I tested it . And beside the fact that it was super fun I know why this happens.
First of all, it only happens on hard and when it's night..
All my mobs are made with vanilla AI + my AI. When players are on hard and a mob like a zombie (pacifista) are attacked they 'call' more mobs..so..theoretically it's not a bug .. it's a vanilla feature.
I think I'll keep this feature only for marines..but a horde of Pacifistas ) I hardly killed one..
It made me feel like i was at marineford when the pacifistas came in and wiped out the new world pirates.....
I think the Kage Kage no mi would be cool. Brick bat would be projectile, Doppleman could be like a spawn egg of a shadow that targets enemies and goes to town and possible shadow asgard if it can be done somehow.
I say it working like a hookshot would be pretty cool. It'd kind of annoying if you were fighting a gomu gomu no mi using player and they could just pull you whenever they wanted. Maybe make it so you hookshot yourself towards other players in addition to blocks as well?
But I still like the idea of a grabbing move. it could be used for a lot of things, like saving people or guiding animals. I'm thinking of a grabbing move that behaves like the ropes that they added in 1.6! just a suggestion, I don't really know how it could be balanced haha
And is it going to be like...the higher your doriki, the more techniques you can learn? If so I think it sounds like a great idea. progression is always cool!
That is how doriki works...well kinda...I still don't know how to make the Haoshoku Haki. maybe if you have a very high doriki..
Also One Piece is not balanced (in my opinion) and I don't say Gomu Gomu no Mi is the best..things like Gura Gura no Mi or Yami Yami no Mi are very powerfull..and things like Noro Noro no Mi or Bane Bane no Mi are kinda weak..On the other hand. Gomu Gomu no Mi is used perfect. And because of bullet invulnerability it is a powerful one. But that is just because Luffy know how to use it.
That doesn't necessarily means that any player will know how to use it.Everyone has their own style.
I think the Kage Kage no mi would be cool. Brick bat would be projectile, Doppleman could be like a spawn egg of a shadow that targets enemies and goes to town and possible shadow asgard if it can be done somehow.
To be fair I kinda forgot about it . What you say is very useful and could be done in 1 hour. But the main problem is that Kage Kage no Mi users can steal shadows and revive zombies..I know even this can be done but..I struggle to make a new GUI. :)) but Doppleman and Brick Bat are rather easy to make...
Please, tell me if you want I post the reviews on spanish to this post or you prefer insert it you, or you prefer don't do nothing
I'm making the 0.0.5 Pre-release
You already posted it :)) (on page 3)...I'm waiting for the new video and I'll post it on the first post.
I think the update will have to wait a little longer but it's for good.
Today I've done :
Gear Second give you 100% more GomuPower (the power that gomu gomu no pistol uses)..(So if I make Gear Third will be a beast...)
Also I've solved some little problems with the special abilities
You can acquire doriki by killing mobs.
I think the opeope no mi would be: you crate the room and it's teleport to you out the room and the mobs in the interior would loose health by 5 hearts x 5 ticks with a maxim and leave the mobs with 1 health to do a trap it willl be perfect
Man, that's so complex. Although more easy then what I was thinking..
Wynd i find a ''bug'' when you eat the devil fruit you get the water damage,then the problem is even if we are in a boat we get the damage
Lol..that's a wierd one..And will be kinda hard to solve because Minecraft doesn't have a inBoat or something like this..
Thanks anyway I'll solve it till 0.0.5 Now that I solved marines spawn on ships it will be a shame to not being able to use a boat..
Do you have an estimated time to when you could be finished with 0.0.5?Is there a way that you can make it so that we can be injured by Ursus Shock if we eat the fruit? I know it seems over powered, but it is way to easy to die when I use it.
Do you have an estimated time to when you could be finished with 0.0.5?
Is there a way that you can make it so that we can be injured by Ursus Shock if we eat the fruit? I know it seems over powered, but it is way to easy to die when I use it.
I'm not sure...I'm trying to add lots of things and the ships alone are very complicated...Some new weapons and devil fruits with unique way of use...As it is right now I hope I can finish it around wednesday - thursday..Is kinda hard to make all the models / textures / codes and schematics alone..And of course those bugs..
Hope you guys understand
Also I can't understand the last question , maybe because I'm tired..If you meant that the explosion kills you ...I'm working on it..
I'm not sure...I'm trying to add lots of things and the ships alone are very complicated...Some new weapons and devil fruits with unique way of use...As it is right now I hope I can finish it around wednesday - thursday..Is kinda hard to make all the models / textures / codes and schematics alone..And of course those bugs.. Hope you guys understand Also I can't understand the last question , maybe because I'm tired..If you meant that the explosion kills you ...I'm working on it..
When Ursus Shock is used the damage it does can hurt mobs and it can hurt you. Is there a way that you can make it so that it doesnt hurt you because in the show kuma doesnt seem to be injured by it.
When Ursus Shock is used the damage it does can hurt mobs and it can hurt you. Is there a way that you can make it so that it doesnt hurt you because in the show kuma doesnt seem to be injured by it.
well i think this should be added too for hiken and dai enkai:entei
When Ursus Shock is used the damage it does can hurt mobs and it can hurt you. Is there a way that you can make it so that it doesnt hurt you because in the show kuma doesnt seem to be injured by it.
well i think this should be added too for hiken and dai enkai:entei
If I manage to make that work it will be for anything that makes explosions.
Now that I'm thinking about it Bomu Bomu no Mi can help me with this task.
I saw there was the Moku in files, why is not there in the game?
Yes Moku Moku no Mi is in game..but has no function...although you can obtain it with NEI or TMI..
About Gura Gura no Mi..well it's still WIP as I want to be an epic and rare fruit. I think it will be in 0.0.5 if I finish all the things related to Marines until tomorrow...
That is how doriki works...well kinda...I still don't know how to make the Haoshoku Haki. maybe if you have a very high doriki..
Also One Piece is not balanced (in my opinion) and I don't say Gomu Gomu no Mi is the best..things like Gura Gura no Mi or Yami Yami no Mi are very powerfull..and things like Noro Noro no Mi or Bane Bane no Mi are kinda weak..On the other hand. Gomu Gomu no Mi is used perfect. And because of bullet invulnerability it is a powerful one. But that is just because Luffy know how to use it.
That doesn't necessarily means that any player will know how to use it.Everyone has their own style.
To be fair I kinda forgot about it . What you say is very useful and could be done in 1 hour. But the main problem is that Kage Kage no Mi users can steal shadows and revive zombies..I know even this can be done but..I struggle to make a new GUI. :)) but Doppleman and Brick Bat are rather easy to make...
You already posted it :)) (on page 3)...I'm waiting for the new video and I'll post it on the first post.
Today I've done :
Gear Second give you 100% more GomuPower (the power that gomu gomu no pistol uses)..(So if I make Gear Third will be a beast...)
Also I've solved some little problems with the special abilities
You can acquire doriki by killing mobs.
Marine - 1 doriki
Smoker - 5 doriki
Pacifista - 7 doriki
Mihawk - 10 doriki
This is still very WIP and may change anytime.
And Tekkai.
And because I forgot last time this is the new temporary ship.
I will try to solve the problem with the spawns and then I'll add bigger ships and add many new mobs (Vice Admirals).
So..the next two things will be
Fully functional ships
And a new GUI for Doriki.
Sorry to say..but it was already done.
I think beside the renderer it's finished...
Man, that's so complex. Although more easy then what I was thinking..
And then there will be an epic fight between Mera Mera no Mi vs Magu Magu no Mi...
Lol..that's a wierd one..And will be kinda hard to solve because Minecraft doesn't have a inBoat or something like this..
Thanks anyway I'll solve it till 0.0.5 Now that I solved marines spawn on ships it will be a shame to not being able to use a boat..
I'm not sure...I'm trying to add lots of things and the ships alone are very complicated...Some new weapons and devil fruits with unique way of use...As it is right now I hope I can finish it around wednesday - thursday..Is kinda hard to make all the models / textures / codes and schematics alone..And of course those bugs..
Hope you guys understand
Also I can't understand the last question , maybe because I'm tired..If you meant that the explosion kills you ...I'm working on it..
Ok...working on it
If I manage to make that work it will be for anything that makes explosions.
Now that I'm thinking about it Bomu Bomu no Mi can help me with this task.
Yes Moku Moku no Mi is in game..but has no function...although you can obtain it with NEI or TMI..
About Gura Gura no Mi..well it's still WIP as I want to be an epic and rare fruit. I think it will be in 0.0.5 if I finish all the things related to Marines until tomorrow...
Also Momonga have a ponytail xD
This guys will spawn on ships along with normal marines.
Momonga :
HP : 100
Damage : 7.5 Hearts
Extra AI : None
Doriki : 5
Strawberry :
HP : 80
Damage : 5 Hearts
Extra AI : Can jump
Doriki : 5
There are more mobs / items and things to discover..but I can't spoil the fun.
Currently there is no way. But I'll add more mobs and devil fruits will drop from them.And will be found inside sea temples.