Any intention of adding Botania/Blood Magic/Ars Magica 2 Support?
Botania will have support with the next update, Blood Magic is considered, and Ars Magica 2 is not considered at the moment, as far I know it's does not have a maintainer at the moment.
Hmm... You know what would be a really difficult overtaking, but probably worth it? DivineRPG support. Although, at this point, you'd probably have to start making all the tool parts look slightly different than normal ones because of how many things you've decided to support have similar colors XD
Rollback Post to RevisionRollBack
Also, I've flipped shovel textures for Tinker's Construct and ExtraTiC for a more realistic-looking animation, check here: http://www.minecraft...hovel-textures/
So glassmaker, you mentioned that the TT devs were adding TCon support but the only thing I've heard about is the thaumic restorer repairing tinker tools. Where did you hear about this?
So glassmaker, you mentioned that the TT devs were adding TCon support but the only thing I've heard about is the thaumic restorer repairing tinker tools. Where did you hear about this?
Umm.. it's been a while back, they talked about adding a modifier, so I halted adding stuff on my side in support for their native support.
Does the Tinkers' Construct mod have Nugget casts yet? If not it should
Nope, but this is the wrong thread to be suggesting that, anyway
Rollback Post to RevisionRollBack
Also, I've flipped shovel textures for Tinker's Construct and ExtraTiC for a more realistic-looking animation, check here: http://www.minecraft...hovel-textures/
How about add more traits to Metallurgy Metals? I think it will make it more interesting..well, will it be difficult?
I agree, I know Kalendrite has a "Regen" but none of the Tinker's Tools have that trait? As well as the Celengil (Pardon my spelling) is suspose to give Resistence II, I think. This is just a suggestion to Glazzmaker, if he wants to implement that, and is this no way trying to trash him.
I have a similar crash to @LightAdept's one, except it happens with the Mekanism ItemElectricBow class. I looked in the Mekanism jar file, and the class file is there. It seems to stem from trying to find the ItemEnergized class, which is also in the jar. I have all three Mekanism modules installed, and only with ExtraTiC AND Extra Utilities installed. If only one or the other is there, it works fine.
This looks like a problem with Extra Utilities, because installing CoFHLib fixes it. I've reported it on their Github as well.
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Posts:
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Minecraft:
mallrat208
Member Details
Is there any chance that some of the more common metals/alloys for Metallurgy that are shared by other mods could be made available without Metallurgy present so long as the ingot/ores that make that metal exist?
Specifically I'm thinking of :
Brass (Blue Power, Flaxbeard's Steam Power, Cogs of the Machine)
Electrum (Thermal Foundation)
Platinum (Thermal Foundation)
Mithril (Thermal Foundation)
Silver (Thermal Foundation, Factorization)
Quicksilver (If the previous two exist)
You know, looking at it it's mostly Thermal Foundation stuff...
Not sure if this has been suggested before but I noticed in the Metallurgy config you can turn off sets of metals (for example I turned off base metals as I feel there are already plenty of overworld stone->diamond metals to choose from), would it be possible to add a similar config option so that NEI doesn't show tool parts for those sets too.
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Can't you read? I said I only play PC Minecraft
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I really hope the mod is updated really soon after the new Tinker's is released with all of the new weapons. I want to make a Tartarite Longbow, fill it chock-full of redstone, & dissolve the Ender Dragon. Not kill, dissolve.
I'm getting a major error in 1.7.10 when trying to mix metallurgy metals, one that crashes the server. There's an additional, potentially related problem involving NEI.
Lesser NEI problem is this: when connected to a server (doesn't happen in single player) NEI doesn't report the correct fluids for the smeltery. This might be an NEI plugins issue, but it might also be somewhat related to the major issue which is why I mention it.
The real problem, however, involves trying to make metallurgy alloys in a smeltery. This happens either when melting down the ores or when pouring pre-melted metal into the smeltery (which is the method I used when trying to isolate the problem).
[12:19:05] [Server thread/ERROR]: Encountered an unexpected exception
net.minecraft.util.ReportedException: Ticking block entity
at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:960) ~[MinecraftServer.class:?]
at net.minecraft.server.dedicated.DedicatedServer.func_71190_q(DedicatedServer.java:423) ~[lt.class:?]
at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:798) ~[MinecraftServer.class:?]
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:658) [MinecraftServer.class:?]
at java.lang.Thread.run(Thread.java:745) [?:1.8.0_11]
Caused by: java.lang.ArithmeticException: / by zero
at tconstruct.library.crafting.AlloyMix.mix(AlloyMix.java:40) ~[AlloyMix.class:?]
at tconstruct.library.crafting.Smeltery.mixMetals(Smeltery.java:195) ~[Smeltery.class:?]
at tconstruct.smeltery.logic.SmelteryLogic.fill(SmelteryLogic.java:1118) ~[SmelteryLogic.class:?]
at tconstruct.smeltery.logic.SmelteryDrainLogic.fill(SmelteryDrainLogic.java:30) ~[SmelteryDrainLogic.class:?]
at buildcraft.transport.PipeTransportFluids.moveFromPipe(PipeTransportFluids.java:383) ~[PipeTransportFluids.class:?]
at buildcraft.transport.PipeTransportFluids.moveFluids(PipeTransportFluids.java:366) ~[PipeTransportFluids.class:?]
at buildcraft.transport.PipeTransportFluids.updateEntity(PipeTransportFluids.java:218) ~[PipeTransportFluids.class:?]
at buildcraft.transport.Pipe.updateEntity([LP|ASM] Pipe.java:205) ~[Pipe.class:?]
at buildcraft.transport.TileGenericPipe.func_145845_h(TileGenericPipe.java:386) ~[TileGenericPipe.class:?]
at net.minecraft.world.World.func_72939_s(World.java:2491) ~[ahb.class:?]
at net.minecraft.world.WorldServer.func_72939_s(WorldServer.java:669) ~[mt.class:?]
at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:943) ~[MinecraftServer.class:?]
... 4 more
[12:19:05] [Server thread/ERROR]: Cause of unexpected exception was
java.lang.ArithmeticException: / by zero
at tconstruct.library.crafting.AlloyMix.mix(AlloyMix.java:40) ~[AlloyMix.class:?]
at tconstruct.library.crafting.Smeltery.mixMetals(Smeltery.java:195) ~[Smeltery.class:?]
at tconstruct.smeltery.logic.SmelteryLogic.fill(SmelteryLogic.java:1118) ~[SmelteryLogic.class:?]
at tconstruct.smeltery.logic.SmelteryDrainLogic.fill(SmelteryDrainLogic.java:30) ~[SmelteryDrainLogic.class:?]
at buildcraft.transport.PipeTransportFluids.moveFromPipe(PipeTransportFluids.java:383) ~[PipeTransportFluids.class:?]
at buildcraft.transport.PipeTransportFluids.moveFluids(PipeTransportFluids.java:366) ~[PipeTransportFluids.class:?]
at buildcraft.transport.PipeTransportFluids.updateEntity(PipeTransportFluids.java:218) ~[PipeTransportFluids.class:?]
at buildcraft.transport.Pipe.updateEntity([LP|ASM] Pipe.java:205) ~[Pipe.class:?]
at buildcraft.transport.TileGenericPipe.func_145845_h(TileGenericPipe.java:386) ~[TileGenericPipe.class:?]
at net.minecraft.world.World.func_72939_s(World.java:2491) ~[ahb.class:?]
at net.minecraft.world.WorldServer.func_72939_s(WorldServer.java:669) ~[mt.class:?]
at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:943) ~[MinecraftServer.class:?]
at net.minecraft.server.dedicated.DedicatedServer.func_71190_q(DedicatedServer.java:423) ~[lt.class:?]
at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:798) ~[MinecraftServer.class:?]
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:658) [MinecraftServer.class:?]
at java.lang.Thread.run(Thread.java:745) [?:1.8.0_11]
From what I can gather the issue is when creating the fluidStack used for the mixers when calling addAlloyMixing, the second parameter (amount) is being evaluated as 0.
EDIT: Turns out it was another mod. MeltAllTheThings
Hey, I was looking for mods that work with Tinkers' Construct and this looks really cool. I have a few questions though. When it says it supports Biomes O' Plenty and Mekanism does that mean i would be able to make tools out of Osmium and Amethyst?
Hey, I was looking for mods that work with Tinkers' Construct and this looks really cool. I have a few questions though. When it says it supports Biomes O' Plenty and Mekanism does that mean i would be able to make tools out of Osmium and Amethyst?
Botania will have support with the next update, Blood Magic is considered, and Ars Magica 2 is not considered at the moment, as far I know it's does not have a maintainer at the moment.
Twitter:@JeanGlassmaker
Also, I've flipped shovel textures for Tinker's Construct and ExtraTiC for a more realistic-looking animation, check here:
http://www.minecraft...hovel-textures/
yeah, there are plans
Umm.. it's been a while back, they talked about adding a modifier, so I halted adding stuff on my side in support for their native support.
Twitter:@JeanGlassmaker
Nope, but this is the wrong thread to be suggesting that, anyway
Also, I've flipped shovel textures for Tinker's Construct and ExtraTiC for a more realistic-looking animation, check here:
http://www.minecraft...hovel-textures/
I agree, I know Kalendrite has a "Regen" but none of the Tinker's Tools have that trait? As well as the Celengil (Pardon my spelling) is suspose to give Resistence II, I think. This is just a suggestion to Glazzmaker, if he wants to implement that, and is this no way trying to trash him.
I have a similar crash to @LightAdept's one, except it happens with the Mekanism ItemElectricBow class. I looked in the Mekanism jar file, and the class file is there. It seems to stem from trying to find the ItemEnergized class, which is also in the jar. I have all three Mekanism modules installed, and only with ExtraTiC AND Extra Utilities installed. If only one or the other is there, it works fine.
This looks like a problem with Extra Utilities, because installing CoFHLib fixes it. I've reported it on their Github as well.
Here's the log: http://pastebin.com/QN8yctcS
Specifically I'm thinking of :
Not sure if this has been suggested before but I noticed in the Metallurgy config you can turn off sets of metals (for example I turned off base metals as I feel there are already plenty of overworld stone->diamond metals to choose from), would it be possible to add a similar config option so that NEI doesn't show tool parts for those sets too.
Great add-on, keep up the fantastic work!
Also, fishing rods.
Lesser NEI problem is this: when connected to a server (doesn't happen in single player) NEI doesn't report the correct fluids for the smeltery. This might be an NEI plugins issue, but it might also be somewhat related to the major issue which is why I mention it.
The real problem, however, involves trying to make metallurgy alloys in a smeltery. This happens either when melting down the ores or when pouring pre-melted metal into the smeltery (which is the method I used when trying to isolate the problem).
net.minecraft.util.ReportedException: Ticking block entity
at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:960) ~[MinecraftServer.class:?]
at net.minecraft.server.dedicated.DedicatedServer.func_71190_q(DedicatedServer.java:423) ~[lt.class:?]
at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:798) ~[MinecraftServer.class:?]
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:658) [MinecraftServer.class:?]
at java.lang.Thread.run(Thread.java:745) [?:1.8.0_11]
Caused by: java.lang.ArithmeticException: / by zero
at tconstruct.library.crafting.AlloyMix.mix(AlloyMix.java:40) ~[AlloyMix.class:?]
at tconstruct.library.crafting.Smeltery.mixMetals(Smeltery.java:195) ~[Smeltery.class:?]
at tconstruct.smeltery.logic.SmelteryLogic.fill(SmelteryLogic.java:1118) ~[SmelteryLogic.class:?]
at tconstruct.smeltery.logic.SmelteryDrainLogic.fill(SmelteryDrainLogic.java:30) ~[SmelteryDrainLogic.class:?]
at buildcraft.transport.PipeTransportFluids.moveFromPipe(PipeTransportFluids.java:383) ~[PipeTransportFluids.class:?]
at buildcraft.transport.PipeTransportFluids.moveFluids(PipeTransportFluids.java:366) ~[PipeTransportFluids.class:?]
at buildcraft.transport.PipeTransportFluids.updateEntity(PipeTransportFluids.java:218) ~[PipeTransportFluids.class:?]
at buildcraft.transport.Pipe.updateEntity([LP|ASM] Pipe.java:205) ~[Pipe.class:?]
at buildcraft.transport.TileGenericPipe.func_145845_h(TileGenericPipe.java:386) ~[TileGenericPipe.class:?]
at net.minecraft.world.World.func_72939_s(World.java:2491) ~[ahb.class:?]
at net.minecraft.world.WorldServer.func_72939_s(WorldServer.java:669) ~[mt.class:?]
at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:943) ~[MinecraftServer.class:?]
... 4 more
[12:19:05] [Server thread/ERROR]: Cause of unexpected exception was
java.lang.ArithmeticException: / by zero
at tconstruct.library.crafting.AlloyMix.mix(AlloyMix.java:40) ~[AlloyMix.class:?]
at tconstruct.library.crafting.Smeltery.mixMetals(Smeltery.java:195) ~[Smeltery.class:?]
at tconstruct.smeltery.logic.SmelteryLogic.fill(SmelteryLogic.java:1118) ~[SmelteryLogic.class:?]
at tconstruct.smeltery.logic.SmelteryDrainLogic.fill(SmelteryDrainLogic.java:30) ~[SmelteryDrainLogic.class:?]
at buildcraft.transport.PipeTransportFluids.moveFromPipe(PipeTransportFluids.java:383) ~[PipeTransportFluids.class:?]
at buildcraft.transport.PipeTransportFluids.moveFluids(PipeTransportFluids.java:366) ~[PipeTransportFluids.class:?]
at buildcraft.transport.PipeTransportFluids.updateEntity(PipeTransportFluids.java:218) ~[PipeTransportFluids.class:?]
at buildcraft.transport.Pipe.updateEntity([LP|ASM] Pipe.java:205) ~[Pipe.class:?]
at buildcraft.transport.TileGenericPipe.func_145845_h(TileGenericPipe.java:386) ~[TileGenericPipe.class:?]
at net.minecraft.world.World.func_72939_s(World.java:2491) ~[ahb.class:?]
at net.minecraft.world.WorldServer.func_72939_s(WorldServer.java:669) ~[mt.class:?]
at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:943) ~[MinecraftServer.class:?]
at net.minecraft.server.dedicated.DedicatedServer.func_71190_q(DedicatedServer.java:423) ~[lt.class:?]
at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:798) ~[MinecraftServer.class:?]
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:658) [MinecraftServer.class:?]
at java.lang.Thread.run(Thread.java:745) [?:1.8.0_11]
From what I can gather the issue is when creating the fluidStack used for the mixers when calling addAlloyMixing, the second parameter (amount) is being evaluated as 0.
EDIT: Turns out it was another mod. MeltAllTheThings
Yup... It's really awesome