It's an upgraded Imbued Sword that can kill the wither or Ender Dragon in one hit.
It would be crafted with two imbued swords, on above the other, and an imbued tool underneath those, so it's a sword with the tool as the handle (add that to the texture)
9001 attack damage
The tooltip would say, "It's over 9000!"
(Alternate name: "The SpamSword" or something similar)
my MC username is "TheSpaMiner."
Bonus function of the tool: it works just like an imbued tool so you don't have to make another.
i saw that some ModSauce players have requested stuff, so I thought I'd try.
(Alternate tooltips: SPAMSPAMSPAM or BAMBAMBAM or ClickClickClick)
Could you add an upgraded imbued tool with a toggle-able 3x3 AOE? Three imbued tools on the top, and 2 imbued rods as the handle, like a vanilla pick. Call it "the SpaMiner's SpeedTool."
Same guy as before.
Also, I liked the old imbued things's textures, but I like the blue color.
I took a look at the code. Both Translocators and Practicalities register their respective items as nuggetDiamond in the ore dictionary. However, I see that Practicalities is registering recipes during preinit phase while Translocators registers its nuggetDiamond during the init phase. As a result, the Translocators nuggets are not usable in Practicalities recipes since when the recipes were created, the Translocators nuggets did not yet exist. Ideally, recipes should be registered during postInit to ensure that all items that should be valid in recipes have been properly initialized.
really? I didn't think people would want that. How are you using it that you don't want XP picked up? My original thought was people would use it for AE2 and Botania in-world crafting
1.7.10? I kinda hope not and hope he does at the same time. A lot of modders are developing for 1.8 now and if he doesn't start, his mods will be left behind.
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It looks like you ditched this mod, but if it's still fixable, our server had some concerns. Shift+Left clicking to remove skulls/sand from the wither killer just straight dupes the sand and skulls every time. If there was less than a stack in the clicked slot, it will double. I play Modsauce, and it's been happening since the first pack.
Also, a (configurable?) blacklist for the matter transporter would be fantastic. You can pick up AE2 security terminals, end portal blocks, force fields, Enhanced Portals 3 portal blocks, private chests, compact machine walls, and more. It's a great item, but it goes too far.
Thanks for a good mod, though. Even with all the mods that were in the first Modsauce, I found myself using this one often and not just to dupe wither skulls.
It isn't really ditched. I am planning a 2.0 version and need more time...or a clone.
The wither farm glitch is a new dupe. It will be fixed in 2.0, and the Matter Transporter doesn't have a blacklist. It picks up nearly everything by design. It won't get bedrock, or any block that it detects will cause a crash
You rock, Jotato (little 'j' in jotato?). It's guys like you that help make Minecraft a game that everyone keeps coming back to, again and again. Thank for all that you do!
The wither farm glitch is a new dupe. It will be fixed in 2.0, and the Matter Transporter doesn't have a blacklist. It picks up nearly everything by design. It won't get bedrock, or any block that it detects will cause a crash
Well, I was asking for a blacklist because as it is it can't really be used in multiplayer. It gets past literally every protection/security system in the game, even server utilities. It would be a nice touch. Otherwise, we can't really use this mod in smp, or at least 2 of the main items people are interested in.
Is there a version of Practicalities in which the wither skull dupe didn't exist? I couldn't find one going a few versions back. Thanks.
That is on Translocators to fix. I don't think the mod is using the correct entry for diamond nuggets
great mod!
A new idea:
The Insta-kill.
It's an upgraded Imbued Sword that can kill the wither or Ender Dragon in one hit.
It would be crafted with two imbued swords, on above the other, and an imbued tool underneath those, so it's a sword with the tool as the handle (add that to the texture)
9001 attack damage
The tooltip would say, "It's over 9000!"
(Alternate name: "The SpamSword" or something similar)
my MC username is "TheSpaMiner."
Bonus function of the tool: it works just like an imbued tool so you don't have to make another.
i saw that some ModSauce players have requested stuff, so I thought I'd try.
(Alternate tooltips: SPAMSPAMSPAM or BAMBAMBAM or ClickClickClick)
Could you add an upgraded imbued tool with a toggle-able 3x3 AOE? Three imbued tools on the top, and 2 imbued rods as the handle, like a vanilla pick. Call it "the SpaMiner's SpeedTool."
Same guy as before.
Also, I liked the old imbued things's textures, but I like the blue color.
Thanks.
TheSpaMiner
I took a look at the code. Both Translocators and Practicalities register their respective items as nuggetDiamond in the ore dictionary. However, I see that Practicalities is registering recipes during preinit phase while Translocators registers its nuggetDiamond during the init phase. As a result, the Translocators nuggets are not usable in Practicalities recipes since when the recipes were created, the Translocators nuggets did not yet exist. Ideally, recipes should be registered during postInit to ensure that all items that should be valid in recipes have been properly initialized.
really? I didn't think people would want that. How are you using it that you don't want XP picked up? My original thought was people would use it for AE2 and Botania in-world crafting
Well, due to problems I can't really work on the existing version anymore I am going to start on a 2.0 though
And will this be for 1.7.10, too?
1.7.10? I kinda hope not and hope he does at the same time. A lot of modders are developing for 1.8 now and if he doesn't start, his mods will be left behind.
Yes. Maybe 1.8 depends on many things
Ok. If you make it 1.8, could you also make a copy of it, but 1.7.10?
*bug* Putting golden leggings in the refinery returns iron ingots
Not a bug...that is what it does. The amount of ingots returned is based on the durability on the item.
Edit...derp! I misread that. Thanks for reporting it
It looks like you ditched this mod, but if it's still fixable, our server had some concerns. Shift+Left clicking to remove skulls/sand from the wither killer just straight dupes the sand and skulls every time. If there was less than a stack in the clicked slot, it will double. I play Modsauce, and it's been happening since the first pack.
Also, a (configurable?) blacklist for the matter transporter would be fantastic. You can pick up AE2 security terminals, end portal blocks, force fields, Enhanced Portals 3 portal blocks, private chests, compact machine walls, and more. It's a great item, but it goes too far.
Thanks for a good mod, though. Even with all the mods that were in the first Modsauce, I found myself using this one often and not just to dupe wither skulls.
It isn't really ditched. I am planning a 2.0 version and need more time...or a clone.
The wither farm glitch is a new dupe. It will be fixed in 2.0, and the Matter Transporter doesn't have a blacklist. It picks up nearly everything by design. It won't get bedrock, or any block that it detects will cause a crash
Can you please add an item which makes worn armour invisible?
I will put it on my list for the 2.0 I am working on
Btw how do you useSpawner Altrations, like recipes?
the purple side is the front. Put a lever on the block and turn it on
You rock, Jotato (little 'j' in jotato?). It's guys like you that help make Minecraft a game that everyone keeps coming back to, again and again. Thank for all that you do!
Well, I was asking for a blacklist because as it is it can't really be used in multiplayer. It gets past literally every protection/security system in the game, even server utilities. It would be a nice touch. Otherwise, we can't really use this mod in smp, or at least 2 of the main items people are interested in.
Is there a version of Practicalities in which the wither skull dupe didn't exist? I couldn't find one going a few versions back. Thanks.