Remember when you first played minecraft? When you were a noob, and everything felt... new and amazing. Want to experience that again? Well I do to, which is why I'm making this mod. This mod's purpose is to completely change the game and give you the wow feeling you had when you first played. Which is why I need your help.
Why do you need our help?
Did you ever have a great idea, like colored glass, waterfalls, better oceans, and told mojang but each update... it never gets added?
Well i'm trying to add everyones suggestions, but at the same time keeping the game balanced. And I need you guys to post ideas of things you've always wanted added to minecraft.
And if a enderman is holding a block, he will NEVER despawn, he needs to put the block down before despawing
Unhapply, if i remember right, i saw in some place, endermen will crash if you edit they to pick up blocks of id higher than 128, so, you need to fix that =P
Also, i think enderman should not pickup some blocks as frenquently as another blocks
Super-rare-to-pick blocks (1/4 of normal enderman chance of picking up): Mycelium, Endstone, Dragon Egg
IDs: 110, 121, 122
Rare-to-pick blocks (1/2 of normal enderman chance of picking up): Sand, Gravel, Cactus, Pumpkin, In 1.6, Hay Block
IDs: 12, 13, 81, 86, In 1.6, 170
Normal-to-pick-up blocks (1/1 of normal enderman chance of picking up): Grass, Dirt, Sponge, Clay
IDs: 2, 3, 19, 82
instant-pick-up blocks (If it is in the enderman's range, it WILL pick up the block): Block of Gold, Block of Iron, Block of Diamond, Block of Emerald
IDs: 41, 42, 57, 133
Especial blocks (Endermen will drop the block when killed): Block of Gold, Block of Iron, Block of Diamond, Dragon Egg, Block of Emerald
IDs: 41, 42, 57, 122, 133
Block Priority (I'll talk about that later in the post):
<BLOCK NAME> (<BLOCK ID>): <BLOCKPRIORITY>
Block of Iron (42): 2
Block of Gold (41): 3
Block of Emerald (133): 4
Block of Diamond (57): 5
Unlisted Blocks (??): 1
How does Block priority works?
First of all, blocks with priority higher than 1 will NOT be placed by endemen, he will stay holding it forever (with an exeption, i'll talk about it later on the post). Also, if there is one block with priority bigger than 1 near an enderman (16 blocks of distance or less), the enderman will walk in direction of the nearest block with higher priority in range.
and if the enderman is 16 blocks or less near to a block with higher priority than the block he is holding , he will instantly put the block he is holding down, and not pick up ANY blocks with lower priority of the block he is trying to get.
EX.: if a enderman is holding a iron block, and get near of a block of gold and a block of diamond, he will instatly put the iron block down, and go after the diamond block, and as it is a instant-pick-up block (they are listed on the top of this post), he will pick up the diamond block, leaving the gold one there, as gold block priority is lower than diamond's
This will cause Endermen have a nice well-made behavior, as they will try to get ore blocks, but as the are Especial blocks (Endermen will drop the block when killed), you can recover the block by searching, finding, and killing the enderman with your block. You can also know the enderman IS somewhere, because he will not despawn with your block. The only thing that can happen is if he got killed by water, rain, or another mob push him out of the end island then he will die, drop the block, and before 5 minutes, the block will disapear, then you lost the block.
Always remember: This will not overscribe enderman angry behavior, if he is mad with a mob, he will aways chase that mob, No matter what block is near him or not.