Heyo, seems very interesting. I was actually planning and started doing a SAO mod as well but decided not to since I found that you already went and did it already!
Is it alright if I join the team? I can do some coding and textures.
IGN: Railinsnivy
Age: 14
Timezone: Melbourne Timezone (aka. GMT +10/11)
Job Applying for: Coder/Graphics
Experience with Job?: I am currently learning how to do Java using Minecraft and C++ for another game I am collaberating with a friend. I am proficient with CS6 and Paint.NET because I made a space invaders parody so I can do a variety of Pixelart.
Heyo, seems very interesting. I was actually planning and started doing a SAO mod as well but decided not to since I found that you already went and did it already!
Is it alright if I join the team? I can do some coding and textures.
IGN: Railinsnivy
Age: 14
Timezone: Melbourne Timezone (aka. GMT +10/11)
Job Applying for: Coder/Graphics
Experience with Job?: I am currently learning how to do Java using Minecraft and C++ for another game I am collaberating with a friend. I am proficient with CS6 and Paint.NET because I made a space invaders parody so I can do a variety of Pixelart.
You have been accepted! Your position will depend on what you know the most, yet alone, we will evaluate your knowledge in both coding and texturing! Message me your Skype so I can get ahold of you
Hello, my name is Sirpwnsamin and this looks like a cool project that i am interested in joining.
IGN: sirpwnsamin
Age: 15
Timezone: UTC 05:00 - US Eastern Time
Job applying for: Coder
Experience with chosen job: I have been programming for about 3 years now, it was a hobby I picked up a while back. I have made multiple mods just to mess around and I have one in development right now. I am also a programmer on a robotics team as well as taking classes in school.
Things I am Great at: Tile Entities, Blocks, Items, Tools, Weapons, Logic, NBTData
Things I am OK at: Tesselation, GUI's, Rendering
Things I am not so great at: Packetting
Any extra info we should know?: I can talk on Skype tomorrow (technically today at the time of posting this) but I will be on vacation from the 7th to the 12th (Sorry if this inconvienences anyone, I can spend this time looking over and getting familiar with the code)
Experience with chosen job: I have been programming for about 3 years now, it was a hobby I picked up a while back. I have made multiple mods just to mess around and I have one in development right now. I am also a programmer on a robotics team as well as taking classes in school.
Things I am Great at: Tile Entities, Blocks, Items, Tools, Weapons, Logic, NBTData
Things I am OK at: Tesselation, GUI's, Rendering
Things I am not so great at: Packetting
It's cool that you know a lot about coding already. We are looking for people who have experience to work on the project with us and I'd be glad to have another experienced coder on the team. We are however working on this in 1.7.10 forge, so I wondered what versions of forge you made mods in before. When working on world gen I noticed a lot of code changed between 1.6 forge and 1.7 forge, and not just the block ID automatic handling.
Edit: Send me a PM with your skype info and I'll add you to our skype group and get you introduced to the code we currently have.
Nice, I have been waiting for something like this to come out. I just have two questions, When is the estimated release date and will it be available for multiplayer.
Nice, I have been waiting for something like this to come out. I just have two questions, When is the estimated release date and will it be available for multiplayer.
Still deciding on when to release a available download but one will be out soon. As for Multiplayer, yes.
IGN: japirate777 Age: 11 Timezone: Canada's timezone Job applying for: texturer Experience with chosen job: I made these textures for another mod I'm working on with a team
Any extra info we should know?: I'm part of another modding team so yeah
Seems like there's some really eager people out here. That's good. If anyone is impatient and wants to PM me their application, you're free to do so. I would prefer you use Skype, since I'm on MCF rarely.
I am starting SAO 2 (Gun Gale Online) it's really good
Speaking of that, I'm pleased to announce that there will be two or three Easter eggs throughout the mod, all placed by me. How it is related to SAO 2, you ask? Well, think for a moment. What could possibly be related to Gun Gale Online?
May I ask how are you going to implement Aincrad in Minecraft? Are you going to load pre generated floors or will you do random generation for the floors. And all in one dimesion or multiple dimensions? I am just intrested what the plans of this mod are. And remember to keep up the good work!
it will be a single dimension. We will find the need for others if we need to. the floors are random generated with custom blocks/ dungeons/ structures except for the main structures like towns and such.
IGN: KeddoXZ Age: 18 Timezone: +2 GMT or EEST Whichever floats your boat. Job applying for: Texture/Building(If you are meaning like building structures in minecraft) Experience with chosen job:
Those are almost all of my texturing efforts. For building I have just started building a bit more nicer things than square buildings because I didn't need any pretty buildings cause I mostly play with my friends or Singleplayer.
Any extra info we should know?: Atm I am in vocational college learning coding maybe one day I could help you with the code. English is not my native language. I think that might be everything? You may ask me anything you want if this application is not clear enough.
Very nice
Is it alright if I join the team? I can do some coding and textures.
IGN: Railinsnivy
Age: 14
Timezone: Melbourne Timezone (aka. GMT +10/11)
Job Applying for: Coder/Graphics
Experience with Job?: I am currently learning how to do Java using Minecraft and C++ for another game I am collaberating with a friend. I am proficient with CS6 and Paint.NET because I made a space invaders parody so I can do a variety of Pixelart.
You have been accepted! Your position will depend on what you know the most, yet alone, we will evaluate your knowledge in both coding and texturing! Message me your Skype so I can get ahold of you
Thank you and Welcome Team SAO Recruitees Team
IGN: sirpwnsamin
Age: 15
Timezone: UTC 05:00 - US Eastern Time
Job applying for: Coder
Experience with chosen job: I have been programming for about 3 years now, it was a hobby I picked up a while back. I have made multiple mods just to mess around and I have one in development right now. I am also a programmer on a robotics team as well as taking classes in school.
Things I am Great at: Tile Entities, Blocks, Items, Tools, Weapons, Logic, NBTData
Things I am OK at: Tesselation, GUI's, Rendering
Things I am not so great at: Packetting
Any extra info we should know?: I can talk on Skype tomorrow (technically today at the time of posting this) but I will be on vacation from the 7th to the 12th (Sorry if this inconvienences anyone, I can spend this time looking over and getting familiar with the code)
It's cool that you know a lot about coding already. We are looking for people who have experience to work on the project with us and I'd be glad to have another experienced coder on the team. We are however working on this in 1.7.10 forge, so I wondered what versions of forge you made mods in before. When working on world gen I noticed a lot of code changed between 1.6 forge and 1.7 forge, and not just the block ID automatic handling.
Edit: Send me a PM with your skype info and I'll add you to our skype group and get you introduced to the code we currently have.
Still deciding on when to release a available download but one will be out soon. As for Multiplayer, yes.
I am starting SAO 2 (Gun Gale Online) it's really good
ZallCaTor's Sprite Ordering Service. is awesome too
Is my RPG answerI guess
Did it work?
welcome to Cursebound
Upload the images to a different image hosting website, they are blank.
For everyone who doesn't know who I am (), I'm
Seems like there's some really eager people out here. That's good. If anyone is impatient and wants to PM me their application, you're free to do so. I would prefer you use Skype, since I'm on MCF rarely.
Speaking of that, I'm pleased to announce that there will be two or three Easter eggs throughout the mod, all placed by me. How it is related to SAO 2, you ask? Well, think for a moment. What could possibly be related to Gun Gale Online?
sorry
can you see that?
ZallCaTor's Sprite Ordering Service. is awesome too
Is my RPG answerI guess
Did it work?
welcome to Cursebound
Sorry, but the team requires texture designers with more experience with texturing.
also I would love to play this mod!
ZallCaTor's Sprite Ordering Service. is awesome too
Is my RPG answerI guess
Did it work?
welcome to Cursebound
Sure! and don't worry a available download will be up soon after we get through more coding and such.
it will be a single dimension. We will find the need for others if we need to. the floors are random generated with custom blocks/ dungeons/ structures except for the main structures like towns and such.
Accepted! I'll pm you details and such!