Custom Stuff 3 is the next iteration of Custom Stuff. Custom Stuff lets you create content using simple JavaScript commands. If you ever wanted to customize Minecraft but don't want to learn all the modding stuff, this is the perfect mod for you. New in Custom Stuff 3 is the ability to create the content in-game using an easy-to-use GUI. Most changes don't even need a restart of the game to work. For example in the moment you hit the create button for a fuel it works in all furnaces in the world. The ability to add scripts gives you the possiblity to create unqiue stuff with custom behaviour.
Looks great! Will it follow the same style of code as CS2, or will it be different? And will you continue to work on requested ideas for CS2, or will older versions of Custom Stuff be abandoned to work on CS3?
Looks great! Will it follow the same style of code as CS2, or will it be different? And will you continue to work on requested ideas for CS2, or will older versions of Custom Stuff be abandoned to work on CS3?
I'm going to work on requested ideas for CS2 until CS3 supports most of the stuff available in CS2. Of course I'm going to spend more time on CS3 than on CS2.
Also, is this an in-game editor or is this just a GUI for CS3? Either way, very cool.
It's an in-game editor. Basically instead of the ".js" files you have GUIs for all the things which is, in my opinion, both easier and less prone to errors. Also in the most cases you don't have restart the game to edit, for example, the scripts for triggers.
Rollback Post to RevisionRollBack
I'm on twitter: @CubeX2_. Follow me for upcoming features and other stuff ;).
The Meaning of Life, the Universe, and Everything.
Join Date:
2/20/2014
Posts:
49
Member Details
how could i use functions to bring up GUI or something and also i play minecraft comes alive fav mod and i want to add things from real life in the game with the real life functions and i want the villagers to interact with the items pls help
Rollback Post to RevisionRollBack
97% of teenagers would cry if they saw Justin Bieber on top of a tower about to jump. If your the 3% who is sitting there with popcorn screaming "DO A BACKFLIP", copy and paste this as your signature.
The Meaning of Life, the Universe, and Everything.
Join Date:
2/20/2014
Posts:
49
Member Details
since im not a modder i need help
Rollback Post to RevisionRollBack
97% of teenagers would cry if they saw Justin Bieber on top of a tower about to jump. If your the 3% who is sitting there with popcorn screaming "DO A BACKFLIP", copy and paste this as your signature.
this is amazing!! you are my god! this is EXACTLY what I've been needing for a long time! In game simplified modding? YES PLEASE! thank you so much! I hoe you continue to develop this mod.
And also what is your stance on modpacks?
got a crash when editing onClicked: http://pastebin.com/1CdLLZG0
-I did more testing and it happens with all of the "on______" tabs
What is Custom Stuff 3?
Custom Stuff 3 is the next iteration of Custom Stuff. Custom Stuff lets you create content using simple JavaScript commands. If you ever wanted to customize Minecraft but don't want to learn all the modding stuff, this is the perfect mod for you. New in Custom Stuff 3 is the ability to create the content in-game using an easy-to-use GUI. Most changes don't even need a restart of the game to work. For example in the moment you hit the create button for a fuel it works in all furnaces in the world. The ability to add scripts gives you the possiblity to create unqiue stuff with custom behaviour.
Features
Installation
1. Install Minecraft Forge
2. Place the downloaded .jar file into .minecraft/mods
3. Download Rhino and place the js.jar file contained in the zip file into .minecraft/mods
Download
Is there something to show?
like
onBlockPlace = function(world, pos){};
the closure feature in javascript allows user to do many things;
and I thought attach listener to entities will be helpful;
maybe
onEntityMove = function(world, entity){};
due to the seperate scope in cs2, many possibilities are limited.
Such a repository is not planned. At least for the nearer future.
I'll look into that. What do you mean with seperated scopes?
It has always been JavaScript and nobody said it was bad. What would you suggest?
I have no idea what you want to say.
I'm quite busy with real life so I have not too much time to code. It will decline in about two months so don't expect too much in that time.
Also, is this an in-game editor or is this just a GUI for CS3? Either way, very cool.
I'm going to work on requested ideas for CS2 until CS3 supports most of the stuff available in CS2. Of course I'm going to spend more time on CS3 than on CS2.
It's an in-game editor. Basically instead of the ".js" files you have GUIs for all the things which is, in my opinion, both easier and less prone to errors. Also in the most cases you don't have restart the game to edit, for example, the scripts for triggers.
Press 'C' when in-game.
And also what is your stance on modpacks?
got a crash when editing onClicked: http://pastebin.com/1CdLLZG0
-I did more testing and it happens with all of the "on______" tabs