Harry Potter Wands is a mod designed to add a touch of Harry Potter-style magic into Minecraft. It focuses around wands (obviously), but it also includes some miscellaneous Harry Potter features.
This mod currently DOES NOT work on servers. It works fine in Singleplayer and LAN, but it WILL crash your server if you try to use it. So sorry.
Wand Crafting:
When a wand is crafted, it requires two wood planks of any implemented type and a "core" object. There are currently 72 wood-core combinations for wands, and more are being added. Simply, the wand item remembers what you crafted it out of. The wood type affects the wand's texture, and both will eventually affect the "personality" of the wand. A wand's individual personality may cause extra effects when casting spells, whether bad or good, and depending on the level of difficulty this will take the chosen personality may be random (by individual item), or bound to specific combinations.
Usable Woods:
- Oak
- Birch
- Spruce
- Jungle
- Acacia
- Dark Oak
Spells are cast by holding a wand and right-clicking. The spell selected by default when a wand is first crafted is Reducto, and the wand remembers the last spell it used. You can cycle through the available spells by sneaking and right-clicking, or by using the left and right arrow keys (default), or you can use the text-recognition based casting method (explained below). Upon casting the spell, the incantation will be put into the chat for you (can be disabled in the config). There are currently 26 spells implemented.
The text-recognition based method of casting is a little GUI. It can be opened by pressing R (default) while holding a wand, and will allow you to cast a spell by typing it's name (not case sensitive!). This won't affect what spell is selected on the wand, and if it doesn't recognize the spell it will simply pop up a little error message in the chat. There is also a config option to disable the default spell-casting method and replace it with this, for more skilled, advanced, and dedicated players.
Information about the individual spells can be found below, or there is also an in-game spellbook packaged with the mod containing information about each spell. The spellbook will update itself when new spells are added, so there's no need to constantly recraft your book to update it. The spellbook can be crafted with any enchanted book and an Eye of Ender, and can be copied with a book and quill.
Harry Potter Wands includes several miscellaneous Harry Potter related features that stray from the main objective of the mod.
Invisibility Cloaks are chestplate armor items. They provide no armor value or protection, however while worn they make the wearer invisible.
Crafting:
Invisible Cloth (Shapeless):
LLL
D--
---
L = Leather
D = Diamond
-------------------------
Invisibility Cloak:
C-C
CCC
CCC
C = Invisible Cloth
Spellbooks can be opened like a normal book and provide information about the different spells in the mod.
Crafting (Shapeless):
BE-
---
---
B = Any Enchanted Book
E = Eye of Ender
Galleons, Sickles, and Knuts are all completely useless on their own, but are kind of cool to have.
Crafting:
Galleon:
GG-
GG-
---
G = Gold Nugget
OR
SSS
SSS
SSS
S = Sickle
---------------------
Sickle:
---
-G-
---
G = Galleon
OR
KKK
KKK
KKK
--------------------
K = Knut
Knut:
---
-S-
---
S = Sickle
Chocolate Frogs are a food item. They restore half a hunger point when eaten, and also put a collectible card in your inventory. Collect them all!
Crafting:
BBB
-B-
B-B
B = Cocoa Beans
Bertie Bott's Every Flavor Beans are a food item. They are crafting in boxes of 16 (right click to open). When eaten, they restore half a hunger point and put a message in chat based on their flavor.
Crafting (Shapeless):
BDC
---
---
B = Cocoa Beans
D = Dirt
C = Cookie
Config Options:
- AllowChatSpam: Set to false to disable spells reciting their incantation in the chat.
- AllowUnforgivables: Set to false to turn off use of the Unforgivable Curses (recommended for servers).
- UseTextCastAsDefault: Set to true to have the text-recognition based casting method override the default method. Default list-scroll method is completely disabled. (Added 0.0.2 Beta)
Planned Features:
- More wand combinations
- More spells
- Wand Personality System (see "Wand Crafting")
- Correctly rendered projectiles
- Bugfixes
Pictures/Videos:
Picture containing all the wand textures. In normal reading order: Oak, Birch, Spruce, Jungle, Acacia, Dark Oak.
Permissions:
You MAY use this mod in any modpack without explicit permission
You MAY decompile and modify this mod for private use only
You MAY create resource packs with textures for this mod
You MAY create custom maps that use this mod
You MUST give credit when using this mod in a modpack
You MAY NOT redistribute modified copies of this mod
Thanks! I'm not currently planning anything big outside the wands, but eventually once I have those basically done I'll probably start expanding into the rest of the HP universe.
Since the original post, I've mucked around a bit and reduced the wand count by removing unbalanced cores, and upped the spell count by unspeakable amounts. Yay for progress!
1) Does a different wand have different spells or do they all have all spells?
2) I didn't see an expected project date so if there is one can you reply please? If not that's cool too.
3) Will this be compatible with 1.8?
That is all. Thank you so much and keep up the good work!
1) Nope! They can all cast all the same spells. Any differences are currently just aesthetic, and in the future they will have small performace differences, but they all have all the same spells.
2) There isn't one, but I'm working on getting to a good point to release the first alpha version. With any luck, there will be a (somewhat unstable) test version available within about a week. Don't count on it though, I am a person and things do happen.
3) As the source code for 1.8 has not yet been released, it will be a good while until that's even an option. However, unless I drop development completely, I will keep it working with the latest possible MC version. (I'm not on 1.7.10 for convenience reasons, but I'll get that up soonish too)
Also, do you make plug ins? because a plug in like this would do well on Pottercraft
Sadly, I don't... And from what little I know about plugins that would be really hard to make, as this adds a LOT of code to the game just for basic processes such as switching to the next spell. It's not exactly the most efficiently written mod ever.
The first release of the mod should come within the next day or two! I've made amazing progress towards a testable version, and with any luck I won't be too busy over the next couple of days to finish up and release.
The mod has been released for 1.7.10! Be warned, not all features work correctly as I haven't done any bugfixes needed because of the transfer yet. 1.7.10 updates will also be slightly behind 1.7.2 updates. You can download it here.
This is a great Mod I love the spell physics and how many wands are available! But 1 thing i would do is add more effects! If you want any of my suggestions Msg me and ill be glad to reply ^u^
One more thing i tried playing this mod alone with my brother via LAN server and we can play together but the person who is hosting can use all the spells while the person who joined can only use Reducto . Do you know why? it would be extremely helpful
This is a great Mod I love the spell physics and how many wands are available! But 1 thing i would do is add more effects! If you want any of my suggestions Msg me and ill be glad to reply ^u^
Thanks! Currently I haven't done many aesthetic things as I'm focusing on functionality, but you can be sure I'll be adding plenty of cool little effects here and there.
One more thing i tried playing this mod alone with my brother via LAN server and we can play together but the person who is hosting can use all the spells while the person who joined can only use Reducto . Do you know why? it would be extremely helpful
I don't know why that would be... I'll have a gander at it and see if I can't fix that in the next update. I haven't been able to test it in MP/LAN due to a small case of noone to test with, so if you find any bugs there let me know cuz I can't find them.
This mod currently DOES NOT work on servers. It works fine in Singleplayer and LAN, but it WILL crash your server if you try to use it. So sorry.
Wand Crafting:
Usable Woods:
- Oak
- Birch
- Spruce
- Jungle
- Acacia
- Dark Oak
Usable Cores:
- Ghast Tear
- Redstone
- Blaze Powder
- Fermented Spider Eye
- Lapis Lazuli
- Slimeball
- Nether Wart
- Nether Quartz
- Ender Pearl
- Gold Nugget
- Glowstone Dust
- Poisonous Potato
Crafting a wand:
-w-
-c-
-w-
w = Wood
c = Core
Spells:
The text-recognition based method of casting is a little GUI. It can be opened by pressing R (default) while holding a wand, and will allow you to cast a spell by typing it's name (not case sensitive!). This won't affect what spell is selected on the wand, and if it doesn't recognize the spell it will simply pop up a little error message in the chat. There is also a config option to disable the default spell-casting method and replace it with this, for more skilled, advanced, and dedicated players.
Information about the individual spells can be found below, or there is also an in-game spellbook packaged with the mod containing information about each spell. The spellbook will update itself when new spells are added, so there's no need to constantly recraft your book to update it. The spellbook can be crafted with any enchanted book and an Eye of Ender, and can be copied with a book and quill.
A list of all spells with detailed information can be found here: http://connorjulian.org/modfiles/HPWands/HPWands-Spells.txt
Misc. Features:
Crafting:
Invisible Cloth (Shapeless):
LLL
D--
---
L = Leather
D = Diamond
-------------------------
Invisibility Cloak:
C-C
CCC
CCC
C = Invisible Cloth
Crafting (Shapeless):
BE-
---
---
B = Any Enchanted Book
E = Eye of Ender
Crafting:
Galleon:
GG-
GG-
---
G = Gold Nugget
OR
SSS
SSS
SSS
S = Sickle
---------------------
Sickle:
---
-G-
---
G = Galleon
OR
KKK
KKK
KKK
--------------------
K = Knut
Knut:
---
-S-
---
S = Sickle
Crafting:
BBB
-B-
B-B
B = Cocoa Beans
Crafting (Shapeless):
BDC
---
---
B = Cocoa Beans
D = Dirt
C = Cookie
Config Options:
- AllowUnforgivables: Set to false to turn off use of the Unforgivable Curses (recommended for servers).
- UseTextCastAsDefault: Set to true to have the text-recognition based casting method override the default method. Default list-scroll method is completely disabled. (Added 0.0.2 Beta)
Planned Features:
- More spells
- Wand Personality System (see "Wand Crafting")
- Correctly rendered projectiles
- Bugfixes
Pictures/Videos:
Downloads:
1.7.2 Downloads (May work with 1.7.2)
Changelogs
FAQ:
Permissions:
You MAY use this mod in any modpack without explicit permission
You MAY decompile and modify this mod for private use only
You MAY create resource packs with textures for this mod
You MAY create custom maps that use this mod
You MUST give credit when using this mod in a modpack
You MAY NOT redistribute modified copies of this mod
Support the Mod!
Thanks! I'm not currently planning anything big outside the wands, but eventually once I have those basically done I'll probably start expanding into the rest of the HP universe.
Really cool looking mod. Just a couple questions:
1) Does a different wand have different spells or do they all have all spells?
2) I didn't see an expected project date so if there is one can you reply please? If not that's cool too.
3) Will this be compatible with 1.8?
That is all. Thank you so much and keep up the good work!
1) Nope! They can all cast all the same spells. Any differences are currently just aesthetic, and in the future they will have small performace differences, but they all have all the same spells.
2) There isn't one, but I'm working on getting to a good point to release the first alpha version. With any luck, there will be a (somewhat unstable) test version available within about a week. Don't count on it though, I am a person and things do happen.
3) As the source code for 1.8 has not yet been released, it will be a good while until that's even an option. However, unless I drop development completely, I will keep it working with the latest possible MC version. (I'm not on 1.7.10 for convenience reasons, but I'll get that up soonish too)
EDIT: Argh forum bugs...
Nope! I will be rebalancing at some point though, so something like that might be a future feature.
Sadly, I don't... And from what little I know about plugins that would be really hard to make, as this adds a LOT of code to the game just for basic processes such as switching to the next spell. It's not exactly the most efficiently written mod ever.
Are you trying to download 1.7.2 or 1.7.10? I'm still getting the DL up for 1.7.10. It should work fine now.
- Added Nether Wart and Nether Quartz wand cores.
- Added a text-recognition based method of casting (optional, configurable to default)
Download
Go to main post
Forge only, my good sir! I only mod for Forge as that is in my opinion the easiest thing to use, and it's what I use for my own personal play as well.
Thanks! Currently I haven't done many aesthetic things as I'm focusing on functionality, but you can be sure I'll be adding plenty of cool little effects here and there.
I don't know why that would be... I'll have a gander at it and see if I can't fix that in the next update. I haven't been able to test it in MP/LAN due to a small case of noone to test with, so if you find any bugs there let me know cuz I can't find them.