I was so excited to try that, but it hates me.
Here's the crash report, every time I try it.
Though I had Computer Craft on when this report was made, I took it out and it still crashed the same way.
---- Minecraft Crash Report ----
// Ooh. Shiny.
Time: 13/08/13 10:35 PM
Description: Initializing game
java.lang.IllegalArgumentException: Slot 830 is already occupied by co.uk.silvania.roads.block.KerbBlock@1c7f0b2 when adding co.uk.silvania.roads.tileentities.blocks.TileEntityRamp1@18b4fa6
at net.minecraft.block.Block.<init>(Block.java:348)
at net.minecraft.block.BlockContainer.<init>(SourceFile:9)
at co.uk.silvania.roads.tileentities.blocks.TileEntityRamp1.<init>(TileEntityRamp1.java:25)
at co.uk.silvania.roads.Roads.preInit(Roads.java:186)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at cpw.mods.fml.common.FMLModContainer.handleModStateEvent(FMLModContainer.java:540)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:313)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
at com.google.common.eventbus.EventBus.post(EventBus.java:267)
at cpw.mods.fml.common.LoadController.sendEventToModContainer(LoadController.java:194)
at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:174)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:313)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
at com.google.common.eventbus.EventBus.post(EventBus.java:267)
at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:105)
at cpw.mods.fml.common.Loader.loadMods(Loader.java:521)
at cpw.mods.fml.client.FMLClientHandler.beginMinecraftLoading(FMLClientHandler.java:182)
at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:470)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:796)
at net.minecraft.client.main.Main.main(SourceFile:101)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:57)
at net.minecraft.launchwrapper.Launch.main(Launch.java:18)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at net.minecraft.block.Block.<init>(Block.java:348)
at net.minecraft.block.BlockContainer.<init>(SourceFile:9)
at co.uk.silvania.roads.tileentities.blocks.TileEntityRamp1.<init>(TileEntityRamp1.java:25)
at co.uk.silvania.roads.Roads.preInit(Roads.java:186)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at cpw.mods.fml.common.FMLModContainer.handleModStateEvent(FMLModContainer.java:540)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:313)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
at com.google.common.eventbus.EventBus.post(EventBus.java:267)
at cpw.mods.fml.common.LoadController.sendEventToModContainer(LoadController.java:194)
at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:174)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:313)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
at com.google.common.eventbus.EventBus.post(EventBus.java:267)
at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:105)
at cpw.mods.fml.common.Loader.loadMods(Loader.java:521)
at cpw.mods.fml.client.FMLClientHandler.beginMinecraftLoading(FMLClientHandler.java:182)
at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:470)
-- Initialization --
Details:
Stacktrace:
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:796)
at net.minecraft.client.main.Main.main(SourceFile:101)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:57)
at net.minecraft.launchwrapper.Launch.main(Launch.java:18)
-- System Details --
Details:
Minecraft Version: 1.6.2
Operating System: Windows XP (x86) version 5.1
Java Version: 1.7.0_25, Oracle Corporation
Java VM Version: Java HotSpot(TM) Client VM (mixed mode, sharing), Oracle Corporation
Memory: 21419688 bytes (20 MB) / 97820672 bytes (93 MB) up to 518979584 bytes (494 MB)
JVM Flags: 2 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx512M
AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
Suspicious classes: FML and Forge are installed
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
FML: MCP v8.04 FML v6.2.35.804 Minecraft Forge 9.10.0.804 6 mods loaded, 6 mods active
mcp{8.04} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized
FML{6.2.35.804} [Forge Mod Loader] (coremods) Unloaded->Constructed->Pre-initialized
Forge{9.10.0.804} [Minecraft Forge] (coremods) Unloaded->Constructed->Pre-initialized
ComputerCraft{1.56} [ComputerCraft] (ComputerCraft1.56.zip) Unloaded->Constructed->Pre-initialized
CCTurtle{1.56} [ComputerCraft Turtles] (ComputerCraft1.56.zip) Unloaded->Constructed->Pre-initialized
FlenixRoads{0.5.0} [FlenixRoads] (FlenixRoads-0.5.0-PRERELEASE_3.zip) Unloaded->Constructed->Errored
Launched Version: 1.6.2-Forge9.10.0.804
LWJGL: 2.9.0
OpenGL: GeForce 9800 GT/PCIe/SSE2 GL version 3.3.0, NVIDIA Corporation
Is Modded: Definitely; Client brand changed to 'fml,forge'
Type: Client (map_client.txt)
Resource Pack: Default
Current Language: Canadian English (CA)
Profiler Position: N/A (disabled)
Vec3 Pool Size: ~~ERROR~~ NullPointerException: null
I was so excited to try that, but it hates me.
Here's the crash report, every time I try it.
Though I had Computer Craft on when this report was made, I took it out and it still crashed the same way.
---- Minecraft Crash Report ----
// Ooh. Shiny.
Time: 13/08/13 10:35 PM
Description: Initializing game
java.lang.IllegalArgumentException: Slot 830 is already occupied by co.uk.silvania.roads.block.KerbBlock@1c7f0b2 when adding co.uk.silvania.roads.tileentities.blocks.TileEntityRamp1@18b4fa6
at net.minecraft.block.Block.<init>(Block.java:348)
at net.minecraft.block.BlockContainer.<init>(SourceFile:9)
at co.uk.silvania.roads.tileentities.blocks.TileEntityRamp1.<init>(TileEntityRamp1.java:25)
at co.uk.silvania.roads.Roads.preInit(Roads.java:186)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at cpw.mods.fml.common.FMLModContainer.handleModStateEvent(FMLModContainer.java:540)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:313)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
at com.google.common.eventbus.EventBus.post(EventBus.java:267)
at cpw.mods.fml.common.LoadController.sendEventToModContainer(LoadController.java:194)
at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:174)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:313)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
at com.google.common.eventbus.EventBus.post(EventBus.java:267)
at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:105)
at cpw.mods.fml.common.Loader.loadMods(Loader.java:521)
at cpw.mods.fml.client.FMLClientHandler.beginMinecraftLoading(FMLClientHandler.java:182)
at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:470)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:796)
at net.minecraft.client.main.Main.main(SourceFile:101)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:57)
at net.minecraft.launchwrapper.Launch.main(Launch.java:18)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at net.minecraft.block.Block.<init>(Block.java:348)
at net.minecraft.block.BlockContainer.<init>(SourceFile:9)
at co.uk.silvania.roads.tileentities.blocks.TileEntityRamp1.<init>(TileEntityRamp1.java:25)
at co.uk.silvania.roads.Roads.preInit(Roads.java:186)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at cpw.mods.fml.common.FMLModContainer.handleModStateEvent(FMLModContainer.java:540)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:313)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
at com.google.common.eventbus.EventBus.post(EventBus.java:267)
at cpw.mods.fml.common.LoadController.sendEventToModContainer(LoadController.java:194)
at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:174)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:313)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
at com.google.common.eventbus.EventBus.post(EventBus.java:267)
at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:105)
at cpw.mods.fml.common.Loader.loadMods(Loader.java:521)
at cpw.mods.fml.client.FMLClientHandler.beginMinecraftLoading(FMLClientHandler.java:182)
at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:470)
-- Initialization --
Details:
Stacktrace:
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:796)
at net.minecraft.client.main.Main.main(SourceFile:101)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:57)
at net.minecraft.launchwrapper.Launch.main(Launch.java:18)
-- System Details --
Details:
Minecraft Version: 1.6.2
Operating System: Windows XP (x86) version 5.1
Java Version: 1.7.0_25, Oracle Corporation
Java VM Version: Java HotSpot(TM) Client VM (mixed mode, sharing), Oracle Corporation
Memory: 21419688 bytes (20 MB) / 97820672 bytes (93 MB) up to 518979584 bytes (494 MB)
JVM Flags: 2 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx512M
AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
Suspicious classes: FML and Forge are installed
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
FML: MCP v8.04 FML v6.2.35.804 Minecraft Forge 9.10.0.804 6 mods loaded, 6 mods active
mcp{8.04} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized
FML{6.2.35.804} [Forge Mod Loader] (coremods) Unloaded->Constructed->Pre-initialized
Forge{9.10.0.804} [Minecraft Forge] (coremods) Unloaded->Constructed->Pre-initialized
ComputerCraft{1.56} [ComputerCraft] (ComputerCraft1.56.zip) Unloaded->Constructed->Pre-initialized
CCTurtle{1.56} [ComputerCraft Turtles] (ComputerCraft1.56.zip) Unloaded->Constructed->Pre-initialized
FlenixRoads{0.5.0} [FlenixRoads] (FlenixRoads-0.5.0-PRERELEASE_3.zip) Unloaded->Constructed->Errored
Launched Version: 1.6.2-Forge9.10.0.804
LWJGL: 2.9.0
OpenGL: GeForce 9800 GT/PCIe/SSE2 GL version 3.3.0, NVIDIA Corporation
Is Modded: Definitely; Client brand changed to 'fml,forge'
Type: Client (map_client.txt)
Resource Pack: Default
Current Language: Canadian English (CA)
Profiler Position: N/A (disabled)
Vec3 Pool Size: ~~ERROR~~ NullPointerException: null
It happens to some people and not others- don't quite know why. Delete the FlenixRoads config file and it'll work fine
can you add tarmac double yellow strip center turning corners blocks because 1 cant make the road turn without them. Allso would it be posible to ad sideways polles or something of the sort because sometimes trafic lights are hung up on them over the streat.
can you add tarmac double yellow strip center turning corners blocks because 1 cant make the road turn without them. Allso would it be posible to ad sideways polles or something of the sort because sometimes trafic lights are hung up on them over the streat.
Flenix how do I get the traffic lights to change colour because when I place it on a block and power the block it doesn't do anything and I've tried using activated poles and the other stuff but I can't get them to work please help meand are there any maps for your mod and if so where do I find them if not can you send me a link for your map you used to show off the blocks
Flenix how do I get the traffic lights to change colour because when I place it on a block and power the block it doesn't do anything and I've tried using activated poles and the other stuff but I can't get them to work please help me
and are there any maps for your mod and if so where do I find them if not can you send me a link for your map you used to show off the blocks
The traffic light isn't complete yet, but it'll be redstone controlled when it is. No power = red, power = green.
I don't know of any official maps using my mod, but there's the official server, try there
hmm not shure about that but maybe a speshall frosted road block?
Naa I like his idea. IRL, there's something called "black ice" which is usually found on roads. It's normal ice, but almost impossible to see until you hit it, and your car usually loses control for a few seconds when you do.
hey, can I use your photo on the end of the post?
I think it is called banner.
I would make advertisement for your mod.
It is a great mod and it is a big mod with verry big plans
I would like to let know to other people how cool and big this mod is.
another thing.
Are you alone with codding or in a group?
because a big mod like this is much codding work.
and if the mod it to big it is hard to make it.
however it is a great mod.
Sure, I'll add the banner code to the post. Didn't think anyone would want it!
I code alone. I work much better/faster like that, if I was in a group I'd get frustrated with the other members so I'm just better on my own really. In all honesty there's not much left to do for the official release of the mod...
I can point him to the right place but if I open it, it always goes back to another direction.(always the same)
It is wierd but true. I use 0.5.0 pre-release.
can you fix it, this is the worse bug I found but at all is it a good mod!!!
Sorry for lack of replies, been on holiday! As a reward for all your patience, here's a sneaky new Pre-Release with center-corner blocks as requested by someone somewhere. http://adf.ly/UrJUF
Didn't actual Minecraft have a glitch in the past with the ice slip going up through a block? Ask the devs! Also, idea, railroad crossings, with the flashy lights and the arm and maybe the sounds?
- Updated textures of all road blocks
- Added far-left and far-right stripes to ramps, for those of you who do even-spaced roads
- Added a few vanilla lowered blocks, so you can have areas with everything at the same height. If the block you want isn't there, use Forge Multipart to make it instead.
- Added letter/number blocks, A-Z and 0-9
I also tweaked how forks work, so two blocks are removed from the game and some of your forked roads may be broken. Forked roads aren't craftible yet, so you could only get them in creative... Therefore, it shouldn't be hard for you to fix any issues.
Here's the crash report, every time I try it.
Though I had Computer Craft on when this report was made, I took it out and it still crashed the same way.
It happens to some people and not others- don't quite know why. Delete the FlenixRoads config file and it'll work fine
They aren't all there, but hopefully you'll get the gist of where the road painter is going. I'll add more soon anyway
Will do
What post exactly? Couldn't see it in the one on your sig
Another good idea, I like it!
hmm not shure about that but maybe a speshall frosted road block?
The traffic light isn't complete yet, but it'll be redstone controlled when it is. No power = red, power = green.
I don't know of any official maps using my mod, but there's the official server, try there
You mean like Black Ice? I like that idea actually, glad I couldn't figure out how to fix it
Yup that's a bug. The barrier is merely a proof of concept right now, not fully working.
Naa I like his idea. IRL, there's something called "black ice" which is usually found on roads. It's normal ice, but almost impossible to see until you hit it, and your car usually loses control for a few seconds when you do.
Sure, I'll add the banner code to the post. Didn't think anyone would want it!
I code alone. I work much better/faster like that, if I was in a group I'd get frustrated with the other members so I'm just better on my own really. In all honesty there's not much left to do for the official release of the mod...
I'll try and get it fixed for the next release.
...What?
Sorry for lack of replies, been on holiday! As a reward for all your patience, here's a sneaky new Pre-Release with center-corner blocks as requested by someone somewhere.
http://adf.ly/UrJUF
Added the code now, sorry forgot to do it before
- Updated textures of all road blocks
- Added far-left and far-right stripes to ramps, for those of you who do even-spaced roads
- Added a few vanilla lowered blocks, so you can have areas with everything at the same height. If the block you want isn't there, use Forge Multipart to make it instead.
- Added letter/number blocks, A-Z and 0-9
I also tweaked how forks work, so two blocks are removed from the game and some of your forked roads may be broken. Forked roads aren't craftible yet, so you could only get them in creative... Therefore, it shouldn't be hard for you to fix any issues.
Join the Minecraft space server Cosmic Conquest at cosmicconquest.net