I am currently in the process of re-writing this mod to work with the newer fluid stuff. I am also taking the time to remove some bugs which where the cause of the eventual lag which would show up if the mod ran for too long, I think I have finally found the cause, and am working on fixing it.
edit: have a spoiler for what will come in the new version for the elevators:
To get the mobs, install the resource pack on the github, or use the Pokécube Mobs mod below.
Sounds, Textures and additional Pokemobs can be added by also using the following mod:
note that Pokécube Core requires
To get the mobs, install the resource pack on the github, or use the Pokécube Mobs mod below.
Sounds, Textures and additional Pokemobs can be added by also using the following mod:
note that Pokécube Core requires
To get the mobs, install the resource pack on the github, or use the Pokécube Mobs mod below.
Sounds, Textures and additional Pokemobs can be added by also using the following mod:
note that Pokécube Core requires
To get the mobs, install the resource pack on the github, or use the Pokécube Mobs mod below.
Sounds, Textures and additional Pokemobs can be added by also using the following mod:
note that Pokécube Core requires
To get the mobs, install the resource pack on the github, or use the Pokécube Mobs mod below.
Sounds, Textures and additional Pokemobs can be added by also using the following mod:
note that Pokécube Core requires
To get the mobs, install the resource pack on the github, or use the Pokécube Mobs mod below.
Sounds, Textures and additional Pokemobs can be added by also using the following mod:
note that Pokécube Core requires
To get the mobs, install the resource pack on the github, or use the Pokécube Mobs mod below.
Sounds, Textures and additional Pokemobs can be added by also using the following mod:
note that Pokécube Core requires
To get the mobs, install the resource pack on the github, or use the Pokécube Mobs mod below.
Sounds, Textures and additional Pokemobs can be added by also using the following mod:
note that Pokécube Core requires
My code can be used/distributed in any way by any one who wants to. I don't care what is done with my code, so long as the disclaimer below is followed"
To get the mobs, install the resource pack on the github, or use the Pokécube Mobs mod below.
Sounds, Textures and additional Pokemobs can be added by also using the following mod:
note that Pokécube Core requires
My code can be used/distributed in any way by any one who wants to. I don't care what is done with my code, so long as the disclaimer below is followed"
What the HECK, Forta? Was looking at your other thread, and posted here by accident. Ya know, PokeCube? Why the HELL did I post here!? Man, I can be an idiot sometimes.
oh, pokecube, it can be used in whatever modpack you want, it uses the same policies as the original, which states you are free to copy or distribute as you want.
To get the mobs, install the resource pack on the github, or use the Pokécube Mobs mod below.
Sounds, Textures and additional Pokemobs can be added by also using the following mod:
note that Pokécube Core requires
I love this mod, I had it running in a couple of try on the latest 1.7.10 forge, I don't get how to unbuild it, waila show me the lower block as an entity with some life and when i kill it there are some major grafical glitches, but works very smooth otherwise.
Could you please add a way to reverse the floors numbering? for underground/underwater bases. Some kind of interaction with securitycraft (or similar to, like numeric passwords for floors or to unlock the floor panel) would be awesome.
To get the mobs, install the resource pack on the github, or use the Pokécube Mobs mod below.
Sounds, Textures and additional Pokemobs can be added by also using the following mod:
note that Pokécube Core requires
try placing it so that you walk straight onto the platform, I think there is a bug where if you approach from below it pushes you down, that is what caused the "suffocate in wall"
To get the mobs, install the resource pack on the github, or use the Pokécube Mobs mod below.
Sounds, Textures and additional Pokemobs can be added by also using the following mod:
note that Pokécube Core requires
I am currently in the process of re-writing this mod to work with the newer fluid stuff. I am also taking the time to remove some bugs which where the cause of the eventual lag which would show up if the mod ran for too long, I think I have finally found the cause, and am working on fixing it.
edit: have a spoiler for what will come in the new version for the elevators:
Thut's Mods
To get the mobs, install the resource pack on the github, or use the Pokécube Mobs mod below.
Sounds, Textures and additional Pokemobs can be added by also using the following mod:
note that Pokécube Core requires
You know what would be pretty cool? Escalators.
http://m.youtube.com/watch?v=fKJDAVvs_JA
I will think about how to implement those
Thut's Mods
To get the mobs, install the resource pack on the github, or use the Pokécube Mobs mod below.
Sounds, Textures and additional Pokemobs can be added by also using the following mod:
note that Pokécube Core requires
Uploaded new version to curse.
http://minecraft.curseforge.com/mc-mods/224375-thuts-elevators/files/2252996
I am re-merging the mods for my convenience, I will add configs for disabling parts as needed later.
the volcanos are currently not included, the concrete and elevators are.
Here are some images to show how to construct the lime kiln (fire bricks), dust furnace (stone bricks) and the mixer (stone bricks).
http://imgur.com/a/nv5qE#0
Thut's Mods
To get the mobs, install the resource pack on the github, or use the Pokécube Mobs mod below.
Sounds, Textures and additional Pokemobs can be added by also using the following mod:
note that Pokécube Core requires
Seems to be a crash with WAILA with new version (thutmods2.0)
Full log - http://pastebin.com/2tEbtbTW
can you find out which item is causing it?
Thut's Mods
To get the mobs, install the resource pack on the github, or use the Pokécube Mobs mod below.
Sounds, Textures and additional Pokemobs can be added by also using the following mod:
note that Pokécube Core requires
install forge multipart from here: http://files.minecraftforge.net/ForgeMultipart/
Thut's Mods
To get the mobs, install the resource pack on the github, or use the Pokécube Mobs mod below.
Sounds, Textures and additional Pokemobs can be added by also using the following mod:
note that Pokécube Core requires
Not a specific item, crash occurs when viewing creative tab.Removing WAILA fixes for some strange reason.Turn's out when mousing over rebar with WAILA installed causes the crash, regardless of what mode your in.
ok, so it is rebar? I will look into that, thanks.
Thut's Mods
To get the mobs, install the resource pack on the github, or use the Pokécube Mobs mod below.
Sounds, Textures and additional Pokemobs can be added by also using the following mod:
note that Pokécube Core requires
are you sure the file downloaded correctly? that log indicates that at least one of the files in the jar is missing.
Thut's Mods
To get the mobs, install the resource pack on the github, or use the Pokécube Mobs mod below.
Sounds, Textures and additional Pokemobs can be added by also using the following mod:
note that Pokécube Core requires
that is very odd, that is the correct file, and shouldn't give that error, try running it by itself, see if the error still occurs?
Thut's Mods
To get the mobs, install the resource pack on the github, or use the Pokécube Mobs mod below.
Sounds, Textures and additional Pokemobs can be added by also using the following mod:
note that Pokécube Core requires
Not sure if I will make one, but was wondering what your modpack policy was cause I didn't find it anywhere.
I go by AquaBuzzardHR on my YouTube Channel. Link here: https://www.youtube.com/channel/UCyrxj072mhHlrhiv6RoZcWw
It is a channel about building and being creative, currently playing on the Lake Laogai SMP.
quoted from the bottom of the OP:
"Mod Pack/distribution/usage:
My code can be used/distributed in any way by any one who wants to. I don't care what is done with my code, so long as the disclaimer below is followed"
Thut's Mods
To get the mobs, install the resource pack on the github, or use the Pokécube Mobs mod below.
Sounds, Textures and additional Pokemobs can be added by also using the following mod:
note that Pokécube Core requires
What the HECK, Forta? Was looking at your other thread, and posted here by accident. Ya know, PokeCube? Why the HELL did I post here!? Man, I can be an idiot sometimes.
I go by AquaBuzzardHR on my YouTube Channel. Link here: https://www.youtube.com/channel/UCyrxj072mhHlrhiv6RoZcWw
It is a channel about building and being creative, currently playing on the Lake Laogai SMP.
oh, pokecube, it can be used in whatever modpack you want, it uses the same policies as the original, which states you are free to copy or distribute as you want.
http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/1274937-pokecube#c1
claims this:
http://creativecommons.org/licenses/by-nc-nd/3.0/
I am still using that licence for it, since manchou is still occasionally around, so it technically still his mod.
Thut's Mods
To get the mobs, install the resource pack on the github, or use the Pokécube Mobs mod below.
Sounds, Textures and additional Pokemobs can be added by also using the following mod:
note that Pokécube Core requires
I love this mod, I had it running in a couple of try on the latest 1.7.10 forge, I don't get how to unbuild it, waila show me the lower block as an entity with some life and when i kill it there are some major grafical glitches, but works very smooth otherwise.
Could you please add a way to reverse the floors numbering? for underground/underwater bases. Some kind of interaction with securitycraft (or similar to, like numeric passwords for floors or to unlock the floor panel) would be awesome.
Thank you very much! \o/
you can control them with opencomputers, which might can be used for reversed floor numbers, to remove the lift, shift right click it with a stick.
Thut's Mods
To get the mobs, install the resource pack on the github, or use the Pokécube Mobs mod below.
Sounds, Textures and additional Pokemobs can be added by also using the following mod:
note that Pokécube Core requires
try placing it so that you walk straight onto the platform, I think there is a bug where if you approach from below it pushes you down, that is what caused the "suffocate in wall"
Thut's Mods
To get the mobs, install the resource pack on the github, or use the Pokécube Mobs mod below.
Sounds, Textures and additional Pokemobs can be added by also using the following mod:
note that Pokécube Core requires
Where can I download the volcano mod?
- http://youtube.com/joserobjr
Any ideas what might this be?
It's all by one source of liquid cement.
P/S: And it's getting worse after awhile...
N/A