alright ive run into another bug... i managed to sort out my previous issue with the books not showwing up by reinstalling, but now my ebst pickaxe randomly got the autosmelt modifier, which is ok i suppose... id rather have normal mining and toss the items into a forge to get more out of it bu twhatever... anyways, when i use this pickaxe to mine copper or tin form IC2, and another mod (i dont remember which one, i have 3 mods that lal have their own copper/tin added in) they all give me forestry appitate instead.
I tried using diffrent pickaxes, and they work fine, just the autosmelt one does this wierdness, i wouldnt mind the extra appitate, but i need the tin and copper more right now.
Hey I'm using the version that works with 1.7.10 and can't get Limestone using the High Smelter. I found the recipe that said it was stone, lime dye and sand and still nothing.
Did you ever find a work around for Railcraft and this not being happy with each other? Still seems to be the case.
Sorry for taking a while to reply. No, I haven't, because Ex Astris has issues with the new Railcraft version too. Ephys did release a new Tinker's Steelworks version saying its fixed it though.
Not sure about what's happening with the copper and tin, but for the random autosmelt modifier, do you have Iguana's Tinker Tweaks (AKA Iguana Tweaks) installed?
Hope Toops is fine and comes back soon to update, last version doesnt work with the new raccomended version of Forge, I guess it's because of the fluid changes.
Nevermind, thenut build on jenkins does work just fine.
Has the continuation of this mod been expanded at all?
The mechanics are cool, but just another way to make steel sounds really boring.
I'd love to see the concept expanded to some of the better metals, such as re-imagining manyullyn as, say, a cobalt-steel with ardite as an additive. Or maybe just making manyullyn a weaker metal, but adding a manyullyn carbon-steel? It'd be cool a similar pattern was expanded to some of the metals covered by ExtraTiC, too.
Why hello, forum perusers. Been a long time since we rock and rolled.
It's cool if I resurrect this long-dead topic for the sake of apology, yes?
Cool.
So long story short, I got burnt out on Minecraft something hard. I spent a lot more time thinking about the game than I felt was healthy. I needed to put more focus on other things. The sort of things any man reaching 30 (and beyond) should consider, really. I would say I may have bit off more than I could chew, but I don't believe that. I've completed bigger projects in a shorter span of time. I really did enjoy my time working on this mod and I'm happy to see it continued to be updated. Hats off to you, Ephys!
I would love to say I've returned to modding, but as of now that's not my intention. Just wanted to apologize to the community and those I've worked with - and probably disappointed. I have thought about it; kinda miss the feels. As you can probably tell, I had a lot of fun with the forum posts and updates. A lot of you guys were really fun to bounce ideas off of.
So with that said, if we speak again, expect more absurdity. If not then... well, expect... ...less ...?
Why hello, forum perusers. Been a long time since we rock and rolled.
It's cool if I resurrect this long-dead topic for the sake of apology, yes?
Cool.
So long story short, I got burnt out on Minecraft something hard. I spent a lot more time thinking about the game than I felt was healthy. I needed to put more focus on other things. The sort of things any man reaching 30 (and beyond) should consider, really. I would say I may have bit off more than I could chew, but I don't believe that. I've completed bigger projects in a shorter span of time. I really did enjoy my time working on this mod and I'm happy to see it continued to be updated. Hats off to you, Ephys!
I would love to say I've returned to modding, but as of now that's not my intention. Just wanted to apologize to the community and those I've worked with - and probably disappointed. I have thought about it; kinda miss the feels. As you can probably tell, I had a lot of fun with the forum posts and updates. A lot of you guys were really fun to bounce ideas off of.
So with that said, if we speak again, expect more absurdity. If not then... well, expect... ...less ...?
Yooo!
Pleasant surprise seeing your post here, it was. Glad to see you all alive and stuff (unless you're a doppelganger posting as Toops, in which case please quit playin' games with my heart (my heart)). Hope life's been tolerable for you. When you pour so much of your time into something, it's normal to get burned out from time to time; guess it just hit you harder than others, which is cool. Even if you don't mod anymore, feel free to get on here and BS with us. Seriously, if we get bored, this could turn into one of those RP threads where you bounce around stuff like "If I were still modding.. I'd make steel golems do the Harlem Shake if they get attacked by silverfish!" or we'd debate the nutritional value of steel-coated beef jerky (which I am in fact still waiting on to be implemented). Or, just stop by and say hi every now and again.
Whatever you end up doing, do it well! My favorite saying is, "Never do two things partially; do one thing fully, and whatever you don't get done, screw it - someone else will pick up the slack." Happy Turkey Day, and stay safe!
Glad to see you all alive and stuff (unless you're a doppelganger posting as Toops, in which case please quit playin' games with my heart (my heart)).
I can assure you that I am tooootally not Twops. Besides, Twops probably would recognize embarassing 90s pop, and sing the next line. You ...should have known from the start.
Quote from xeronut »
When you pour so much of your time into something, it's normal to get burned out from time to time; guess it just hit you harder than others, which is cool.
I had a lot of other stuff going on as well, so it's... yeah. Life. The bad part was I was actually getting insomnia from overthinking stuff. When I fell asleep, I would dream Minecraft worlds and physics, which isn't the worst thing ever. I mean, at least I wasn't naked.
Also, glad to see you're alive and presumably well! Unless of course you're a doppleganger too, and this whole forum's userbase was replaced by lifelife robotic humanoids and the only way to live beyond the age of 25 is to eek out a humble life as a miner deep beneath the Earth's surface where the subterranean cannibal cartel have established a reputable trade in human kidneys and tonsils. If that's the case, then... iikip optupac ocrok rok nevada pblpblpblllllt.
Quote from xeronut »
Even if you don't mod anymore, feel free to get on here and BS with us. Seriously, if we get bored, this could turn into one of those RP threads where you bounce around stuff like "If I were still modding.. I'd make steel golems do the Harlem Shake if they get attacked by silverfish!" or we'd debate the nutritional value of steel-coated beef jerky
That would instantly make Minecraft 2015 GotY
You know what I'm surprised we haven't seen yet? This mod ported to Minecraft.
Steel Bacon is the name of my band, brah.
Quote from xeronut »
My favorite saying is, "Never do two things partially; do one thing fully, and whatever you don't get done, screw it - someone else will pick up the slack."
The bad part was I was actually getting insomnia from overthinking stuff. When I fell asleep, I would dream Minecraft worlds and physics, which isn't the worst thing ever. I mean, at least I wasn't naked.
I used to have Minecraft dreams all the time.. now not so much on account of not getting to play much anymore. Funny thing is, I'd die in the dream, and I was in fact naked upon respawn. No spare armor at home of course. I'd go out to get my stuff, darkness falls, and it's tic-tac PP smack while I run away from zombie hordes looking for my gear. I never found my gear.
Also, glad to see you're alive and presumably well! Unless of course you're a doppleganger too, and this whole forum's userbase was replaced by lifelife robotic humanoids and the only way to live beyond the age of 25 is to eek out a humble life as a miner deep beneath the Earth's surface where the subterranean cannibal cartel have established a reputable trade in human kidneys and tonsils. If that's the case, then... iikip optupac ocrok rok nevada pblpblpblllllt.
Nik flot blarney kwando floo! And I'm also pretty sure this was the plot of a somewhat recent sci-fi flick. It's what Twilight should have been, if the author wrote more books.
Mine's 'Bad Cullet'. I'm the only member :/ But I get all the groupies so it's kosher. Chicks dig it when you play keyboard with your face. Do prog jazz proud!
S'what makes 'em so heavy, holmes. Also, explains the broken teeth (took me years to learn to live by those words.. I am an Aries after all).
-
That Macho Dragon video you posted? Yeah.. I want to make a pull request to Hardcore Ender Expansion to have this included as a "holiday event" that triggers every May 20th (day he passed away). Dude was seriously my hero when I was a kid. The glasses, the muscles, Miss Elizabeth on his shoulder, flying through the air landing elbow-first in peoples faces.. yeah. Thanks for the feels (though that may not have been your intent, haha). Now I want to play Skyrim.
S'what makes 'em so heavy, holmes. Also, explains the broken teeth
If you're chewin' on iron then you're made out of steel.
----
You know, it occurred to me earlier how striking it was that someone took it upon themself to update this little mod. That's pretty cool. Good feels. I then remembered I had this little guy I was working on as part of something bigger. A had a few other things going on in the background that I didn't announce.
This was pre-bunnies, and I never finished their behavior.
Initially, I wanted to port my frogs out of the thing they were in and make them a standalone thing. This of course prompted me to create a new dev workspace and such. I forgot how complicated it can be to get the perfect setup. As I was doing so, referencing to my old 1.6.4 environment, I started poking through the code and realized how much I missed working on this thing. So basically the frogs got the middle finger and Steelworks progress shall resume.
I've still got to setup a new environment, and with that, I think I may reboot it entirely, starting from the @Mod up. That doesn't mean old code won't be reused - far from it. With the recent ports and updates provided by ephys and others, I'm sure there's better code in there now than the slop I provided. The thing is, while I had a lot of good ideas pooled together with you guys, there was a lack of concentrated focus on my part from one concept to the next, so I never quite felt like any one feature felt as good as it should. I was just eager to push new content. So with that said, by rebooting (...Steelworks: Reforged? Eh? Eh? EH?!) the project I can freely make fundamental changes to things without blowing up anyone's world. Because you know they were just about to finish that 1:1 Castle Rock.
Don't expect anything soon. I've got to reintroduce myself to the ropes and hope I don't make too many knots. When it's ready, I believe it'll deserve a new topic and such. The current one is soooo 2014.
---
Totally off topic now but anyone who may feel the need to pulverize me in Smash Bros, Mario Kart, Splatoon, Tekken, pretty much all the multiplayer games on the Wii U, my NNID is: tooples, my friends list says: Friends 0/100. Plus, I've got some pretty good Mario levels, too. :3
Totally off topic now but anyone who may feel the need to pulverize me in Smash Bros, Mario Kart, Splatoon, Tekken, pretty much all the multiplayer games on the Wii U, my NNID is: tooples, my friends list says: Friends 0/100. Plus, I've got some pretty good Mario levels, too. :3
I actually only just bought a N3DS for Black Friday this year. I can has no WiiU (put that open-world Zelda on it and I'll open a vein for one though). Can I be your friend with my kiddie handheld anyway?
I actually only just bought a N3DS for Black Friday this year. I can has no WiiU (put that open-world Zelda on it and I'll open a vein for one though). Can I be your friend with my kiddie handheld anyway?
Sure thing! (I don't have a 3/2DS though. >_>)
I'll draw a portrait of you on Miiverse.
---
As I mentioned in my last post, work on Steelworks has indeed resumed for Minecraft 1.8, starting from absolute scratch. This means that it is being decoupled from Tinkers Construct. Don't freak! When the time comes, it will still interact with TCon as it did in the past, it's just that I don't enjoy being limited or constrained by other mods. So basically I'm going the Thermal Expansion route. The High Oven is evolving too. I'm going to make it so that there is no need for a GUI. It'll still be present, but not necessary. Some other stuff too - but I'm not going to spoil it here.
It'll also be nicer to look at. I've sharpened my spriting skills in my absence (was working on a game, made a ton a sprites and tiles, scrapped it), and I'm really looking forward to all the cool animations and such that can be done relatively simply with the new blockstate stuff. So, all that said, I'm thinking the initial release will probably be ready in a few months. There's lots to be done. It's already shaping up to look and feel like a much more organic and mature mod though - I think you guys will appreciate the direction we're moving into.
Totally pointless half-related edit:
Here's a small early sample of some of the stuff I was working on for a Zelda-like game involving various tribal lores and dream worlds.
Actual gameplay:
And this next one is... well... I'm a big MegaMan nerd. And yes, there is a half-done engine supporting these too. In both instances I grew frustrated with mapping because Unity (and GameMaker, for that matter). Too lazy to make my own these days.
I tried using diffrent pickaxes, and they work fine, just the autosmelt one does this wierdness, i wouldnt mind the extra appitate, but i need the tin and copper more right now.
Hey I'm using the version that works with 1.7.10 and can't get Limestone using the High Smelter. I found the recipe that said it was stone, lime dye and sand and still nothing.
Sorry for taking a while to reply. No, I haven't, because Ex Astris has issues with the new Railcraft version too. Ephys did release a new Tinker's Steelworks version saying its fixed it though.
Not sure about what's happening with the copper and tin, but for the random autosmelt modifier, do you have Iguana's Tinker Tweaks (AKA Iguana Tweaks) installed?
Why am I only getting molten iron?
Hope Toops is fine and comes back soon to update, last version doesnt work with the new raccomended version of Forge, I guess it's because of the fluid changes.Nevermind, thenut build on jenkins does work just fine.
I have a question:
Matierials and stuff of your mod will generate only in new chunks? Or even in old chunks of my world?
Has the continuation of this mod been expanded at all?
The mechanics are cool, but just another way to make steel sounds really boring.
I'd love to see the concept expanded to some of the better metals, such as re-imagining manyullyn as, say, a cobalt-steel with ardite as an additive. Or maybe just making manyullyn a weaker metal, but adding a manyullyn carbon-steel? It'd be cool a similar pattern was expanded to some of the metals covered by ExtraTiC, too.
http://minecraft.curseforge.com/mc-mods/233076-tinkers-steelworks-fork
There you go.
Why hello, forum perusers. Been a long time since we rock and rolled.
It's cool if I resurrect this long-dead topic for the sake of apology, yes?
Cool.
So long story short, I got burnt out on Minecraft something hard. I spent a lot more time thinking about the game than I felt was healthy. I needed to put more focus on other things. The sort of things any man reaching 30 (and beyond) should consider, really. I would say I may have bit off more than I could chew, but I don't believe that. I've completed bigger projects in a shorter span of time. I really did enjoy my time working on this mod and I'm happy to see it continued to be updated. Hats off to you, Ephys!
I would love to say I've returned to modding, but as of now that's not my intention. Just wanted to apologize to the community and those I've worked with - and probably disappointed. I have thought about it; kinda miss the feels. As you can probably tell, I had a lot of fun with the forum posts and updates. A lot of you guys were really fun to bounce ideas off of.
So with that said, if we speak again, expect more absurdity. If not then... well, expect... ...less ...?
Yooo!
Pleasant surprise seeing your post here, it was. Glad to see you all alive and stuff (unless you're a doppelganger posting as Toops, in which case please quit playin' games with my heart (my heart)). Hope life's been tolerable for you. When you pour so much of your time into something, it's normal to get burned out from time to time; guess it just hit you harder than others, which is cool. Even if you don't mod anymore, feel free to get on here and BS with us. Seriously, if we get bored, this could turn into one of those RP threads where you bounce around stuff like "If I were still modding.. I'd make steel golems do the Harlem Shake if they get attacked by silverfish!" or we'd debate the nutritional value of steel-coated beef jerky (which I am in fact still waiting on to be implemented). Or, just stop by and say hi every now and again.
Whatever you end up doing, do it well! My favorite saying is, "Never do two things partially; do one thing fully, and whatever you don't get done, screw it - someone else will pick up the slack." Happy Turkey Day, and stay safe!
I can assure you that I am tooootally not Twops. Besides, Twops probably would recognize embarassing 90s pop, and sing the next line. You ...should have known from the start.
I had a lot of other stuff going on as well, so it's... yeah. Life. The bad part was I was actually getting insomnia from overthinking stuff. When I fell asleep, I would dream Minecraft worlds and physics, which isn't the worst thing ever. I mean, at least I wasn't naked.
Also, glad to see you're alive and presumably well! Unless of course you're a doppleganger too, and this whole forum's userbase was replaced by lifelife robotic humanoids and the only way to live beyond the age of 25 is to eek out a humble life as a miner deep beneath the Earth's surface where the subterranean cannibal cartel have established a reputable trade in human kidneys and tonsils. If that's the case, then... iikip optupac ocrok rok nevada pblpblpblllllt.
That would instantly make Minecraft 2015 GotY
You know what I'm surprised we haven't seen yet? This mod ported to Minecraft.
Steel Bacon is the name of my band, brah.
There's iron in them words.
I used to have Minecraft dreams all the time.. now not so much on account of not getting to play much anymore. Funny thing is, I'd die in the dream, and I was in fact naked upon respawn. No spare armor at home of course. I'd go out to get my stuff, darkness falls, and it's tic-tac PP smack while I run away from zombie hordes looking for my gear. I never found my gear.
Nik flot blarney kwando floo! And I'm also pretty sure this was the plot of a somewhat recent sci-fi flick. It's what Twilight should have been, if the author wrote more books.
Mine's 'Bad Cullet'. I'm the only member :/ But I get all the groupies so it's kosher. Chicks dig it when you play keyboard with your face. Do prog jazz proud!
S'what makes 'em so heavy, holmes. Also, explains the broken teeth (took me years to learn to live by those words.. I am an Aries after all).
-
That Macho Dragon video you posted? Yeah.. I want to make a pull request to Hardcore Ender Expansion to have this included as a "holiday event" that triggers every May 20th (day he passed away). Dude was seriously my hero when I was a kid. The glasses, the muscles, Miss Elizabeth on his shoulder, flying through the air landing elbow-first in peoples faces.. yeah. Thanks for the feels (though that may not have been your intent, haha). Now I want to play Skyrim.
Technically, If you heated it in a vacuum, it would melt, but the moment it was exposed to oxygen, it would explode.
I know exactly how that feels.
Oh yeah? Well I'll bet it didn't have middle-age mutant pig nazis. Because mine totally did.
Your band name should'a been "Bobbing For Apples".
If you're chewin' on iron then you're made out of steel.
----
You know, it occurred to me earlier how striking it was that someone took it upon themself to update this little mod. That's pretty cool. Good feels. I then remembered I had this little guy I was working on as part of something bigger. A had a few other things going on in the background that I didn't announce.
This was pre-bunnies, and I never finished their behavior.
This about sums it up, though.
Hmmm... curiosity rising.
So, a little update~
Initially, I wanted to port my frogs out of the thing they were in and make them a standalone thing. This of course prompted me to create a new dev workspace and such. I forgot how complicated it can be to get the perfect setup. As I was doing so, referencing to my old 1.6.4 environment, I started poking through the code and realized how much I missed working on this thing. So basically the frogs got the middle finger and Steelworks progress shall resume.
I've still got to setup a new environment, and with that, I think I may reboot it entirely, starting from the @Mod up. That doesn't mean old code won't be reused - far from it. With the recent ports and updates provided by ephys and others, I'm sure there's better code in there now than the slop I provided. The thing is, while I had a lot of good ideas pooled together with you guys, there was a lack of concentrated focus on my part from one concept to the next, so I never quite felt like any one feature felt as good as it should. I was just eager to push new content. So with that said, by rebooting (...Steelworks: Reforged? Eh? Eh? EH?!) the project I can freely make fundamental changes to things without blowing up anyone's world. Because you know they were just about to finish that 1:1 Castle Rock.
Don't expect anything soon. I've got to reintroduce myself to the ropes and hope I don't make too many knots. When it's ready, I believe it'll deserve a new topic and such. The current one is soooo 2014.
---
Totally off topic now but anyone who may feel the need to pulverize me in Smash Bros, Mario Kart, Splatoon, Tekken, pretty much all the multiplayer games on the Wii U, my NNID is: tooples, my friends list says: Friends 0/100. Plus, I've got some pretty good Mario levels, too. :3
I swear to god that I have not been stalking you, but funny that I check this forum shortly after once again you re-emerge
Glad to see you alive and well, sir.
www.reddit.com/r/KalSDavian
I actually only just bought a N3DS for Black Friday this year. I can has no WiiU (put that open-world Zelda on it and I'll open a vein for one though). Can I be your friend with my kiddie handheld anyway?
Likewise ol' chap! Long time no see! Hope the wife and chillins are doing well. We'll have to establish a dialog soon.
Sure thing! (I don't have a 3/2DS though. >_>)
I'll draw a portrait of you on Miiverse.
---
As I mentioned in my last post, work on Steelworks has indeed resumed for Minecraft 1.8, starting from absolute scratch. This means that it is being decoupled from Tinkers Construct. Don't freak! When the time comes, it will still interact with TCon as it did in the past, it's just that I don't enjoy being limited or constrained by other mods. So basically I'm going the Thermal Expansion route. The High Oven is evolving too. I'm going to make it so that there is no need for a GUI. It'll still be present, but not necessary. Some other stuff too - but I'm not going to spoil it here.
It'll also be nicer to look at. I've sharpened my spriting skills in my absence (was working on a game, made a ton a sprites and tiles, scrapped it), and I'm really looking forward to all the cool animations and such that can be done relatively simply with the new blockstate stuff. So, all that said, I'm thinking the initial release will probably be ready in a few months. There's lots to be done. It's already shaping up to look and feel like a much more organic and mature mod though - I think you guys will appreciate the direction we're moving into.
Totally pointless half-related edit:
Here's a small early sample of some of the stuff I was working on for a Zelda-like game involving various tribal lores and dream worlds.
Actual gameplay:
And this next one is... well... I'm a big MegaMan nerd. And yes, there is a half-done engine supporting these too. In both instances I grew frustrated with mapping because Unity (and GameMaker, for that matter). Too lazy to make my own these days.
IRC is still around if you are ever in the mood
Good luck on the mod. I am interested to see the final product.
www.reddit.com/r/KalSDavian