Its Magic Chilies. Seem cool? Great! You'll probably like this!
Not quite sold on the idea? Well, maybe you should check out some of the things these chilies do.
Latest update: The Farewell Update
And on that day, he submitted the final revision of the Chili Mod. He had grown tired of it, and, as such, ceased working on it. To this update, he added unique colors. He fixed bugs. Everything was well, aside from armor textures. On this day, he had done all he wished to do. He was content.
And so he began work on new projects! Transportals! Kinesis! Dynamo! He could focus on other mods, now that he was no longer working on this. And he smiled. He knew it would be for the better. Though this remains unfinished, not all of his works will. His next mods will be bigger, better. And for now, he could rest.
Description / Concept
This mod is definitely WIP, but it does have some cool things already. First of all, the basics. Chili Seeds, Elemental Seeds, and Impressionable seeds are the first three things you will need for this mod. They can all be obtained by breaking tall grass. These three chilies are the easiest to get, and are essential in the crossbreeding system
The crossbreeding system is relatively simple: Plant some Impressionable Crops near some others, and eventually, it has the chance to grow into a new crop! However, there is also the chance that it will become one of the two crops that contribute to the new type, so be patient! Some of the combos that are already in the mod are as follows:
Chili + Chili = Jalapeno + Jalapeno = Habanero + Habanero = Ghost
Elemental + Elemental = Infused / Arcane
Chili + Elemental = Fire / Water / Earth / Air
Fire + Fire = Hellfire
Water + Water = Ice
Earth + Earth = Mountain
Air + Air = Gale
Arcane + Arcane = Light / Dark
Light + Light = Holy + Holy = Life
Dark + Dark = Sinister + Sinister = Death
Life + Death = Undead
Each of these chilies has a unique effect, save for the Chili Pepper, Jalapeno Pepper, Habanero Pepper, and Ghost Pepper, which merely restore hunger. Some of these chilies can alter your fate, some exact revenge on your enemies. While these effects are subject to change, they are currently as follows:
Elemental - 5 seconds of Night Vision
Infused - 30 seconds of Night Vision
Fire - 5 seconds of Fire Resistance
Hellfire - 30 seconds of Fire Resistance, 10 seconds of Hellfire (only extinguishable by other peppers)
Water - 5 seconds of Water Breathing, extinguishes fire and Hellfire
Frozen - Freezes water beneath your feet, extinguishes fire and Hellfire
Air - Overfills air if underwater, removes slow debuffs
Gale - Removes slow debuffs, applies high level of Speed, and Nausea
Earth - Applies Protection for 5 seconds
Mountain - Makes you virtually invincible, but you cannot move unless in water
Light - Lights the area around you
Holy - Burns undead with a holy light. The light blinds you, however.
Life - Next time you die, if you are not undead, you will instantly resurrect where you were
Dark - Devastates all sources of light
Sinister - Harms the living through a sinister aura. The darkness obscures your vision.
Death - Next time you die, if you are undead, you will be resurrected
Undead - Makes you Undead, reversing the effects of holy, life, sinister, and dead chilis, causes undead mobs not to target you, and causes you to burn in sunlight without a hat.
Now, this mod is nowhere near finished, but it plans to have:
Tons of new food!
Chili-themed armor! (Check! Now, I have to add textures and the chili-based "enchantment" system)
God-like chili magic!
The Mortar and Pestle are used to make Chili Paste, which is important in just about every other recipe.
You can then use this to make chili paste!
Then, you can combine this with food to give the food the Chilies' effects (You can combine any amount of paste with food at a time)
However, you can also use this dust to make chilium ingots, a metal of chilis!
BUT WAIT THERE'S MORE! You can THEN turn this chilium into awesome armor!
(BTW, this armor is waaay OP at the moment, and the leggings have no texture)
Interesting. I have a feeling that chilis could benefit from some kind of fire-related ability, since IRL chilis typically grow in hot climates and saturate (and eventually numb out) the pain receptors that would typically pick up certain types of pain, including (physical) overheating.
Maybe chilis could grant some bonuses that depend on the type of chili. For example, standard chili peppers light you on fire for 2 seconds but give you regen for 5 seconds. Habanero lights you on fire for 4 seconds, but gives you regen and strength for 10, and ghost pepper lights you on fire for 10 seconds but gives you regen and strength II for 25 seconds. You could augment the power of chilis by eating or drinking something that gives you fire resistance (to null out the damage) or by drinking milk or eating a water/ice chili to remove the 'on fire!' debuff.
In addition, fire and hellfire chilis could give you an attack buff that lights enemies on fire either when you attack them or when they attack you, with hellfire perhaps creating little fires nearby. Darkness chili could grant you invisibility and a special particle effect that makes you visible in daylight, as well as either 'muting' lights (temporarily) or destroying them.
If you're going to develop hot sauce, maybe existing foods can be 'laced' with them, like how it works with minechem. You give someone a perfectly innocent looking apple and it lights them on fire.