with the fish man could do you breathe underwater and move quickly
yep that's the plan..tho I don't think too many will choose fishmans :\ think about it you have bonuses in water..BUT if you eat a DF YOU LOSE THOSE BONUSES..so you'll be a normal player ( with a fishman model xD ) and to be a true fishman maybe later I'll add fishman karate..cuz underwater abilities are awesome
you are doing a great job with this mod wynd. however i have a question. how come you are only working on this project by yourself.if you have multiple people working on the project then you can get updates out quicker and you wont feel as pressured. just think about it. there are probably thousands of coders who are one piece fans who on this website who would love to help develop this project with you.
I'm working on them right now..the hardest part will be to make them different sizes and colors ( cuz you'll get bored if you see the same sized / color seaking )
you are doing a great job with this mod wynd. however i have a question. how come you are only working on this project by yourself.if you have multiple people working on the project then you can get updates out quicker and you wont feel as pressured. just think about it. there are probably thousands of coders who are one piece fans who on this website who would love to help develop this project with you.
xD hehe..I started this project with a learning purpose and to be fair I would never tought I'll come this far So I want to work on this alone..I don't fell pressured..I'm just lack self confidence and I'm too worried to not screw the next update with some game breaking bugs :(..
But . i think i already said this ..I'm going to start a new "big" project this summer a fairy tail mod and If anyone wants to join..it's welcomed
Maybe i'm just stubborn xD but right now I want to learn as much as possible alone making this mod..maybe later when I'll really be under pressure I'll try to make a team..
oh just on more question then. since you said you are going to start a fairy tail project in the summer does that mean that this project will end before summer. or will this and the fairy tail project go until both manga end.
oh just on more question then. since you said you are going to start a fairy tail project in the summer does that mean that this project will end before summer. or will this and the fairy tail project go until both manga end.
oh that's a relief because when you said you were going to start a fairy tail mod in the summer I thought that meant you were going to stop this project before summer.
I had an idea for some of the logias. Passive abilities. For example, the magu magu would give off lava particles that burn anything that touches it and the hie hie would freeze the blocks the user steps on so they can slide anywhere and cross the ocean with out a problem. Things like that. And logias do have the power to fly so maybe that could be another passive. The particle one of course could be controlled because if I lived in a wooden cottage with the magu magu, well I wouldnt have a wooden cottage.
I had an idea for some of the logias. Passive abilities. For example, the magu magu would give off lava particles that burn anything that touches it and the hie hie would freeze the blocks the user steps on so they can slide anywhere and cross the ocean with out a problem. Things like that. And logias do have the power to fly so maybe that could be another passive. The particle one of course could be controlled because if I lived in a wooden cottage with the magu magu, well I wouldnt have a wooden cottage.
I like your idea but it fell a littlle bit ccheat and all the logias cant' have particles (Goro-Goro, Pika-Pika,...)
I like your idea but it fell a littlle bit ccheat and all the logias cant' have particles (Goro-Goro, Pika-Pika,...)
Some fruits are more powerful than others. For example, say you have the Magu and I have the Goro, I would strike you down with lightning faster than you could activate the passive. And the pika could teleport away. That is why I said some.
oh that's a relief because when you said you were going to start a fairy tail mod in the summer I thought that meant you were going to stop this project before summer.
xD neah I won't stop updating this mod ( tho fairy tail mod will receive updates rarely )
I had an idea for some of the logias. Passive abilities. For example, the magu magu would give off lava particles that burn anything that touches it and the hie hie would freeze the blocks the user steps on so they can slide anywhere and cross the ocean with out a problem. Things like that. And logias do have the power to fly so maybe that could be another passive. The particle one of course could be controlled because if I lived in a wooden cottage with the magu magu, well I wouldnt have a wooden cottage.
Yeah well..those particles are hard to make T.T that's the main reason I hate them I can't control them like I do with entities(like hiken)
But the hie hie passive seems a bit op..cuz if you'll touch water it will turn into ice so..basically hie's weakness to water is useless.
xD neah I won't stop updating this mod ( tho fairy tail mod will receive updates rarely )
Yeah well..those particles are hard to make T.T that's the main reason I hate them I can't control them like I do with entities(like hiken)
But the hie hie passive seems a bit op..cuz if you'll touch water it will turn into ice so..basically hie's weakness to water is useless.
I want to make something more complex this time XD
This passive ability would have a cool down effect. Like maybe the stroke of the "C" key would activate it for however many seconds. And is there a way to let the particles run wild? If so let them run wild! The intimidation would be real XD
xD neah I won't stop updating this mod ( tho fairy tail mod will receive updates rarely )
Yeah well..those particles are hard to make T.T that's the main reason I hate them I can't control them like I do with entities(like hiken)
But the hie hie passive seems a bit op..cuz if you'll touch water it will turn into ice so..basically hie's weakness to water is useless.
I want to make something more complex this time XD
I think that the particle effects idea sounds good, the Hie Hie passive should be op because he is,
that fruit is really op I think you should add an passive that will let you freeze water that you intend to
walk on.
And maybe add a passive that when you fall on ice you won't get fall damage.
okay I have a problem. so just so you all know I have use a laptop and the mine mine no mi mod doesn't run very fast on it.so I tried to install optifine using magic launcher( the most confusing thing ever). I ended up having multiple files of the optifine mod and the mine mine no mi mod. so I decided to delete magic launcher. when I tried playing the mine mine no mi mod I ended up with no textures for the mod. so I deleted and re-installed the mod but I still have no textures for the mod. what do I do.
This passive ability would have a cool down effect. Like maybe the stroke of the "C" key would activate it for however many seconds. And is there a way to let the particles run wild? If so let them run wild! The intimidation would be real XD
I'm trying to avoid keys cuz it's hard to make them compatible with SMP but sounds good..I'll see what I can do about this passive xD
I was thinking for Yuki yuki no mi there could be an attack kinda like room where you make an area filled with snow and it starts snowing and the enemy get's slowness in that area or something along those lines
I can't make snowing inside a room..but I have an idea xD
I think that the particle effects idea sounds good, the Hie Hie passive should be op because he is, that fruit is really op I think you should add an passive that will let you freeze water that you intend to walk on. And maybe add a passive that when you fall on ice you won't get fall damage. And this is why the Hie Hie fruit is op: Watch from 3:40 to end.
okay I have a problem. so just so you all know I have use a laptop and the mine mine no mi mod doesn't run very fast on it.so I tried to install optifine using magic launcher( the most confusing thing ever). I ended up having multiple files of the optifine mod and the mine mine no mi mod. so I decided to delete magic launcher. when I tried playing the mine mine no mi mod I ended up with no textures for the mod. so I deleted and re-installed the mod but I still have no textures for the mod. what do I do.
Ok...that's weird let's see
1) You're sure the mod is in 'mods' folder ?
2) You have latest forge (for 1.6.4) installed ? *Also try to reinstall forge :D*
3) Open the MineMineNoMi.zip you should have 2 folders MineMineNoMi and assets. If you don't have them that's bad.
Hey Wynd, can you make the gomu gomu no gigant pistol destroy blocks? In the anime he was able to destroy the steel door in Enies Lobby. How do you use the commands? It always says unkown command. And please dont make the rankyaku destroy bedrock.
Hey Wynd I just downloaded the damage indicator mod recently and i used gomu gomu no pistol and the giant pistol against a zombie but it wasn't able to damage it. Please fix it. And why is there a spawn egg named "spawn" in the inventory? And please make the flintlock to be affected by the infinity enchantment. And please add Usopp's weapons. And please make the Kuja Arrow to be dispensed by the dispenser.
Maybe make a one piece anvil where u can customise ur own 3D sword
yep that's the plan..tho I don't think too many will choose fishmans :\ think about it you have bonuses in water..BUT if you eat a DF YOU LOSE THOSE BONUSES..so you'll be a normal player ( with a fishman model xD ) and to be a true fishman maybe later I'll add fishman karate..cuz underwater abilities are awesome
I'm working on that..tho it's kinda hard to make them look good..
O_O...that'd be hard but sounds cool.
I'm working on them right now..the hardest part will be to make them different sizes and colors ( cuz you'll get bored if you see the same sized / color seaking )
xD hehe..I started this project with a learning purpose and to be fair I would never tought I'll come this far So I want to work on this alone..I don't fell pressured..I'm just lack self confidence and I'm too worried to not screw the next update with some game breaking bugs :(..
But . i think i already said this ..I'm going to start a new "big" project this summer a fairy tail mod and If anyone wants to join..it's welcomed
Maybe i'm just stubborn xD but right now I want to learn as much as possible alone making this mod..maybe later when I'll really be under pressure I'll try to make a team..
both mods will be updated until the story end
I like your idea but it fell a littlle bit ccheat and all the logias cant' have particles (Goro-Goro, Pika-Pika,...)
xD neah I won't stop updating this mod ( tho fairy tail mod will receive updates rarely )
Yeah well..those particles are hard to make T.T that's the main reason I hate them I can't control them like I do with entities(like hiken)
But the hie hie passive seems a bit op..cuz if you'll touch water it will turn into ice so..basically hie's weakness to water is useless.
I want to make something more complex this time XD
I think that the particle effects idea sounds good, the Hie Hie passive should be op because he is,
that fruit is really op I think you should add an passive that will let you freeze water that you intend to
walk on.
And maybe add a passive that when you fall on ice you won't get fall damage.
And this is why the Hie Hie fruit is op:
Watch from 3:40 to end.
I'm trying to avoid keys cuz it's hard to make them compatible with SMP but sounds good..I'll see what I can do about this passive xD
I can't make snowing inside a room..but I have an idea xD
So that concludes it I'll add that passive
Ok...that's weird let's see
1) You're sure the mod is in 'mods' folder ?
2) You have latest forge (for 1.6.4) installed ? *Also try to reinstall forge :D*
3) Open the MineMineNoMi.zip you should have 2 folders MineMineNoMi and assets. If you don't have them that's bad.
Those are some ideas why it might not work..
xD you just made it 2 times harder