I fear that I will have to wait for the memory leak to be fixed... I'm running an old, but moderately powerful system... with Windows 32bit. I can't give it more that 1 gig of memory. DX
Soo... yeah. I'm running out of memory before I can generate even one of your cubic chunks.
I fear that I will have to wait for the memory leak to be fixed... I'm running an old, but moderately powerful system... with Windows 32bit. I can't give it more that 1 gig of memory. DX
Soo... yeah. I'm running out of memory before I can generate even one of your cubic chunks.
Change render distance to 5 and then start new world. With that render distance it should work with 1GB.
basically, it appears as though the tick rate out-side of the normal boundaries is slow. really slow. about 300- 500 times slower, in-fact. possibly longer
minor edit to this: it appears as though no "scheduled" ticks are occurring at all, it appears to be relying solely on random ticks, odd that they would occur out of the boundaries when normal ticks don't, but I guess that's how it is with such things
Change render distance to 5 and then start new world. With that render distance it should work with 1GB.
Ok, thanks for your advice. It works even if I get a huge lag spike with every loaded chunk. I'm still going to have to wait for the fix to do anything of use, but at least now I can do something.
Anyway, from what I have seen, the terrain generation is a bit chunky. It has a very prominent cubic base with some smoothing applied. Is that final?
Ok, thanks for your advice. It works even if I get a huge lag spike with every loaded chunk. I'm still going to have to wait for the fix to do anything of use, but at least now I can do something.
Anyway, from what I have seen, the terrain generation is a bit chunky. It has a very prominent cubic base with some smoothing applied. Is that final?
For me with java 8, render distance 5 and 1 GB memory for minecraft it works smoothly.
Current terrain generation is not final. It will be changed in future versions.
Other then at biome transitions there is nothing that could be "chunky". The "cubes" you see are probably 4x8x4 blocks (it's to make terrain generation faster). With some customized terrain tweaking (without any mods) you would probably see simillar effect.
I finally got around to testing this so now have the bugs I found (excluding the lack of sound):
- Underwater gravity doesn't work below y = 0
- You can't delete a world. I click delete and it hangs for a moment but nothing happens.
- Create World + Go back to main menu + Try to Delete old world + Create Another world = Eternally Building Terrain
Edit:
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12:04:39.954 INFO Server thread tallworlds: Features: 8 processed, 5 remaining
12:04:39.954 INFO Server thread tallworlds: Lighting: 6 processed, 3636 remaining
12:04:39.954 INFO Server thread tallworlds: Population: 10 processed, 6 remaining
12:04:41.383 INFO Server thread tallworlds: Generation pipeline processed 44 cubes in 1429 ms.
12:04:41.383 INFO Server thread tallworlds: Terrain: 5 processed, 1929 remaining
12:04:41.383 INFO Server thread tallworlds: Biomes: 5 processed, 2123 remaining
12:04:41.383 INFO Server thread tallworlds: Features: 10 processed, 0 remaining
12:04:41.384 INFO Server thread tallworlds: Lighting: 9 processed, 3637 remaining
12:04:41.384 INFO Server thread tallworlds: Population: 15 processed, 0 remaining
12:04:41.450 INFO Server thread tallworlds: Generation pipeline processed 11 cubes in 66 ms.
12:04:41.450 INFO Server thread tallworlds: Terrain: 5 processed, 1924 remaining
12:04:41.450 INFO Server thread tallworlds: Biomes: 5 processed, 2123 remaining
12:04:41.450 INFO Server thread tallworlds: Features: 10 processed, 5 remaining
12:04:41.450 INFO Server thread tallworlds: Lighting: 1 processed, 3636 remaining
12:04:41.451 INFO Server thread tallworlds: Population: 15 processed, 1 remaining
12:04:42.630 INFO Server thread tallworlds: Generation pipeline processed 39 cubes in 1179 ms.
12:04:42.631 INFO Server thread tallworlds: Terrain: 5 processed, 1919 remaining
12:04:42.631 INFO Server thread tallworlds: Biomes: 5 processed, 2123 remaining
12:04:42.631 INFO Server thread tallworlds: Features: 10 processed, 0 remaining
12:04:42.631 INFO Server thread tallworlds: Lighting: 9 processed, 3637 remaining
12:04:42.631 INFO Server thread tallworlds: Population: 10 processed, 0 remaining
12:04:44.152 INFO Server thread tallworlds: Generation pipeline processed 9 cubes in 1521 ms.
12:04:44.153 INFO Server thread tallworlds: Terrain: 5 processed, 1914 remaining
12:04:44.153 INFO Server thread tallworlds: Biomes: 3 processed, 2125 remaining
12:04:44.153 INFO Server thread tallworlds: Features: 10 processed, 3 remaining
12:04:44.153 INFO Server thread tallworlds: Lighting: 1 processed, 3636 remaining
12:04:44.153 INFO Server thread tallworlds: Population: 10 processed, 1 remaining
12:04:44.215 INFO Server thread tallworlds: Generation pipeline processed 31 cubes in 62 ms.
12:04:44.215 INFO Server thread tallworlds: Terrain: 5 processed, 1909 remaining
12:04:44.215 INFO Server thread tallworlds: Biomes: 5 processed, 2125 remaining
12:04:44.215 INFO Server thread tallworlds: Features: 8 processed, 0 remaining
12:04:44.215 INFO Server thread tallworlds: Lighting: 6 processed, 3638 remaining
12:04:44.215 INFO Server thread tallworlds: Population: 7 processed, 0 remaining
12:04:45.338 INFO Server thread tallworlds: Generation pipeline processed 10 cubes in 1123 ms.
12:04:45.338 INFO Server thread tallworlds: Terrain: 5 processed, 1904 remaining
12:04:45.338 INFO Server thread tallworlds: Biomes: 5 processed, 2125 remaining
12:04:45.338 INFO Server thread tallworlds: Features: 8 processed, 5 remaining
12:04:45.338 INFO Server thread tallworlds: Lighting: 0 processed, 3638 remaining
12:04:45.338 INFO Server thread tallworlds: Population: 7 processed, 0 remaining
12:04:45.398 INFO Server thread tallworlds: Generation pipeline processed 30 cubes in 60 ms.
12:04:45.398 INFO Server thread tallworlds: Terrain: 5 processed, 1899 remaining
12:04:45.399 INFO Server thread tallworlds: Biomes: 5 processed, 2125 remaining
12:04:45.399 INFO Server thread tallworlds: Features: 10 processed, 0 remaining
12:04:45.400 INFO Server thread tallworlds: Lighting: 10 processed, 3638 remaining
12:04:45.400 INFO Server thread tallworlds: Population: 7 processed, 10 remaining
12:04:46.925 INFO Server thread tallworlds: Generation pipeline processed 20 cubes in 1525 ms.
12:04:46.925 INFO Server thread tallworlds: Terrain: 5 processed, 1894 remaining
12:04:46.925 INFO Server thread tallworlds: Biomes: 5 processed, 2125 remaining
12:04:46.925 INFO Server thread tallworlds: Features: 10 processed, 5 remaining
12:04:46.925 INFO Server thread tallworlds: Lighting: 0 processed, 3638 remaining
12:04:46.926 INFO Server thread tallworlds: Population: 10 processed, 0 remaining
12:04:46.993 INFO Server thread tallworlds: Generation pipeline processed 27 cubes in 67 ms.
12:04:46.993 INFO Server thread tallworlds: Terrain: 5 processed, 1889 remaining
12:04:46.993 INFO Server thread tallworlds: Biomes: 4 processed, 2126 remaining
12:04:46.993 INFO Server thread tallworlds: Features: 9 processed, 0 remaining
12:04:46.993 INFO Server thread tallworlds: Lighting: 9 processed, 3638 remaining
12:04:46.993 INFO Server thread tallworlds: Population: 10 processed, 9 remaining
12:04:48.147 INFO Server thread tallworlds: Generation pipeline processed 18 cubes in 1154 ms.
12:04:48.148 INFO Server thread tallworlds: Terrain: 5 processed, 1884 remaining
12:04:48.148 INFO Server thread tallworlds: Biomes: 4 processed, 2127 remaining
12:04:48.148 INFO Server thread tallworlds: Features: 9 processed, 4 remaining
12:04:48.148 INFO Server thread tallworlds: Lighting: 0 processed, 3638 remaining
12:04:48.148 INFO Server thread tallworlds: Population: 9 processed, 0 remaining
12:04:48.224 INFO Server thread tallworlds: Generation pipeline processed 25 cubes in 76 ms.
12:04:48.224 INFO Server thread tallworlds: Terrain: 5 processed, 1879 remaining
12:04:48.224 INFO Server thread tallworlds: Biomes: 5 processed, 2127 remaining
12:04:48.224 INFO Server thread tallworlds: Features: 9 processed, 0 remaining
12:04:48.224 INFO Server thread tallworlds: Lighting: 6 processed, 3641 remaining
12:04:48.224 INFO Server thread tallworlds: Population: 9 processed, 6 remaining
12:04:49.731 INFO Server thread tallworlds: Generation pipeline processed 18 cubes in 1507 ms.
12:04:49.731 INFO Server thread tallworlds: Terrain: 5 processed, 1874 remaining
12:04:49.731 INFO Server thread tallworlds: Biomes: 5 processed, 2127 remaining
12:04:49.731 INFO Server thread tallworlds: Features: 9 processed, 5 remaining
12:04:49.731 INFO Server thread tallworlds: Lighting: 1 processed, 3640 remaining
12:04:49.731 INFO Server thread tallworlds: Population: 7 processed, 0 remaining
12:04:49.791 INFO Server thread tallworlds: Generation pipeline processed 30 cubes in 60 ms.
12:04:49.791 INFO Server thread tallworlds: Terrain: 5 processed, 1869 remaining
12:04:49.791 INFO Server thread tallworlds: Biomes: 5 processed, 2127 remaining
12:04:49.792 INFO Server thread tallworlds: Features: 10 processed, 0 remaining
12:04:49.792 INFO Server thread tallworlds: Lighting: 10 processed, 3640 remaining
12:04:49.792 INFO Server thread tallworlds: Population: 7 processed, 10 remaining
12:04:50.935 INFO Server thread tallworlds: Generation pipeline processed 20 cubes in 1143 ms.
12:04:50.935 INFO Server thread tallworlds: Terrain: 5 processed, 1864 remaining
12:04:50.935 INFO Server thread tallworlds: Biomes: 5 processed, 2127 remaining
12:04:50.935 INFO Server thread tallworlds: Features: 10 processed, 5 remaining
12:04:50.935 INFO Server thread tallworlds: Lighting: 0 processed, 3640 remaining
12:04:50.935 INFO Server thread tallworlds: Population: 10 processed, 0 remaining
12:04:51.037 INFO Server thread tallworlds: Generation pipeline processed 22 cubes in 102 ms.
12:04:51.037 INFO Server thread tallworlds: Terrain: 5 processed, 1859 remaining
12:04:51.037 INFO Server thread tallworlds: Biomes: 3 processed, 2129 remaining
12:04:51.037 INFO Server thread tallworlds: Features: 8 processed, 0 remaining
12:04:51.037 INFO Server thread tallworlds: Lighting: 6 processed, 3642 remaining
12:04:51.037 INFO Server thread tallworlds: Population: 10 processed, 6 remaining
12:04:52.561 INFO Server thread tallworlds: Generation pipeline processed 16 cubes in 1524 ms.
12:04:52.561 INFO Server thread tallworlds: Terrain: 5 processed, 1854 remaining
12:04:52.561 INFO Server thread tallworlds: Biomes: 5 processed, 2129 remaining
12:04:52.561 INFO Server thread tallworlds: Features: 8 processed, 5 remaining
12:04:52.561 INFO Server thread tallworlds: Lighting: 0 processed, 3642 remaining
12:04:52.561 INFO Server thread tallworlds: Population: 6 processed, 0 remaining
12:04:53.703 INFO Server thread tallworlds: Generation pipeline processed 30 cubes in 1142 ms.
12:04:53.703 INFO Server thread tallworlds: Terrain: 5 processed, 1849 remaining
12:04:53.703 INFO Server thread tallworlds: Biomes: 5 processed, 2129 remaining
12:04:53.703 INFO Server thread tallworlds: Features: 10 processed, 0 remaining
12:04:53.703 INFO Server thread tallworlds: Lighting: 10 processed, 3642 remaining
12:04:53.703 INFO Server thread tallworlds: Population: 6 processed, 10 remaining
12:04:53.762 INFO Server thread tallworlds: Generation pipeline processed 20 cubes in 59 ms.
12:04:53.762 INFO Server thread tallworlds: Terrain: 5 processed, 1844 remaining
12:04:53.762 INFO Server thread tallworlds: Biomes: 5 processed, 2129 remaining
12:04:53.763 INFO Server thread tallworlds: Features: 10 processed, 5 remaining
12:04:53.763 INFO Server thread tallworlds: Lighting: 0 processed, 3642 remaining
12:04:53.763 INFO Server thread tallworlds: Population: 10 processed, 0 remaining
12:04:55.331 INFO Server thread tallworlds: Generation pipeline processed 30 cubes in 1568 ms.
12:04:55.331 INFO Server thread tallworlds: Terrain: 5 processed, 1839 remaining
12:04:55.331 INFO Server thread tallworlds: Biomes: 5 processed, 2129 remaining
12:04:55.331 INFO Server thread tallworlds: Features: 10 processed, 0 remaining
12:04:55.331 INFO Server thread tallworlds: Lighting: 10 processed, 3642 remaining
12:04:55.332 INFO Server thread tallworlds: Population: 10 processed, 10 remaining
12:04:55.392 INFO Server thread tallworlds: Generation pipeline processed 18 cubes in 60 ms.
12:04:55.392 INFO Server thread tallworlds: Terrain: 5 processed, 1834 remaining
12:04:55.392 INFO Server thread tallworlds: Biomes: 3 processed, 2131 remaining
12:04:55.392 INFO Server thread tallworlds: Features: 10 processed, 3 remaining
12:04:55.392 INFO Server thread tallworlds: Lighting: 0 processed, 3642 remaining
12:04:55.392 INFO Server thread tallworlds: Population: 10 processed, 0 remaining
12:04:56.553 INFO Server thread tallworlds: Generation pipeline processed 24 cubes in 1161 ms.
12:04:56.553 INFO Server thread tallworlds: Terrain: 5 processed, 1829 remaining
12:04:56.553 INFO Server thread tallworlds: Biomes: 5 processed, 2131 remaining
12:04:56.553 INFO Server thread tallworlds: Features: 8 processed, 0 remaining
12:04:56.553 INFO Server thread tallworlds: Lighting: 6 processed, 3644 remaining
12:04:56.553 INFO Server thread tallworlds: Population: 10 processed, 6 remaining
12:04:56.645 INFO Server thread tallworlds: Generation pipeline processed 16 cubes in 92 ms.
12:04:56.645 INFO Server thread tallworlds: Terrain: 5 processed, 1824 remaining
12:04:56.645 INFO Server thread tallworlds: Biomes: 5 processed, 2131 remaining
12:04:56.645 INFO Server thread tallworlds: Features: 8 processed, 5 remaining
12:04:56.645 INFO Server thread tallworlds: Lighting: 0 processed, 3644 remaining
12:04:56.645 INFO Server thread tallworlds: Population: 6 processed, 0 remaining
12:04:58.181 INFO Server thread tallworlds: Generation pipeline processed 27 cubes in 1536 ms.
12:04:58.181 INFO Server thread tallworlds: Terrain: 5 processed, 1819 remaining
12:04:58.181 INFO Server thread tallworlds: Biomes: 5 processed, 2131 remaining
12:04:58.181 INFO Server thread tallworlds: Features: 10 processed, 0 remaining
12:04:58.181 INFO Server thread tallworlds: Lighting: 7 processed, 3647 remaining
12:04:58.182 INFO Server thread tallworlds: Population: 6 processed, 7 remaining
12:04:58.238 INFO Server thread tallworlds: Generation pipeline processed 23 cubes in 56 ms.
12:04:58.238 INFO Server thread tallworlds: Terrain: 5 processed, 1814 remaining
12:04:58.238 INFO Server thread tallworlds: Biomes: 5 processed, 2131 remaining
12:04:58.239 INFO Server thread tallworlds: Features: 10 processed, 5 remaining
12:04:58.239 INFO Server thread tallworlds: Lighting: 3 processed, 3644 remaining
12:04:58.239 INFO Server thread tallworlds: Population: 10 processed, 0 remaining
12:04:59.424 INFO Server thread tallworlds: Generation pipeline processed 32 cubes in 1185 ms.
12:04:59.424 INFO Server thread tallworlds: Terrain: 5 processed, 1809 remaining
12:04:59.425 INFO Server thread tallworlds: Biomes: 7 processed, 2129 remaining
12:04:59.425 INFO Server thread tallworlds: Features: 10 processed, 2 remaining
12:04:59.425 INFO Server thread tallworlds: Lighting: 10 processed, 3644 remaining
12:04:59.425 INFO Server thread tallworlds: Population: 10 processed, 10 remaining
12:04:59.474 INFO Server thread tallworlds: Generation pipeline processed 29 cubes in 49 ms.
12:04:59.474 INFO Server thread tallworlds: Terrain: 5 processed, 1804 remaining
12:04:59.474 INFO Server thread tallworlds: Biomes: 5 processed, 2129 remaining
12:04:59.474 INFO Server thread tallworlds: Features: 7 processed, 0 remaining
12:04:59.474 INFO Server thread tallworlds: Lighting: 1 processed, 3650 remaining
12:04:59.475 INFO Server thread tallworlds: Population: 11 processed, 0 remaining
12:05:01.121 INFO Server thread tallworlds: Generation pipeline processed 10 cubes in 1646 ms.
12:05:01.121 INFO Server thread tallworlds: Terrain: 5 processed, 1799 remaining
12:05:01.121 INFO Server thread tallworlds: Biomes: 5 processed, 2129 remaining
12:05:01.121 INFO Server thread tallworlds: Features: 7 processed, 5 remaining
12:05:01.121 INFO Server thread tallworlds: Lighting: 0 processed, 3650 remaining
12:05:01.121 INFO Server thread tallworlds: Population: 11 processed, 0 remaining
12:05:01.184 INFO Server thread tallworlds: Generation pipeline processed 30 cubes in 63 ms.
12:05:01.184 INFO Server thread tallworlds: Terrain: 5 processed, 1794 remaining
12:05:01.184 INFO Server thread tallworlds: Biomes: 5 processed, 2129 remaining
12:05:01.184 INFO Server thread tallworlds: Features: 10 processed, 0 remaining
12:05:01.184 INFO Server thread tallworlds: Lighting: 10 processed, 3650 remaining
12:05:01.184 INFO Server thread tallworlds: Population: 11 processed, 10 remaining
12:05:02.397 INFO Server thread tallworlds: Generation pipeline processed 20 cubes in 1212 ms.
12:05:02.397 INFO Server thread tallworlds: Terrain: 5 processed, 1789 remaining
12:05:02.398 INFO Server thread tallworlds: Biomes: 5 processed, 2129 remaining
12:05:02.398 INFO Server thread tallworlds: Features: 10 processed, 5 remaining
12:05:02.398 INFO Server thread tallworlds: Lighting: 0 processed, 3650 remaining
12:05:02.398 INFO Server thread tallworlds: Population: 10 processed, 0 remaining
12:05:02.460 INFO Server thread tallworlds: Generation pipeline processed 28 cubes in 62 ms.
12:05:02.460 INFO Server thread tallworlds: Terrain: 5 processed, 1784 remaining
12:05:02.460 INFO Server thread tallworlds: Biomes: 5 processed, 2129 remaining
12:05:02.460 INFO Server thread tallworlds: Features: 10 processed, 0 remaining
12:05:02.460 INFO Server thread tallworlds: Lighting: 8 processed, 3652 remaining
12:05:02.460 INFO Server thread tallworlds: Population: 10 processed, 8 remaining
12:05:04.019 INFO Server thread tallworlds: Generation pipeline processed 28 cubes in 1559 ms.
12:05:04.019 INFO Server thread tallworlds: Terrain: 5 processed, 1779 remaining
12:05:04.019 INFO Server thread tallworlds: Biomes: 11 processed, 2123 remaining
12:05:04.019 INFO Server thread tallworlds: Features: 10 processed, 11 remaining
12:05:04.020 INFO Server thread tallworlds: Lighting: 2 processed, 3650 remaining
12:05:04.020 INFO Server thread tallworlds: Population: 10 processed, 0 remaining
12:05:04.086 INFO Server thread tallworlds: Generation pipeline processed 22 cubes in 66 ms.
12:05:04.086 INFO Server thread tallworlds: Terrain: 5 processed, 1774 remaining
12:05:04.086 INFO Server thread tallworlds: Biomes: 7 processed, 2121 remaining
12:05:04.086 INFO Server thread tallworlds: Features: 10 processed, 8 remaining
12:05:04.086 INFO Server thread tallworlds: Lighting: 0 processed, 3660 remaining
12:05:04.087 INFO Server thread tallworlds: Population: 10 processed, 0 remaining
12:05:05.318 INFO Server thread tallworlds: Generation pipeline processed 23 cubes in 1231 ms.
12:05:05.318 INFO Server thread tallworlds: Terrain: 5 processed, 1769 remaining
12:05:05.318 INFO Server thread tallworlds: Biomes: 5 processed, 2121 remaining
12:05:05.318 INFO Server thread tallworlds: Features: 10 processed, 3 remaining
12:05:05.318 INFO Server thread tallworlds: Lighting: 3 processed, 3667 remaining
12:05:05.318 INFO Server thread tallworlds: Population: 10 processed, 3 remaining
12:05:05.409 INFO Server thread tallworlds: Generation pipeline processed 35 cubes in 90 ms.
12:05:05.409 INFO Server thread tallworlds: Terrain: 5 processed, 1764 remaining
12:05:05.409 INFO Server thread tallworlds: Biomes: 5 processed, 2121 remaining
12:05:05.409 INFO Server thread tallworlds: Features: 8 processed, 0 remaining
12:05:05.409 INFO Server thread tallworlds: Lighting: 7 processed, 3668 remaining
12:05:05.409 INFO Server thread tallworlds: Population: 10 processed, 0 remaining
12:05:06.889 INFO Server thread tallworlds: Generation pipeline processed 20 cubes in 1480 ms.
12:05:06.889 INFO Server thread tallworlds: Terrain: 5 processed, 1759 remaining
12:05:06.889 INFO Server thread tallworlds: Biomes: 7 processed, 2119 remaining
12:05:06.889 INFO Server thread tallworlds: Features: 8 processed, 7 remaining
12:05:06.889 INFO Server thread tallworlds: Lighting: 8 processed, 3660 remaining
12:05:06.889 INFO Server thread tallworlds: Population: 10 processed, 8 remaining
12:05:06.936 INFO Server thread tallworlds: Generation pipeline processed 48 cubes in 47 ms.
12:05:06.936 INFO Server thread tallworlds: Terrain: 5 processed, 1754 remaining
12:05:06.936 INFO Server thread tallworlds: Biomes: 9 processed, 2115 remaining
12:05:06.936 INFO Server thread tallworlds: Features: 10 processed, 6 remaining
12:05:06.937 INFO Server thread tallworlds: Lighting: 8 processed, 3662 remaining
12:05:06.937 INFO Server thread tallworlds: Population: 16 processed, 0 remaining
12:05:08.101 INFO Server thread tallworlds: Generation pipeline processed 24 cubes in 1164 ms.
12:05:08.101 INFO Server thread tallworlds: Terrain: 5 processed, 1749 remaining
12:05:08.101 INFO Server thread tallworlds: Biomes: 6 processed, 2114 remaining
12:05:08.102 INFO Server thread tallworlds: Features: 10 processed, 2 remaining
12:05:08.102 INFO Server thread tallworlds: Lighting: 3 processed, 3669 remaining
12:05:08.102 INFO Server thread tallworlds: Population: 16 processed, 3 remaining
12:05:09.657 INFO Server thread tallworlds: Generation pipeline processed 26 cubes in 1555 ms.
12:05:09.657 INFO Server thread tallworlds: Terrain: 5 processed, 1744 remaining
12:05:09.657 INFO Server thread tallworlds: Biomes: 5 processed, 2114 remaining
12:05:09.657 INFO Server thread tallworlds: Features: 7 processed, 0 remaining
12:05:09.657 INFO Server thread tallworlds: Lighting: 3 processed, 3673 remaining
12:05:09.658 INFO Server thread tallworlds: Population: 6 processed, 0 remaining
12:05:09.733 INFO Server thread tallworlds: Generation pipeline processed 13 cubes in 75 ms.
12:05:09.733 INFO Server thread tallworlds: Terrain: 5 processed, 1739 remaining
12:05:09.733 INFO Server thread tallworlds: Biomes: 5 processed, 2114 remaining
12:05:09.733 INFO Server thread tallworlds: Features: 7 processed, 5 remaining
12:05:09.733 INFO Server thread tallworlds: Lighting: 3 processed, 3670 remaining
12:05:09.733 INFO Server thread tallworlds: Population: 6 processed, 3 remaining
12:05:10.922 INFO Server thread tallworlds: Generation pipeline processed 42 cubes in 1189 ms.
12:05:10.922 INFO Server thread tallworlds: Terrain: 5 processed, 1734 remaining
12:05:10.922 INFO Server thread tallworlds: Biomes: 6 processed, 2113 remaining
12:05:10.923 INFO Server thread tallworlds: Features: 10 processed, 1 remaining
12:05:10.923 INFO Server thread tallworlds: Lighting: 9 processed, 3671 remaining
12:05:10.923 INFO Server thread tallworlds: Population: 12 processed, 0 remaining
12:05:10.969 INFO Server thread tallworlds: Generation pipeline processed 22 cubes in 46 ms.
12:05:10.969 INFO Server thread tallworlds: Terrain: 5 processed, 1729 remaining
12:05:10.969 INFO Server thread tallworlds: Biomes: 7 processed, 2111 remaining
12:05:10.969 INFO Server thread tallworlds: Features: 8 processed, 0 remaining
12:05:10.969 INFO Server thread tallworlds: Lighting: 2 processed, 3677 remaining
12:05:10.969 INFO Server thread tallworlds: Population: 12 processed, 2 remaining
12:05:11.020 INFO Server thread tallworlds: Generation pipeline processed 21 cubes in 51 ms.
12:05:11.020 INFO Server thread tallworlds: Terrain: 5 processed, 1724 remaining
12:05:11.020 INFO Server thread tallworlds: Biomes: 6 processed, 2110 remaining
12:05:11.020 INFO Server thread tallworlds: Features: 8 processed, 6 remaining
12:05:11.020 INFO Server thread tallworlds: Lighting: 4 processed, 3673 remaining
12:05:11.020 INFO Server thread tallworlds: Population: 6 processed, 0 remaining
12:05:12.538 INFO Server thread tallworlds: Generation pipeline processed 32 cubes in 1518 ms.
12:05:12.538 INFO Server thread tallworlds: Terrain: 5 processed, 1719 remaining
12:05:12.538 INFO Server thread tallworlds: Biomes: 6 processed, 2109 remaining
12:05:12.538 INFO Server thread tallworlds: Features: 10 processed, 2 remaining
12:05:12.538 INFO Server thread tallworlds: Lighting: 11 processed, 3672 remaining
12:05:12.538 INFO Server thread tallworlds: Population: 6 processed, 11 remaining
12:05:13.712 INFO Server thread tallworlds: Generation pipeline processed 38 cubes in 1174 ms.
12:05:13.712 INFO Server thread tallworlds: Terrain: 5 processed, 1714 remaining
12:05:13.712 INFO Server thread tallworlds: Biomes: 5 processed, 2109 remaining
12:05:13.712 INFO Server thread tallworlds: Features: 7 processed, 0 remaining
12:05:13.712 INFO Server thread tallworlds: Lighting: 5 processed, 3674 remaining
12:05:13.712 INFO Server thread tallworlds: Population: 16 processed, 0 remaining
12:05:13.859 INFO Server thread tallworlds: Generation pipeline processed 12 cubes in 147 ms.
12:05:13.860 INFO Server thread tallworlds: Terrain: 5 processed, 1709 remaining
12:05:13.860 INFO Server thread tallworlds: Biomes: 5 processed, 2109 remaining
12:05:13.860 INFO Server thread tallworlds: Features: 7 processed, 5 remaining
12:05:13.860 INFO Server thread tallworlds: Lighting: 2 processed, 3672 remaining
12:05:13.860 INFO Server thread tallworlds: Population: 16 processed, 2 remaining
12:05:15.336 INFO Server thread tallworlds: Generation pipeline processed 39 cubes in 1476 ms.
12:05:15.336 INFO Server thread tallworlds: Terrain: 5 processed, 1704 remaining
12:05:15.336 INFO Server thread tallworlds: Biomes: 6 processed, 2108 remaining
12:05:15.336 INFO Server thread tallworlds: Features: 10 processed, 1 remaining
12:05:15.336 INFO Server thread tallworlds: Lighting: 8 processed, 3674 remaining
12:05:15.336 INFO Server thread tallworlds: Population: 10 processed, 0 remaining
12:05:16.500 INFO Server thread tallworlds: Generation pipeline processed 42 cubes in 1164 ms.
12:05:16.500 INFO Server thread tallworlds: Terrain: 10 processed, 1694 remaining
12:05:16.501 INFO Server thread tallworlds: Biomes: 12 processed, 2106 remaining
12:05:16.501 INFO Server thread tallworlds: Features: 10 processed, 3 remaining
12:05:16.501 INFO Server thread tallworlds: Lighting: 10 processed, 3674 remaining
12:05:16.501 INFO Server thread tallworlds: Population: 10 processed, 10 remaining
12:05:16.580 INFO Server thread tallworlds: Generation pipeline processed 34 cubes in 79 ms.
12:05:16.580 INFO Server thread tallworlds: Terrain: 5 processed, 1689 remaining
12:05:16.580 INFO Server thread tallworlds: Biomes: 4 processed, 2107 remaining
12:05:16.580 INFO Server thread tallworlds: Features: 7 processed, 0 remaining
12:05:16.580 INFO Server thread tallworlds: Lighting: 4 processed, 3677 remaining
12:05:16.581 INFO Server thread tallworlds: Population: 14 processed, 0 remaining
12:05:18.120 INFO Server thread tallworlds: Generation pipeline processed 17 cubes in 1539 ms.
12:05:18.120 INFO Server thread tallworlds: Terrain: 5 processed, 1684 remaining
12:05:18.120 INFO Server thread tallworlds: Biomes: 4 processed, 2108 remaining
12:05:18.120 INFO Server thread tallworlds: Features: 7 processed, 4 remaining
12:05:18.120 INFO Server thread tallworlds: Lighting: 8 processed, 3669 remaining
12:05:18.120 INFO Server thread tallworlds: Population: 14 processed, 8 remaining
12:05:18.168 INFO Server thread tallworlds: Generation pipeline processed 47 cubes in 48 ms.
12:05:18.169 INFO Server thread tallworlds: Terrain: 5 processed, 1679 remaining
12:05:18.169 INFO Server thread tallworlds: Biomes: 6 processed, 2107 remaining
12:05:18.169 INFO Server thread tallworlds: Features: 10 processed, 0 remaining
12:05:18.169 INFO Server thread tallworlds: Lighting: 9 processed, 3670 remaining
12:05:18.170 INFO Server thread tallworlds: Population: 17 processed, 0 remaining
12:05:19.281 INFO Server thread tallworlds: Generation pipeline processed 15 cubes in 1111 ms.
12:05:19.281 INFO Server thread tallworlds: Terrain: 5 processed, 1674 remaining
12:05:19.281 INFO Server thread tallworlds: Biomes: 5 processed, 2107 remaining
12:05:19.281 INFO Server thread tallworlds: Features: 10 processed, 5 remaining
12:05:19.281 INFO Server thread tallworlds: Lighting: 5 processed, 3665 remaining
12:05:19.281 INFO Server thread tallworlds: Population: 17 processed, 5 remaining
12:05:19.324 INFO Server thread tallworlds: Generation pipeline processed 39 cubes in 43 ms.
12:05:19.324 INFO Server thread tallworlds: Terrain: 5 processed, 1669 remaining
12:05:19.324 INFO Server thread tallworlds: Biomes: 5 processed, 2107 remaining
12:05:19.325 INFO Server thread tallworlds: Features: 10 processed, 0 remaining
12:05:19.325 INFO Server thread tallworlds: Lighting: 7 processed, 3668 remaining
12:05:19.325 INFO Server thread tallworlds: Population: 12 processed, 0 remaining
12:05:20.862 INFO Server thread tallworlds: Generation pipeline processed 9 cubes in 1537 ms.
12:05:20.862 INFO Server thread tallworlds: Terrain: 5 processed, 1664 remaining
12:05:20.862 INFO Server thread tallworlds: Biomes: 4 processed, 2108 remaining
12:05:20.862 INFO Server thread tallworlds: Features: 10 processed, 4 remaining
12:05:20.862 INFO Server thread tallworlds: Lighting: 0 processed, 3668 remaining
12:05:20.862 INFO Server thread tallworlds: Population: 12 processed, 0 remaining
12:05:20.915 INFO Server thread tallworlds: Generation pipeline processed 23 cubes in 53 ms.
12:05:20.915 INFO Server thread tallworlds: Terrain: 5 processed, 1659 remaining
12:05:20.915 INFO Server thread tallworlds: Biomes: 5 processed, 2108 remaining
12:05:20.916 INFO Server thread tallworlds: Features: 9 processed, 0 remaining
12:05:20.916 INFO Server thread tallworlds: Lighting: 4 processed, 3673 remaining
12:05:20.916 INFO Server thread tallworlds: Population: 12 processed, 4 remaining
12:05:22.040 INFO Server thread tallworlds: Generation pipeline processed 35 cubes in 1124 ms.
12:05:22.040 INFO Server thread tallworlds: Terrain: 10 processed, 1649 remaining
12:05:22.040 INFO Server thread tallworlds: Biomes: 11 processed, 2107 remaining
12:05:22.040 INFO Server thread tallworlds: Features: 9 processed, 11 remaining
12:05:22.040 INFO Server thread tallworlds: Lighting: 5 processed, 3668 remaining
12:05:22.040 INFO Server thread tallworlds: Population: 9 processed, 0 remaining
12:05:22.086 INFO Server thread tallworlds: Generation pipeline processed 37 cubes in 46 ms.
12:05:22.086 INFO Server thread tallworlds: Terrain: 5 processed, 1644 remaining
12:05:22.086 INFO Server thread tallworlds: Biomes: 5 processed, 2107 remaining
12:05:22.086 INFO Server thread tallworlds: Features: 10 processed, 6 remaining
12:05:22.086 INFO Server thread tallworlds: Lighting: 17 processed, 3661 remaining
12:05:22.086 INFO Server thread tallworlds: Population: 9 processed, 17 remaining
12:05:23.598 INFO Server thread tallworlds: Generation pipeline processed 38 cubes in 1512 ms.
12:05:23.599 INFO Server thread tallworlds: Terrain: 5 processed, 1639 remaining
12:05:23.599 INFO Server thread tallworlds: Biomes: 5 processed, 2107 remaining
12:05:23.599 INFO Server thread tallworlds: Features: 11 processed, 0 remaining
12:05:23.599 INFO Server thread tallworlds: Lighting: 0 processed, 3672 remaining
12:05:23.599 INFO Server thread tallworlds: Population: 17 processed, 0 remaining
12:05:23.651 INFO Server thread tallworlds: Generation pipeline processed 17 cubes in 52 ms.
12:05:23.651 INFO Server thread tallworlds: Terrain: 5 processed, 1634 remaining
12:05:23.651 INFO Server thread tallworlds: Biomes: 5 processed, 2107 remaining
12:05:23.651 INFO Server thread tallworlds: Features: 11 processed, 5 remaining
12:05:23.651 INFO Server thread tallworlds: Lighting: 7 processed, 3665 remaining
12:05:23.651 INFO Server thread tallworlds: Population: 17 processed, 7 remaining
12:05:24.862 INFO Server thread tallworlds: Generation pipeline processed 58 cubes in 1211 ms.
12:05:24.862 INFO Server thread tallworlds: Terrain: 10 processed, 1624 remaining
12:05:24.862 INFO Server thread tallworlds: Biomes: 11 processed, 2106 remaining
12:05:24.862 INFO Server thread tallworlds: Features: 10 processed, 6 remaining
12:05:24.862 INFO Server thread tallworlds: Lighting: 10 processed, 3665 remaining
12:05:24.862 INFO Server thread tallworlds: Population: 17 processed, 0 remaining
12:05:24.907 INFO Server thread tallworlds: Generation pipeline processed 27 cubes in 45 ms.
12:05:24.907 INFO Server thread tallworlds: Terrain: 5 processed, 1619 remaining
12:05:24.907 INFO Server thread tallworlds: Biomes: 5 processed, 2106 remaining
12:05:24.907 INFO Server thread tallworlds: Features: 11 processed, 0 remaining
12:05:24.907 INFO Server thread tallworlds: Lighting: 6 processed, 3670 remaining
12:05:24.907 INFO Server thread tallworlds: Population: 17 processed, 6 remaining
12:05:26.457 INFO Server thread tallworlds: Generation pipeline processed 16 cubes in 1550 ms.
12:05:26.457 INFO Server thread tallworlds: Terrain: 5 processed, 1614 remaining
12:05:26.458 INFO Server thread tallworlds: Biomes: 5 processed, 2106 remaining
12:05:26.458 INFO Server thread tallworlds: Features: 11 processed, 5 remaining
12:05:26.458 INFO Server thread tallworlds: Lighting: 0 processed, 3670 remaining
12:05:26.458 INFO Server thread tallworlds: Population: 6 processed, 0 remaining
12:05:26.504 INFO Server thread tallworlds: Generation pipeline processed 26 cubes in 46 ms.
12:05:26.504 INFO Server thread tallworlds: Terrain: 5 processed, 1609 remaining
12:05:26.505 INFO Server thread tallworlds: Biomes: 4 processed, 2107 remaining
12:05:26.505 INFO Server thread tallworlds: Features: 9 processed, 0 remaining
12:05:26.505 INFO Server thread tallworlds: Lighting: 8 processed, 3671 remaining
12:05:26.505 INFO Server thread tallworlds: Population: 6 processed, 8 remaining
12:05:26.545 INFO Server thread tallworlds: Generation pipeline processed 20 cubes in 40 ms.
12:05:26.545 INFO Server thread tallworlds: Terrain: 5 processed, 1604 remaining
12:05:26.545 INFO Server thread tallworlds: Biomes: 5 processed, 2107 remaining
12:05:26.545 INFO Server thread tallworlds: Features: 9 processed, 5 remaining
12:05:26.545 INFO Server thread tallworlds: Lighting: 1 processed, 3670 remaining
12:05:26.546 INFO Server thread tallworlds: Population: 9 processed, 0 remaining
12:05:27.701 INFO Server thread tallworlds: Generation pipeline processed 25 cubes in 1155 ms.
12:05:27.701 INFO Server thread tallworlds: Terrain: 5 processed, 1599 remaining
12:05:27.701 INFO Server thread tallworlds: Biomes: 5 processed, 2107 remaining
12:05:27.701 INFO Server thread tallworlds: Features: 10 processed, 0 remaining
12:05:27.701 INFO Server thread tallworlds: Lighting: 5 processed, 3675 remaining
12:05:27.701 INFO Server thread tallworlds: Population: 9 processed, 5 remaining
12:05:27.749 INFO Server thread tallworlds: Generation pipeline processed 19 cubes in 48 ms.
12:05:27.749 INFO Server thread tallworlds: Terrain: 5 processed, 1594 remaining
12:05:27.749 INFO Server thread tallworlds: Biomes: 5 processed, 2107 remaining
12:05:27.749 INFO Server thread tallworlds: Features: 10 processed, 5 remaining
12:05:27.749 INFO Server thread tallworlds: Lighting: 2 processed, 3673 remaining
12:05:27.749 INFO Server thread tallworlds: Population: 7 processed, 0 remaining
12:05:29.291 INFO Server thread tallworlds: Generation pipeline processed 15 cubes in 1542 ms.
12:05:29.292 INFO Server thread tallworlds: Terrain: 5 processed, 1589 remaining
12:05:29.292 INFO Server thread tallworlds: Biomes: 0 processed, 2112 remaining
12:05:29.292 INFO Server thread tallworlds: Features: 5 processed, 0 remaining
12:05:29.292 INFO Server thread tallworlds: Lighting: 5 processed, 3673 remaining
12:05:29.292 INFO Server thread tallworlds: Population: 7 processed, 5 remaining
12:05:29.330 INFO Server thread tallworlds: Generation pipeline processed 20 cubes in 38 ms.
12:05:29.331 INFO Server thread tallworlds: Terrain: 5 processed, 1584 remaining
12:05:29.331 INFO Server thread tallworlds: Biomes: 10 processed, 2107 remaining
12:05:29.331 INFO Server thread tallworlds: Features: 5 processed, 10 remaining
12:05:29.331 INFO Server thread tallworlds: Lighting: 0 processed, 3673 remaining
12:05:29.331 INFO Server thread tallworlds: Population: 5 processed, 0 remaining
12:05:29.372 INFO Server thread tallworlds: Generation pipeline processed 33 cubes in 40 ms.
12:05:29.372 INFO Server thread tallworlds: Terrain: 5 processed, 1579 remaining
12:05:29.372 INFO Server thread tallworlds: Biomes: 4 processed, 2108 remaining
12:05:29.372 INFO Server thread tallworlds: Features: 14 processed, 0 remaining
12:05:29.372 INFO Server thread tallworlds: Lighting: 10 processed, 3677 remaining
12:05:29.372 INFO Server thread tallworlds: Population: 5 processed, 10 remaining
12:05:30.513 INFO Server thread tallworlds: Generation pipeline processed 38 cubes in 1141 ms.
12:05:30.513 INFO Server thread tallworlds: Terrain: 5 processed, 1574 remaining
12:05:30.513 INFO Server thread tallworlds: Biomes: 5 processed, 2108 remaining
12:05:30.513 INFO Server thread tallworlds: Features: 14 processed, 5 remaining
12:05:30.513 INFO Server thread tallworlds: Lighting: 9 processed, 3668 remaining
12:05:30.513 INFO Server thread tallworlds: Population: 19 processed, 0 remaining
12:05:32.168 INFO Server thread tallworlds: Generation pipeline processed 35 cubes in 1655 ms.
12:05:32.169 INFO Server thread tallworlds: Terrain: 10 processed, 1564 remaining
12:05:32.169 INFO Server thread tallworlds: Biomes: 10 processed, 2108 remaining
12:05:32.169 INFO Server thread tallworlds: Features: 15 processed, 0 remaining
12:05:32.169 INFO Server thread tallworlds: Lighting: 0 processed, 3683 remaining
12:05:32.169 INFO Server thread tallworlds: Population: 19 processed, 0 remaining
12:05:32.213 INFO Server thread tallworlds: Generation pipeline processed 22 cubes in 44 ms.
12:05:32.213 INFO Server thread tallworlds: Terrain: 5 processed, 1559 remaining
12:05:32.213 INFO Server thread tallworlds: Biomes: 5 processed, 2108 remaining
12:05:32.214 INFO Server thread tallworlds: Features: 15 processed, 5 remaining
12:05:32.214 INFO Server thread tallworlds: Lighting: 12 processed, 3671 remaining
12:05:32.214 INFO Server thread tallworlds: Population: 19 processed, 12 remaining
12:05:33.422 INFO Server thread tallworlds: Generation pipeline processed 51 cubes in 1208 ms.
12:05:33.422 INFO Server thread tallworlds: Terrain: 10 processed, 1549 remaining
12:05:33.422 INFO Server thread tallworlds: Biomes: 10 processed, 2108 remaining
12:05:33.422 INFO Server thread tallworlds: Features: 15 processed, 0 remaining
12:05:33.422 INFO Server thread tallworlds: Lighting: 2 processed, 3684 remaining
12:05:33.422 INFO Server thread tallworlds: Population: 14 processed, 0 remaining
12:05:33.475 INFO Server thread tallworlds: Generation pipeline processed 16 cubes in 53 ms.
12:05:33.475 INFO Server thread tallworlds: Terrain: 5 processed, 1544 remaining
12:05:33.475 INFO Server thread tallworlds: Biomes: 5 processed, 2108 remaining
12:05:33.475 INFO Server thread tallworlds: Features: 15 processed, 5 remaining
12:05:33.476 INFO Server thread tallworlds: Lighting: 6 processed, 3678 remaining
12:05:33.476 INFO Server thread tallworlds: Population: 14 processed, 6 remaining
12:05:33.529 INFO Server thread tallworlds: Generation pipeline processed 46 cubes in 53 ms.
12:05:33.529 INFO Server thread tallworlds: Terrain: 5 processed, 1539 remaining
12:05:33.529 INFO Server thread tallworlds: Biomes: 5 processed, 2108 remaining
12:05:33.529 INFO Server thread tallworlds: Features: 10 processed, 0 remaining
12:05:33.529 INFO Server thread tallworlds: Lighting: 10 processed, 3678 remaining
12:05:33.529 INFO Server thread tallworlds: Population: 16 processed, 0 remaining
12:05:35.029 INFO Server thread tallworlds: Generation pipeline processed 10 cubes in 1500 ms.
12:05:35.029 INFO Server thread tallworlds: Terrain: 5 processed, 1534 remaining
12:05:35.029 INFO Server thread tallworlds: Biomes: 5 processed, 2108 remaining
12:05:35.029 INFO Server thread tallworlds: Features: 10 processed, 5 remaining
12:05:35.029 INFO Server thread tallworlds: Lighting: 0 processed, 3678 remaining
12:05:35.029 INFO Server thread tallworlds: Population: 16 processed, 0 remaining
12:05:36.167 INFO Server thread tallworlds: Generation pipeline processed 43 cubes in 1138 ms.
12:05:36.167 INFO Server thread tallworlds: Terrain: 10 processed, 1524 remaining
12:05:36.167 INFO Server thread tallworlds: Biomes: 10 processed, 2108 remaining
12:05:36.167 INFO Server thread tallworlds: Features: 15 processed, 0 remaining
12:05:36.167 INFO Server thread tallworlds: Lighting: 8 processed, 3685 remaining
12:05:36.167 INFO Server thread tallworlds: Population: 16 processed, 8 remaining
12:05:36.211 INFO Server thread tallworlds: Generation pipeline processed 28 cubes in 43 ms.
12:05:36.212 INFO Server thread tallworlds: Terrain: 10 processed, 1514 remaining
12:05:36.212 INFO Server thread tallworlds: Biomes: 10 processed, 2108 remaining
12:05:36.212 INFO Server thread tallworlds: Features: 15 processed, 10 remaining
12:05:36.212 INFO Server thread tallworlds: Lighting: 0 processed, 3685 remaining
12:05:36.212 INFO Server thread tallworlds: Population: 8 processed, 0 remaining
12:05:37.807 INFO Server thread tallworlds: Generation pipeline processed 56 cubes in 1595 ms.
12:05:37.807 INFO Server thread tallworlds: Terrain: 10 processed, 1504 remaining
12:05:37.807 INFO Server thread tallworlds: Biomes: 10 processed, 2108 remaining
12:05:37.807 INFO Server thread tallworlds: Features: 20 processed, 0 remaining
12:05:37.807 INFO Server thread tallworlds: Lighting: 16 processed, 3689 remaining
12:05:37.807 INFO Server thread tallworlds: Population: 8 processed, 16 remaining
12:05:37.846 INFO Server thread tallworlds: Generation pipeline processed 30 cubes in 39 ms.
12:05:37.846 INFO Server thread tallworlds: Terrain: 5 processed, 1499 remaining
12:05:37.846 INFO Server thread tallworlds: Biomes: 5 processed, 2108 remaining
12:05:37.846 INFO Server thread tallworlds: Features: 20 processed, 5 remaining
12:05:37.846 INFO Server thread tallworlds: Lighting: 2 processed, 3687 remaining
12:05:37.847 INFO Server thread tallworlds: Population: 18 processed, 0 remaining
12:05:38.979 INFO Server thread tallworlds: Generation pipeline processed 30 cubes in 1132 ms.
12:05:38.979 INFO Server thread tallworlds: Terrain: 5 processed, 1494 remaining
12:05:38.979 INFO Server thread tallworlds: Biomes: 5 processed, 2108 remaining
12:05:38.979 INFO Server thread tallworlds: Features: 10 processed, 0 remaining
12:05:38.979 INFO Server thread tallworlds: Lighting: 10 processed, 3687 remaining
12:05:38.979 INFO Server thread tallworlds: Population: 18 processed, 10 remaining
12:05:40.564 INFO Server thread tallworlds: Generation pipeline processed 30 cubes in 1585 ms.
12:05:40.564 INFO Server thread tallworlds: Terrain: 10 processed, 1484 remaining
12:05:40.564 INFO Server thread tallworlds: Biomes: 10 processed, 2108 remaining
12:05:40.564 INFO Server thread tallworlds: Features: 10 processed, 10 remaining
12:05:40.564 INFO Server thread tallworlds: Lighting: 0 processed, 3687 remaining
12:05:40.564 INFO Server thread tallworlds: Population: 10 processed, 0 remaining
12:05:40.604 INFO Server thread tallworlds: Generation pipeline processed 38 cubes in 40 ms.
12:05:40.604 INFO Server thread tallworlds: Terrain: 5 processed, 1479 remaining
12:05:40.604 INFO Server thread tallworlds: Biomes: 5 processed, 2108 remaining
12:05:40.604 INFO Server thread tallworlds: Features: 15 processed, 0 remaining
12:05:40.604 INFO Server thread tallworlds: Lighting: 13 processed, 3689 remaining
12:05:40.604 INFO Server thread tallworlds: Population: 10 processed, 13 remaining
12:05:41.789 INFO Server thread tallworlds: Generation pipeline processed 23 cubes in 1185 ms.
12:05:41.790 INFO Server thread tallworlds: Terrain: 5 processed, 1474 remaining
12:05:41.790 INFO Server thread tallworlds: Biomes: 5 processed, 2108 remaining
12:05:41.790 INFO Server thread tallworlds: Features: 15 processed, 5 remaining
12:05:41.790 INFO Server thread tallworlds: Lighting: 0 processed, 3689 remaining
12:05:41.790 INFO Server thread tallworlds: Population: 13 processed, 0 remaining
12:05:41.840 INFO Server thread tallworlds: Generation pipeline processed 30 cubes in 50 ms.
12:05:41.840 INFO Server thread tallworlds: Terrain: 5 processed, 1469 remaining
12:05:41.840 INFO Server thread tallworlds: Biomes: 5 processed, 2108 remaining
12:05:41.840 INFO Server thread tallworlds: Features: 10 processed, 0 remaining
12:05:41.840 INFO Server thread tallworlds: Lighting: 10 processed, 3689 remaining
12:05:41.841 INFO Server thread tallworlds: Population: 13 processed, 10 remaining
12:05:43.303 INFO Server thread tallworlds: Generation pipeline processed 20 cubes in 1462 ms.
12:05:43.303 INFO Server thread tallworlds: Terrain: 5 processed, 1464 remaining
12:05:43.303 INFO Server thread tallworlds: Biomes: 5 processed, 2108 remaining
12:05:43.303 INFO Server thread tallworlds: Features: 10 processed, 5 remaining
12:05:43.303 INFO Server thread tallworlds: Lighting: 0 processed, 3689 remaining
12:05:43.303 INFO Server thread tallworlds: Population: 10 processed, 0 remaining
12:05:44.483 INFO Server thread tallworlds: Generation pipeline processed 38 cubes in 1180 ms.
12:05:44.483 INFO Server thread tallworlds: Terrain: 10 processed, 1454 remaining
12:05:44.483 INFO Server thread tallworlds: Biomes: 6 processed, 2112 remaining
12:05:44.483 INFO Server thread tallworlds: Features: 11 processed, 0 remaining
12:05:44.483 INFO Server thread tallworlds: Lighting: 11 processed, 3689 remaining
12:05:44.483 INFO Server thread tallworlds: Population: 10 processed, 11 remaining
12:05:46.084 INFO Server thread tallworlds: Generation pipeline processed 17 cubes in 1601 ms.
12:05:46.084 INFO Server thread tallworlds: Terrain: 5 processed, 1449 remaining
12:05:46.084 INFO Server thread tallworlds: Biomes: 1 processed, 2116 remaining
12:05:46.084 INFO Server thread tallworlds: Features: 11 processed, 1 remaining
12:05:46.084 INFO Server thread tallworlds: Lighting: 0 processed, 3689 remaining
12:05:46.084 INFO Server thread tallworlds: Population: 11 processed, 0 remaining
12:05:48.741 INFO Server thread tallworlds: Generation pipeline processed 8 cubes in 2657 ms.
12:05:48.741 INFO Server thread tallworlds: Terrain: 5 processed, 1444 remaining
12:05:48.741 INFO Server thread tallworlds: Biomes: 1 processed, 2120 remaining
12:05:48.741 INFO Server thread tallworlds: Features: 2 processed, 0 remaining
12:05:48.741 INFO Server thread tallworlds: Lighting: 0 processed, 3691 remaining
12:05:48.741 INFO Server thread tallworlds: Population: 11 processed, 0 remaining
12:05:49.898 INFO Server thread tallworlds: Generation pipeline processed 7 cubes in 1157 ms.
12:05:49.898 INFO Server thread tallworlds: Terrain: 5 processed, 1439 remaining
12:05:49.899 INFO Server thread tallworlds: Biomes: 2 processed, 2123 remaining
12:05:49.899 INFO Server thread tallworlds: Features: 2 processed, 2 remaining
12:05:49.899 INFO Server thread tallworlds: Lighting: 0 processed, 3691 remaining
12:05:49.899 INFO Server thread tallworlds: Population: 11 processed, 0 remaining
12:05:52.619 INFO Server thread tallworlds: Generation pipeline processed 11 cubes in 2720 ms.
12:05:52.619 INFO Server thread tallworlds: Terrain: 5 processed, 1434 remaining
12:05:52.619 INFO Server thread tallworlds: Biomes: 2 processed, 2126 remaining
12:05:52.619 INFO Server thread tallworlds: Features: 4 processed, 0 remaining
12:05:52.619 INFO Server thread tallworlds: Lighting: 0 processed, 3695 remaining
12:05:52.619 INFO Server thread tallworlds: Population: 11 processed, 0 remaining
12:05:54.224 INFO Server thread tallworlds: Generation pipeline processed 6 cubes in 1605 ms.
12:05:54.224 INFO Server thread tallworlds: Terrain: 5 processed, 1429 remaining
12:05:54.224 INFO Server thread tallworlds: Biomes: 1 processed, 2130 remaining
12:05:54.224 INFO Server thread tallworlds: Features: 4 processed, 1 remaining
12:05:54.224 INFO Server thread tallworlds: Lighting: 0 processed, 3695 remaining
12:05:54.224 INFO Server thread tallworlds: Population: 11 processed, 0 remaining
12:05:56.869 INFO Server thread tallworlds: Generation pipeline processed 10 cubes in 2645 ms.
12:05:56.869 INFO Server thread tallworlds: Terrain: 5 processed, 1424 remaining
12:05:56.869 INFO Server thread tallworlds: Biomes: 2 processed, 2133 remaining
12:05:56.869 INFO Server thread tallworlds: Features: 3 processed, 0 remaining
12:05:56.869 INFO Server thread tallworlds: Lighting: 0 processed, 3698 remaining
12:05:56.869 INFO Server thread tallworlds: Population: 11 processed, 0 remaining
12:05:58.058 INFO Server thread tallworlds: Generation pipeline processed 7 cubes in 1189 ms.
12:05:58.058 INFO Server thread tallworlds: Terrain: 5 processed, 1419 remaining
12:05:58.058 INFO Server thread tallworlds: Biomes: 2 processed, 2136 remaining
12:05:58.058 INFO Server thread tallworlds: Features: 3 processed, 2 remaining
12:05:58.058 INFO Server thread tallworlds: Lighting: 0 processed, 3698 remaining
12:05:58.058 INFO Server thread tallworlds: Population: 11 processed, 0 remaining
12:06:00.752 INFO Server thread tallworlds: Generation pipeline processed 9 cubes in 2694 ms.
12:06:00.752 INFO Server thread tallworlds: Terrain: 5 processed, 1414 remaining
12:06:00.752 INFO Server thread tallworlds: Biomes: 1 processed, 2140 remaining
12:06:00.752 INFO Server thread tallworlds: Features: 3 processed, 0 remaining
12:06:00.752 INFO Server thread tallworlds: Lighting: 0 processed, 3701 remaining
12:06:00.752 INFO Server thread tallworlds: Population: 11 processed, 0 remaining
12:06:02.436 INFO Server thread tallworlds: Generation pipeline processed 7 cubes in 1684 ms.
12:06:02.436 INFO Server thread tallworlds: Terrain: 5 processed, 1409 remaining
12:06:02.436 INFO Server thread tallworlds: Biomes: 2 processed, 2143 remaining
12:06:02.436 INFO Server thread tallworlds: Features: 3 processed, 2 remaining
12:06:02.436 INFO Server thread tallworlds: Lighting: 0 processed, 3701 remaining
12:06:02.436 INFO Server thread tallworlds: Population: 11 processed, 0 remaining
12:06:05.180 INFO Server thread tallworlds: Generation pipeline processed 11 cubes in 2744 ms.
12:06:05.180 INFO Server thread tallworlds: Terrain: 5 processed, 1404 remaining
12:06:05.180 INFO Server thread tallworlds: Biomes: 2 processed, 2146 remaining
12:06:05.181 INFO Server thread tallworlds: Features: 4 processed, 0 remaining
12:06:05.181 INFO Server thread tallworlds: Lighting: 0 processed, 3705 remaining
12:06:05.181 INFO Server thread tallworlds: Population: 11 processed, 0 remaining
12:06:06.401 INFO Server thread tallworlds: Generation pipeline processed 6 cubes in 1220 ms.
12:06:06.401 INFO Server thread tallworlds: Terrain: 5 processed, 1399 remaining
12:06:06.401 INFO Server thread tallworlds: Biomes: 1 processed, 2150 remaining
12:06:06.401 INFO Server thread tallworlds: Features: 4 processed, 1 remaining
12:06:06.401 INFO Server thread tallworlds: Lighting: 0 processed, 3705 remaining
12:06:06.401 INFO Server thread tallworlds: Population: 11 processed, 0 remaining
12:06:09.101 INFO Server thread tallworlds: Generation pipeline processed 10 cubes in 2700 ms.
12:06:09.101 INFO Server thread tallworlds: Terrain: 5 processed, 1394 remaining
12:06:09.102 INFO Server thread tallworlds: Biomes: 2 processed, 2153 remaining
12:06:09.102 INFO Server thread tallworlds: Features: 3 processed, 0 remaining
12:06:09.102 INFO Server thread tallworlds: Lighting: 0 processed, 3708 remaining
12:06:09.102 INFO Server thread tallworlds: Population: 11 processed, 0 remaining
12:06:11.794 INFO Server thread tallworlds: Generation pipeline processed 7 cubes in 2692 ms.
12:06:11.794 INFO Server thread tallworlds: Terrain: 5 processed, 1389 remaining
12:06:11.794 INFO Server thread tallworlds: Biomes: 2 processed, 2156 remaining
12:06:11.794 INFO Server thread tallworlds: Features: 3 processed, 2 remaining
12:06:11.794 INFO Server thread tallworlds: Lighting: 0 processed, 3708 remaining
12:06:11.794 INFO Server thread tallworlds: Population: 11 processed, 0 remaining
12:06:14.555 INFO Server thread tallworlds: Generation pipeline processed 9 cubes in 2761 ms.
12:06:14.556 INFO Server thread tallworlds: Terrain: 5 processed, 1384 remaining
12:06:14.556 INFO Server thread tallworlds: Biomes: 1 processed, 2160 remaining
12:06:14.556 INFO Server thread tallworlds: Features: 3 processed, 0 remaining
12:06:14.556 INFO Server thread tallworlds: Lighting: 0 processed, 3711 remaining
12:06:14.556 INFO Server thread tallworlds: Population: 11 processed, 0 remaining
12:06:17.215 INFO Server thread tallworlds: Generation pipeline processed 7 cubes in 2659 ms.
12:06:17.215 INFO Server thread tallworlds: Terrain: 5 processed, 1379 remaining
12:06:17.215 INFO Server thread tallworlds: Biomes: 2 processed, 2163 remaining
12:06:17.215 INFO Server thread tallworlds: Features: 3 processed, 2 remaining
12:06:17.215 INFO Server thread tallworlds: Lighting: 0 processed, 3711 remaining
12:06:17.215 INFO Server thread tallworlds: Population: 11 processed, 0 remaining
12:06:19.916 INFO Server thread tallworlds: Generation pipeline processed 11 cubes in 2701 ms.
12:06:19.916 INFO Server thread tallworlds: Terrain: 5 processed, 1374 remaining
12:06:19.916 INFO Server thread tallworlds: Biomes: 2 processed, 2166 remaining
12:06:19.916 INFO Server thread tallworlds: Features: 4 processed, 0 remaining
12:06:19.916 INFO Server thread tallworlds: Lighting: 0 processed, 3715 remaining
12:06:19.916 INFO Server thread tallworlds: Population: 11 processed, 0 remaining
12:06:22.603 INFO Server thread tallworlds: Generation pipeline processed 10 cubes in 2687 ms.
12:06:22.604 INFO Server thread tallworlds: Terrain: 5 processed, 1369 remaining
12:06:22.604 INFO Server thread tallworlds: Biomes: 5 processed, 2166 remaining
12:06:22.604 INFO Server thread tallworlds: Features: 4 processed, 5 remaining
12:06:22.604 INFO Server thread tallworlds: Lighting: 0 processed, 3715 remaining
12:06:22.604 INFO Server thread tallworlds: Population: 11 processed, 0 remaining
12:06:25.563 INFO Server thread tallworlds: Generation pipeline processed 20 cubes in 2959 ms.
12:06:25.564 INFO Server thread tallworlds: Terrain: 5 processed, 1364 remaining
12:06:25.564 INFO Server thread tallworlds: Biomes: 5 processed, 2166 remaining
12:06:25.564 INFO Server thread tallworlds: Features: 10 processed, 0 remaining
12:06:25.564 INFO Server thread tallworlds: Lighting: 0 processed, 3725 remaining
12:06:25.564 INFO Server thread tallworlds: Population: 11 processed, 0 remaining
12:06:28.561 INFO Server thread tallworlds: Generation pipeline processed 10 cubes in 2997 ms.
12:06:28.561 INFO Server thread tallworlds: Terrain: 5 processed, 1359 remaining
12:06:28.561 INFO Server thread tallworlds: Biomes: 5 processed, 2166 remaining
12:06:28.561 INFO Server thread tallworlds: Features: 10 processed, 5 remaining
12:06:28.561 INFO Server thread tallworlds: Lighting: 0 processed, 3725 remaining
12:06:28.561 INFO Server thread tallworlds: Population: 11 processed, 0 remaining
12:06:33.215 INFO Server thread tallworlds: Generation pipeline processed 20 cubes in 4654 ms.
12:06:33.215 INFO Server thread tallworlds: Terrain: 5 processed, 1354 remaining
12:06:33.215 INFO Server thread tallworlds: Biomes: 5 processed, 2166 remaining
12:06:33.215 INFO Server thread tallworlds: Features: 10 processed, 0 remaining
12:06:33.215 INFO Server thread tallworlds: Lighting: 0 processed, 3735 remaining
12:06:33.215 INFO Server thread tallworlds: Population: 11 processed, 0 remaining
12:06:34.499 INFO Server thread tallworlds: Generation pipeline processed 9 cubes in 1284 ms.
12:06:34.499 INFO Server thread tallworlds: Terrain: 5 processed, 1349 remaining
12:06:34.499 INFO Server thread tallworlds: Biomes: 4 processed, 2167 remaining
12:06:34.499 INFO Server thread tallworlds: Features: 10 processed, 4 remaining
12:06:34.499 INFO Server thread tallworlds: Lighting: 0 processed, 3735 remaining
12:06:34.499 INFO Server thread tallworlds: Population: 11 processed, 0 remaining
12:06:39.073 INFO Server thread tallworlds: Generation pipeline processed 17 cubes in 4574 ms.
12:06:39.073 INFO Server thread tallworlds: Terrain: 5 processed, 1344 remaining
12:06:39.073 INFO Server thread tallworlds: Biomes: 4 processed, 2168 remaining
12:06:39.073 INFO Server thread tallworlds: Features: 8 processed, 0 remaining
12:06:39.073 INFO Server thread tallworlds: Lighting: 0 processed, 3743 remaining
12:06:39.073 INFO Server thread tallworlds: Population: 11 processed, 0 remaining
12:06:40.366 INFO Server thread tallworlds: Generation pipeline processed 12 cubes in 1293 ms.
12:06:40.367 INFO Server thread tallworlds: Terrain: 5 processed, 1339 remaining
12:06:40.367 INFO Server thread tallworlds: Biomes: 5 processed, 2168 remaining
12:06:40.367 INFO Server thread tallworlds: Features: 8 processed, 5 remaining
12:06:40.367 INFO Server thread tallworlds: Lighting: 2 processed, 3741 remaining
12:06:40.367 INFO Server thread tallworlds: Population: 11 processed, 2 remaining
12:06:44.788 INFO Server thread tallworlds: Generation pipeline processed 22 cubes in 4421 ms.
12:06:44.788 INFO Server thread tallworlds: Terrain: 5 processed, 1334 remaining
12:06:44.788 INFO Server thread tallworlds: Biomes: 5 processed, 2168 remaining
12:06:44.788 INFO Server thread tallworlds: Features: 10 processed, 0 remaining
12:06:44.788 INFO Server thread tallworlds: Lighting: 0 processed, 3751 remaining
12:06:44.788 INFO Server thread tallworlds: Population: 2 processed, 0 remaining
12:06:45.966 INFO Server thread tallworlds: Generation pipeline processed 18 cubes in 1178 ms.
12:06:45.966 INFO Server thread tallworlds: Terrain: 5 processed, 1329 remaining
12:06:45.966 INFO Server thread tallworlds: Biomes: 5 processed, 2168 remaining
12:06:45.966 INFO Server thread tallworlds: Features: 10 processed, 5 remaining
12:06:45.966 INFO Server thread tallworlds: Lighting: 8 processed, 3743 remaining
12:06:45.966 INFO Server thread tallworlds: Population: 2 processed, 8 remaining
12:06:50.141 INFO Server thread tallworlds: Generation pipeline processed 52 cubes in 4175 ms.
12:06:50.141 INFO Server thread tallworlds: Terrain: 5 processed, 1324 remaining
12:06:50.141 INFO Server thread tallworlds: Biomes: 5 processed, 2168 remaining
12:06:50.141 INFO Server thread tallworlds: Features: 10 processed, 0 remaining
12:06:50.141 INFO Server thread tallworlds: Lighting: 12 processed, 3741 remaining
12:06:50.141 INFO Server thread tallworlds: Population: 20 processed, 0 remaining
12:06:52.792 INFO Server thread tallworlds: Generation pipeline processed 8 cubes in 2651 ms.
12:06:52.792 INFO Server thread tallworlds: Terrain: 5 processed, 1319 remaining
12:06:52.792 INFO Server thread tallworlds: Biomes: 3 processed, 2170 remaining
12:06:52.792 INFO Server thread tallworlds: Features: 10 processed, 3 remaining
12:06:52.792 INFO Server thread tallworlds: Lighting: 0 processed, 3741 remaining
12:06:52.792 INFO Server thread tallworlds: Population: 20 processed, 0 remaining
12:06:55.421 INFO Server thread tallworlds: Generation pipeline processed 24 cubes in 2629 ms.
12:06:55.421 INFO Server thread tallworlds: Terrain: 5 processed, 1314 remaining
12:06:55.421 INFO Server thread tallworlds: Biomes: 5 processed, 2170 remaining
12:06:55.421 INFO Server thread tallworlds: Features: 8 processed, 0 remaining
12:06:55.421 INFO Server thread tallworlds: Lighting: 6 processed, 3743 remaining
12:06:55.421 INFO Server thread tallworlds: Population: 20 processed, 6 remaining
12:06:58.056 INFO Server thread tallworlds: Generation pipeline processed 16 cubes in 2635 ms.
12:06:58.056 INFO Server thread tallworlds: Terrain: 5 processed, 1309 remaining
12:06:58.056 INFO Server thread tallworlds: Biomes: 5 processed, 2170 remaining
12:06:58.056 INFO Server thread tallworlds: Features: 8 processed, 5 remaining
12:06:58.056 INFO Server thread tallworlds: Lighting: 0 processed, 3743 remaining
12:06:58.056 INFO Server thread tallworlds: Population: 6 processed, 0 remaining
Edit: World deleting seems to only break after having loaded a world. I'm able to delete them after restarting the game.
I'm not active on these forums, so forgive me if I don't respond!
If you want to contact me, try going through Discord or you can find me on GitHub where I am still updating the below mods (and more):
I have been looking for such a mod in a long time, like months! It is so cool to see that someone actually is making it!
Hope you don't mind that I suggest some ideas.
So if you now make it so that the world is infinit in 3 ways (x,y,z), will caves generate down to the very bottom? and if so is it possible that they would generate like Irl? that there is no diamonds at layer 0-16 (in your case -48 to -64) but at layer - 3000, (i don't really know).
And the overworld, could there be an option in the create world options where you can choose "round World" there if you walk like a distance of 10000 you will come to where yo begin like the real World. And with biome generation, there should be a climate, "northpole ans southpole is Cold" the east and west is warm (desert and jungle) then between, there is regular Forests, You can reach these by following East, West, North, South, in F3
Showing in your beta video there was a really Beautiful landscape, Mountain probably, it would be cool to have those large and "natural" landscapes instead of regular "only lvl 64" landscape.
I do understand that this is not a mod sugestion Place but i thougt they where cool ideas
I also want to see this mod in action soon! You are doing a great job on it!
Thanks!
I would like to make the world generator configurable, so people can put the diamonds wherever they want. Razaekel and Barteks2x would know more about that though.
Spherical worlds are not possible in Minecraft, but a toroidal world might be possible.
I have been looking for such a mod in a long time, like months! It is so cool to see that someone actually is making it!
Hope you don't mind that I suggest some ideas.
So if you now make it so that the world is infinit in 3 ways (x,y,z), [1] will caves generate down to the very bottom? and if so [2] is it possible that they would generate like Irl? [3] that there is no diamonds at layer 0-16 (in your case -48 to -64) but at layer - 3000, (i don't really know).
[4] And the overworld, could there be an option in the create world options where you can choose "round World" there if you walk like a distance of 10000 you will come to where yo begin like the real World. [5] And with biome generation, there should be a climate, "northpole ans southpole is Cold" the east and west is warm (desert and jungle) then between, there is regular Forests, You can reach these by following East, West, North, South, in F3
Showing in your beta video there was a really Beautiful landscape, Mountain probably, [6] it would be cool to have those large and "natural" landscapes instead of regular "only lvl 64" landscape.
I do understand that this is not a mod sugestion Place but i thougt they where cool ideas
You are doing a great job on this mod!
1. Caves and ravines generate in the whole world vertical space (depth of single canyon/ravine is unchanged).
2. I think it's out of Tall Worlds Mod scope, but other TWM worldgen mod may add it in the future
3. In current beta version no ores are generated. But in the latest version of source code (feature/feature-generation branch) it is implemented. In that version ore generation is already configurable (but it's a bit weird because of the limitations of vanilla "customized" world type configuration screen).
Ore generation range scales with terrain generation height. With generation height = 64 blocks diamind max height is -48 blocks. But with generation height = 512 it would start at -384.
4. Some time ago 4HeadTiger and me started working on mod that would allow that. I was working on terrain generation and I got something working. Unfortunately I lost contact with him.
5. The same as #2. That was also an idea for the mod mentioned in #4.
6. In the beta version max generation height is set to about 500. With this height - everything will look like mountains.
The Meaning of Life, the Universe, and Everything.
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tried the mod. nothing but an endless dark (deep ocean biome)
is that supposed to happen?
tried all the different types of terrain generation (flatlands was the only one with actual terrain but no water, ores, or entities besides dirt and stone)
tried the mod. nothing but an endless dark (deep ocean biome)
is that supposed to happen?
tried all the different types of terrain generation (flatlands was the only one with actual terrain but no water, ores, or entities besides dirt and stone)
that's just chance that you spawned in an ocean that time, just fly out a couple hundred blocks (in spectator with speed turned up all the way) and then you should find land eventually
tried the mod. nothing but an endless dark (deep ocean biome)
is that supposed to happen?
tried all the different types of terrain generation (flatlands was the only one with actual terrain but no water, ores, or entities besides dirt and stone)
I don't think any of those terrain generation options are actually hooked up to our terrain generator yet. So you can't configure anything yet.
The Meaning of Life, the Universe, and Everything.
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Posts:
145
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how do u get it to work then cuz im clueless if i cant just select something and let it load (memory isnt an issue) if im playing on like 1 chunk with 2GB of ram allocated lol
The Meaning of Life, the Universe, and Everything.
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i have teleported over 100,000 blocks in random directions nope no difference. just an ocean biome at y0 that appears endless and if i fall through it. i fall and hit something and somehow die....... so i have to keep swiming or fly above it or i fall through wtf?
edit: why isnt this a quote to "ThatAnnoyingDude's" comment?
i have teleported over 100,000 blocks in random directions nope no difference. just an ocean biome at y0 that appears endless and if i fall through it. i fall and hit something and somehow die....... so i have to keep swiming or fly above it or i fall through wtf?
edit: why isnt this a quote to "ThatAnnoyingDude's" comment?
try not teleporting, try flying, the reason teleporting isn't working is because of chance, the reason you spawned in an ocean is because there is many times the amount of ocean as land.
how do u get it to work then cuz im clueless if i cant just select something and let it load (memory isnt an issue) if im playing on like 1 chunk with 2GB of ram allocated lol
honestly, it's your ram, this mod has issues, and sucks up soooooo much RAM
how do u get it to work then cuz im clueless if i cant just select something and let it load (memory isnt an issue) if im playing on like 1 chunk with 2GB of ram allocated lol
Are you playing on the lowest render distance? If so, increase to at least 4. even 6-8 should work with 2GB. The lowest render distance doesn't work correctly.
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So...this mod is a little different to what I was expecting. I like the look of the terrain so far, but I was actually hoping for a different set of features with this mod, such as the ability to raise the height limit of vanilla minecraft worlds, and use the cubic chunks rendering system in those worlds. In addition, compatibility with external editors such as MCEdit, would be desirable.
I like the new terrain generation, but that's basically the last thing that I want from a mod like this, especially if I could open my vanilla minecraft worlds or create terrain in MCEdit or WorldPainter or equivalent external programs with this mod--or by using the custom world option available in vanilla minecraft.
Is there any chance of being able to have a cubic chunks rendering system, with no build height restrictions, for use with our standard 1.8 worlds?
These are probably all issues that have been reported previously. Any chance of providing a list of previously reported bugs at the start of this thread?
--When creating a new world, the world generation takes well over a minute. [Initially I thought the game had crashed].
--When falling, the player passes through unloaded chunks. Unloaded chunks don't provide an obstacle to prevent falling through the world.
--Entities below level 0 seem to be permanently at a light level of zero. When no solid blocks are present between that level and y-level zero, lighting for entities functions as normal.
--Night vision renders the player blind at y<0.
--On a cursory examination, mobs above y=256 seem to function normally. Mobs below y=0 spin around in circles.
--Water, lava and fire will spread, but very slowly outside the usual height limits.
--Gravel and sand will not fall if placed outside the usual height limits.
--Lit TNT will fall and explode as normal, however the explosion is often extremely delayed. Creeper explosions function as normal.
--The difficulty setting in the options menu reads: DifficultyDifficulty: NormalNormal.
I would like to make the world generator configurable, so people can put the diamonds wherever they want. Razaekel and Barteks2x would know more about that though.
Spherical worlds are not possible in Minecraft, but a toroidal world might be possible.
I guess that means that a cubic world is also out of the question, as well? I was hoping that the Minecraft world could be a cube, with the Nether being eight times smaller and nested inside the overworld cube, and maybe with the End as the core of the Nether.
So...this mod is a little different to what I was expecting. I like the look of the terrain so far, but I was actually hoping for a different set of features with this mod, such as the ability to raise the height limit of vanilla minecraft worlds, and use the cubic chunks rendering system in those worlds. In addition, compatibility with external editors such as MCEdit, would be desirable.
I like the new terrain generation, but that's basically the last thing that I want from a mod like this, especially if I could open my vanilla minecraft worlds or create terrain in MCEdit or WorldPainter or equivalent external programs with this mod--or by using the custom world option available in vanilla minecraft.
Is there any chance of being able to have a cubic chunks rendering system, with no build height restrictions, for use with our standard 1.8 worlds?
These are probably all issues that have been reported previously. Any chance of providing a list of previously reported bugs at the start of this thread?
Being able to convert vanilla worlds into tall worlds is an often requested feature. It would take a lot of time to implement though, and I don't have a lot of free time for modding these days. I'll get around to it eventually, but it could take me months or even years at this rate. If you want things to happen faster, consider donating, and ask your friends to donate too. Monthly donations are best, but even one-time donations help. More donations means I get more time for modding and new features will happen faster.
All previously reported.
Putting the CENDENT back in transcendent!
I fear that I will have to wait for the memory leak to be fixed... I'm running an old, but moderately powerful system... with Windows 32bit. I can't give it more that 1 gig of memory. DX
Soo... yeah. I'm running out of memory before I can generate even one of your cubic chunks.
Planetminecraft Site Moderator.
https://www.planetminecraft.com/member/ryer/
Change render distance to 5 and then start new world. With that render distance it should work with 1GB.
Cubic chunks discord server
minor edit to this: it appears as though no "scheduled" ticks are occurring at all, it appears to be relying solely on random ticks, odd that they would occur out of the boundaries when normal ticks don't, but I guess that's how it is with such things
Ok, thanks for your advice. It works even if I get a huge lag spike with every loaded chunk. I'm still going to have to wait for the fix to do anything of use, but at least now I can do something.
Anyway, from what I have seen, the terrain generation is a bit chunky. It has a very prominent cubic base with some smoothing applied. Is that final?
Planetminecraft Site Moderator.
https://www.planetminecraft.com/member/ryer/
For me with java 8, render distance 5 and 1 GB memory for minecraft it works smoothly.
Current terrain generation is not final. It will be changed in future versions.
Other then at biome transitions there is nothing that could be "chunky". The "cubes" you see are probably 4x8x4 blocks (it's to make terrain generation faster). With some customized terrain tweaking (without any mods) you would probably see simillar effect.
Cubic chunks discord server
I finally got around to testing this so now have the bugs I found (excluding the lack of sound):
- Underwater gravity doesn't work below y = 0
- You can't delete a world. I click delete and it hangs for a moment but nothing happens.
- Create World + Go back to main menu + Try to Delete old world + Create Another world = Eternally Building Terrain
Edit:
Edit: World deleting seems to only break after having loaded a world. I'm able to delete them after restarting the game.
If you want to contact me, try going through Discord or you can find me on GitHub where I am still updating the below mods (and more):
PRESENCE FOOTSTEPS - (github)
VOID FOG - (github)
Thanks!
I would like to make the world generator configurable, so people can put the diamonds wherever they want. Razaekel and Barteks2x would know more about that though.
Spherical worlds are not possible in Minecraft, but a toroidal world might be possible.
1. Caves and ravines generate in the whole world vertical space (depth of single canyon/ravine is unchanged).
2. I think it's out of Tall Worlds Mod scope, but other TWM worldgen mod may add it in the future
3. In current beta version no ores are generated. But in the latest version of source code (feature/feature-generation branch) it is implemented. In that version ore generation is already configurable (but it's a bit weird because of the limitations of vanilla "customized" world type configuration screen).
Ore generation range scales with terrain generation height. With generation height = 64 blocks diamind max height is -48 blocks. But with generation height = 512 it would start at -384.
4. Some time ago 4HeadTiger and me started working on mod that would allow that. I was working on terrain generation and I got something working. Unfortunately I lost contact with him.
5. The same as #2. That was also an idea for the mod mentioned in #4.
6. In the beta version max generation height is set to about 500. With this height - everything will look like mountains.
Cubic chunks discord server
tried the mod. nothing but an endless dark (deep ocean biome)
is that supposed to happen?
tried all the different types of terrain generation (flatlands was the only one with actual terrain but no water, ores, or entities besides dirt and stone)
that's just chance that you spawned in an ocean that time, just fly out a couple hundred blocks (in spectator with speed turned up all the way) and then you should find land eventually
I don't think any of those terrain generation options are actually hooked up to our terrain generator yet. So you can't configure anything yet.
how do u get it to work then cuz im clueless if i cant just select something and let it load (memory isnt an issue) if im playing on like 1 chunk with 2GB of ram allocated lol
i have teleported over 100,000 blocks in random directions nope no difference. just an ocean biome at y0 that appears endless and if i fall through it. i fall and hit something and somehow die....... so i have to keep swiming or fly above it or i fall through wtf?
edit: why isnt this a quote to "ThatAnnoyingDude's" comment?
try not teleporting, try flying, the reason teleporting isn't working is because of chance, the reason you spawned in an ocean is because there is many times the amount of ocean as land.
honestly, it's your ram, this mod has issues, and sucks up soooooo much RAM
Are you playing on the lowest render distance? If so, increase to at least 4. even 6-8 should work with 2GB. The lowest render distance doesn't work correctly.
Cubic chunks discord server
So...this mod is a little different to what I was expecting. I like the look of the terrain so far, but I was actually hoping for a different set of features with this mod, such as the ability to raise the height limit of vanilla minecraft worlds, and use the cubic chunks rendering system in those worlds. In addition, compatibility with external editors such as MCEdit, would be desirable.
I like the new terrain generation, but that's basically the last thing that I want from a mod like this, especially if I could open my vanilla minecraft worlds or create terrain in MCEdit or WorldPainter or equivalent external programs with this mod--or by using the custom world option available in vanilla minecraft.
Is there any chance of being able to have a cubic chunks rendering system, with no build height restrictions, for use with our standard 1.8 worlds?
These are probably all issues that have been reported previously. Any chance of providing a list of previously reported bugs at the start of this thread?
--When creating a new world, the world generation takes well over a minute. [Initially I thought the game had crashed].
--When falling, the player passes through unloaded chunks. Unloaded chunks don't provide an obstacle to prevent falling through the world.
--Entities below level 0 seem to be permanently at a light level of zero. When no solid blocks are present between that level and y-level zero, lighting for entities functions as normal.
--Night vision renders the player blind at y<0.
--On a cursory examination, mobs above y=256 seem to function normally. Mobs below y=0 spin around in circles.
--Water, lava and fire will spread, but very slowly outside the usual height limits.
--Gravel and sand will not fall if placed outside the usual height limits.
--Lit TNT will fall and explode as normal, however the explosion is often extremely delayed. Creeper explosions function as normal.
--The difficulty setting in the options menu reads: DifficultyDifficulty: NormalNormal.
--Mobs do not spawn naturally on any difficulty.
--Ores and generated structures do not spawn.
I guess that means that a cubic world is also out of the question, as well? I was hoping that the Minecraft world could be a cube, with the Nether being eight times smaller and nested inside the overworld cube, and maybe with the End as the core of the Nether.
Being able to convert vanilla worlds into tall worlds is an often requested feature. It would take a lot of time to implement though, and I don't have a lot of free time for modding these days. I'll get around to it eventually, but it could take me months or even years at this rate. If you want things to happen faster, consider donating, and ask your friends to donate too. Monthly donations are best, but even one-time donations help. More donations means I get more time for modding and new features will happen faster.
Also, the list of reported bugs is here:
https://github.com/TallWorlds/CubicChunks/issues