Recollections of the Minecraftian Under-Dark (The Journals of MineCrak)
"I can hear and smell the briny swell of the tide, so close and loud after so very long. So unlike the still flat cold waters of the dark seas that move for no man down below.
After years of wandering, of searching for an answer above the ground and under the sky, I finally grew despondent to the point of taking my chances beneath the soil, shrouded from the safety and warmth that even the moon offered in some measure compared to where I descended..
It took every bit of courage and experience I had previously gained to survive my time in the under-dark, and more. I had thought the monsters and perversions of nature upon the surface, and in the caves which merely pretend at being underground, were horrid enough to test ones resolve, but no. What lies below cannot be prepared for, cannot be accepted or rationalized even in ones nightmares.
It was not skill alone that has preserved me through this foolish lost stumbling into the unknown, it was the goddess luck shining on me by any means she could, through the glistening wet glowing mushrooms and wall lichens and even the dead glow in the eyes of the undead clawing their way through the darkness as lost as I.
Such ungodly horrors I witnessed and ran from that I found compassion even for a zombie pigman who was trapped and being toyed with in ways that even tormented its damned soul. Against all caution and reason I conspired in that dark time to release it from its misery, despite what would surely happen to me. I succeeded, but eventually I grew to hate that zombie pigman for the mercy I had shown it, as its jailors and tormentors came for me. Weeks of darkness and weariness without relief became my existence with the sounds of scratching and slithering following behind me. Again, only the goddess luck saved me as the hounds on my scent were gobbled up by something even more heinous then they, something that apparently had no taste for my flesh or so I presume as it spit or expelled me out of itself in some way. I just laid there engulfed in odorous mucous hearing without trying the long drawn out screams and suffering of those who pursued me as they were slowly enjoyed by my benefactor.
But not all was woe and suffering in that other world. There were sites many a man would gladly sell their souls to see, experiences and flavors they'd happily betray their most beloved for. And treasure, yes, treasures a king would sacrifice all his legions and harems to possess. Even paradise. I found one such paradise amongst all the gloom. I would be there yet if I hadn't become the very seed of its destruction. For ages untold the inhabitants had lived free of the evils surrounding them, ensconced in a geographic anomaly that both provided for their needs as well as shielded them from the rest of the worlds deprivations. Sadly luck is capricious, she guided me in my travels to tunnel through just the one spot bordering this paradise that wasn't shielded. The natives were wide eyed with wonder and acceptance at my arrival. They treated me like a king, though they had no conception of nor need of such a thing. I was so happy there after all these years of being alone that I was ready to end my quest there, to forsake all my questions and the quest for their answers and let that little domain be the extant of my universe forever more.
That lucky tunnel I had made which gave me access to heaven, it became the crack in heavens gate through which barbarians invaded. The long winding and desperate path that had eventually led me to this fulfillment of all my dreams also ended up being the path that led to its destruction. I don't know if I just made unfortunate connections through various domains that allowed chance to bring the horde in, or if it was the odor of my alien spore and sweat that led them to me, but in the end it was I who led them there.. The natives of paradise, my people, had no conception of fear in them. The slaughter and feasting was unnaturally silent on their part, no screams, they just sat or stood there watching as their executioners descended upon them. Even the twisted and hideous barbarians took some pause at this reception, but it did not stop them.
I was above it all when it happened, my friends had made for me a palatial home directly above the hole I had crawled through to their realm. I had been sitting on the balcony drinking a tea with exquisite flavor and rejuvenation qualities that cannot be found in surface lands when the horde rushed forth beneath me. After the silence of the end I remember nothing, until I awoke in the dark of some damp and mushy floored cave vomiting and crying. I can only guess that some combination of fear exhaustion desperation and instinct took over control of my body and mind and made me flee the attack.
It has been in this empty state of loss and guilt that I have been wandering upwards ever since. In a delirium that has made me question any memories of the surface as mere fantasy and delusion. But now I smell and hear it, and it is so different from what has been before that I know it is real. I will keep following the odor and sound of the salty ocean through these caves and tunnels, with no plan in mind, no hope. It's just what I must do. Only now it isn't monsters I flee, it's what I have done that I flee."
Copyright 2014 by MineCrak (and owner of the name MineCrak)
Glorious story :P. You know, imagine a whole modding community growing AROUND tall-worlds. Like, with deep monsters and newer dimensions and truly massive structures of impossible proportions. This could revolutionize minecraft. Like seriously. Think of Terrarian Underground, but 500 times bigger, and in 3D. Must I say more?
Edit: and then add the ships mod... finally deep oceans worth sailing. If we could get giant fish under the sea and huge islands from these world generators... I would become more interested in the sea (always was IRL, thought the minecraft oceans were always lacking however.)
And do you realize that it would be worth having a submarine for it would allow you to explore the deepest holes in Minecraft... And boats would actually not be able to see submarines through the water, since the submarines would be much deeper than 15 blocks below them.
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A Rocket Science tester and engineer. Well, at least when it will be released. =)
I'm French so English is not my native language. Please correct me when I make a mistake and don't worry for me, it will be even better. Thanks in advance! =) Current number of corrected posts/things: 7
And do you realize that it would be worth having a submarine for it would allow you to explore the deepest holes in Minecraft... And boats would actually not be able to see submarines through the water, since the submarines would be much deeper than 15 blocks below them.
Ohh, yeah, that one I missed, and they would be accessible only via submarines.
That would be so awesome.
EDIT: Supposing someone built a city like this, where would the power come from?
I think nuclear fusion could produce at least the greatest part of it, but, otherwise, any idea?
Where would the food come from? We cannot over-fish, or the colony would be doomed to fall...
Any guess?
A Rocket Science tester and engineer. Well, at least when it will be released. =)
I'm French so English is not my native language. Please correct me when I make a mistake and don't worry for me, it will be even better. Thanks in advance! =) Current number of corrected posts/things: 7
-snip-
Btw Cuchaz, as I'm sure I've said before I love what you're doing with this mod, and the ships mod looks good too, so I just Patreon'd you :). I hope it helps in whatever small way possible.
Btw Cuchaz, as I'm sure I've said before I love what you're doing with this mod, and the ships mod looks good too, so I just Patreon'd you :). I hope it helps in whatever small way possible.
Thanks guys! I really appreciate it. It would be really super awesome if I had more time for modding. The goal of my Patreon campaign is to try to free up some more of my time so I can can actually spend it working on mods. Maybe someday I could become a full-time professional modder! Imagine all the amazing mods we could have then. I just need some help from lots of generous players like you guys. =)
If there was anything to say in the way of updates, I'd post something. But there isn't. It would be SO NICE if I had more time to work on Minecraft modding. Until then, I hope everyone can put up with my glacial pace of progress.
It's nice simply that you aren't giving up, and despite the slow pace you're still at it. There's still hope unlike many other similar attempts. Keep going
Edit: On a less pleasant note. (I figured I'd just add this here since I just posted this post) Is anyone concerned that Microsoft's buy-out of Mojang will gut, and kill Mojang, Minecraft, and the modding community?
Edit: On a less pleasant note. (I figured I'd just add this here since I just posted this post) Is anyone concerned that Microsoft's buy-out of Mojang will gut, and kill Mojang, Minecraft, and the modding community?
This thread already got derailed onto that subject before which caused problems. Let's please try to keep that in the threads already dedicated to that subject in the Minecraft Discussion subforum. Thanks!
Rollback Post to RevisionRollBack
- The Cubic Chunks Mod is back! Be a part of it's rebirth and Development.
-- Robinton's Mods: [ Mirror ] for some of his Mods incl Cubic Chunks Mod, due to DropBox broken links.
This thread already got derailed onto that subject before which caused problems. Let's please try to keep that in the threads already dedicated to that subject in the Minecraft Discussion subforum. Thanks!
The Meaning of Life, the Universe, and Everything.
Join Date:
9/22/2011
Posts:
108
Minecraft:
keylan118
Member Details
Next year I'm taking a Java Class. If you don't have it done by then, I may be able to help. Although I bet I will definitely need to do some actual practice before that.
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Paper is there for words to be written on it. Rules are there to be broken. Laws are there to be followed....to the letter of course! Please help my dragons!
Ohh, yeah, that one I missed, and they would be accessible only via submarines.
That would be so awesome.
EDIT: Supposing someone built a city like this, where would the power come from?
I think nuclear fusion could produce at least the greatest part of it, but, otherwise, any idea?
Where would the food come from? We cannot over-fish, or the colony would be doomed to fall...
Any guess?
In real life?
Both nuclear fusion or fission would work pretty well considering the city would be surrounded by virtually limitless amounts of coolant and water makes a good radiation shield. So a well designed undersea nuclear powerplant would likely be as isolated from people as possible.
Geothermal energy would also work pretty well what with natural hydrothermal vents. This would probably be the easiest to construct.
Of course, there's always hydroelectric. Instead of the traditional build a dam and capture the energy of falling water it would borrow some design inspiration from wind farms seeing as such a city would be surrounded by water they way we're typically surrounded by air.
And none of these options are mutually exclusive, rather it would be wise to have several kinds of power to use as backups since an underwater city could not survive without power like a city on land could.
As for food? Fish farming and hydroponics. Though potentially we could use traditional farming just with artificial light, but that's not quite as space efficient as hydroponics. Things like beef would likely have to be imported and thus would be much more expensive in such a city.
In Minecraft?
As far as I know overfishing is impossible. And there's not much that would be prevented by being deep underwater, it would just be really inconvenient to move the necessary animals down into your undersea base. Not sure as how mods would be affected.
Back to the topic at hand: Hooray! Tall worlds is back!
Did you go some where or are you just gonna change focus and work on this somemore?
If so can I ask what your working on now
TWM for 1.7.10
or implementing TWM into M3L
Did you go some where or are you just gonna change focus and work on this somemore?
If so can I ask what your working on now
TWM for 1.7.10
or implementing TWM into M3L
This thread had some trouble with the moderators and was temporarily deleted. It's been restored now.
I'm actually working on updating my website. That will help answer the "what are you working on" type questions. I get a lot of those.
So, what am I working on? My website.
What am I going to work on after that? The website will tell you. =) It will be a good place to keep track of what I'm working on without having to keep up with 4 or 5 different threads.
Tentatively though, here's my plan: Finish the website. Release v1 of Ships Mod for Minecraft 1.6.4 (the end of the beta!). Release v1 of Ships Mod for Minecraft 1.7.10 (yay!). Rebuild M3L. Rebuild Tall Worlds Mod.
There may be a maintenance release of Enigma in there somewhere if the bugs get too annoying.
Glorious story :P. You know, imagine a whole modding community growing AROUND tall-worlds. Like, with deep monsters and newer dimensions and truly massive structures of impossible proportions. This could revolutionize minecraft. Like seriously. Think of Terrarian Underground, but 500 times bigger, and in 3D. Must I say more?
Edit: and then add the ships mod... finally deep oceans worth sailing. If we could get giant fish under the sea and huge islands from these world generators... I would become more interested in the sea (always was IRL, thought the minecraft oceans were always lacking however.)
A Rocket Science tester and engineer. Well, at least when it will be released. =)
I'm French so English is not my native language. Please correct me when I make a mistake and don't worry for me, it will be even better. Thanks in advance! =)
Current number of corrected posts/things: 7
And awesome underwater cities...
That would be so awesome.
EDIT: Supposing someone built a city like this, where would the power come from?
I think nuclear fusion could produce at least the greatest part of it, but, otherwise, any idea?
Where would the food come from? We cannot over-fish, or the colony would be doomed to fall...
Any guess?
A Rocket Science tester and engineer. Well, at least when it will be released. =)
I'm French so English is not my native language. Please correct me when I make a mistake and don't worry for me, it will be even better. Thanks in advance! =)
Current number of corrected posts/things: 7
Thanks for reminding me, now I'm a Patreon too =)
Thanks guys! I really appreciate it. It would be really super awesome if I had more time for modding. The goal of my Patreon campaign is to try to free up some more of my time so I can can actually spend it working on mods. Maybe someday I could become a full-time professional modder! Imagine all the amazing mods we could have then. I just need some help from lots of generous players like you guys. =)
It's nice simply that you aren't giving up, and despite the slow pace you're still at it. There's still hope unlike many other similar attempts. Keep going
Edit: On a less pleasant note. (I figured I'd just add this here since I just posted this post) Is anyone concerned that Microsoft's buy-out of Mojang will gut, and kill Mojang, Minecraft, and the modding community?
This thread already got derailed onto that subject before which caused problems. Let's please try to keep that in the threads already dedicated to that subject in the Minecraft Discussion subforum. Thanks!
- The Cubic Chunks Mod is back! Be a part of it's rebirth and Development.
-- Robinton's Mods: [ Mirror ] for some of his Mods incl Cubic Chunks Mod, due to DropBox broken links.
- Dungeon Generator for the Open Cubic Chunks Mod
- QuickSAVE-QuickLOAD for the Open Cubic Chunks Mod
I didn't realize, thanks for the link.
Wow. There's a name I haven't seen for awhile. Used to be one of the regulars back in the old Robinton thread. It's good to see you around again!
- The Cubic Chunks Mod is back! Be a part of it's rebirth and Development.
-- Robinton's Mods: [ Mirror ] for some of his Mods incl Cubic Chunks Mod, due to DropBox broken links.
- Dungeon Generator for the Open Cubic Chunks Mod
- QuickSAVE-QuickLOAD for the Open Cubic Chunks Mod
Please help my dragons!
Hi!
- The Cubic Chunks Mod is back! Be a part of it's rebirth and Development.
-- Robinton's Mods: [ Mirror ] for some of his Mods incl Cubic Chunks Mod, due to DropBox broken links.
- Dungeon Generator for the Open Cubic Chunks Mod
- QuickSAVE-QuickLOAD for the Open Cubic Chunks Mod
In real life?
Both nuclear fusion or fission would work pretty well considering the city would be surrounded by virtually limitless amounts of coolant and water makes a good radiation shield. So a well designed undersea nuclear powerplant would likely be as isolated from people as possible.
Geothermal energy would also work pretty well what with natural hydrothermal vents. This would probably be the easiest to construct.
Of course, there's always hydroelectric. Instead of the traditional build a dam and capture the energy of falling water it would borrow some design inspiration from wind farms seeing as such a city would be surrounded by water they way we're typically surrounded by air.
And none of these options are mutually exclusive, rather it would be wise to have several kinds of power to use as backups since an underwater city could not survive without power like a city on land could.
As for food? Fish farming and hydroponics. Though potentially we could use traditional farming just with artificial light, but that's not quite as space efficient as hydroponics. Things like beef would likely have to be imported and thus would be much more expensive in such a city.
In Minecraft?
As far as I know overfishing is impossible. And there's not much that would be prevented by being deep underwater, it would just be really inconvenient to move the necessary animals down into your undersea base. Not sure as how mods would be affected.
Back to the topic at hand: Hooray! Tall worlds is back!
Did you go some where or are you just gonna change focus and work on this somemore?
If so can I ask what your working on now
TWM for 1.7.10
or implementing TWM into M3L
Be involved in the Survival of Modding in the Post-Notch Era. Enigma + M3L + LiteLoader/API + BlazeLoader {ALL Open-Source!}
also you should check out Link Removed
This thread had some trouble with the moderators and was temporarily deleted. It's been restored now.
I'm actually working on updating my website. That will help answer the "what are you working on" type questions. I get a lot of those.
So, what am I working on? My website.
What am I going to work on after that? The website will tell you. =) It will be a good place to keep track of what I'm working on without having to keep up with 4 or 5 different threads.
Tentatively though, here's my plan: Finish the website. Release v1 of Ships Mod for Minecraft 1.6.4 (the end of the beta!). Release v1 of Ships Mod for Minecraft 1.7.10 (yay!). Rebuild M3L. Rebuild Tall Worlds Mod.
There may be a maintenance release of Enigma in there somewhere if the bugs get too annoying.
Oi... so much to do.