Sorry guys, I barley ever check updates on this website it is supposed to email me but didn't until Leoz just posted.. I'll send you source code via skype, im MARKO5049. All that really needs to be done is;
- Generic Rendering Class (I have basic framework setup, you can do it if you want)
- Generic Entity Class (Constructor is made, lol great progress, this is something you might be intrested in)
- Generic Vehicle Physics
- Vehicle Crafting System (I can do this if you don't want to)
- And Vehicle Dev Kit for any content creators (i'll do this)
Just do whatever you feel like. Ok the basic idea of this mod is; This mod is a core mod that adds a generic vehicle system (physics & graphics) for other people to use. I plan on making a software suit that allows for simple creation of the vehicles.
Things I would like the mod to have:
-Contents packs, hence core mod.
-SMP & SSP
-Proper Physics (Basicly the point of the mod, flans mod physics are, well meh)
-Lighting (Headlights and all that stuff actually work)
Code (Our job):
-Generic Physics (Proper controls, Proper collision detection & because every car mod needs it, detachable pivot points, basicly attach/detach gun to car at attach point or even attach a trailer at pivot point)
-Optimized Packet Handling
Also i'm using a component based architecture for the vehicles and That's it!