I make no compatibility claim with TFC. Doesn't that do it's own thing with water?
It has 3 types of water, but the most relevant are the salt water and the fresh water, by the way the only thing that tfc does (regarding this topic) is to have a config option that makes the water "finite", but this only translates in preventing you to use the bucket a second time on a water source/block... not very fancy at all lol
(In regard to a mod that gives realistic animal genetics):
Would you really rather have bees that make diamonds and oil with magical genetic blocks?
... did I really ask that?
My god porting this to 1.12 is becoming an actual nightmare. The block registry system is out of whack, we have json based metadata (why), and now render states are json (WHY!!!), so trying to figure out porting FluidRenderer is going to make me go crazy
i dont understand, someone is working in a port for 1.12? or just working to improve the 1.7 version? also i think there could be 3 types of water, the vanilla, the realistic and the ocean one, which is infinite but have the behavior of the realistic, just like the Finite liquid's water: https://www.youtube.com/playlist?list=PLqhfL_NbqjFm79khDT3qMLy-TLn3RlAZu
Hi! Sorry for necroposting, but it is so strange that I could not find anyone asking about collecting/gathering less than a single block of water -- is that possible? I don't see any mop item or anything.. It's really annoying that I have to destroy it by placing stuff o_O
Hey does anyone know of a download for the version of this mod that supports BC oil?
I kept reading that it's supported in this thread, but the version on curseforge doesn't support it.
It has 3 types of water, but the most relevant are the salt water and the fresh water, by the way the only thing that tfc does (regarding this topic) is to have a config option that makes the water "finite", but this only translates in preventing you to use the bucket a second time on a water source/block... not very fancy at all lol
Not dead, merely resting :-).
Curseforge: https://www.curseforge.com/minecraft/mc-mods/realistic-fluids-overhaul-compatibility-and
Seriously, this is not ready for multiplayer servers. Not when you have 30-40K block updates per tick.
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(In regard to a mod that gives realistic animal genetics):
Would you really rather have bees that make diamonds and oil with magical genetic blocks?
... did I really ask that?
Any luck with that port by any chance?
i dont understand, someone is working in a port for 1.12? or just working to improve the 1.7 version? also i think there could be 3 types of water, the vanilla, the realistic and the ocean one, which is infinite but have the behavior of the realistic, just like the Finite liquid's water:
https://www.youtube.com/playlist?list=PLqhfL_NbqjFm79khDT3qMLy-TLn3RlAZu
Hi,
in regards to the lperkins2 version
did your code ever get put up on GitHub or elsewhere?
I am doing some work on RO2 and would like to checkout what you did. Also the jar link is dead.
any chance of getting a new link to jar or code?
Hi! Sorry for necroposting, but it is so strange that I could not find anyone asking about collecting/gathering less than a single block of water -- is that possible? I don't see any mop item or anything.. It's really annoying that I have to destroy it by placing stuff o_O
Thanks and sorry again!
Hey does anyone know of a download for the version of this mod that supports BC oil?
I kept reading that it's supported in this thread, but the version on curseforge doesn't support it.
I did find a link to this repository for a 2.0 version that says that it supports BC oil, but there's no jar to download...
https://bitbucket.org/4HeadTiger/minecraft-finite-fluids-v2.0/downloads/