More Info: How to Change Your Minecraft Skin in Java Edition
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Download Links
Download 1.1B - 1.5.1 Universal
(Recommended) (Direct) (Source)Coming soon!Also, check out the plugin version!
(BukkitDev) (Direct)(coming soon)Older downloads
R5 and below
http://www.minecraft...d-version-r5/#4
Logo designed by icyPlate(picture) and Joris_s(some coding)
Add it to your signature!
Introduction
The original mod was made by jameskonger and OgreSean, then updated by me.
This mod adds 10 new human builder mobs to minecraft. These mobs will build all over your world, by placing blocks and building structures. Backup your saves before use. Currently, for unknown reasons, the mod may occasionally freeze your game. Keep this in mind. I am still working on solving this problem.
This mod can be summed up as follows:
New Screenshots/Videos (1.0B and higher)
1.1B
1.0B
Table of Contents
( not yet added )
Builder Information
$$$$ All Builders $$$$
~~~~~These builders can build all structures except "Single Block" and "Small Shop", unless instructed via paper/sign. These are the only builders that can be told what to build via right-clicking with a paper or sign. These builders will build nearly all blueprints in the Builders/SinglePrints folder.~~~~
CobbleBuilder:
Places Cobblestone blocks, or occasionally Smooth Stone blocks.
25 hp (3rd CobbleBuilder has 20 hp)
Builds 2 complete structures (3rd CobbleBuilder builds 4)
This builder drops blocks of Cobblestone/Smooth Stone upon death.
Appears commonly during the day, and rarely during the night.\
The 3rd CobbleBuilder shown above always builds using Smooth Stone.
CobbleBuilders have the ability to swim faster, and be submerged slightly longer.
(Credit to Dr. Jeckle for the first and second CobbleBuilder skin)
(Credit to irishladdie727 for the third CobbleBuilder skin)
BrickBuilder:
Places Brick blocks, or rarely Stone Brick blocks.
30 hp
Builds 4 complete structures.
This builder drops blocks of Brick/Planks upon death.
Appears often during the day, and never during the night.
This builder jumps slightly differently.
This builder can spot clay blocks, and will mention this to nearby players.
(Credit to StinkyJoJo for the last three brickbuilder skins)
MultiBuilder
Builds structures using a randomly chosen default block.
30 Hp.
Can build 3 complete structures.
Spawns occasionally during the day, and uncommonly during the night.
Drops a few random blocks at death.
Occasionally, while idle, will dash, causing it to move at a faster speed.
(Credit to irishladdie727 for each MultiBuilder skin)
SandBuilder
Builds structures made of Sandstone.
15 Hp.
Builds 3 complete structures.
This builder drops blocks of Sandstone upon death.
Up to 4 may exist at the same time, excluding conversions (Give HomeSeeker sand or sandstone).
Appears often during both the day and night, but ONLY is desert biomes.
Each SandBuilder has a unique set of abilities. These abilities can include herding specific animals, faster movement on sand and slower movement on other blocks, subtle strafing while moving, and the ability to mimic the sneaking and jumping behavior of who they are following.
This builder now attacks mobs by throwing cactuses!
(Credit to Warro12 for the first 2 SandBuilder textures)
>>>>>>>>>Specialized Builders<<<<<<<<<<<
~~~~~These builders can only build specific structures. These builders will build only specific blueprints in the Builders/SinglePrints folder. These builders can also do more than just build.~~~~
Explorer:
Places torches (or sandstone while building town wall with mayor).
hp varies based on weapon, with some additional random variance.
Can build 16 "structures" (Explorer 3 can build twice as many)
Explorers drop torches upon death. Explorers killed by the player also drop additional items.
Appears very rarely during the day, and very commonly during the night.
Currently, explorers only build Fancy Beacons and place torches in dark locations.
During night time, up to 6 explorers are allowed to exist at the same time, excluding conversions.
Explorers fight monsters, and will fight you if you attack them while they are idle. They will not attack you on peaceful. They have somewhat advanced battle AI, and can change speed, jump higher, and dodge attacks.
Explorers can heal themselves when weak.
There is a 4th kind of Explorer who switches weapons while fighting. His default skin is Explorer #1, though he may occasionally have the player's skin and name.
Explorers may use any of the following weapons: Swords(all types), Gold Pickaxe, Bow & Arrows, Flint & Steel, Gold Axe, Bone, Stick
Explorers ride and control any animal they bump into, except Wolves and Horses (from Mo' Creatures)
Explorers will follow and protect the workers of MineColony
Explorers drop items when falling from large heights.
(Credit to irishladdie727 for the third Explorer skin)
Home Seeker:
Places dirt, or rarely cloth.
20 hp.
Will only build 0-2 Huts and then nothing else.
May be given a Cobblestone, Brick Block, Torch, Shovel, Book, Bread, Sand, Sandstone, or Gold Ingot to convert him into a different builder. Right Click while holding the specified item to change the Home Seeker.
Up to 4 may exist at the same time.
Spawns occasionally during the day, and very rarely at night.
Drops dirt/cloth blocks upon death. They may also drop slime balls while being attacked by the player.
(Credit to Ripclaw for the first HomeSeeker skin)
(Credit to irishladdie727 for the third HomeSeeker skin)
(Credit to Lolligator for the fourth HomeSeeker skin)
Trader:
Builds only a single Small Shop (using Stone) and then enters Shop Mode.
20 Hp
While In shop Mode, can be right clicked while holding specified items to give the player different items.
Drops paper, or rarely a gold bar, on death.
Spawns via Home Seeker conversion (Gold Bar), or via Town being built.
Does not despawn while in Shop Mode, except through death.
Baker (Initial version contributed by jameskmonger):
Builds only a single Small Shop (using Stone) and then enters Shop Mode.
20 Hp
While In shop Mode, can be right clicked while holding specified items to give the player different items related to baked goods.
Drops bread, or rarely a cake, on death.
Spawns via Home Seeker conversion (Bread), or via a Town being built.
Counter of shop holds smoking baked goods.
Does not despawn while in Shop Mode, except through death.
>>>>>>>>>Non Builders<<<<<<<<<<<
~~~~~These builders do not build any structures on their own. Both have other specified tasks.~~~~
Treasure Hunter:
Does not currently place blocks, except for placing planks while building town wall with mayor.
Drops either a sign or his shovel upon death.
25 hp.
Uses a shovel to dig up dirt(and its variants), sand, snow, clay, and gravel nearby him.
While digging, treasure chests, ores, and obsidian may appear underneath dug blocks.
Digging speed and idle time affected by type of Shovel given to Home Seeker that converted to Treasure Hunter.
Only spawn via conversions (right click HomeSeeker while holding shovel).
Marks discovered treasure chests with signs.
Does not naturally despawn. Only despawns via death.
(Credit to Ripclaw for the first Treasure Hunter skin)
(Credit to irishladdie727 for the third Treasure Hunter skin)
Mayor
Does not currently place blocks, but drops 0-2 Bookshelves on death.
35 Hp.
Only 1 spawns regularly at a time, except for conversions (give Home Seeker a book)
Spawns occasionally during the day, and very rarely at night.
Will coordinate builders to build Town Wall for small trading village (See FAQ for more info)
Does not despawn after setting up a town.
If killed by the player, the player gains 100 points. Killing 10 mayors gets the player a golden apple.
(Credit to Ripclaw for the first mayor skin)
(Credit to Xequos for the third mayor skin)
(Credit to Dr. Jeckle for the fourth mayor skin)
Aesthetic Features:
Each Builder has a random name which appears above their head.
The background color of each Builder's name will change depending on what they are doing.
Each Builder has 2 or more different textures.
Builders swing their arm while placing their block
Builders grunt when attacked (currently a custom sound)
Builders have a "Living Sound" that is heard when they are nearby. (currently a custom sound)
Builds have a "block-placement" sound that is heard when they place a block (currently random.pop, but may adjust in the future)
Builders rotate body and head toward location that block will be placed in
Builders stand still while placing blocks and checking area.
Structure Information
Current amount of designs: 84
Builders require:
Builders require flat land and enough empty space to build the following structure designs. Currently, there are 84 designs (excluding Single Block and Small Shop). Builders currently choose designs entirely randomly. Before builders begin building, they will pull out their blueprints (paper) and look around the area while standing still. If they find the area is empty enough for the structure they have planned they will then begin building. Builders will stop building if blocks are placed in their way. Home Seekers will only build 0-2 Huts out of dirt or cloth and stop building after that. A Mayor can build a single Town Wall with the assistance of at least 3 builders. This Town Wall then forms the basis for a town run by the Mayor. Explorers and Treasure Hunters will not build regular structures, but will assist Mayor, using sandstone and plank blocks respectively. Explorers will also occasionally place Fancy Beacons. Traders and Bakers will build a single Trading shop, and be stuck inside afterward.
What the builders may build:
(Dimensions are given as Z(width) x X(length) x Y(Height) in blocks)
Explorer(Torch):
1. Single Block
Trader(Stone) & Baker(Stone)
2. Small Shop (4 x 3 x 3)
CobbleBuilder(Cobble/Stone), BrickBuilder(Brick/Planks), & MultiBuilder(Random):
3.Hut (5 x 5 x 5)[55 blocks](Also built by Home Seeker)
4.Small Outpost (4 x 4 x 7) [84 blocks]
5.Rectangular Frame (2 x 6 x 5) [28 blocks]
6.Stepping Arch (5 x 7 x 4) [60 blocks]
7.Suspended Platform 1(11 x 7 x 6) [83 blocks]
8.Huge Duplex (13 x 8 x 8) [415 blocks]
9.Hour Glass (7 x 7 x 8)[98 blocks]
10.Tower 1 (3 x 3 x 15) [91 Blocks]
11.Triangular Columns (9 x 2 x 10) [112 Blocks]
12.House 1 (8 x 5 x 8) [209 Blocks]
13.House 2 (5 x 5 x 5) [84 blocks]
14.House 3 (5 x 5 x 5) [88 blocks]
15.Suspended Platform 2 (11 x 7 x 6) [97 blocks]
16.Sky Staircase (2 x 6 x 11) [42 blocks]
**Contributed by TomaHawk**
17.House 4 (7 x 7 x 4) [90 Blocks]
18.Small Castle (14 x 14 x 4) [260 Blocks]
19.Large Shop (10 x 10 x 4) [179 blocks]
20.Tower 2 (4 x 4 x 15) [204 Blocks]
21.Suspended Platform 3 (5 x 5 x 12) [93 Blocks]
22.Aesthetic house (14 x 6 x 11) [340 Blocks]
23.Mayors Office (7 x 5 x 4) [88 Blocks]
24.Two story Saloon (12 x 11 x 11) [531 Blocks]
25.Fancy Beacon (3 x 3 x 3) [7 Blocks] (Occasionally placed by Explorers)
**Contributed by sathapok**
26.Large House (8 x 10 x 13)
**Contributed by me**
27.House 5 (4 x 5 x 4)
28.Tall House (4 x 5 x 12)
29.Suspended House (11 x 7 x 12)
**Contributed by lewsishallam**
30.Glass Hut (9 x 10 x 4)
**Contributed by murillohfb**
31.House 6 (5 x 5 x 6)
**Contributed by LovenDrunk**
32.Two Story House (11 x 12 x 14)
**Contributed by StinkyJoJo**
33.Cactus Planter (5 x 5 x 6)
34.Sugar Cane Planter (5 x 5 x 5)
35.Fancy Beacon 2 (3 x 3 x 7) (Occasionally placed by Explorers)
36.Fence (3 x 17 x 3)
37.Fence Gate (3 x 17 x 4)
38.Flower Bed 1 (5 x 5 x 2)
39.Flower Bed 2 (5 x 5 x 2)
40.Flower Bed 3 (5 x 5 x 2)
41.Fortress (8 x 32 x 22)
42.Fortress Wall Short (7 x 17 x 11)
43.Fortress Wall Not Short (7 x 36 x 11)
44.Fountain (5 x 5 x 3)
45.Guard Tower (10 x 10 x 14)
46.Guard Tower Small (6 x 6 x 24)
47.Hut 2 (5 x 5 x 6) (Also built by Home Seeker)
48.Hut 3 (5 x 5 x 15) (Also built by Home Seeker)
49.Hut 4 (5 x 5 x 6) (Also built by Home Seeker)
50.Lamp 1 (3 x 3 x 3)
51.Lamp 2 (3 x 3 x 4)
52.Lamp 3 (3 x 3 x 4)
53.Lamp 4 (3 x 3 x 3)
54.Lamp 5 (3 x 3 x 3)
55.Lookout (5 x 5 x 11)
56.Lookout 2 (5 x 5 x 17)
57.Lot 1 (32 x 31 x 3)
58.Lot 2 (32 x 31 x 3)
59.Planter Cross (22 x 26 x 1)
60.Planter Empty (32 x 16 x 1)
61.Planter Flowers (17 x 15 x 2)
62.Planter Flowers Big (31 x 15 x 2)
63.Planter Flowers Big (31 x 15 x 2)
64.Plant Sugarcane (3 x 3 x 5)
65.Plant Sugarcane x2 (6 x 3 x 5)
66.Plant Sugarcane x3 (9 x 3 x 5)
67.Plot Cane Field (16 x 16 x 7)
68.Plot House 1 (16 x 16 x 16)
69.Small House 1 (8 x 8 x 6)
70.Small House 2 (8 x 8 x 6)
71.Small House 3 (9 x 8 x 8)
72.Small House 4 (9 x 8 x 22)
73.Small House 5 (9 x 8 x 8)
74.Small House 6 (9 x 8 x 16)
75.Battle Platform (8 x 8 x 8)
76.Tree (5 x 5 x 8)
77.Tree Big (5 x 5 x 8)
78.Tree Planter Big (31 x 15 x 10)
79.Walkway (32 x 4 x 1)
80.Walkway 2 (32 x 4 x 3)
81.Walkway 3 (32 x 4 x 4)
82.Walkway 4 (32 x 4 x 6)
83.Wall (17 x 3 x 5)
84.Wall Door (17 x 3 x 5)
85.Water Tank (8 x 8 x 11)
86.Workshop (10 x 10 x 5)
Mayor with assistance of 3 or more builders (Only 1 of the following can be built by each mayor)
-Town Wall 1 (15 x 15 x 3) [168 blocks] (Includes up to 1 Baker Shop and 2 Trader Shops)
-Town Wall 2 (17 x 17 x 3) [192 blocks] (Includes up to 1 Baker Shop and 2 Trader Shops)
-Town Wall 3 (19 x 19 x 3) [216 blocks] (Includes up to 1 Baker Shop and 3 Trader Shops)
-Town Wall 4 (21 x 21 x 3) [240 blocks] (Includes up to 1 Baker Shop and 3 Trader Shops)
-Town Wall 5 (23 x 23 x 3) [264 blocks] (Includes up to 1 Baker Shop and 4 Trader Shops)
-Town Wall 6 (25 x 25 x 3) [288 blocks] (Includes up to 1 Baker Shop and 4 Trader Shops)
NOTE: The Town Wall is capable of adjusting to height changes of 1 block while being built.
Configuring this Mod
1. Changing Skins
Don't like the included skins? Well, here's a step-by-step process to show you how you can change them!
1. Obtain or create a minecraft player skin of your choice.
2. Rename this skin to EXACTLY match the file name of the skin you want replaced ("CobbleBuilder1.png", "Trader1.png", etc)
3. Open your minecraft jar using 7zip, Winrar, or any other appropriate program.
4. Open the mob folder of your minecraft jar
5. Drag your new skin into into the mob folder. It should automatically replace the old skin.
6. Close your minecraft jar
7. Start minecraft and enjoy having less ugly people in your game!
If you don't like all the skins for a certain builder (like the Traders), you can replace them all with a single skin to make that builder always have that skin.
Why not try some of these skins provided by various contributors? (I may add some of these skins to the mod later)
NightmareX91's skins
RipClaw's skins
Warro12's skins
2. The Configuration File
Included with the mod is a Configuration File. Read the included Instructions.txt to learn how to set each configuration setting. Here is a list of what is currently configurable:
-Builder Spawn Rates (Determines how often specific builders spawn)
-Builder Spawn Maxes (Determines how how many of a specific builder may exist in your world, excluding conversions. Can be set to 0 to stop specific builders from spawning altogether)
-Structure Limits (Determines how many structures a specific builder may build; If set to 0, a specific builder will build nothing)
-Build Anywhere (Disabled by default; If enabled, builders will build anywhere, with their structures overlapping the terrain)
-Names (Enabled by default; If disabled, builders will no longer display their identity above their head)
Here are some sample Configuration Files:
-NONE CURRENTLY AVAILABLE
3. The Blueprints
It is now possible to easily edit the blueprints of the structures built by the Builders. The mod includes a Builders folder that is placed into your .minecraft/bin folder. The blueprints are included in this folder's SinglePrints folder. These are just text files, so you can edit them as you please. To disable specific blueprints, just move their text files out of the SinglePrints folder. It's that simple! Adding new text blueprints and .schematic blueprints is also possible. The BlueprintGuide.txt file included with the mod explores this is much further detail.
Tips and Tricks
shannong was kind enough to provide tips for using and configuring the builders, and taking advantage of trader shops and villages:
Tips and Tricks: controlling where and what things are built
Conyers0184 also contributed these tips for configuring the builders:
QUICK TUTORIAL ON HOW TO GET THE BUILDERS TO DO EXACTLY WHAT YOU WANT
Special Tip: While holding paper/sign, you can right click on a Cobble, Brick, Sand, or Multi Builder to determine what he builds next. Continue right clicking on him until he specifies the structure you want built. Then, switch to an empty hand and right click him to make him follow you. Once you have him where you want the structure at, right click him again to make him build it there, renovating the terrain as necessary (if paper was used).
Special Tip 2: If you change the configuration file so that each builder has a structure limit of 0, you can still use the above tip to make them build whatever you want, whenever you want, without them cluttering up the landscape.
More tips and tricks coming later!
Old Screenshots and Videos
Outdated Pictures
A cobble builder looking over a prospective build location.
A cobble builder building a tower with windows.
A house with stairs inside.
The builders have been busy.
My group of Explorers are always eager to help.
A Treasure Hunter has found some loot.
Those Treasure Hunters left me some nice ores.
The Community Trade Chest is ready!
A Village with a randomly created name. Well...they can't all be winners. (BrickBuilder skin by Hadowkai)
Explorers can be vicious. That poor creeper never stood a chance.
A structure built by a MultiBuilder.
Customizing builders to build with TNT blocks = loads of explosive fun!
A trader's shop.
Modified blueprints supporting multiple types of blocks.
A town with 3 trader shops.
An explorer attempting to kill me after I attacked him.
The mayor's aides flattening out half the town.
Builders with random names.
A larger trading town with 4 Trading Shops.
Explorers protecting one of MineColony's sleeping workers.
An Explorer riding his trusty sheep companion.
Builders renovating the terrain before building what the player told them to build.
With Humans+ installed, towns don't feel so empty anymore.
Builders let loose on completely flat terrain. Picture contributed by JimDaRulah.
For Rent Signs and builders renting
Other new signs.
Baker's smoking baked goods.
A builder tossing a piece of meat to distract a foe.
An explorer who just killed an enemy with a Flint and Steel
New buildings by StinkyJoJo!
Sandbuilders now fight mobs by throwing cactuses!
Right cick a builder while holding a stick to see a new gui!
Changelist
New Changelist
Old Changelist
Credits
Mr. Okushama: His Humans+ mod inspired me to make this mod. Also, I decompiled his Humans+ class files to learn various things. >_>
Tomahawk: For helping me add new Blueprints to the mod.
Coders:
jameskmonger: Coded most of the Baker.
OrgeSean: Creator of alot of code
Cryption: Updated mod, fixed many bugs, edited some features, etc.
Videos:
Figglewatts
deadend
Lolsenstein
CarlosCH1221
Pictures:
JimDaRulah
Logo:
icyPlate(picture) and Joris_s(some coding)
Blueprints:
Tomahawk & everyone who asked him to add specific blueprinta
sathapok
lewsishallam
murillohfb
LovenDrunk
StinkyJoJo
Skin Contributors:
Warro12: SandBuilder 1 & 2
Dr. Jeckle: CobbleBuiler 1 & 2, Mayor 4
Lolligator: Home Seeker 4
RipClaw: Home Seeker 1, Mayor 1, Treasure Hunter 1
Xequos: Mayor 3
irishladdie727: CobbleBuilder 3, Explorer 3, HomeSeeker 3, Treasure Hunter 3, MultiBuilder 1, 2, & 3
OrgeSean: HomeSeeker 2, BrickBuilder 1, Trader 1, 2, & 3, Mayor 2, Treasure Hunter 2, Baker 1, 2 , & 3
Unknown: Explorer 1 & 2, BrickBuilder 2
StinkyJojo: BrickBuilder 3, 4, & 5
Sound Contributors:
StinkyJojo: contributed hundreds of sounds, though I only used a few to keep the mod's file size from becoming too massive.
If I forgot anyone, just tell me.
<Reserved>
This was Minecolony before it was passed off to another developer!!! If this cements, then that's amazing!!
Website: http://lightningpig333.com
After spawning a bunch of multibuilders (spawner eggs), they built this
Chests are populated!
The current bug thats holding this back is the bug that the builders are invisible, I can watch the buildings being made, and listen to the villagers but can't see them :l
(As you can see in the first picture)
I posted about it here:
http://www.minecraftforum.net/topic/1721582-forge-modloader-can-hear-custom-entities-but-cant-see-them-or-see-their-fire-when-they-burn/
Unofficially updating, the original creator abandoned this when I played this back in the day (like you), it was one of my favorite mods which inspired me to begin modding.
Nicely done sir, This mod is too good to get abandoned, I'm glad somebodys finally updating it, How long have you been updating it for?
Well I started updating yestarday, and worked overnight to fix it as fast as I can to get to now, where I have this 1 bug left that I can't squash.
It wasn't that hard to update, I don't know why it took so long for somebody to update it (I got tired of waiting so did it myself)
When I fix a bug that is shown in the video.
Sometimes the builders might walk and build through other creations (by players and builders)
I'll release the first public beta testing version after that bug has been smashed.
I might have to recode if i can't fix it.
and that build through glitch has exsisted for as long as i have used this mod i think. i think it stems from them needing to be able to remake the land so that the buildings will work in non-flat worlds. so they just ignore anything that is already there.
I think to fix it would almost require a flag variable attached to each block 'placed by the player' that would identify a set radius in which the builder should not build in. But that seems overkill and like some annoying work.
I guess a quick work around could be to have them never build within a set radius of any 'non-natural-spawning' block that is commonly used in building. (cobble, planks, glass...etc)you get the idea.
good luck on updating this. I look forward to playing with this mod yet again.
A work around that has been in every version is that you can make a sign saying private property and they wont build inside of it
Still in development