Patreon has a custom of rewarding & performing goal objectives in the begining of each month. However, the site is almost ready and I'll open it in few days, not waiting until february. Also, you've told it wrong, forum & wiki are at 40, not server.
The best way I found to dig diagonal tunnels is to lay out the perimeter of the tunnel, then dig out the remaining center bit in 2 block tall layers (since my tunnels are 6 blocks to accommodate the OV's smokestack.
Rollback Post to RevisionRollBack
Some say that his new range of Christmas fragrances includes the great smell of Wednesday.
The best way I found to dig diagonal tunnels is to lay out the perimeter of the tunnel, then dig out the remaining center bit in 2 block tall layers (since my tunnels are 6 blocks to accommodate the OV's smokestack.
So first of all, I love what does work about this mod. It's exactly what I've been looking for (minecarts are great and all but they lack... umph).
I've run into a problem, though, where everything works just fine in a superflat world, but if I try to place any track in a default world it just crashes the game completely, which means for now I can do almost nothing with it. Crash report is below.
---- Minecraft Crash Report ----
// I bet Cylons wouldn't have this problem.
java.lang.NullPointerException: Ticking memory connection
at net.row.item.ItemWideRails.func_77648_a(ItemWideRails.java:115)
at net.minecraft.item.ItemStack.func_77943_a(ItemStack.java:134)
at net.minecraft.server.management.ItemInWorldManager.func_73078_a(ItemInWorldManager.java:397)
at net.minecraft.network.NetHandlerPlayServer.func_147346_a(NetHandlerPlayServer.java:564)
at net.minecraft.network.play.client.C08PacketPlayerBlockPlacement.func_148833_a(SourceFile:60)
at net.minecraft.network.play.client.C08PacketPlayerBlockPlacement.func_148833_a(SourceFile:9)
at net.minecraft.network.NetworkManager.func_74428_b(NetworkManager.java:211)
at net.minecraft.network.NetworkSystem.func_151269_c(NetworkSystem.java:173)
at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:680)
at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:568)
at net.minecraft.server.integrated.IntegratedServer.func_71217_p(IntegratedServer.java:186)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:452)
at net.minecraft.server.MinecraftServer$2.run(MinecraftServer.java:705)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at net.row.item.ItemWideRails.func_77648_a(ItemWideRails.java:115)
at net.minecraft.item.ItemStack.func_77943_a(ItemStack.java:134)
at net.minecraft.server.management.ItemInWorldManager.func_73078_a(ItemInWorldManager.java:397)
at net.minecraft.network.NetHandlerPlayServer.func_147346_a(NetHandlerPlayServer.java:564)
at net.minecraft.network.play.client.C08PacketPlayerBlockPlacement.func_148833_a(SourceFile:60)
at net.minecraft.network.play.client.C08PacketPlayerBlockPlacement.func_148833_a(SourceFile:9)
at net.minecraft.network.NetworkManager.func_74428_b(NetworkManager.java:211)
-- Ticking connection --
Details:
Connection: net.minecraft.network.NetworkManager@601fbf4
Stacktrace:
at net.minecraft.network.NetworkSystem.func_151269_c(NetworkSystem.java:173)
at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:680)
at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:568)
at net.minecraft.server.integrated.IntegratedServer.func_71217_p(IntegratedServer.java:186)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:452)
at net.minecraft.server.MinecraftServer$2.run(MinecraftServer.java:705)
-- System Details --
Details:
Minecraft Version: 1.7.2
Operating System: Mac OS X (x86_64) version 10.8.5
Java Version: 1.6.0_65, Apple Inc.
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Apple Inc.
Memory: 306305568 bytes (292 MB) / 613052416 bytes (584 MB) up to 1060372480 bytes (1011 MB)
JVM Flags: 5 total; -Xmx1G -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M
AABB Pool Size: 7496 (419776 bytes; 0 MB) allocated, 2568 (143808 bytes; 0 MB) used
IntCache: cache: 0, tcache: 0, allocated: 13, tallocated: 95
FML: MCP v9.01-pre FML v7.2.116.1024 Minecraft Forge 10.12.0.1024 Optifine OptiFine_1.7.2_HD_D1 9 mods loaded, 9 mods active
mcp{8.09} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available
FML{7.2.116.1024} [Forge Mod Loader] (forge-1.7.2-10.12.0.1024.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available
Forge{10.12.0.1024} [Minecraft Forge] (forge-1.7.2-10.12.0.1024.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available
ArchimedesShips{1.7.2 v1.7.0} [Archimedes' Ships] (ArchimedesShips.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available
CustomSpawner{3.2.0.dev.R1} [DrZhark's CustomSpawner] (CustomMobSpawner 3.2.0-DEV-R2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available
MoCreatures{6.2.0.dev.R1} [DrZhark's Mo'Creatures Mod] (DrZharks MoCreatures Mod v6.2.0-DEV-R2) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available
LotsOfFood{1.7.2} [Lots of Food] (Lots of Food-1.7.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available
cfm{3.2.9.2} [§6MrCrayfish's Furniture Mod] (MrCrayfishFurnitureModv3.2.9.2-beta-build2(1.7.2).jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available
row{1.7.2-014.05.22-1} [Rails of War] (row-1.7.2-014.05.22-1.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available
Profiler Position: N/A (disabled)
Vec3 Pool Size: 1021 (57176 bytes; 0 MB) allocated, 729 (40824 bytes; 0 MB) used
Player Count: 1 / 8; [EntityPlayerMP['TearlessRain'/189462, l='Train test 2', x=-148.85, y=64.00, z=246.75]]
Type: Integrated Server (map_client.txt)
Is Modded: Definitely; Client brand changed to 'fml,forge'
Naiten, please can post a screenshot of the new points with wool underneath, so we can see the new dimensions
Sorry, no time for laying the checkers out of wool. Parallel curves and switches fit into 6x20 rectangle, provinidg either 1, 2 or 3 metre of intertrack.
So first of all, I love what does work about this mod. It's exactly what I've been looking for (minecarts are great and all but they lack... umph).
I've run into a problem, though, where everything works just fine in a superflat world, but if I try to place any track in a default world it just crashes the game completely, which means for now I can do almost nothing with it. Crash report is below.
---- Minecraft Crash Report ----
// I bet Cylons wouldn't have this problem.
java.lang.NullPointerException: Ticking memory connection
at net.row.item.ItemWideRails.func_77648_a(ItemWideRails.java:115)
at net.minecraft.item.ItemStack.func_77943_a(ItemStack.java:134)
at net.minecraft.server.management.ItemInWorldManager.func_73078_a(ItemInWorldManager.java:397)
at net.minecraft.network.NetHandlerPlayServer.func_147346_a(NetHandlerPlayServer.java:564)
at net.minecraft.network.play.client.C08PacketPlayerBlockPlacement.func_148833_a(SourceFile:60)
at net.minecraft.network.play.client.C08PacketPlayerBlockPlacement.func_148833_a(SourceFile:9)
at net.minecraft.network.NetworkManager.func_74428_b(NetworkManager.java:211)
at net.minecraft.network.NetworkSystem.func_151269_c(NetworkSystem.java:173)
at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:680)
at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:568)
at net.minecraft.server.integrated.IntegratedServer.func_71217_p(IntegratedServer.java:186)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:452)
at net.minecraft.server.MinecraftServer$2.run(MinecraftServer.java:705)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at net.row.item.ItemWideRails.func_77648_a(ItemWideRails.java:115)
at net.minecraft.item.ItemStack.func_77943_a(ItemStack.java:134)
at net.minecraft.server.management.ItemInWorldManager.func_73078_a(ItemInWorldManager.java:397)
at net.minecraft.network.NetHandlerPlayServer.func_147346_a(NetHandlerPlayServer.java:564)
at net.minecraft.network.play.client.C08PacketPlayerBlockPlacement.func_148833_a(SourceFile:60)
at net.minecraft.network.play.client.C08PacketPlayerBlockPlacement.func_148833_a(SourceFile:9)
at net.minecraft.network.NetworkManager.func_74428_b(NetworkManager.java:211)
-- Ticking connection --
Details:
Connection: net.minecraft.network.NetworkManager@601fbf4
Stacktrace:
at net.minecraft.network.NetworkSystem.func_151269_c(NetworkSystem.java:173)
at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:680)
at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:568)
at net.minecraft.server.integrated.IntegratedServer.func_71217_p(IntegratedServer.java:186)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:452)
at net.minecraft.server.MinecraftServer$2.run(MinecraftServer.java:705)
-- System Details --
Details:
Minecraft Version: 1.7.2
Operating System: Mac OS X (x86_64) version 10.8.5
Java Version: 1.6.0_65, Apple Inc.
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Apple Inc.
Memory: 306305568 bytes (292 MB) / 613052416 bytes (584 MB) up to 1060372480 bytes (1011 MB)
JVM Flags: 5 total; -Xmx1G -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M
AABB Pool Size: 7496 (419776 bytes; 0 MB) allocated, 2568 (143808 bytes; 0 MB) used
IntCache: cache: 0, tcache: 0, allocated: 13, tallocated: 95
FML: MCP v9.01-pre FML v7.2.116.1024 Minecraft Forge 10.12.0.1024 Optifine OptiFine_1.7.2_HD_D1 9 mods loaded, 9 mods active
mcp{8.09} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available
FML{7.2.116.1024} [Forge Mod Loader] (forge-1.7.2-10.12.0.1024.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available
Forge{10.12.0.1024} [Minecraft Forge] (forge-1.7.2-10.12.0.1024.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available
ArchimedesShips{1.7.2 v1.7.0} [Archimedes' Ships] (ArchimedesShips.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available
CustomSpawner{3.2.0.dev.R1} [DrZhark's CustomSpawner] (CustomMobSpawner 3.2.0-DEV-R2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available
MoCreatures{6.2.0.dev.R1} [DrZhark's Mo'Creatures Mod] (DrZharks MoCreatures Mod v6.2.0-DEV-R2) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available
LotsOfFood{1.7.2} [Lots of Food] (Lots of Food-1.7.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available
cfm{3.2.9.2} [§6MrCrayfish's Furniture Mod] (MrCrayfishFurnitureModv3.2.9.2-beta-build2(1.7.2).jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available
row{1.7.2-014.05.22-1} [Rails of War] (row-1.7.2-014.05.22-1.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available
Profiler Position: N/A (disabled)
Vec3 Pool Size: 1021 (57176 bytes; 0 MB) allocated, 729 (40824 bytes; 0 MB) used
Player Count: 1 / 8; [EntityPlayerMP['TearlessRain'/189462, l='Train test 2', x=-148.85, y=64.00, z=246.75]]
Type: Integrated Server (map_client.txt)
Is Modded: Definitely; Client brand changed to 'fml,forge'
Well... Can you reproduce bug without other mods installed? If yes, have downloaded mod from this forum thread; if not, can you test combinations of RoW + other mod until finding out which one causes crash?
Rollback Post to RevisionRollBack
“Being intelligent and literate provides more chances to be received favourably”
I have recently installed this on a small multiplayer server and have noticed that the trains' motion is very jittery in multiplayer. My connection to the server is fine, but the trains do not move smoothly. Will this be improved in upcoming versions? I can't wait to start building a network of RoW trains between our towns, but they are not very fun when they don't move nicely. They were also very difficult to break on the server; I usually don't have any trouble breaking them in singleplayer.
Did as suggested and found the problem; apparently there's some incompatibility with the Lots of Food mod. Sorry to be a bother, I'm not sure why I didn't do that to begin with.
"Ships Mod has problems with Rails of War. The invisible blocks left behind by RoW cause all kinds of mayhem."
Any idea what this is talking about? I didn't know RoW leaves behind invisible blocks, but I do know that Railcraft does which I've had issues with a few versions back.
I have recently installed this on a small multiplayer server and have noticed that the trains' motion is very jittery in multiplayer. My connection to the server is fine, but the trains do not move smoothly. Will this be improved in upcoming versions?
There's primarily no difference in singleplayer and multiplayer since even when playing SSP the server and the client are run. I can do nothing more than is done already.
Did as suggested and found the problem; apparently there's some incompatibility with the Lots of Food mod. Sorry to be a bother, I'm not sure why I didn't do that to begin with.
I'll take a look at that when I have a free minute.
Rollback Post to RevisionRollBack
“Being intelligent and literate provides more chances to be received favourably”
I don t know if it was said before but when I m riding in survival mode when I go down or up hill I die and it says that I have hit the ground to hard.Is it a bug?
I found that as well. Although I died on a curve not on a slope.
Some update screenshots of the WIP map! Includes map of entire rail line and some towns shots!
Mind turning that in to the downloads? I'd love to see that village in more detail.
[quote=marsephel;/members/marsephel;/forums/mapping-and-modding/minecraft-mods/wip-mods/1443999-rails-of-war-2015-means-1-7-10-here?comment=3970]I've been working on a new ROW map with some friends ever since the newest update, and I am LOVING the new locomotive. I'm nearing completion of the map, if anyone is interested in a download let me know, here's some screenshots! (sorry for the shaders, some people don't like 'em but I can't live without 'em :P) What shaders are you using? I'd like to give them a shot.
Stacking won't work diagonally, so you use copy/paste.
Oh my mistake, I got the goals mixed up lol
Oh yea that's a good idea when i get back around to that side of the map to finish that tunnel i'll remember that thank's.
I shot for the parking garage and somehow ended up in space...
Some say that his new range of Christmas fragrances includes the great smell of Wednesday.
. Just use explosives... Just dont go crazy...
I shot for the parking garage and somehow ended up in space...
Yea one at at time or they launch each other and make a mess. IC2 mining laser works pretty well to.
I personally use flans mod... Nothing like an army of tanks removing a mountain from the game...
I shot for the parking garage and somehow ended up in space...
I've run into a problem, though, where everything works just fine in a superflat world, but if I try to place any track in a default world it just crashes the game completely, which means for now I can do almost nothing with it. Crash report is below.
---- Minecraft Crash Report ----
// I bet Cylons wouldn't have this problem.
Time: 1/10/15 9:54 PM
Description: Ticking memory connection
java.lang.NullPointerException: Ticking memory connection
at net.row.item.ItemWideRails.func_77648_a(ItemWideRails.java:115)
at net.minecraft.item.ItemStack.func_77943_a(ItemStack.java:134)
at net.minecraft.server.management.ItemInWorldManager.func_73078_a(ItemInWorldManager.java:397)
at net.minecraft.network.NetHandlerPlayServer.func_147346_a(NetHandlerPlayServer.java:564)
at net.minecraft.network.play.client.C08PacketPlayerBlockPlacement.func_148833_a(SourceFile:60)
at net.minecraft.network.play.client.C08PacketPlayerBlockPlacement.func_148833_a(SourceFile:9)
at net.minecraft.network.NetworkManager.func_74428_b(NetworkManager.java:211)
at net.minecraft.network.NetworkSystem.func_151269_c(NetworkSystem.java:173)
at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:680)
at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:568)
at net.minecraft.server.integrated.IntegratedServer.func_71217_p(IntegratedServer.java:186)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:452)
at net.minecraft.server.MinecraftServer$2.run(MinecraftServer.java:705)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at net.row.item.ItemWideRails.func_77648_a(ItemWideRails.java:115)
at net.minecraft.item.ItemStack.func_77943_a(ItemStack.java:134)
at net.minecraft.server.management.ItemInWorldManager.func_73078_a(ItemInWorldManager.java:397)
at net.minecraft.network.NetHandlerPlayServer.func_147346_a(NetHandlerPlayServer.java:564)
at net.minecraft.network.play.client.C08PacketPlayerBlockPlacement.func_148833_a(SourceFile:60)
at net.minecraft.network.play.client.C08PacketPlayerBlockPlacement.func_148833_a(SourceFile:9)
at net.minecraft.network.NetworkManager.func_74428_b(NetworkManager.java:211)
-- Ticking connection --
Details:
Connection: net.minecraft.network.NetworkManager@601fbf4
Stacktrace:
at net.minecraft.network.NetworkSystem.func_151269_c(NetworkSystem.java:173)
at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:680)
at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:568)
at net.minecraft.server.integrated.IntegratedServer.func_71217_p(IntegratedServer.java:186)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:452)
at net.minecraft.server.MinecraftServer$2.run(MinecraftServer.java:705)
-- System Details --
Details:
Minecraft Version: 1.7.2
Operating System: Mac OS X (x86_64) version 10.8.5
Java Version: 1.6.0_65, Apple Inc.
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Apple Inc.
Memory: 306305568 bytes (292 MB) / 613052416 bytes (584 MB) up to 1060372480 bytes (1011 MB)
JVM Flags: 5 total; -Xmx1G -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M
AABB Pool Size: 7496 (419776 bytes; 0 MB) allocated, 2568 (143808 bytes; 0 MB) used
IntCache: cache: 0, tcache: 0, allocated: 13, tallocated: 95
FML: MCP v9.01-pre FML v7.2.116.1024 Minecraft Forge 10.12.0.1024 Optifine OptiFine_1.7.2_HD_D1 9 mods loaded, 9 mods active
mcp{8.09} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available
FML{7.2.116.1024} [Forge Mod Loader] (forge-1.7.2-10.12.0.1024.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available
Forge{10.12.0.1024} [Minecraft Forge] (forge-1.7.2-10.12.0.1024.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available
ArchimedesShips{1.7.2 v1.7.0} [Archimedes' Ships] (ArchimedesShips.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available
CustomSpawner{3.2.0.dev.R1} [DrZhark's CustomSpawner] (CustomMobSpawner 3.2.0-DEV-R2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available
MoCreatures{6.2.0.dev.R1} [DrZhark's Mo'Creatures Mod] (DrZharks MoCreatures Mod v6.2.0-DEV-R2) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available
LotsOfFood{1.7.2} [Lots of Food] (Lots of Food-1.7.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available
cfm{3.2.9.2} [§6MrCrayfish's Furniture Mod] (MrCrayfishFurnitureModv3.2.9.2-beta-build2(1.7.2).jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available
row{1.7.2-014.05.22-1} [Rails of War] (row-1.7.2-014.05.22-1.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available
Profiler Position: N/A (disabled)
Vec3 Pool Size: 1021 (57176 bytes; 0 MB) allocated, 729 (40824 bytes; 0 MB) used
Player Count: 1 / 8; [EntityPlayerMP['TearlessRain'/189462, l='Train test 2', x=-148.85, y=64.00, z=246.75]]
Type: Integrated Server (map_client.txt)
Is Modded: Definitely; Client brand changed to 'fml,forge'
Sorry, no time for laying the checkers out of wool. Parallel curves and switches fit into 6x20 rectangle, provinidg either 1, 2 or 3 metre of intertrack.
Well... Can you reproduce bug without other mods installed? If yes, have downloaded mod from this forum thread; if not, can you test combinations of RoW + other mod until finding out which one causes crash?
"Ships Mod has problems with Rails of War. The invisible blocks left behind by RoW cause all kinds of mayhem."
Any idea what this is talking about? I didn't know RoW leaves behind invisible blocks, but I do know that Railcraft does which I've had issues with a few versions back.
There's primarily no difference in singleplayer and multiplayer since even when playing SSP the server and the client are run. I can do nothing more than is done already.
I'll take a look at that when I have a free minute.
This looks amazing.
I found that as well. Although I died on a curve not on a slope.
Mind turning that in to the downloads? I'd love to see that village in more detail.
[quote=marsephel;/members/marsephel;/forums/mapping-and-modding/minecraft-mods/wip-mods/1443999-rails-of-war-2015-means-1-7-10-here?comment=3970]I've been working on a new ROW map with some friends ever since the newest update, and I am LOVING the new locomotive. I'm nearing completion of the map, if anyone is interested in a download let me know, here's some screenshots! (sorry for the shaders, some people don't like 'em but I can't live without 'em :P) What shaders are you using? I'd like to give them a shot.