You should wait for version 0.0.8+ because there will be some bugs fixed, and wynd I noticed only pigs drops shadows and they drop shadow even if you don't you the scissors.
Lol..Every mob except the kage kage zombies drop a shadow..
And the shadow problem because only the pig drop a shadow he is the only mob that drop a shadow
I tested both normal and kage kage pigs and they don't drop shadows when they're killed..
And when used with scissors it doesn't affect the kage kage pig and the normal pig only drop 1 shadow
I tested both normal and kage kage pigs and they don't drop shadows when they're killed..
And when used with scissors it doesn't affect the kage kage pig and the normal pig only drop 1 shadow
but for some reason they drop a shadow, dont matter the way we kill then, and only they drop a shadow(normal pig) only pigs no other mob
You should add option "sit" and "walk" like a dog... There is some situation where using zombies is not the most easy xD
That's easy but it's hard to make them have special animation (dog siting)..Also..did anyone have the same problem as vergil ? It maybe an ID conflict between my mod and other ?
That's easy but it's hard to make them have special animation (dog siting)..
Also..did anyone have the same problem as vergil ? It maybe an ID conflict between my mod and other ?
Maybe you could make it so the fruit comes with an ability that commands all zombies revived by the user to either follow you or leisurely disperse and wander. But you could command the zombie from everywhere so when you are under attack they come out of no where.
I dont think because Im only using NEI and Optifine
Hmm..I'll check , If anyone have the same problem please comment ^^ also..I think it could be because of IDs in config..try to look into it and see if there are 2 items with the same ID..in parts & spawns section
Maybe you could make it so the fruit comes with an ability that commands all zombies revived by the user to either follow you or leisurely disperse and wander. But you could command the zombie from everywhere so when you are under attack they come out of no where.
Hmm..I'll check , If anyone have the same problem please comment ^^ also..I think it could be because of IDs in config..try to look into it and see if there are 2 items with the same ID..in parts & spawns section
That's a good suggestion..I'll see what I can do
actually pigs and marines have same ID 2004, even changing I still have the problem
I was sure Check the config again and see if Parts of Pigs and Shadows don't have the same ID
Yep,
####################
# parts & spawns
####################
"parts & spawns" {
I:"Part Of Blaze"=1003
I:"Part Of Cow"=1005
I:"Part Of Marine"=1004
I:"Part Of Pig"=1006
I:"Part Of Skeleton"=1001
I:"Part Of Steve"=1000
I:"Part Of Zombie"=1002
I:Shadow=1006
I:"Spawn Of Blaze"=2002
I:"Spawn Of Cow"=2003
I:"Spawn Of Marine"=2004
I:"Spawn Of Pig"=2004
I:"Spawn Of Skeleton"=2001
I:"Spawn Of Zombie"=2000
####################
# parts & spawns
####################
"parts & spawns" {
I:"Part Of Blaze"=1003
I:"Part Of Cow"=1005
I:"Part Of Marine"=1004
I:"Part Of Pig"=1006
I:"Part Of Skeleton"=1001
I:"Part Of Steve"=1000
I:"Part Of Zombie"=1002
I:Shadow=1006
I:"Spawn Of Blaze"=2002
I:"Spawn Of Cow"=2003
I:"Spawn Of Marine"=2004
I:"Spawn Of Pig"=2004
I:"Spawn Of Skeleton"=2001
I:"Spawn Of Zombie"=2000
I suggest changing Shadow to 1007 that should solve it ^^
I:"Part Of Blaze"=1003
I:"Part Of Cow"=1005
I:"Part Of Marine"=1004
I:"Part Of Pig"=1006
I:"Part Of Skeleton"=1001
I:"Part Of Steve"=1000
I:"Part Of Zombie"=1002
I:Shadow=1007
That's how I have it and it works perfectly . Parts should be with 1000 and Spawners with 2000 to keep things organized. But you can change them to any number ^^ (I'm not sure if there's a limit for items)
Lol..Every mob except the kage kage zombies drop a shadow..
Done..
Also I solved the problem with kage kage pigs and cows >.>..
So now I only need to solve Gomu Gomu no Rocket and add some new kage kage zombies..
I tested both normal and kage kage pigs and they don't drop shadows when they're killed..
And when used with scissors it doesn't affect the kage kage pig and the normal pig only drop 1 shadow
I'm working on it since 0.0.4 I think =)) so I'll try
That's easy but it's hard to make them have special animation (dog siting)..Also..did anyone have the same problem as vergil ? It maybe an ID conflict between my mod and other ?
Hmm..I'll check , If anyone have the same problem please comment ^^ also..I think it could be because of IDs in config..try to look into it and see if there are 2 items with the same ID..in parts & spawns section
That's a good suggestion..I'll see what I can do
Try and change one of them.. ^^
The pigs you're killing drop both shadows and parts ?
I was sure Check the config again and see if Parts of Pigs and Shadows don't have the same ID
####################
# parts & spawns
####################
"parts & spawns" {
I:"Part Of Blaze"=1003
I:"Part Of Cow"=1005
I:"Part Of Marine"=1004
I:"Part Of Pig"=1006
I:"Part Of Skeleton"=1001
I:"Part Of Steve"=1000
I:"Part Of Zombie"=1002
I:Shadow=1006
I:"Spawn Of Blaze"=2002
I:"Spawn Of Cow"=2003
I:"Spawn Of Marine"=2004
I:"Spawn Of Pig"=2004
I:"Spawn Of Skeleton"=2001
I:"Spawn Of Zombie"=2000
I suggest changing Shadow to 1007 that should solve it ^^
I:"Part Of Blaze"=1003
I:"Part Of Cow"=1005
I:"Part Of Marine"=1004
I:"Part Of Pig"=1006
I:"Part Of Skeleton"=1001
I:"Part Of Steve"=1000
I:"Part Of Zombie"=1002
I:Shadow=1007
That's how I have it and it works perfectly . Parts should be with 1000 and Spawners with 2000 to keep things organized. But you can change them to any number ^^ (I'm not sure if there's a limit for items)