uhh.... of course I can program! I've been programming for more than 2 years now, and I've programmed in many languages- Python, C++, Javascript, Java, I even know how to make a iOS App and program a website! Of course, I also know how to mod minecraft. (I use the eclipse text editor, and I code in Java, of course). Things I can do:
Things I'm working on:
- Make a Block
- Make a Item
- Make a Mob
- Make a Entity(Like a pig, or zombie)
- Make a tool
- Make a weapon
- Some Structure Generation
- Make a model(I made a full Dinosaur once, and I have experience with Blender)
-Make a GUI(Like a crafting table, or furnace)
Things I'm working on:
-Adding dimensions
-The thing they use in Archimedes Ships
-Adding complex mob animations
-Teleporting blocks on an event. (Probably useful for Star Trek Mod, with Warp Drive and such)
I'm a quick learner, I know how to program, and I'm a HUGE Star Trek fan. I'd love to help with your mod.
uhh.... of course I can program! I've been programming for more than 2 years now, and I've programmed in many languages- Python, C++, Javascript, Java, I even know how to make a iOS App and program a website! Of course, I also know how to mod minecraft. (I use the eclipse text editor, and I code in Java, of course). Things I can do:
Things I'm working on:
- Make a Block
- Make a Item
- Make a Mob
- Make a Entity(Like a pig, or zombie)
- Make a tool
- Make a weapon
- Some Structure Generation
- Make a model(I made a full Dinosaur once, and I have experience with Blender)
-Make a GUI(Like a crafting table, or furnace)
Things I'm working on:
-Adding dimensions
-The thing they use in Archimedes Ships
-Adding complex mob animations
-Teleporting blocks on an event. (Probably useful for Star Trek Mod, with Warp Drive and such)
I'm a quick learner, I know how to program, and I'm a HUGE Star Trek fan. I'd love to help with your mod.
I will send the update to all beta testers as soon as possible.
I call it the energy update because it finally adds the energy system (Redstone Flux energy)
(Open the spoilers for pictures)
All machines now require power
Generate it with coal or antimatter generators and transport it with wires(wires will be temporary until Thermal Dynamics updates so i can require that mod)
Working setup: Antimatter Generator-->wire--->machine
The Antimatter Generator's GUI:
Before this update there was a problem where OpenComputers computers wouldn't boot because there was no way to supply them with power. But now you can and the computers should work again. However if you notice that Open Computers computers wont accept power from this mod even though MineTrek wires connect to them use open computers power converter:
Working setup: generator-->wire--->power converter--->computer
Things that are still on my to do list:
- finally, FINALLY fix that bug where phasers wont work in multiplayer
Edit: fixed it! It was only one line. and i was about to rewrite all of the phaser bolt's code
so sorry it took so long for me to get back, is there anything else I can do? also how would i get the beta?
Another thing, are you gonna put in ships that you can spawn or do you have to build it yourself using blocks? if it is spawned i have several concept drawings if that would help any?
so sorry it took so long for me to get back, is there anything else I can do? also how would i get the beta?
Another thing, are you gonna put in ships that you can spawn or do you have to build it yourself using blocks? if it is spawned i have several concept drawings if that would help any?
You will have to build ships yourself and power then with warpcores. You will have to upgrade your warpcore to be able to build bigger ships. I would still like to see those concept drawings. You can help by making textures for some of the new blocks in the lasr update. And if you cant do that, there is allways something else to help with.
I just re-added warpcores. They will now produce A LOT of energy(10.000 RF/T). This may sound like allot but i made them hard to make and you will need more than 10.000 RF/t to power a spaceship. And in case you want to store the energy for later im going to add batterys.
how much more do you guys have to code till the official release? Also the mod looks great through the pictures you put up!!
Rollback Post to RevisionRollBack
97% of teenagers would cry if they saw Justin Bieber on top of a tower about to jump. If your the 3% who is sitting there with popcorn screaming "DO A BACKFLIP", copy and paste this as your signature.
how much more do you guys have to code till the official release? Also the mod looks great through the pictures you put up!!
Im not even close to a release. Alot of blocks still have no textures and i have a long to-do list with things i want to have before the first release.
Can you program? Because i really need someone who can do that.
uhh.... of course I can program! I've been programming for more than 2 years now, and I've programmed in many languages- Python, C++, Javascript, Java, I even know how to make a iOS App and program a website! Of course, I also know how to mod minecraft. (I use the eclipse text editor, and I code in Java, of course). Things I can do:
Things I'm working on:
- Make a Block
- Make a Item
- Make a Mob
- Make a Entity(Like a pig, or zombie)
- Make a tool
- Make a weapon
- Some Structure Generation
- Make a model(I made a full Dinosaur once, and I have experience with Blender)
-Make a GUI(Like a crafting table, or furnace)
Things I'm working on:
-Adding dimensions
-The thing they use in Archimedes Ships
-Adding complex mob animations
-Teleporting blocks on an event. (Probably useful for Star Trek Mod, with Warp Drive and such)
I'm a quick learner, I know how to program, and I'm a HUGE Star Trek fan. I'd love to help with your mod.
Great! You can find the MineTrek source code here: https://github.com/89Mods/MineTrek but to install it you also have to add this library to your build path:http://maven.cil.li/li/cil/oc/OpenComputers/MC1.8-1.5.18.39/OpenComputers-MC1.8-1.5.18.39-api.jar Also use minecraft forge version 1.8-11.14.3.1502 (http://adfoc.us/serve/sitelinks/?id=271228&url=http://files.minecraftforge.net/maven/net/minecraftforge/forge/1.8-11.14.3.1502/forge-1.8-11.14.3.1502-src.zip) and add this to your mods folder in the workspace's run directory (for me that is ./eclipse):http://maven.cil.li/li/cil/oc/OpenComputers/MC1.8-1.5.18.39/OpenComputers-MC1.8-1.5.18.39-dev.jar . I know these are a lot of steps so is anything doesnt work, ask me for help.
So... where are you right now with the mod? Have you finished the Warp system, are there any new dimensions?
There is no warp system yet but there is a space dimension(the most buggy thing you'll ever see)
The 0.0.3a update is done! YAY!
I will send the update to all beta testers as soon as possible.
I call it the energy update because it finally adds the energy system (Redstone Flux energy)
(Open the spoilers for pictures)
All machines now require power
Generate it with coal or antimatter generators and transport it with wires(wires will be temporary until Thermal Dynamics updates so i can require that mod)
Working setup: Antimatter Generator-->wire--->machine
The Antimatter Generator's GUI:
Before this update there was a problem where OpenComputers computers wouldn't boot because there was no way to supply them with power. But now you can and the computers should work again. However if you notice that Open Computers computers wont accept power from this mod even though MineTrek wires connect to them use open computers power converter:
Working setup: generator-->wire--->power converter--->computer
Things that are still on my to do list:
-
finally, FINALLY fix that bug where phasers wont work in multiplayer
Edit: fixed it! It was only one line. and i was about to rewrite all of the phaser bolt's code
-
a guide book or NEI support for the machinesEdit: NEI support for all the machines!
- suggest me more things to add
Also i need textures for both generators.
YES! NEI Confirmed!!!:
so sorry it took so long for me to get back, is there anything else I can do? also how would i get the beta?
Another thing, are you gonna put in ships that you can spawn or do you have to build it yourself using blocks? if it is spawned i have several concept drawings if that would help any?
are you going to add shuttles?
You will have to build ships yourself and power then with warpcores. You will have to upgrade your warpcore to be able to build bigger ships. I would still like to see those concept drawings. You can help by making textures for some of the new blocks in the lasr update. And if you cant do that, there is allways something else to help with.
how would you create textures?
im sure you know of this but i found an awesome map with an extremely
detailed, massive USS Voyager i could provide a link if you wish.
I just re-added warpcores. They will now produce A LOT of energy(10.000 RF/T). This may sound like allot but i made them hard to make and you will need more than 10.000 RF/t to power a spaceship. And in case you want to store the energy for later im going to add batterys.
how much more do you guys have to code till the official release? Also the mod looks great through the pictures you put up!!
Im not even close to a release. Alot of blocks still have no textures and i have a long to-do list with things i want to have before the first release.
Um........ I dont see the proper mod. i only see the cfg files and stuff, the things contained in the mod is what i see.
sorry. i found it.
error 404
Coming soon
Oh my gosh, I was thinking of doing the mod-review on this map. haha
A review of this mod on a map of the USS Voyager? That sounds awesome!
WOW! Its been over a month since my last post. Is anyone else even still here?
I meant anyone of the team. But you can help anyways. Can you do any of the following: texturing, codding, moddeling.