This mod is under a new dev, read back a few pages.
i know this is in dev, i was just asking if it is normal to get no settings option when i right click on stuff
Rollback Post to RevisionRollBack
If you require aid with Custom NPC's give me a shout (In the thread, not PM's). I can read a bit of error reports, know most of the NPC workings (I'm attempting to work on scripting) and have been using it since its 1.0 version. Otherwise I'll help with any questions or problems I can.
I believe I have encountered an incompatibility between this mod and the Archimedes Ships mod. I have posted my crashlog there as well. Hopefully you two can come together and fix the(perhaps minor) issue.
---- Minecraft Crash Report ----
// Sorry
Time: 8/21/13 3:25 AM
Description: Unexpected error
java.lang.NullPointerException
at net.minecraftforge.client.GuiIngameForge.renderRecordOverlay(GuiIngameForge.java:715)
at advancedhud.client.GuiAdvancedHUD.func_73830_a(GuiAdvancedHUD.java:86)
at net.minecraft.client.renderer.EntityRenderer.func_78480_b(EntityRenderer.java:1127)
at net.minecraft.client.Minecraft.func_71411_J(Minecraft.java:934)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:826)
at net.minecraft.client.main.Main.main(SourceFile:101)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:57)
at net.minecraft.launchwrapper.Launch.main(Launch.java:18)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at magic.launcher.Launcher.main(Unknown Source)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at net.minecraftforge.client.GuiIngameForge.renderRecordOverlay(GuiIngameForge.java:715)
at advancedhud.client.GuiAdvancedHUD.func_73830_a(GuiAdvancedHUD.java:86)
-- Affected level --
Details:
Level name: MpServer
All players: 1 total; [EntityClientPlayerMP['Fantafaust'/148, l='MpServer', x=-235.50, y=120.45, z=214.50]]
Chunk stats: MultiplayerChunkCache: 290
Level seed: 0
Level generator: ID 00 - default, ver 1. Features enabled: false
Level generator options:
Level spawn location: World: (-170,64,84), Chunk: (at 6,4,4 in -11,5; contains blocks -176,0,80 to -161,255,95), Region: (-1,0; contains chunks -32,0 to -1,31, blocks -512,0,0 to -1,255,511)
Level time: 220290 game time, 347397 day time
Level dimension: 0
Level storage version: 0x00000 - Unknown?
Level weather: Rain time: 0 (now: false), thunder time: 0 (now: false)
Level game mode: Game mode: survival (ID 0). Hardcore: false. Cheats: false
Forced entities: 25 total; [EntityClientPlayerMP['Fantafaust'/148, l='MpServer', x=-235.50, y=120.45, z=214.50], EntityCow['Cow'/34, l='MpServer', x=-266.69, y=69.00, z=222.53], EntityCow['Cow'/35, l='MpServer', x=-268.09, y=68.00, z=238.84], EntityCow['Cow'/32, l='MpServer', x=-268.50, y=65.00, z=203.22], EntityCow['Cow'/33, l='MpServer', x=-264.53, y=67.00, z=216.78], EntityCow['Cow'/9, l='MpServer', x=-305.66, y=72.00, z=239.19], EntitySquid['Squid'/45, l='MpServer', x=-238.94, y=60.38, z=212.81], EntityCow['Cow'/17, l='MpServer', x=-288.16, y=90.00, z=223.28], EntityWaypointContainer['unknown'/186, l='MpServer', x=0.00, y=0.00, z=0.00], EntityCow['Cow'/51, l='MpServer', x=-161.50, y=64.00, z=189.50], EntityCow['Cow'/19, l='MpServer', x=-300.53, y=67.00, z=253.41], EntityCow['Cow'/18, l='MpServer', x=-301.47, y=69.00, z=247.34], EntityShip['entity.ArchimedesShipsMod.shipmod.name'/185, l='MpServer', x=-235.50, y=62.81, z=192.00], EntityCow['Cow'/21, l='MpServer', x=-295.38, y=78.00, z=241.47], EntityCow['Cow'/20, l='MpServer', x=-297.34, y=66.00, z=247.53], EntityCow['Cow'/23, l='MpServer', x=-291.94, y=65.00, z=253.16], EntityCow['Cow'/53, l='MpServer', x=-169.63, y=65.00, z=196.59], EntityCow['Cow'/22, l='MpServer', x=-301.47, y=69.00, z=251.72], EntityCow['Cow'/52, l='MpServer', x=-165.34, y=64.00, z=181.25], EntityCow['Cow'/25, l='MpServer', x=-299.25, y=64.00, z=275.59], EntityCow['Cow'/179, l='MpServer', x=-212.63, y=70.00, z=293.41], EntityCow['Cow'/24, l='MpServer', x=-300.03, y=64.00, z=261.75], EntityCow['Cow'/29, l='MpServer', x=-278.75, y=81.00, z=225.53], EntityCow['Cow'/28, l='MpServer', x=-281.06, y=73.00, z=234.91], EntityCow['Cow'/61, l='MpServer', x=-158.31, y=64.00, z=192.22]]
Retry entities: 0 total; []
Server brand: fml,forge
Server type: Integrated singleplayer server
Stacktrace:
at net.minecraft.client.multiplayer.WorldClient.func_72914_a(WorldClient.java:440)
at net.minecraft.client.Minecraft.func_71396_d(Minecraft.java:2298)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:851)
at net.minecraft.client.main.Main.main(SourceFile:101)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:57)
at net.minecraft.launchwrapper.Launch.main(Launch.java:18)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at magic.launcher.Launcher.main(Unknown Source)
EDIT: Reading through the previous comments for other crashes, I noticed that attempting to ride a horse crashed the game while this mod was active. This happened to me as well, and as a matter of fact, in the Archimedes Ships mod when activating ship controls, you go into a sitting position(same as getting onto a horse). So I'm thinking that perhaps whatever issue there is with the horse, is the same issue with the ships.
hey maxpowa thx for picking up the mod i just need to tell you something the google doc is kinda wrong there are 2 ways you just showed the windows way ill make a doc and share it with you for mac users i had the problem with my bros mac the installer didnt work it said Sorry This Installer is meant for Windows
This mod doesnt have an installer.
Mac Installation:
1)Open finder.
2)Press your username at the left of the finder.(if isnt already done)
3)Go to library.
3)Open the folder called Application Support.
4)Open minecraft folder.
5)Drag the zip file (the mod) into the mods folder.
6)Done.
hey maxpowa thx for picking up the mod i just need to tell you something the google doc is kinda wrong there are 2 ways you just showed the windows way ill make a doc and share it with you for mac users i had the problem with my bros mac the installer didnt work it said Sorry This Installer is meant for Windows
This mod doesnt have an installer.
Mac Installation:
1)Open finder.
2)Press your username at the left of the finder.(if isnt already done)
3)Go to library.
3)Open the folder called Application Support.
4)Open minecraft folder.
5)Drag the zip file (the mod) into the mods folder.
6)Done.
Oh and to open the hud,press H.
Click on a bar. (example:health bar) Hold the click (left click) and move the stuff.
It was so hard?
by my standards, that was quite rude. however, i did not mean move it, i meant change what it looks like (yes, i know its in dev). don't bother going any further with this as i discovered what my problem was and gone about to fix it. sorry for any misunderstanding
If you require aid with Custom NPC's give me a shout (In the thread, not PM's). I can read a bit of error reports, know most of the NPC workings (I'm attempting to work on scripting) and have been using it since its 1.0 version. Otherwise I'll help with any questions or problems I can.
by my standards, that was quite rude. however, i did not mean move it, i meant change what it looks like (yes, i know its in dev). don't bother going any further with this as i discovered what my problem was and gone about to fix it. sorry for any misunderstanding
On the contrary, to ask questions without reading the thread's contents or searching makes you look pretty silly. Many people on these forums tend to not stick to the old adage "search before you post". Try it. Believe me, it works.
On the contrary, to ask questions without reading the thread's contents or searching makes you look pretty silly. Many people on these forums tend to not stick to the old adage "search before you post". Try it. Believe me, it works.
So my reply was fine?
Oh,and yeah...sorry for the rage..but is so many people that dont know nothing!
Ok, I don't know exactly happened, But... Somehow this mod conflicts with SmallBoatMod. Everything was fine before advanced hud, then I go to get in a boat, and get this
... block to extend my signature to infinity. I can now place as much text in this quote as I want. text outside of this quote block +BBCode for quote through the word my maxes out 2 lines, but look this signature fully extended is almost a page long.
Anyone willing to teach me Java? I wanna make some mods.
Ok, I don't know exactly happened, But... Somehow this mod conflicts with SmallBoatMod. Everything was fine before advanced hud, then I go to get in a boat, and get this
Ok, I don't know exactly happened, But... Somehow this mod conflicts with SmallBoatMod. Everything was fine before advanced hud, then I go to get in a boat, and get this
My minecraft crashes when I join my public server with this mod on, but doesn't crash when I go into other servers or singleplayer, my server is dedicated but my game just crashes when I try to join it with this mod, without the mod installed, I can join just fine, any reasons why?
My minecraft crashes when I join my public server with this mod on, but doesn't crash when I go into other servers or singleplayer, my server is dedicated but my game just crashes when I try to join it with this mod, without the mod installed, I can join just fine, any reasons why?
Likely due to the sitting bug which I've been lazy about (and many people have mentioned), pushing new version right away.
Maxpowa, since you are sticking to the origional creators TOS, we are allowed to distribute privately maintained branches of this in mod packs, right (with permission to distribute a branch of course)?
... block to extend my signature to infinity. I can now place as much text in this quote as I want. text outside of this quote block +BBCode for quote through the word my maxes out 2 lines, but look this signature fully extended is almost a page long.
Anyone willing to teach me Java? I wanna make some mods.
Greetings, NaveTVG here. I have a weird problem where I can't change any settings when I right click on a HUD element.
I'm sure this screenshot can explain it better than I can.
<spoiler> </spoiler>
Either this is a bug that needs to be fixed, or I'm just really dumb and doing something wrong. Hopefully the second one, so I can continue using this awesome mod.
-NaveTVG ::DPA::
Rollback Post to RevisionRollBack
If I did something you thought was cool, or you're just feeling nice, click the little green arrow. Thanks.
Okay. Not quite my problem. Previously, this mod had the functionality to edit things like, change the hearts into a bar, rotate them 90*, etc. Was that removed? That was my question.
Previously, this mod had the functionality to edit things like, change the hearts into a bar, rotate them 90*, etc. Was that removed? That was my question.
-NaveTVG
1)It fixed your problem? Im spanish so i dont know very good,and the google translator is just cra¡!#%.
2)This,my friend..is an WIP mod. (Work In Progress)
Max didnt have so many time to put everything on the test. (0.1.3)
This is just an demo,or test just that have bugfixes.
You just can move the things up,down..etc.
The Meaning of Life, the Universe, and Everything.
Join Date:
10/7/2010
Posts:
335
Minecraft:
Nuinethir
Member Details
For those that don't want to read back:
This mod is a WORK IN PROGRESS, as maxpowa is completely rewriting it from the previous dev. This means that at the moment, you can only move the bars. So...
There are no vertical bars.
There are no alternative skins.
The bars cannot be customized in any way except their location on the screen.
Please stop updating this thread with irrelevant commentary and "problems" you may be experiencing. Currently, Advanced HUD is working as intended. Give maxpowa a chance to code and update the mod.
---- Minecraft Crash Report ----
// Sorry
Time: 8/21/13 3:25 AM
Description: Unexpected error
java.lang.NullPointerException
at net.minecraftforge.client.GuiIngameForge.renderRecordOverlay(GuiIngameForge.java:715)
at advancedhud.client.GuiAdvancedHUD.func_73830_a(GuiAdvancedHUD.java:86)
at net.minecraft.client.renderer.EntityRenderer.func_78480_b(EntityRenderer.java:1127)
at net.minecraft.client.Minecraft.func_71411_J(Minecraft.java:934)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:826)
at net.minecraft.client.main.Main.main(SourceFile:101)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:57)
at net.minecraft.launchwrapper.Launch.main(Launch.java:18)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at magic.launcher.Launcher.main(Unknown Source)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at net.minecraftforge.client.GuiIngameForge.renderRecordOverlay(GuiIngameForge.java:715)
at advancedhud.client.GuiAdvancedHUD.func_73830_a(GuiAdvancedHUD.java:86)
-- Affected level --
Details:
Level name: MpServer
All players: 1 total; [EntityClientPlayerMP['Fantafaust'/148, l='MpServer', x=-235.50, y=120.45, z=214.50]]
Chunk stats: MultiplayerChunkCache: 290
Level seed: 0
Level generator: ID 00 - default, ver 1. Features enabled: false
Level generator options:
Level spawn location: World: (-170,64,84), Chunk: (at 6,4,4 in -11,5; contains blocks -176,0,80 to -161,255,95), Region: (-1,0; contains chunks -32,0 to -1,31, blocks -512,0,0 to -1,255,511)
Level time: 220290 game time, 347397 day time
Level dimension: 0
Level storage version: 0x00000 - Unknown?
Level weather: Rain time: 0 (now: false), thunder time: 0 (now: false)
Level game mode: Game mode: survival (ID 0). Hardcore: false. Cheats: false
Forced entities: 25 total; [EntityClientPlayerMP['Fantafaust'/148, l='MpServer', x=-235.50, y=120.45, z=214.50], EntityCow['Cow'/34, l='MpServer', x=-266.69, y=69.00, z=222.53], EntityCow['Cow'/35, l='MpServer', x=-268.09, y=68.00, z=238.84], EntityCow['Cow'/32, l='MpServer', x=-268.50, y=65.00, z=203.22], EntityCow['Cow'/33, l='MpServer', x=-264.53, y=67.00, z=216.78], EntityCow['Cow'/9, l='MpServer', x=-305.66, y=72.00, z=239.19], EntitySquid['Squid'/45, l='MpServer', x=-238.94, y=60.38, z=212.81], EntityCow['Cow'/17, l='MpServer', x=-288.16, y=90.00, z=223.28], EntityWaypointContainer['unknown'/186, l='MpServer', x=0.00, y=0.00, z=0.00], EntityCow['Cow'/51, l='MpServer', x=-161.50, y=64.00, z=189.50], EntityCow['Cow'/19, l='MpServer', x=-300.53, y=67.00, z=253.41], EntityCow['Cow'/18, l='MpServer', x=-301.47, y=69.00, z=247.34], EntityShip['entity.ArchimedesShipsMod.shipmod.name'/185, l='MpServer', x=-235.50, y=62.81, z=192.00], EntityCow['Cow'/21, l='MpServer', x=-295.38, y=78.00, z=241.47], EntityCow['Cow'/20, l='MpServer', x=-297.34, y=66.00, z=247.53], EntityCow['Cow'/23, l='MpServer', x=-291.94, y=65.00, z=253.16], EntityCow['Cow'/53, l='MpServer', x=-169.63, y=65.00, z=196.59], EntityCow['Cow'/22, l='MpServer', x=-301.47, y=69.00, z=251.72], EntityCow['Cow'/52, l='MpServer', x=-165.34, y=64.00, z=181.25], EntityCow['Cow'/25, l='MpServer', x=-299.25, y=64.00, z=275.59], EntityCow['Cow'/179, l='MpServer', x=-212.63, y=70.00, z=293.41], EntityCow['Cow'/24, l='MpServer', x=-300.03, y=64.00, z=261.75], EntityCow['Cow'/29, l='MpServer', x=-278.75, y=81.00, z=225.53], EntityCow['Cow'/28, l='MpServer', x=-281.06, y=73.00, z=234.91], EntityCow['Cow'/61, l='MpServer', x=-158.31, y=64.00, z=192.22]]
Retry entities: 0 total; []
Server brand: fml,forge
Server type: Integrated singleplayer server
Stacktrace:
at net.minecraft.client.multiplayer.WorldClient.func_72914_a(WorldClient.java:440)
at net.minecraft.client.Minecraft.func_71396_d(Minecraft.java:2298)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:851)
at net.minecraft.client.main.Main.main(SourceFile:101)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:57)
at net.minecraft.launchwrapper.Launch.main(Launch.java:18)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at magic.launcher.Launcher.main(Unknown Source)
-- System Details --
Details:
Minecraft Version: 1.6.2
Operating System: Windows 7 (amd64) version 6.1
Java Version: 1.7.0_25, Oracle Corporation
Java VM Version: Java HotSpot™ 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 591117536 bytes (563 MB) / 762904576 bytes (727 MB) up to 762904576 bytes (727 MB)
JVM Flags: 2 total; -Xms768m -Xmx768m
AABB Pool Size: 7 (392 bytes; 0 MB) allocated, 7 (392 bytes; 0 MB) used
Suspicious classes: FML and Forge are installed
IntCache: cache: 0, tcache: 0, allocated: 1, tallocated: 63
FML: MCP v8.04 FML v6.2.43.829 Minecraft Forge 9.10.0.829 Optifine OptiFine_1.6.2_HD_U_B4 45 mods loaded, 45 mods active
mcp{8.04} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
FML{6.2.43.829} [Forge Mod Loader] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Forge{9.10.0.829} [Minecraft Forge] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
PlayerAPI{1.1} [Player API] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
mod_bspkrsCore{v3.03(1.6.2)} [bspkrsCore] ([1.6.2]bspkrsCorev3.03.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
mod_Airships{Bmanrules' Airships} [mod_Airships] (Airship.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
ChickenShed{1.1.2} [Chicken Shed] ([1.5+] ChickenShed (v1.1.2).zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Doggy Talents{v1.4.0} [Doggy Talents] ([1.6.2] Doggy Talents - v1.4.0.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
morphcore{1.1.3} [MorphCore] ([1.6.2]MorphCore_v1.1.3.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
batsdropleather{4.1.4} [BatsDropLeather] ([1.6.2]BatsDropLeather_v4.1.4.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
mod_StartingInventory{ML 1.6.2.r01} [StartingInventory] ([1.6.2]StartingInventory.ML.1.6.2.r01.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
TreeCapitator{Forge 1.6.2.r03} [Treecapitator] ([1.6.2]TreeCapitator.Forge.1.6.2.r03.Universal.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
AdvancedHUD{Version [0.1.3] for 1.6.2} [AdvancedHUD] (AdvancedHUD[0.1.3].zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
ArchimedesShipsMod{1.6.2 v1.3.5} [Archimedes' Ships] (ArchimedesShips.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Backpack{1.12.15} [Backpack] (backpack-1.12.15-1.6.2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
mod_BalancedRottenFleshToLeather{1.0} [mod_BalancedRottenFleshToLeather] (Balanced Leather.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
QuiverMod{1.6.1} [Better Archery] (Better_Archery_1.6.2_for_1.6.2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
AWWayofTime{v0.3.0} [Blood Magic: Alchemical Wizardry] (Blood Magic v0.3.0d.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
craftguide{1.5.2} [CraftGuide] (CraftGuide-1.6.7.4.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
decraft{1.2.1} [Decraft] (Decraft 1.2.1.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
DynamicLights{1.2.4} [Dynamic Lights] (DynamicLights_1.6.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
DynamicLights_onFire{1.0.2} [Dynamic Lights on burning] (DynamicLights_1.6.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
DynamicLights_creepers{1.0.2} [Dynamic Lights on Creepers] (DynamicLights_1.6.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
DynamicLights_dropItems{1.0.4} [Dynamic Lights on ItemEntities] (DynamicLights_1.6.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
DynamicLights_mobEquipment{1.0.0} [Dynamic Lights on Mob Equipment] (DynamicLights_1.6.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
DynamicLights_flameArrows{1.0.0} [Dynamic Lights on Flame enchanted Arrows] (DynamicLights_1.6.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
DynamicLights_otherPlayers{1.0.4} [Dynamic Lights Other Player Light] (DynamicLights_1.6.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
DynamicLights_thePlayer{1.0.8} [Dynamic Lights Player Light] (DynamicLights_1.6.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
eplus{1.16.4} [Enchanting Plus] (EnchantingPlus-1.16.4.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
ExpChest{3.1.40.--} [Exp Chest] (Exp Chest v3.1.40.--.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
flintlock_guns{1.6_5} [Flintlock Guns Mod] (Flintlock_Guns_Mod_v1.6_5.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
inventorytweaks{1.55b} [Inventory Tweaks] (InventoryTweaks-MC1.6.2-1.55b-b61.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
MagicYarn{1.0.7} [Magic Yarn] (MagicYarn_1.6.2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
mod_MAtmos{r25 for 1.6.2} [mod_MAtmos] (MAtmosClassesNDP_r25__1_6_2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
MoreFurnaces{1.3.5} [More Furnaces] (moreFurnaces-1.3.5-universal.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
MultiPageChest{1.2.4b} [Multi Page Chest] (multiPageChest-1.2.4b-universal.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
mod_NoVoidfog{1.0.0} [No Voidfog No Dimming] (noVoidFogNoDimmingModloaderForge1.6.2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
PetBat{1.2.2} [Pet Bat] (PetBat_1.6.2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
PressurePoints{1.2.5} [Pressure Point Blocks] (pressurepoints1.2.5_mc1.6.2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
mod_SmartMoving{14.2} [Smart Moving] (Smart Moving Universal for ModLoader or Minecraft Forge or MCPC+.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
mod_SmartRender{1.1} [Smart Render] (Smart Moving Universal for ModLoader or Minecraft Forge or MCPC+.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
TConstruct{1.6.2_1.4.dev.29.2} [Tinkers' Construct] (TConstruct_1.6.2_1.4.dev.29.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
TConstruct|CompatMineFactoryReloaded{0.1} [TConstruct Compat: MFR] (TConstruct_1.6.2_1.4.dev.29.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
AS_UpdateCheck{1.1.0} [AtomicStryker Update Check Mod] (UpdateCheckerMod_1.6.2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
mod_ZanMinimap{0.9.4} [Zan's Minimap] (ZansMinimap1.6.2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Launched Version: 1.6.2-Forge9.10.0.829
LWJGL: 2.9.0
OpenGL: AMD Radeon HD 6700 Series GL version 4.2.11762 Compatibility Profile Context, ATI Technologies Inc.
Is Modded: Definitely; Client brand changed to 'fml,forge'
Type: Client (map_client.txt)
Resource Pack: Default
Current Language: English (US)
Profiler Position: N/A (disabled)
Vec3 Pool Size: 49 (2744 bytes; 0 MB) allocated, 49 (2744 bytes; 0 MB) used
EDIT: Reading through the previous comments for other crashes, I noticed that attempting to ride a horse crashed the game while this mod was active. This happened to me as well, and as a matter of fact, in the Archimedes Ships mod when activating ship controls, you go into a sitting position(same as getting onto a horse). So I'm thinking that perhaps whatever issue there is with the horse, is the same issue with the ships.
Mac Installation:
1)Open finder.
2)Press your username at the left of the finder.(if isnt already done)
3)Go to library.
3)Open the folder called Application Support.
4)Open minecraft folder.
5)Drag the zip file (the mod) into the mods folder.
6)Done. Oh and to open the hud,press H. Click on a bar. (example:health bar) Hold the click (left click) and move the stuff.
It was so hard?
asdfmovie,nothing to see here.
On the contrary, to ask questions without reading the thread's contents or searching makes you look pretty silly. Many people on these forums tend to not stick to the old adage "search before you post". Try it. Believe me, it works.
Oh,and yeah...sorry for the rage..but is so many people that dont know nothing!
asdfmovie,nothing to see here.
http://pastebin.com/RkFeLnHi
Cross posting this From that thread.
-Edit. It looks like this bug is on this mod's end, and it looks as if any sitting at all crashes minecraft.
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Anyone willing to teach me Java? I wanna make some mods.
that just gonna pwn your minecraft
asdfmovie,nothing to see here.
Likely due to the sitting bug which I've been lazy about (and many people have mentioned), pushing new version right away.
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Anyone willing to teach me Java? I wanna make some mods.
I'm sure this screenshot can explain it better than I can.
<spoiler> </spoiler>
Either this is a bug that needs to be fixed, or I'm just really dumb and doing something wrong. Hopefully the second one, so I can continue using this awesome mod.
-NaveTVG ::DPA::
Okay. Not quite my problem. Previously, this mod had the functionality to edit things like, change the hearts into a bar, rotate them 90*, etc. Was that removed? That was my question.
-NaveTVG
1)It fixed your problem? Im spanish so i dont know very good,and the google translator is just cra¡!#%.
2)This,my friend..is an WIP mod. (Work In Progress)
Max didnt have so many time to put everything on the test. (0.1.3)
This is just an demo,or test just that have bugfixes.
You just can move the things up,down..etc.
asdfmovie,nothing to see here.
This mod is a WORK IN PROGRESS, as maxpowa is completely rewriting it from the previous dev. This means that at the moment, you can only move the bars. So...
I am waiting patiently, can you?
Sorry for bad english
asdfmovie,nothing to see here.