The Meaning of Life, the Universe, and Everything.
Join Date:
11/25/2011
Posts:
79
Member Details
Tterag, this mod is awesome. Our test users are having a great time playing around with it. Couple of things they'd brought up:
- I know in alpha 85 you've increased star power output duration, but would like to see an increase in power output per tick. Particularly compared with extra utilities power from nether stars, they worry that it's not balanced. From my perspective, configurable star power output would be ideal.
- Also the anti-gravity field and its effect on blocks and entities. Would love to have the option to be able to disable at least the block damage.
Thanks. Looking forward to seeing more from this hilarious mod.
Tterag, this mod is awesome. Our test users are having a great time playing around with it. Couple of things they'd brought up:
- I know in alpha 85 you've increased star power output duration, but would like to see an increase in power output per tick. Particularly compared with extra utilities power from nether stars, they worry that it's not balanced. From my perspective, configurable star power output would be ideal.
- Also the anti-gravity field and its effect on blocks and entities. Would love to have the option to be able to disable at least the block damage.
Thanks. Looking forward to seeing more from this hilarious mod.
Black hole dimension. Make it happen. I know scientifically when entering a black hole you'd pretty much be torn apart, but this isn't reality.
I hope you realize how difficult custom dimensions are to make, it's no simple task. That being said, I had considered it, but it's definitely a large project.
Soooo how do chargers work,do I need another mod to wire them to the star harvester or a power source,i put 2,one on each side of the star harvester I have and i put in the chestplate from this mod into it....it just floats there,doesn't charge so can you help?
Black hole dimension. Make it happen. I know scientifically when entering a black hole you'd pretty much be torn apart, but this isn't reality.
You know that there is gravity powered armor that can protect you from the harshness of intense gravity fields, yes? Maybe the dimension is only accessible while you're wearing charged armor.
Soooo how do chargers work,do I need another mod to wire them to the star harvester or a power source,i put 2,one on each side of the star harvester I have and i put in the chestplate from this mod into it....it just floats there,doesn't charge so can you help?
Can I have a screenshot of what you are trying? Star harvesters only output power to the bottom side (the side you place the block against).
Can I have a screenshot of what you are trying? Star harvesters only output power to the bottom side (the side you place the block against).
Oh ok,I just placed the chargers on the left and right side of the harvester instead of the bottom,Thanks i'll fix that up. That's why I tought that i need another mod that adds in some wires,I tought that i need to wire the chargers and the harvester,i'll just put the charger on the bottom,it'll look cool since i placed the harvester on a well inside a village,it will look like it's a decoration for the well XD
Fixes:
edit: nevermind, i got it, it outputs power to bottom side.
Fireworks were shooting off for all achievements only on the local player...I'm so sorry to anyone who had to experience that :P.
Thanks to Itaros in IRC for telling me of the issue and dealing with the one build that made it even worse >.>
The method to recharge depleted nether stars is detailed on its tooltip, but basically you must throw it on top of a "venting" star harvester.
Tterrag, please fix your package-info.java for the CoFH API, causes cyclic dependency errors with current CoFH builds.
https://twitter.com/TeamCoFH/status/495437509774835712
Your package-info.java for main and energy should be:
Your current package-info.java for main and energy in build #80 for reference:
Current Ender IO and Extra Utilities have the right files.
http://ci.tterrag.com/job/Super Massive Tech/81/artifact/build/libs/SuperMassiveTech-MC1.7.10-0.2.0-alpha-81.jar
- I know in alpha 85 you've increased star power output duration, but would like to see an increase in power output per tick. Particularly compared with extra utilities power from nether stars, they worry that it's not balanced. From my perspective, configurable star power output would be ideal.
- Also the anti-gravity field and its effect on blocks and entities. Would love to have the option to be able to disable at least the block damage.
Thanks. Looking forward to seeing more from this hilarious mod.
Ketchup is jelly!
https://github.com/tterrag1098/SuperMassiveTech/commit/70db1c7143e3ad8ddec98ea559c1509a08611994
Thanks for the kind words
I hope you realize how difficult custom dimensions are to make, it's no simple task. That being said, I had considered it, but it's definitely a large project.
Could you perhaps give a log or something more useful? I'd love to fix it if only I had more info.
My bad, ignore my post, as I forgot to include Render Player api in my mods. *facepalm
It's a self-killing wither, I could probably automate this.
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You know that there is gravity powered armor that can protect you from the harshness of intense gravity fields, yes? Maybe the dimension is only accessible while you're wearing charged armor.
Can I have a screenshot of what you are trying? Star harvesters only output power to the bottom side (the side you place the block against).
Oh ok,I just placed the chargers on the left and right side of the harvester instead of the bottom,Thanks i'll fix that up. That's why I tought that i need another mod that adds in some wires,I tought that i need to wire the chargers and the harvester,i'll just put the charger on the bottom,it'll look cool since i placed the harvester on a well inside a village,it will look like it's a decoration for the well XD