Hey Mathioks, I was wondering something about the WIP items. As for the Kekkei Genkai that are there already, do you have an estimated date that each of them should come out? I am most interested in Storm Release right now. I was also wondering, in the future, do you plan on adding the Kekkei Touta, Particle release? Some may also know it as Dust release. Please reply as soon as you can. Thanks
This mod is probably one of my favourite mods that I ever used in Minecraft forge!
The only thing that I hope you can update REALLY quickly is to be able to change the number pad controls!
I could only use some of the basic jutsus, but I can't use most of the bloodline abilities (like the SUSANOO!).
So, please help update and fix this!
hey creator can you please tell me how to download your mod on minecraft forums this is my first time using it and i dont know how to download.so please type me back on how to download this mod.
wow idk know that i think that mod need to be updated or someone nee to make the new one i dont really like Dragon Block C
well the mod of dbc was alright for 1.6.4 i mean it was pre 1.7.x so... but to make a new mod of dbz it has to be as good as this mod and dbc mod are, cause this mod is better than dbc but in dbc the so many dragon ball thing of go evolutionig your skills and the important prescense of the dbz history makes it pretty coll too so a new mod would fuse these two with a touch of creative thinking
Rollback Post to RevisionRollBack
Hey I do textures and also I breed dragons so give me a charizard or a greymon
hey creator can you please tell me how to download your mod on minecraft forums this is my first time using it and i dont know how to download.so please type me back on how to download this mod.
there is an spoiler called downloads open it and you will se a mediafire link
Rollback Post to RevisionRollBack
Hey I do textures and also I breed dragons so give me a charizard or a greymon
The Meaning of Life, the Universe, and Everything.
Join Date:
12/5/2013
Posts:
72
Member Details
Alright, Big wall of text coming up, first off, I'm back guys!!
My exams are done, and I have started working on the mod again!
At the moment I'm rewriting the entire code to 1) make it less laggy, 2) hopefully make it work perfectly with any mod ( though I know this won't work, bcuz something I'll talk about later, but at least I want it to work seamless with things like optifine )
I've also got 2 moddelers at the moment, big shoutout to TheKirytoBlanceBreaker and futhead_DionJohnParry!!
At the moment I'll refrain from releasing an update untill it is completely finished, even though many things have been added and are already functional ( more susano'o forms with real models, 6 paths mode, ... ) The mod will stay unstable until I have deleted all old files, which, in turn, can only be deleted when all the reworked classes have been added in place.
I have decided to make 1 last final update, as I've stated before, but I will refrain from making it open source for the time being
Since I'm working with this new way of coding, basically I'm trying to put as less strain on the users pc as possible, by making most things happen with vanilla stuff ( the fact that I wasn't doing this was the reason why many people experienced lag )
I want to be able to put the mod in the finished mod section after the coming update, and then, make a new update containing one or two more jutsu or clans every now and then.
Why isn't this mod compatible whit dragonmounts, reptile mod, orespawn ad Lotsomob?
I have no Idea, tho I hope that will aswell be fixed with the new update, I was using some heavily hard-coded parts, where the entire mod relied on, so by removing them, I hope most compatibility issues will be gone!
As for the moment, not yet!
I'm trying my best to make this mod multiplayer compatible, and hopefully have some peeps join me with a project to make a server out of it after that!!
i have an idea for you, you can make konoha village and other village to make it awesome and i have some problem with your mob , some mobs don't have skin
sorry i have a bad english
I will not mess with adding in structures, why not? because 1) I don't have the time to learn that aswell, and 2) it would take away my " try to put close to no strain on the mod" idea, also, I think it's not needed, the villages would be inferior to any of the konoha maps you can find online, seriously, there's even a map of the entire naruto universe, and it's just amazing!
I know some of the mobs have a skin problem, this is due to the fact that forge workspace is not uppercase sensitive when it comes to skin names, but minecraft is,
I wasn't aware of this, so now certain mobs don't have their skin applied cause their skin has a lowercase name, I'll fix that by the next update aswell
I am in the process of adding all the bijuus to the game, also, I have found a code that changes the player model to whatever model I write down,
I have been succesfull in making the player become a bijuu, now I just need to find a way to cast this on a player through an item
Hey Mathioks, I was wondering something about the WIP items. As for the Kekkei Genkai that are there already, do you have an estimated date that each of them should come out? I am most interested in Storm Release right now. I was also wondering, in the future, do you plan on adding the Kekkei Touta, Particle release? Some may also know it as Dust release. Please reply as soon as you can. Thanks
Hey there, I don't have an eta for them at the moment, I'll see how many I can implement by the final update, but most of those will be add-ons through later updates, look at it as " dlc "
I'll try to give some priority to storm and dust release, but I cannot promise anything at the moment ^^
This mod is probably one of my favourite mods that I ever used in Minecraft forge!
The only thing that I hope you can update REALLY quickly is to be able to change the number pad controls!
I could only use some of the basic jutsus, but I can't use most of the bloodline abilities (like the SUSANOO!).
So, please help update and fix this!
Thank you, that means a lot ^^
The numberpads will be changed, at the moment most of the existing jutsu are already just items, there will be no more numpad buttons in this mod!
It wasn't that long ago Math said he'd do the final update and release the source code.
The mod is not dead, as you will have read in this post
One more thing, I will make it so that everyone starts with 1 random element, and 1 random kekkei genkai,
there will be ways to obtain more kekkei genkai and everyone will be able to learn every jutsu
this will most likely be done by beating certain bosses for the kekkei genkai, and then using something with orichimaru's dna stuff, and for the jutsu you'll just have to fight mobs and basically train, then sometimes they will drop certain items that you can create into an item that gives 1 random jutsu.
It's good to be back, hope you all have a good summer!
Cheers,
Mathioks
Hey Mathioks, I was wondering something about the WIP items. As for the Kekkei Genkai that are there already, do you have an estimated date that each of them should come out? I am most interested in Storm Release right now. I was also wondering, in the future, do you plan on adding the Kekkei Touta, Particle release? Some may also know it as Dust release. Please reply as soon as you can. Thanks
add the kamui to create black holes YES
This mod is probably one of my favourite mods that I ever used in Minecraft forge!
The only thing that I hope you can update REALLY quickly is to be able to change the number pad controls!
I could only use some of the basic jutsus, but I can't use most of the bloodline abilities (like the SUSANOO!).
So, please help update and fix this!
This mod is probably one of my favourite mods that I ever used in Minecraft forge!
The only thing that I hope you can update REALLY quickly is to be able to change the number pad controls!
I could only use some of the basic jutsus, but I can't use most of the bloodline abilities (like the SUSANOO!).
So, please help update and fix this!
Best Naruto Mod
does someone know how to use storm and dust release ?
Finally Naruto Mod!
now Dragon Block C have a Rival xD
i just want to know if Naruto Mod and Dragon Block C mod
but i just want to say the model is better
but nice job making this mod this is AWESOME
Susano'o is not work, WHY!?
and in the next update add all the summons and the tailed beasts
to start this is on 1.7.10, dbc is only at 1.6.4
wow idk know that
i think that mod need to be updated or someone nee to make the new one i dont really like Dragon Block C
hey creator can you please tell me how to download your mod on minecraft forums this is my first time using it and i dont know how to download.so please type me back on how to download this mod.
Can you pls tell us how to recruit all the ninjas pls
well the mod of dbc was alright for 1.6.4 i mean it was pre 1.7.x so... but to make a new mod of dbz it has to be as good as this mod and dbc mod are, cause this mod is better than dbc but in dbc the so many dragon ball thing of go evolutionig your skills and the important prescense of the dbz history makes it pretty coll too so a new mod would fuse these two with a touch of creative thinking
there is an spoiler called downloads open it and you will se a mediafire link
Is this mod dead yet!?
What do you mean yet!?!?!?!
It wasn't that long ago Math said he'd do the final update and release the source code.
My exams are done, and I have started working on the mod again!
At the moment I'm rewriting the entire code to 1) make it less laggy, 2) hopefully make it work perfectly with any mod ( though I know this won't work, bcuz something I'll talk about later, but at least I want it to work seamless with things like optifine )
I've also got 2 moddelers at the moment, big shoutout to TheKirytoBlanceBreaker and futhead_DionJohnParry!!
At the moment I'll refrain from releasing an update untill it is completely finished, even though many things have been added and are already functional ( more susano'o forms with real models, 6 paths mode, ... ) The mod will stay unstable until I have deleted all old files, which, in turn, can only be deleted when all the reworked classes have been added in place.
I have decided to make 1 last final update, as I've stated before, but I will refrain from making it open source for the time being
Since I'm working with this new way of coding, basically I'm trying to put as less strain on the users pc as possible, by making most things happen with vanilla stuff ( the fact that I wasn't doing this was the reason why many people experienced lag )
I want to be able to put the mod in the finished mod section after the coming update, and then, make a new update containing one or two more jutsu or clans every now and then.
On to some of your questions:
Quote from LatinusSumKangarkonext
Why isn't this mod compatible whit dragonmounts, reptile mod, orespawn ad Lotsomob?
I have no Idea, tho I hope that will aswell be fixed with the new update, I was using some heavily hard-coded parts, where the entire mod relied on, so by removing them, I hope most compatibility issues will be gone!
As for the moment, not yet!
I'm trying my best to make this mod multiplayer compatible, and hopefully have some peeps join me with a project to make a server out of it after that!!
Not yet, I'm still reworking all the base files at the moment, I will try to implement them throughout the update tho
I will not mess with adding in structures, why not? because 1) I don't have the time to learn that aswell, and 2) it would take away my " try to put close to no strain on the mod" idea, also, I think it's not needed, the villages would be inferior to any of the konoha maps you can find online, seriously, there's even a map of the entire naruto universe, and it's just amazing!
I know some of the mobs have a skin problem, this is due to the fact that forge workspace is not uppercase sensitive when it comes to skin names, but minecraft is,
I wasn't aware of this, so now certain mobs don't have their skin applied cause their skin has a lowercase name, I'll fix that by the next update aswell
I am in the process of adding all the bijuus to the game, also, I have found a code that changes the player model to whatever model I write down,
I have been succesfull in making the player become a bijuu, now I just need to find a way to cast this on a player through an item
It's on my to-do list
Hey there, I don't have an eta for them at the moment, I'll see how many I can implement by the final update, but most of those will be add-ons through later updates, look at it as " dlc "
I'll try to give some priority to storm and dust release, but I cannot promise anything at the moment ^^
If you can show me how kamui creates black holes I will probably do it, but for now I only know of the two teleportation techniques and intangibility?
Thank you, that means a lot ^^
The numberpads will be changed, at the moment most of the existing jutsu are already just items, there will be no more numpad buttons in this mod!
They are in the WIP tab, nothing in the WIP tab works yet, also, I would not reccomend trying them out, They might break your game atm
I will upload a list with all the needed items by the next update
The mod is not dead, as you will have read in this post
One more thing, I will make it so that everyone starts with 1 random element, and 1 random kekkei genkai,
there will be ways to obtain more kekkei genkai and everyone will be able to learn every jutsu
this will most likely be done by beating certain bosses for the kekkei genkai, and then using something with orichimaru's dna stuff, and for the jutsu you'll just have to fight mobs and basically train, then sometimes they will drop certain items that you can create into an item that gives 1 random jutsu.
It's good to be back, hope you all have a good summer!
Cheers,
Mathioks
My very first mod :
Naruto-Anime Mod
http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/wip-mods/2341656-naruto-anime-mod-wip
I know you are the best!
So, we wait for the new update!