also would be cool if you would implement some spawners p.s. with the mob cloner tool from custom npcs mod you can see all the mobs in the mod some without textures
Hey dude, i'm looking forward to test your awesome mod, but there is a problem, Every time i try to enter a world the game crashes, can you tell me why?
Crash report:
---- Minecraft Crash Report ----
// This is a token for 1 free hug. Redeem at your nearest Mojangsta: [~~HUG~~]
java.lang.NullPointerException: Rendering screen
at bft.d_(SourceFile:442)
at bft.c(SourceFile:438)
at bfh.a(SourceFile:44)
at bnz.a(SourceFile:1062)
at bcx.av(SourceFile:991)
at bcx.a(SourceFile:396)
at net.minecraft.client.main.Main.main(SourceFile:124)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Thread: Client thread
Stacktrace:
at bft.d_(SourceFile:442)
at bft.c(SourceFile:438)
at bfh.a(SourceFile:44)
-- Screen render details --
Details:
Screen name: bfh
Mouse location: Scaled: (208, 58). Absolute: (417, 589)
Screen size: Scaled: (683, 353). Absolute: (1366, 706). Scale factor of 2
Stacktrace:
at bnz.a(SourceFile:1062)
at bcx.av(SourceFile:991)
at bcx.a(SourceFile:396)
at net.minecraft.client.main.Main.main(SourceFile:124)
-- System Details --
Details:
Minecraft Version: 1.10.2
Operating System: Windows 7 (amd64) version 6.1
Java Version: 1.8.0_25, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 365370192 bytes (348 MB) / 478060544 bytes (455 MB) up to 1060372480 bytes (1011 MB)
JVM Flags: 6 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx1G -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M
IntCache: cache: 0, tcache: 0, allocated: 13, tallocated: 95
Launched Version: 1.10.2
LWJGL: 2.9.4
OpenGL: AMD Radeon HD 8600M Series GL version 4.4.13285 Compatibility Profile Context 14.502.1002.0, ATI Technologies Inc.
GL Caps: Using GL 1.3 multitexturing.
Using GL 1.3 texture combiners.
Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported.
Shaders are available because OpenGL 2.1 is supported.
VBOs are available because OpenGL 1.5 is supported.
Using VBOs: Yes
Is Modded: Probably not. Jar signature remains and client brand is untouched.
Type: Client (map_client.txt)
Resource Packs:
Current Language: English (US)
Profiler Position: N/A (disabled)
CPU: 4x Intel(R) Core(TM) i5-4200U CPU @ 1.60GHz
Hey dude, i'm looking forward to test your awesome mod, but there is a problem, Every time i try to enter a world the game crashes, can you tell me why?
Crash report:
---- Minecraft Crash Report ----
// This is a token for 1 free hug. Redeem at your nearest Mojangsta: [~~HUG~~]
java.lang.NullPointerException: Rendering screen
at bft.d_(SourceFile:442)
at bft.c(SourceFile:438)
at bfh.a(SourceFile:44)
at bnz.a(SourceFile:1062)
at bcx.av(SourceFile:991)
at bcx.a(SourceFile:396)
at net.minecraft.client.main.Main.main(SourceFile:124)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Thread: Client thread
Stacktrace:
at bft.d_(SourceFile:442)
at bft.c(SourceFile:438)
at bfh.a(SourceFile:44)
-- Screen render details --
Details:
Screen name: bfh
Mouse location: Scaled: (208, 58). Absolute: (417, 589)
Screen size: Scaled: (683, 353). Absolute: (1366, 706). Scale factor of 2
Stacktrace:
at bnz.a(SourceFile:1062)
at bcx.av(SourceFile:991)
at bcx.a(SourceFile:396)
at net.minecraft.client.main.Main.main(SourceFile:124)
-- System Details --
Details:
Minecraft Version: 1.10.2
Operating System: Windows 7 (amd64) version 6.1
Java Version: 1.8.0_25, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 365370192 bytes (348 MB) / 478060544 bytes (455 MB) up to 1060372480 bytes (1011 MB)
JVM Flags: 6 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx1G -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M
IntCache: cache: 0, tcache: 0, allocated: 13, tallocated: 95
Launched Version: 1.10.2
LWJGL: 2.9.4
OpenGL: AMD Radeon HD 8600M Series GL version 4.4.13285 Compatibility Profile Context 14.502.1002.0, ATI Technologies Inc.
GL Caps: Using GL 1.3 multitexturing.
Using GL 1.3 texture combiners.
Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported.
Shaders are available because OpenGL 2.1 is supported.
VBOs are available because OpenGL 1.5 is supported.
Using VBOs: Yes
Is Modded: Probably not. Jar signature remains and client brand is untouched.
Type: Client (map_client.txt)
Resource Packs:
Current Language: English (US)
Profiler Position: N/A (disabled)
CPU: 4x Intel(R) Core(TM) i5-4200U CPU @ 1.60GHz
Did you know that this is a mods version of minecraft 1.7.10?
Hello, I'm using google translator because I'm not fluent in English, but I want to know about jashin, have the hidan's weapon and the "Death Controlling Possessed Blood" and the description of the weapon says that you have to right-click the " jashin ritual circle "after hitting something. But I do this and nothing happens, is not it ready yet or am I using it wrong? Would you help me?[/pre]
[/pre]
Did math remove every other susanoo stage except cage since it doesn’t work same with the mangekyou learner since I can only learn one jutsu from it before t says not yet available
Is there a gedo statue and if not how do you get the ten tails?
Xwolf sorry to bum you out but there is currently no way from what I'm aware of to obtain the Rinnegan, I'm not sure if he add the Gedo Statue, and he has added the Ten tails but you can only Fight it, and I'm sure if he updated it yet so idk.
Great mod! I have a few suggestions and a possible bug to report. First, I'll start with the bug.
I was testing this mod on a server, making sure everything worked, when i suddenly saw something called "contributor activate" (Or something like that, I can't remember very well), also I was using not enough items, that's how I saw this. I went to right click it to see if it worked for people without contributing (Not to exploit it, to report it), when suddenly, my server crashed! I'm not sure if this happens in singleplayer or not, but it certainly does in a server...
Right now on to the suggestions. First, can you make a creative item to instantly level you up? It's really annoying when I want to test out a clan in creative and I have to grind really hard (Using a sharpness 1000 stick for insta-kill) or use NBTExplorer to change the data.
Second, an idea for the "itemless jutsu" that you spoke to someone about (I think i found it in the comments of this forum). I was thinking you could make an item called a "Jutsu Scroll" which is soulbound to a player when they make it (Or they don't even need to have it on them for it to work). This item would open a gui when you right click it, where you would have slots in which to place jutsu. Then, to activate jutsu, you would press a certain key (Or maybe punch with the item if it's soulbound). To scroll through your jutsu, maybe the left and right arrow keys, or hold shift and mouse wheel.
Third, more of a question then a suggestion, but still somewhere around there. Are you going to make the shadow possession jutsu for the Nara clan? If so, is it possible to make it so anything caught in it actually mimics the players movement? I was thinking maybe you could have it so the jutsu only travels in a straight line, and will only go in front of you, to save you the trouble of certain bugs that could arise.
Right I think that's it, I'll edit this post if I get any more ideas, good job, good luck, and good day!
I'm sorry to say that Math, and his staff, do not support cheating in anyway, that's why the mod is like that, and for your 3rd question is I believe he will be working on that when he can.
No ETA
what modpack are you talking about?
just right click with the item and then follow the instructions
For now, no jutsu, just an increased sharingan bonus: strengh, speed, jump...
can i download older versions of this mod?
i kinda want to see the other sharingan abilities...
When will be the rinnegan in the mod or you just left the project?
also would be cool if you would implement some spawners p.s. with the mob cloner tool from custom npcs mod you can see all the mobs in the mod some without textures
Hey dude, i'm looking forward to test your awesome mod, but there is a problem, Every time i try to enter a world the game crashes, can you tell me why?
Crash report:
---- Minecraft Crash Report ----
// This is a token for 1 free hug. Redeem at your nearest Mojangsta: [~~HUG~~]
Time: 7/1/16 11:14 PM
Description: Rendering screen
java.lang.NullPointerException: Rendering screen
at bft.d_(SourceFile:442)
at bft.c(SourceFile:438)
at bfh.a(SourceFile:44)
at bnz.a(SourceFile:1062)
at bcx.av(SourceFile:991)
at bcx.a(SourceFile:396)
at net.minecraft.client.main.Main.main(SourceFile:124)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Thread: Client thread
Stacktrace:
at bft.d_(SourceFile:442)
at bft.c(SourceFile:438)
at bfh.a(SourceFile:44)
-- Screen render details --
Details:
Screen name: bfh
Mouse location: Scaled: (208, 58). Absolute: (417, 589)
Screen size: Scaled: (683, 353). Absolute: (1366, 706). Scale factor of 2
Stacktrace:
at bnz.a(SourceFile:1062)
at bcx.av(SourceFile:991)
at bcx.a(SourceFile:396)
at net.minecraft.client.main.Main.main(SourceFile:124)
-- System Details --
Details:
Minecraft Version: 1.10.2
Operating System: Windows 7 (amd64) version 6.1
Java Version: 1.8.0_25, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 365370192 bytes (348 MB) / 478060544 bytes (455 MB) up to 1060372480 bytes (1011 MB)
JVM Flags: 6 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx1G -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M
IntCache: cache: 0, tcache: 0, allocated: 13, tallocated: 95
Launched Version: 1.10.2
LWJGL: 2.9.4
OpenGL: AMD Radeon HD 8600M Series GL version 4.4.13285 Compatibility Profile Context 14.502.1002.0, ATI Technologies Inc.
GL Caps: Using GL 1.3 multitexturing.
Using GL 1.3 texture combiners.
Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported.
Shaders are available because OpenGL 2.1 is supported.
VBOs are available because OpenGL 1.5 is supported.
Using VBOs: Yes
Is Modded: Probably not. Jar signature remains and client brand is untouched.
Type: Client (map_client.txt)
Resource Packs:
Current Language: English (US)
Profiler Position: N/A (disabled)
CPU: 4x Intel(R) Core(TM) i5-4200U CPU @ 1.60GHz
i just noticed, it says the version is 1.10.2 even though it is 1.7.10
yeahhhh, i also can't use normal mc
is there a way to get earlier version of the mod
Help me! There is no damage in melee attacks with shuriken or kunai
I'm using version 0.9.17 beta
I had enough shurikenjutsu and kenjutsu
Did you know that this is a mods version of minecraft 1.7.10?
Can you seal black fire/Amatarasu with a scroll? like jiraya did
is there a link for the non beta
Well i got the third cloak at lvl 150 also when its full you need to kinda die to unlock the next one y'know?
Well i got the third cloak at lvl 150 also when its full you need to kinda die to unlock the next one y'know?
[/pre]
[/pre]
[/pre]
nope.
do you have enough jutsu points to unlock the next cloak?
Did math remove every other susanoo stage except cage since it doesn’t work same with the mangekyou learner since I can only learn one jutsu from it before t says not yet available
I'm not sure what math is planing, but I can assure you that he will come around to it. so thank you for Bring you thoughts forward
Zeo
Xwolf sorry to bum you out but there is currently no way from what I'm aware of to obtain the Rinnegan, I'm not sure if he add the Gedo Statue, and he has added the Ten tails but you can only Fight it, and I'm sure if he updated it yet so idk.
Zeo
I'm sorry to say that Math, and his staff, do not support cheating in anyway, that's why the mod is like that, and for your 3rd question is I believe he will be working on that when he can.
Zeo
Dude, this mod is amazing. I greatly enjoy it.