Sorry been MIA lately, been working on a server for this mod.
It's going to be a near-100% accurate One Piece map, with massive canon islands and structures, as well as over a dozen non-canon islands for players to explore and build on. I'm rather hyped for it myself, and it's been immense fun to build. c:
More details can be found at all-blue.enjin.com, although we're not actually open to public yet.
Just wondering, would there be any interest in beta-testers for the server to test for bugs or exploits; or any interest at all, period? ^^
Yeah, I got a lot of free time. I can beta test if i am permitted.
The Meaning of Life, the Universe, and Everything.
Join Date:
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Posts:
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Location:
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Wynd, I finished the Ushi Ushi no mi Model Giraffe and Kaku, the links of which have ever created 3D models and images of them are below the images, asks for eirateen creates all the textures because I do not know create right, may be?
all these models I made it alone, was good 3D models?
Sorry been MIA lately, been working on a server for this mod.
It's going to be a near-100% accurate One Piece map, with massive canon islands and structures, as well as over a dozen non-canon islands for players to explore and build on. I'm rather hyped for it myself, and it's been immense fun to build. c:
More details can be found at all-blue.enjin.com, although we're not actually open to public yet.
Just wondering, would there be any interest in beta-testers for the server to test for bugs or exploits; or any interest at all, period? ^^
i can beta test ,how do i put this with out sounding like a griefer well.......i have a keen eye for finding exploits and glitches
Eira, awesomest map ever. Will it be avaliable for download or I only can play it at the server?
I don't think there should be "specific" fighting styles. Instead, there should only be general fighting styles that could include more specific moves. For example, instead of a "santoryuu" style santoryuu moves should be included in the "swordman" style. Maybe the attacks you get could depend on the attacks you use more.
For example, suppose you have "air slash" and "iitoryu: iai". If you use "air slash" a lot you get "giant mihawk's slash" as the third move. However, if you use "ittoryu: iai" you get "nitoryu: taka nami" as the third move. That would add a more RPG-ish skill-tree element while not making it a RPG at all.
1 - Noble (Human only)
Starts with a lots of berries and a cool gun. The Noble is pathetical by itself, but since it has loads of money it can buy lots of weapons in the black market (yet to be added!) and at high doriki it can even summon a few marines.
2 - Fishmen Karate (Fishmen Only)
Great fighting style outwater. Gets 10x stronger inside water. The pro is that it makes you truly a beast inside water. The con is that you have to bring the enemy to underwater to have any great advantage.
Note - Nothing for giants until the Strawhat Crew arrive in Elbaf
3 - Rokushiki (Marine Only)
Not much to add here. It's already cool enough. Maybe lower Doriki? Or a better way to get Doriki?
4 - Okama Kempo (Pirate Only)
Leg fighting style, in kichens it allow the user to make special Okama recipes that gives lotsa boosts.
Could you add the Hito Hito no Mi model human (chopper fruit) and add some of his moves plus his transformation. Also @EiraTenn I would like to be a beta tester but it would most likely be tested at weekends for me. If enough time, on week days
Hey Wynd, can you make giants jump more than 1 block high. At least 2 blocks high.
Also, can giants be a few blocks taller, because they are huge in the series.
Gomu Gomu no gattling's range is still way too short.
If you choose giant as a race, and then transform (Via zoan fruit or things like Venom Demon) you will revert back to a 2 block high person.
giants were added only because you guys wanted to >.> they're not finished
Giants will also have buffs..like Strength 1 and Slowness 1
And I'd like to keep them small..because tall entities are not fully supported in minecraft ex : bastille , sea kings , vanilla giants >.>
This is just an idea for places like Arlong park, Enieslobby, Navy HQ etc. What if you had a one piece compass and it worked like an ender eye except you don't throw it, It just tells you were to go.
no such thing..it'll require too much work and building time..T.T + I hate huge structures..a thing like Enies lobby will require around 50 java files each with 1000 lines of code..
Wynd can you make job that is Cook? When you eat food it gives you more hungerbars, and you fight with your legs. You can swim little faster than other jobs and when you use your legs to fight its faster than swords or fists.
Trust me..the I was waiting to do these jobs for a long time..I won't miss anything ^^ especially not something like leg fighting style (my 2nd fav after santoryuu :P)
Wynd, I finished the Ushi Ushi no mi Model Giraffe and Kaku, the links of which have ever created 3D models and images of them are below the images, asks for eirateen creates all the textures because I do not know create right, may be?
all these models I made it alone, was good 3D models?
Wynd, for the tori tori no mi model phœnix , you can regenerate your liives when you are in hybride form and when you are in complet form the enemy can't touch you.
From that œ in phœnix I'll assume you're from france.. :)) anyway..that's the plan more or less..
Eira, awesomest map ever. Will it be avaliable for download or I only can play it at the server?
I don't think there should be "specific" fighting styles. Instead, there should only be general fighting styles that could include more specific moves. For example, instead of a "santoryuu" style santoryuu moves should be included in the "swordman" style. Maybe the attacks you get could depend on the attacks you use more.
For example, suppose you have "air slash" and "iitoryu: iai". If you use "air slash" a lot you get "giant mihawk's slash" as the third move. However, if you use "ittoryu: iai" you get "nitoryu: taka nami" as the third move. That would add a more RPG-ish skill-tree element while not making it a RPG at all.
1 - Noble (Human only)
Starts with a lots of berries and a cool gun. The Noble is pathetical by itself, but since it has loads of money it can buy lots of weapons in the black market (yet to be added!) and at high doriki it can even summon a few marines.
2 - Fishmen Karate (Fishmen Only)
Great fighting style outwater. Gets 10x stronger inside water. The pro is that it makes you truly a beast inside water. The con is that you have to bring the enemy to underwater to have any great advantage.
Note - Nothing for giants until the Strawhat Crew arrive in Elbaf
3 - Rokushiki (Marine Only)
Not much to add here. It's already cool enough. Maybe lower Doriki? Or a better way to get Doriki?
4 - Okama Kempo (Pirate Only)
Leg fighting style, in kichens it allow the user to make special Okama recipes that gives lotsa boosts.
Also, a Black Market, [B/M]uggy Balls, Tontatta race, admirals, amazons and tenryuubitos!
Dude that is the plan for jobs..there won't be such thing as Santoryuu..you'll just be a swordsman or a sniper..and you'll be able to improve the skills with training..or something still not sure yet >.>
And yes..the black market is planned ^^ Mermaid slaves..
Tested the + version and dying still don't reset the race/faction. Also, I still can't put shadows in zombies D:
Anyway, I liked the giant and the new Gura Gura move!
Yeah..it seems like the reset thing is a problem..and it'll be on top of my todo list..
Also I still didn't remade the zombies..They'll be remade this version with new AI (probably)
I prefer this way of the factions not reseting because I can keep the Haki and Rokushiki atleast (just kill something and you automatically receive the powers if you lost then) also wynd you said you were going to change gatling gun in the + version but it still have pretty low range.
I prefer this way of the factions not reseting because I can keep the Haki and Rokushiki atleast (just kill something and you automatically receive the powers if you lost then) also wynd you said you were going to change gatling gun in the + version but it still have pretty low range.
yeah the problem with faction/race is that the config doesn't work either T.T
I changed the range O_O..Hmm I'll check tomorrow and see why it isn't modified..
yeah the problem with faction/race is that the config doesn't work either T.T
I changed the range O_O..Hmm I'll check tomorrow and see why it isn't modified..
Well the way you say it looks like a bug so its supposed the punchs appear in front of you and dissapear a second after instead of still keep going? because it really looks they are invisible punchs
The Meaning of Life, the Universe, and Everything.
Join Date:
6/21/2014
Posts:
63
Location:
Brazil
Member Details
Wynd, the next my plan creating 3D model that is the Jabura ( I think next week, I'm sure is because I'm in week trial ), along with the hybrid form. Do you use skype ?, because you never answer me there,have an easier way to talk to you without being at minecraft forum ?
creates mr2 after I was already creates kaku because I'm reviewing one piece and I was in the lobby and she eneas saga breathe me ( translator ;-; )
I miss the time in which almost all day eirateen post coments and new textures ;-; .
"no such thing..it'll require too much work and building time..T.T + I hate huge structures..a thing like Enies lobby will require around 50 java files each with 1000 lines of code..
I couldn't get the quote thing right so I just did this.
Oh ok, I just thought it might've been a good idea, and for the ope ope no mi do you think you will ever add shambles as the 4th move. I don't blame you if you don't because that would be nearly impossible to get right.
Is it possible to craft weapons like smokers Jitte or can you only get it as a drop from killing the mob?
How do you craft the eisen and milky dial?
Thanks
Smokers Jitte can be crafted with 1 iron ingot and 2 Blocks of Kairoseki. The Eisen dial is make by surrounding a regular dial with 4 iron ingots in a + shape and the milky dial is done the same way, but with feathers instead of iron.
Hey Wynd, I just gotta say I love your mod and even more so Love that your still working on it. I was hoping to record your mod for a series on my youtube channel but I noticed a few problems. Im sure you've been told about these problems numerous times but do you think you could have a page/post with the list or problems you have identified or maybe a to do list? I wouldn't want to tell you what you already know. Moving on to the problems I noticed there was a faction/race switch problem. Im not sure if this mod is multiplayer compatible but when recording with my friend we noticed that whenever we died our faction or races would switch as well as our bounty, beli, and doriki. So it made it difficult to be, for the lack of a better word, individual. That is about the only problem ive run into besides the den den mushi not having a texture but I also had a few suggestions. the Ope-Ope no mi is possibly my favorite devil fruit bu would it be possible to make it so the room can stay up for xyz time or you can open/close it by right clicking room, you should also nerf his blade slash cause just by spamming it the fruit becomes the op-op fruit ;P. Basically it is just too powerful. That is about all I have to say, if you did happen to read this one, thank you in advance for taking the time to reading this, and if you reply, thank you for even taking time to reply xD. If this message just kind of gets pushed to the side then well, eh xD.
Well the way you say it looks like a bug so its supposed the punchs appear in front of you and dissapear a second after instead of still keep going? because it really looks they are invisible punchs
..hmm yeah I found the bug..sorry that was my mistake T.T
hmm well at first I though that's how it's supposed to be but I now that I think about it Law was able to use Mes on Smoker.....tho I'm not sure if haki is used I never tested with that.
Wynd, the next my plan creating 3D model that is the Jabura ( I think next week, I'm sure is because I'm in week trial ), along with the hybrid form. Do you use skype ?, because you never answer me there,have an easier way to talk to you without being at minecraft forum ?
creates mr2 after I was already creates kaku because I'm reviewing one piece and I was in the lobby and she eneas saga breathe me ( translator ;-; )
I miss the time in which almost all day eirateen post coments and new textures ;-; .
yeah sorry I wasn't able to use Skype that much lately..but this week is OK xD I just forgot your skype name.
"no such thing..it'll require too much work and building time..T.T + I hate huge structures..a thing like Enies lobby will require around 50 java files each with 1000 lines of code..
I couldn't get the quote thing right so I just did this.
Oh ok, I just thought it might've been a good idea, and for the ope ope no mi do you think you will ever add shambles as the 4th move. I don't blame you if you don't because that would be nearly impossible to get right.
Well yeah shambles is the next (and last) ability for ope ope..but I don't know when it'll be available
Hey Wynd, I just gotta say I love your mod and even more so Love that your still working on it. I was hoping to record your mod for a series on my youtube channel but I noticed a few problems. Im sure you've been told about these problems numerous times but do you think you could have a page/post with the list or problems you have identified or maybe a to do list? I wouldn't want to tell you what you already know. Moving on to the problems I noticed there was a faction/race switch problem. Im not sure if this mod is multiplayer compatible but when recording with my friend we noticed that whenever we died our faction or races would switch as well as our bounty, beli, and doriki. So it made it difficult to be, for the lack of a better word, individual. That is about the only problem ive run into besides the den den mushi not having a texture but I also had a few suggestions. the Ope-Ope no mi is possibly my favorite devil fruit bu would it be possible to make it so the room can stay up for xyz time or you can open/close it by right clicking room, you should also nerf his blade slash cause just by spamming it the fruit becomes the op-op fruit ;P. Basically it is just too powerful. That is about all I have to say, if you did happen to read this one, thank you in advance for taking the time to reading this, and if you reply, thank you for even taking time to reply xD. If this message just kind of gets pushed to the side then well, eh xD.
I'm planning on making some lists (or tutorials) for different things..like list with bugs, to do list, tutorials on how to use Zombies or Enchantment Table 2.0 unfortunately that takes time..
Yes the mod is compatible with multiplayer but there are more bugs there than in singleplayer >.>
Like I said before I COULD make room disappear just like barrier crash..BUT it'll look weird and glitchy because it's huge so I can't do that.
Also since it's obviously you're new xD I read every comment and I usually don't skip any question which were not solved.(sorry if that ever happened)
I noticed the Den Den not having a texture too, I'll work on it when I can.
Actually I have no idea why it doesn't have a texture..I think I forgot to put something and it changed the texture or some bug..dunno .-. and I was too lazy to fix it..
[header=1]Can you add Zoan Devil Fruit Because in the mod there are 3 zone devil fruit I want you add Redfield Fruit It,s Name Batto Batto no mi It,s model:vampire Redfield come from a game not in Anime or Manga the Game Name One piece [/header]
Unlimited World Red you can see this video to see devil Fruit skills [/header]
Yeah, I got a lot of free time. I can beta test if i am permitted.
all these models I made it alone, was good 3D models?
Download
Kaku and Giraffe : http://www.mediafire.com/download/i0wbxrqeano4zco/Giraffe_and_Kaku.rar
Enel : http://www.mediafire.com/download/kc6oe69s1evqkg4/Enel.rar
Mr2 : http://www.mediafire.com/download/wi0n8zhp3zkvwyg/Mr2.rar
Othes Images : http://imgur.com/a/aF2lH#0
i can beta test ,how do i put this with out sounding like a griefer well.......i have a keen eye for finding exploits and glitches
I don't think there should be "specific" fighting styles. Instead, there should only be general fighting styles that could include more specific moves. For example, instead of a "santoryuu" style santoryuu moves should be included in the "swordman" style. Maybe the attacks you get could depend on the attacks you use more.
For example, suppose you have "air slash" and "iitoryu: iai". If you use "air slash" a lot you get "giant mihawk's slash" as the third move. However, if you use "ittoryu: iai" you get "nitoryu: taka nami" as the third move. That would add a more RPG-ish skill-tree element while not making it a RPG at all.
1 - Noble (Human only)
Starts with a lots of berries and a cool gun. The Noble is pathetical by itself, but since it has loads of money it can buy lots of weapons in the black market (yet to be added!) and at high doriki it can even summon a few marines.
2 - Fishmen Karate (Fishmen Only)
Great fighting style outwater. Gets 10x stronger inside water. The pro is that it makes you truly a beast inside water. The con is that you have to bring the enemy to underwater to have any great advantage.
Note - Nothing for giants until the Strawhat Crew arrive in Elbaf
3 - Rokushiki (Marine Only)
Not much to add here. It's already cool enough. Maybe lower Doriki? Or a better way to get Doriki?
4 - Okama Kempo (Pirate Only)
Leg fighting style, in kichens it allow the user to make special Okama recipes that gives lotsa boosts.
Besides that there should be the default swordmanship, shooter, cyborg, etc avaliable for everyone. This might also be userful: http://onepiece.wikia.com/wiki/Template:Fighting_Styles_Navibox
Also, a Black Market, [B/M]uggy Balls, Tontatta race, admirals, amazons and tenryuubitos!
I want to be a beta-tester if it is okay....
Anyway, I liked the giant and the new Gura Gura move!
it's an old suggestion and it'll be done in 0.2.3
it should be..I also tested with mobs and it worked
giants were added only because you guys wanted to >.> they're not finished
Giants will also have buffs..like Strength 1 and Slowness 1
And I'd like to keep them small..because tall entities are not fully supported in minecraft ex : bastille , sea kings , vanilla giants >.>
no such thing..it'll require too much work and building time..T.T + I hate huge structures..a thing like Enies lobby will require around 50 java files each with 1000 lines of code..
obviously events that will happen at certain points in time
Trust me..the I was waiting to do these jobs for a long time..I won't miss anything ^^ especially not something like leg fighting style (my 2nd fav after santoryuu :P)
DUDE..that hybrid form is AMAZING ! so many details..10/10 ^^ I'll add them as soon as Enies Lobby arc will be finished (or maybe sooner)
From that œ in phœnix I'll assume you're from france.. :)) anyway..that's the plan more or less..
Dude that is the plan for jobs..there won't be such thing as Santoryuu..you'll just be a swordsman or a sniper..and you'll be able to improve the skills with training..or something still not sure yet >.>
And yes..the black market is planned ^^ Mermaid slaves..
Yeah..it seems like the reset thing is a problem..and it'll be on top of my todo list..
Also I still didn't remade the zombies..They'll be remade this version with new AI (probably)
yeah the problem with faction/race is that the config doesn't work either T.T
I changed the range O_O..Hmm I'll check tomorrow and see why it isn't modified..
Well the way you say it looks like a bug so its supposed the punchs appear in front of you and dissapear a second after instead of still keep going? because it really looks they are invisible punchs
creates mr2 after I was already creates kaku because I'm reviewing one piece and I was in the lobby and she eneas saga breathe me ( translator ;-; )
I miss the time in which almost all day eirateen post coments and new textures ;-; .
I couldn't get the quote thing right so I just did this.
Oh ok, I just thought it might've been a good idea, and for the ope ope no mi do you think you will ever add shambles as the 4th move. I don't blame you if you don't because that would be nearly impossible to get right.
Smokers Jitte can be crafted with 1 iron ingot and 2 Blocks of Kairoseki. The Eisen dial is make by surrounding a regular dial with 4 iron ingots in a + shape and the milky dial is done the same way, but with feathers instead of iron.
..hmm yeah I found the bug..sorry that was my mistake T.T
hmm well at first I though that's how it's supposed to be but I now that I think about it Law was able to use Mes on Smoker.....tho I'm not sure if haki is used I never tested with that.
yeah sorry I wasn't able to use Skype that much lately..but this week is OK xD I just forgot your skype name.
Well yeah shambles is the next (and last) ability for ope ope..but I don't know when it'll be available
I'm planning on making some lists (or tutorials) for different things..like list with bugs, to do list, tutorials on how to use Zombies or Enchantment Table 2.0 unfortunately that takes time..
Yes the mod is compatible with multiplayer but there are more bugs there than in singleplayer >.>
Like I said before I COULD make room disappear just like barrier crash..BUT it'll look weird and glitchy because it's huge so I can't do that.
Also since it's obviously you're new xD I read every comment and I usually don't skip any question which were not solved.(sorry if that ever happened)
Actually I have no idea why it doesn't have a texture..I think I forgot to put something and it changed the texture or some bug..dunno .-. and I was too lazy to fix it..
Mihawks sword isn't obtainable in survival yet I think.
Eirateen have something I can do to help in allblue server ?
[header=1]Can you add Zoan Devil Fruit Because in the mod there are 3 zone devil fruit I want you add Redfield Fruit It,s Name Batto Batto no mi It,s model:vampire Redfield come from a game not in Anime or Manga the Game Name One piece [/header] Unlimited World Red you can see this video to see devil Fruit skills [/header]