Guys, guys! I don't have 3x3 crafting in my inventory, is it the dlc I should get? plz help!
Mojang decided to release the 2x2 crafting grid for free, and you can purchase an additional crafting square for $2.00 (or €1.50). To get the 3x3 grid, you'll need to buy 5 extra squares.
Next patch is coming out with a super awesome set of armor that requires the 4x4
Mojang decided to release the 2x2 crafting grid for free, and you can purchase an additional crafting square for $2.00 (or €1.50). To get the 3x3 grid, you'll need to buy 5 extra squares.
Next patch is coming out with a super awesome set of armor that requires the 4x4
Oh those greedy indie devs, always find a way to milk you for money! First horse armor and now that? I've being playing since alpha and never needed more than four squares, and now they introduce the shovel? Clearly a Shovel Knight bandwagon, just wanted some easy money.
Time: 9/6/14 9:01 PM
Description: Exception in server tick loop
java.lang.VerifyError: Bad local variable type
Exception Details:
Location:
net/minecraft/world/World.func_98179_a(IIILnet/minecraft/world/EnumSkyBlock;)I @10: aload
Reason:
Type top (current frame, locals[5]) is not assignable to reference type
Current Frame:
bci: @10
flags: { }
locals: { 'net/minecraft/world/World', integer, integer, integer, 'net/minecraft/world/EnumSkyBlock' }
stack: { integer, 'net/minecraft/world/World' }
Bytecode:
0000000: 2a1b 1c1d 1904 b806 dc2a 1905 1b1c 1db8
0000010: 06e2 ac
at net.minecraft.server.integrated.IntegratedServer.func_71247_a(IntegratedServer.java:65)
at net.minecraft.server.integrated.IntegratedServer.func_71197_b(IntegratedServer.java:153)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:374)
at net.minecraft.server.MinecraftServer$2.run(MinecraftServer.java:670)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
Time: 9/6/14 9:01 PM
Description: Exception in server tick loop
java.lang.VerifyError: Bad local variable type
Exception Details:
Location:
net/minecraft/world/World.func_98179_a(IIILnet/minecraft/world/EnumSkyBlock;)I @10: aload
Reason:
Type top (current frame, locals[5]) is not assignable to reference type
Current Frame:
bci: @10
flags: { }
locals: { 'net/minecraft/world/World', integer, integer, integer, 'net/minecraft/world/EnumSkyBlock' }
stack: { integer, 'net/minecraft/world/World' }
Bytecode:
0000000: 2a1b 1c1d 1904 b806 dc2a 1905 1b1c 1db8
0000010: 06e2 ac
at net.minecraft.server.integrated.IntegratedServer.func_71247_a(IntegratedServer.java:65)
at net.minecraft.server.integrated.IntegratedServer.func_71197_b(IntegratedServer.java:153)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:374)
at net.minecraft.server.MinecraftServer$2.run(MinecraftServer.java:670)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
Remove all other mods except for the colored light core... does it work?
If so... I think you're issue is that you're trying to run the ColoredLightCore with Dynamic Lights... That shouldn't work... like ever... (At least... not until I get everything else fixed and get a chance to look at the problem in detail)
Sir, you are godlike! You made my dreams real! I'm serious, i'm dreaming about colored light about two years at least. I wish you to complete this functionality and someday I'll can put green ProjectRed lamp and actually see green light from it!
Rollback Post to RevisionRollBack
Sorry for my bad English, it's not my native language.
Guys, guys! I don't have 3x3 crafting in my inventory, is it the dlc I should get? plz help!
Mojang decided to release the 2x2 crafting grid for free, and you can purchase an additional crafting square for $2.00 (or €1.50). To get the 3x3 grid, you'll need to buy 5 extra squares.
Next patch is coming out with a super awesome set of armor that requires the 4x4
Oh those greedy indie devs, always find a way to milk you for money! First horse armor and now that? I've being playing since alpha and never needed more than four squares, and now they introduce the shovel? Clearly a Shovel Knight bandwagon, just wanted some easy money.
This mod doesn't seem to work with Forge 10.13.0.1208. Running on 1.7.10. The colored glowstone is there, but all the light is white. lelShould I try an earlier version of Forge for now?Nope, might be my fault. I don't think this mod works with Multi-MC for some reason.
See the post right above yours. You can't use Multi-MC with this. I think it has something to do with Multi-MC's file space.
But why it not works with OptiFine HD?
Cause it's one of the best mods. So it changes a lot, and probably something that Optifine HD change as well.
Erm....no.
A. No
I've attempted the recent version of mod for 1.7.
Everything seems fine until I attempted to open my world, which results the game to crash.
I'm not sure if I made any mistakes or the mod has some problems.
This is the crash report:
_____________________________________________________________________
---- Minecraft Crash Report ----
// Oops.
Time: 9/6/14 9:01 PM
Description: Exception in server tick loop
java.lang.VerifyError: Bad local variable type
Exception Details:
Location:
net/minecraft/world/World.func_98179_a(IIILnet/minecraft/world/EnumSkyBlock;)I @10: aload
Reason:
Type top (current frame, locals[5]) is not assignable to reference type
Current Frame:
bci: @10
flags: { }
locals: { 'net/minecraft/world/World', integer, integer, integer, 'net/minecraft/world/EnumSkyBlock' }
stack: { integer, 'net/minecraft/world/World' }
Bytecode:
0000000: 2a1b 1c1d 1904 b806 dc2a 1905 1b1c 1db8
0000010: 06e2 ac
at net.minecraft.server.integrated.IntegratedServer.func_71247_a(IntegratedServer.java:65)
at net.minecraft.server.integrated.IntegratedServer.func_71197_b(IntegratedServer.java:153)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:374)
at net.minecraft.server.MinecraftServer$2.run(MinecraftServer.java:670)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- System Details --
Details:
Minecraft Version: 1.7.2
Operating System: Windows 7 (x86) version 6.1
Java Version: 1.7.0_67, Oracle Corporation
Java VM Version: Java HotSpot(TM) Client VM (mixed mode), Oracle Corporation
Memory: 142701024 bytes (136 MB) / 290701312 bytes (277 MB) up to 1037959168 bytes (989 MB)
JVM Flags: 1 total; -Xmx1024m
AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
FML: MCP v9.03 FML v7.2.211.1124 Minecraft Forge 10.12.2.1124 Optifine OptiFine_1.7.2_HD_U_D3 21 mods loaded, 21 mods active
mcp{9.03} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
FML{7.2.211.1124} [Forge Mod Loader] (forge-1.7.2-10.12.2.1124.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
Forge{10.12.2.1124} [Minecraft Forge] (forge-1.7.2-10.12.2.1124.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
coloredlightscore{1.1.2} [Colored Lights Core] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
malisiscore{1.7.2-0.8} [Malisis Core] (malisiscore-1.7.2-0.8.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
AnimatedPlayer{1.4.1} [Animated Player Mod] (AnimatedPlayer-1.7.2-1.4.1.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
AnimationAPI{1.2.1} [AnimationAPI] (AnimationAPI-1.7.2-1.2.1.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
easycoloredlights{1.7.2.} [Easy Colored Lights] (ColoredLightsCore[1.7.2.2].jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
DynamicLights{1.3.3} [Dynamic Lights] (DynamicLights-1.7.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
DynamicLights_onFire{1.0.4} [Dynamic Lights Burning Entity Module] (DynamicLights-1.7.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
DynamicLights_creepers{1.0.4} [Dynamic Lights Creeper Module] (DynamicLights-1.7.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
DynamicLights_dropItems{1.0.7} [Dynamic Lights EntityItem Module] (DynamicLights-1.7.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
DynamicLights_entityClasses{1.0.1} [Dynamic Lights Entity Light Module] (DynamicLights-1.7.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
DynamicLights_mobEquipment{1.0.5} [Dynamic Lights Mob Equipment Light Module] (DynamicLights-1.7.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
DynamicLights_flameArrows{1.0.0} [Dynamic Lights Fiery Arrows Light Module] (DynamicLights-1.7.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
DynamicLights_floodLights{1.0.1} [Dynamic Lights Flood Light] (DynamicLights-1.7.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
DynamicLights_otherPlayers{1.0.7} [Dynamic Lights OtherPlayers Light Module] (DynamicLights-1.7.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
DynamicLights_thePlayer{1.1.2} [Dynamic Lights Player Light Module] (DynamicLights-1.7.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
malisisdoors{1.7.2-0.9.1} [Malisis' Doors] (malisisdoors-1.7.2-0.9.1.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
voxelmap{1.7.2} [VoxelMap] (voxelmap-1.7.2-1.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
ATG{0.10.0} [Alternate Terrain Generation] (ATG-1.7.2-0.10.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
Profiler Position: N/A (disabled)
Player Count: 0 / 8; []
Type: Integrated Server (map_client.txt)
Is Modded: Definitely; Client brand changed to 'fml,forge'
Remove all other mods except for the colored light core... does it work?
If so... I think you're issue is that you're trying to run the ColoredLightCore with Dynamic Lights... That shouldn't work... like ever... (At least... not until I get everything else fixed and get a chance to look at the problem in detail)