [Thread-10/INFO] [STDOUT]: [paulscode.sound.SoundSystemLogger:message:69]: (Silent Mode)
[14:39:13] [Sound Library Loader/INFO] [STDOUT]: [paulscode.sound.SoundSystemLogger:message:69]:
[14:39:13] [Sound Library Loader/INFO]: Sound engine started
[14:39:14] [Client thread/INFO]: Created: 16x16 textures/blocks-atlas
[14:39:14] [Client thread/INFO]: Created: 16x16 textures/items-atlas
[14:39:14] [Client thread/INFO] [FML]: Injecting itemstacks
[14:39:14] [Client thread/INFO] [FML]: Itemstack injection complete
[14:39:14] [Client thread/INFO] [FML]: Forge Mod Loader has successfully loaded 4 mods
[14:39:14] [Client thread/INFO]: Reloading ResourceManager: Default, FMLFileResourcePack:Forge Mod Loader, FMLFileResourcePack:Minecraft Forge, FMLFileResourcePack:Alcohol Mod
[14:39:15] [Client thread/INFO]: Created: 512x256 textures/blocks-atlas
[14:39:16] [Client thread/INFO]: Created: 2048x2048 textures/items-atlas
[14:39:16] [Client thread/INFO] [STDOUT]: [paulscode.sound.SoundSystemLogger:message:69]:
[14:39:16] [Client thread/INFO] [STDOUT]: [paulscode.sound.SoundSystemLogger:message:69]: SoundSystem shutting down...
[14:39:16] [Client thread/INFO] [STDOUT]: [paulscode.sound.SoundSystemLogger:importantMessage:90]: Author: Paul Lamb, www.paulscode.com
[14:39:16] [Client thread/INFO] [STDOUT]: [paulscode.sound.SoundSystemLogger:message:69]:
[14:39:16] [Sound Library Loader/INFO] [STDOUT]: [paulscode.sound.SoundSystemLogger:message:69]:
[14:39:16] [Sound Library Loader/INFO] [STDOUT]: [paulscode.sound.SoundSystemLogger:message:69]: Starting up SoundSystem...
[14:39:16] [Thread-12/INFO] [STDOUT]: [paulscode.sound.SoundSystemLogger:message:69]: Initializing LWJGL OpenAL
[14:39:16] [Thread-12/INFO] [STDOUT]: [paulscode.sound.SoundSystemLogger:message:69]: (The LWJGL binding of OpenAL. For more information, see http://www.lwjgl.org)
[14:39:16] [Thread-12/INFO] [STDOUT]: [paulscode.sound.SoundSystemLogger:message:69]: OpenAL initialized.
[14:39:16] [Client thread/ERROR] [TEXTURE ERRORS]: +=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=
[14:39:16] [Client thread/ERROR] [TEXTURE ERRORS]: The following texture errors were found.
[14:39:16] [Client thread/ERROR] [TEXTURE ERRORS]: ==================================================
[14:39:16] [Client thread/ERROR] [TEXTURE ERRORS]: DOMAIN tm
[14:39:16] [Client thread/ERROR] [TEXTURE ERRORS]: --------------------------------------------------
[14:39:16] [Client thread/ERROR] [TEXTURE ERRORS]: domain tm is missing 1 texture
[14:39:16] [Client thread/ERROR] [TEXTURE ERRORS]: domain tm has 1 location:
[14:39:16] [Client thread/ERROR] [TEXTURE ERRORS]: mod AM resources at C:\Users\minam\AppData\Roaming\.minecraft\mods\NarutoAnimeMod0.2 - Awakening Of The Uchiha Susanoo.jar
[14:39:16] [Client thread/ERROR] [TEXTURE ERRORS]: -------------------------
[14:39:16] [Client thread/ERROR] [TEXTURE ERRORS]: The missing resources for domain tm are:
[14:39:16] [Client thread/ERROR] [TEXTURE ERRORS]: textures/items/helmetSageMode.png
[14:39:16] [Client thread/ERROR] [TEXTURE ERRORS]: -------------------------
[14:39:16] [Client thread/ERROR] [TEXTURE ERRORS]: No other errors exist for domain tm
[14:39:16] [Client thread/ERROR] [TEXTURE ERRORS]: ==================================================
[14:39:16] [Client thread/ERROR] [TEXTURE ERRORS]: +=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=
[14:39:16] [Sound Library Loader/INFO] [STDOUT]: [paulscode.sound.SoundSystemLogger:message:69]:
[14:39:16] [Sound Library Loader/INFO]: Sound engine started
[14:39:20] [Server thread/INFO]: Starting integrated minecraft server version 1.7.10
[14:39:20] [Server thread/INFO]: Generating keypair
[14:39:20] [Server thread/INFO]: Converting map!
[14:39:20] [Server thread/INFO]: Scanning folders...
[14:39:20] [Server thread/INFO]: Total conversion count is 0
[14:39:20] [Server thread/INFO] [FML]: Injecting existing block and item data into this server instance
[14:39:20] [Server thread/INFO] [FML]: Applying holder lookups
[14:39:20] [Server thread/INFO] [FML]: Holder lookups applied
[14:39:21] [Server thread/INFO] [FML]: Loading dimension 0 (New World) (net.minecraft.server.integrated.IntegratedServer@d83bec1)
[14:39:21] [Server thread/INFO] [FML]: Loading dimension 1 (New World) (net.minecraft.server.integrated.IntegratedServer@d83bec1)
[14:39:21] [Server thread/INFO] [FML]: Loading dimension -1 (New World) (net.minecraft.server.integrated.IntegratedServer@d83bec1)
[14:39:21] [Server thread/INFO]: Preparing start region for level 0
[14:39:22] [Server thread/INFO]: Preparing spawn area: 5%
[14:39:23] [Server thread/INFO]: Preparing spawn area: 11%
[14:39:24] [Server thread/INFO]: Preparing spawn area: 21%
[14:39:25] [Server thread/INFO]: Preparing spawn area: 30%
[14:39:26] [Server thread/INFO]: Preparing spawn area: 40%
[14:39:27] [Server thread/INFO]: Preparing spawn area: 50%
[14:39:28] [Server thread/INFO]: Preparing spawn area: 59%
[14:39:29] [Server thread/INFO]: Preparing spawn area: 71%
[14:39:30] [Server thread/INFO]: Preparing spawn area: 87%
[14:39:31] [Server thread/INFO]: Changing view distance to 32, from 10
[14:39:32] [Netty Client IO #0/INFO] [FML]: Server protocol version 2
[14:39:32] [Netty IO #1/INFO] [FML]: Client protocol version 2
[14:39:32] [Netty IO #1/INFO] [FML]: Client attempting to join with 4 mods : [email protected],[email protected],[email protected],[email protected]
[14:39:32] [Netty IO #1/INFO] [FML]: Attempting connection with missing mods [] at CLIENT
[14:39:32] [Netty Client IO #0/INFO] [FML]: Attempting connection with missing mods [] at SERVER
[14:39:32] [Server thread/INFO] [FML]: [Server thread] Server side modded connection established
[14:39:32] [Server thread/INFO]: HarDizzeR[local:E:03f2efd3] logged in with entity id 273 at (-16.5, 62.0, 241.5)
[14:39:32] [Client thread/INFO] [FML]: [Client thread] Client side modded connection established
[14:39:32] [Server thread/INFO]: HarDizzeR joined the game
I couldnt get the exact crash report cuz there is no crash.
math will reply soon, dont worry. the only 2 reasons because of which the game crashes is version incompatibility or if u are running a mod not compatible with this naruto mod.
there is no ETA but it will be releasing soon, there are going to e screenshots on pg 90 which makes it worth the wait here are 2 screenshots, i hope you like them
glad you like it aswell ^^
yes, you need high intelligence, medical and kinjutsu stats to do the whole thing from defining to implanting ^^
as blockbreakerjack had suspected:
yes,
yes,
yes,
and yes haha
so in short, there will be crafting recipes posted on the forum for whatever is craftable
i'm working on the mobs spawning underground and I think I have found the fix ( same for superflat i hope, still have to check tho )
all jutsu keys can be redefined in-game
there will be screens at page 90
have fun on your 5 day trip! ^^
math, are zeromasu and slendobi replacing zombie and enderman? if thats yes its awesome!!!!!!!!
Well i fixed the problem somehow but now when im in a lan server if i activate my fire element no one else can use his jutsus except me ? am i doing it wrong ? :c
is it your own LAN server? you need to have enough chakra to use jutsus and u can replenish it by using chakra scrolls. You also need to have the element and for that it is necessary to be in Creative mode as there are no crafting recipes in the current version, i hope this will fix the problem
Yeah ik i can use every jutsu but im the only one who can use it if for ex : my friend joins the server he activates the element he gets the effects (speed etc) but when he presses 4 / 5 / 6 nothing happens
Yeah ik i can use every jutsu but im the only one who can use it if for ex : my friend joins the server he activates the element he gets the effects (speed etc) but when he presses 4 / 5 / 6 nothing happens
Meanwhile i can use them .
Also yeah its my own lan world.
are they pressing the keys on the numpad? m asking because some laptops dont have a numpad. if it still dosen't work ask them to download this mod from this forum
Mathioks, in this state you will be posting screenshots of every single features in this update before it even releases XD
Rollback Post to RevisionRollBack
"There are two kinds of arrogance. One where you are unequal to the task and one where your dreams are too big. The former is commonplace stupidity... but the latter is a rare species that is difficult to find." -Gilgamesh-
"For everything in heaven and earth, life is sorrow." -Enkidu-
I really wouldn't say my mod is better, for starters, sekwah has a lot of experience and knowledge as a coder
knowledge that far exceeds mine
second, his mod (at least at the moment) is focused more towards other things (animations etc)
it's just a different take on a naruto mod ^^
also, no, you cannot just use models in mc without coding knowledge :/
no no, it crashes because of certain code that is needed for both mods, but only 1 can exist in total when playing a modpack, so if both use it, it crashes
( not sure if it crashes with sekwahs now i think about it, but i'm 99% sure it crashes with mine mine no mi )
You will have to remove every other mod and re-add them one by one until you find which two aren't compatible ( if you find it, let me know ^^ )
no, they are rare entities that wander the world in search of someone to create a summoning contract with them ^^, the regular zombies and such are still in the game, though, when we get around making a texture pack for the mod, we could retexture the zombies into zeromasu and slendobi ( maybe with a different color headband so you can still know when you're actually coming across a zeromasu )
oh, I see, could you find out what mod caused it?
also, the mod in its current state is not multiplayer compatible
so that means you cannot play it on lan or a server just yet, the next update will be however! ^^
also, Aditya
thanks for replying to the peoples questions when I was away ^^
Math, i have traveled many kilometers (measured through journeymap) in minecraft but i haven't found a single mob from your mod in my survival world. i have only found a single mob that is an old guy wearing a brown and gold coat with many clones (sorry for the fans of whichever anime this guy was from)
I think that it's a good idea to put this on your post as well, Mathioks. A nice Naruto resource pack to go along with a nice Naruto mod.
Rollback Post to RevisionRollBack
"There are two kinds of arrogance. One where you are unequal to the task and one where your dreams are too big. The former is commonplace stupidity... but the latter is a rare species that is difficult to find." -Gilgamesh-
"For everything in heaven and earth, life is sorrow." -Enkidu-
math will reply soon, dont worry. the only 2 reasons because of which the game crashes is version incompatibility or if u are running a mod not compatible with this naruto mod.
there is no ETA but it will be releasing soon, there are going to e screenshots on pg 90 which makes it worth the wait
math, are zeromasu and slendobi replacing zombie and enderman? if thats yes its awesome!!!!!!!!
Well i fixed the problem somehow but now when im in a lan server if i activate my fire element no one else can use his jutsus except me ? am i doing it wrong ? :c
is it your own LAN server? you need to have enough chakra to use jutsus and u can replenish it by using chakra scrolls. You also need to have the element and for that it is necessary to be in Creative mode as there are no crafting recipes in the current version, i hope this will fix the problem
i hope i help everyone enough
Yeah ik i can use every jutsu but im the only one who can use it if for ex : my friend joins the server he activates the element he gets the effects (speed etc) but when he presses 4 / 5 / 6 nothing happens
Meanwhile i can use them .
Also yeah its my own lan world.
Doesn't Crash On my PC while Using It ^^
Drawing Moore Close ^^
are they pressing the keys on the numpad? m asking because some laptops dont have a numpad. if it still dosen't work ask them to download this mod from this forum
i don't know why it crashes on my PC, but' i don't really care because this mod is better than sekwah's mod
Mathioks, in this state you will be posting screenshots of every single features in this update before it even releases XD
"There are two kinds of arrogance. One where you are unequal to the task and one where your dreams are too big. The former is commonplace stupidity... but the latter is a rare species that is difficult to find." -Gilgamesh-
"For everything in heaven and earth, life is sorrow." -Enkidu-
well, the real fun will be to use them
you're welcome
,
Math, i have traveled many kilometers (measured through journeymap) in minecraft but i haven't found a single mob from your mod in my survival world. i have only found a single mob that is an old guy wearing a brown and gold coat with many clones (sorry for the fans of whichever anime this guy was from)
Wow, 2 more pages to go!!!!!!!!!!!!!! (believe me, i am NOT spamming)
Lmao I believe you xD
Lol!
XD
this CAN BE considered a spam
I think that it's a good idea to put this on your post as well, Mathioks. A nice Naruto resource pack to go along with a nice Naruto mod.
"There are two kinds of arrogance. One where you are unequal to the task and one where your dreams are too big. The former is commonplace stupidity... but the latter is a rare species that is difficult to find." -Gilgamesh-
"For everything in heaven and earth, life is sorrow." -Enkidu-
It is a really awesome pack,,,,,,,,,, because i use it