Aaaaand there are now more problems to deal with. My texture editor seems to be messing up. (This may actually be my mouse's fault, I don't know yet.) Also I can't seem to figure out what soul sand is referred to as in the code.
Okay, progress update. The textures have been completed, it was my mouse's fault. And I got the soulsand problem fixed as well. Right now all I need to do is figure out the 1.6.2 texture system, the naming system (it "works", but they are all named tile.something.name) and the Forge version, and the update will be out.
Here are the new set of textures!
EDIT: Oh, and I also need to update the screenshot and banner.
Here are the new set of textures!
EDIT: Oh, and I also need to update the screenshot and banner.