I've attempted to make a skin for the Black Tier 3 Soldiers.
I find this mod really fun and interesting and I assume everyone else thinks the same.
I would like to help this mod In anyway I can so I hope you'll like it...
If not then its really cool with me, Im just trying to contribute to this fun mod
Not sure if reporting was really warranted, he was mainly giving his (wrong) opinions. He probably should have been less rude about it, guess the mods will decide if action should be taken.
I've attempted to make a skin for the Black Tier 3 Soldiers.
I find this mod really fun and interesting and I assume everyone else thinks the same.
I would like to help this mod In anyway I can so I hope you'll like it...
--snip--
If not then its really cool with me, Im just trying to contribute to this fun mod
Nice work, if you make all the units I will add it to the OP as an alternative texture pack.
This is a really good mod. It would be great if you could also tell them only specific mobs to kill, like bountys. So you could tell them to not kill creepers or only kill zombies for example.
So the soldiers will have animations and weapons from good old Battlegear, but the player won't?
The soldiers don't actually have weapons in their hands, or dual wielding. What you see if just part the model he made to look like they have them. The soldiers are stat based in their attacks, not weapon based. Weapons are just for show unlike Battlegear. As far as I know, he also redid the animations for the spears recently. So nothing is really in here that is from Battlegear.
So the soldiers will have animations and weapons from good old Battlegear, but the player won't?
The soldiers don't even hold items, it is just an alternate rendering routine to mimic them. The thing is the mechanics from the weapons from battlegear wouldn't work in 1.3+ (the whole random change thing). So I would have to devise new mechanics for each of the weapons. I am not prepared to do this, also if I was to add weapons it is a slippery slope because then people would be asking demanding I add shields then duel wielding.
The fact is player features such as these are very different from applying them to NPCs.
The Meaning of Life, the Universe, and Everything.
Join Date:
8/24/2012
Posts:
55
Minecraft:
ArmyxPro
Xbox:
KSI G0LD3NSH0T
Member Details
hey nerdboy i havnt checked up on this mod in a little bit and i noticed youve updated the mod! finallay i can command my soldiers statigicly and it attacks creepers! thank you thank you thank you now im just wondering how are the archers coming along? and i wanted to ask if your going to add any war machines? thats all for now.
The Meaning of Life, the Universe, and Everything.
Join Date:
8/24/2012
Posts:
55
Minecraft:
ArmyxPro
Xbox:
KSI G0LD3NSH0T
Member Details
ok i found a bug in these version when im selection for a soldier to goto a area and i want to cancel i go to selection it by pressing a enter it doesnt let me.
hey nerdboy i havnt checked up on this mod in a little bit and i noticed youve updated the mod! finallay i can command my soldiers statigicly and it attacks creepers! thank you thank you thank you now im just wondering how are the archers coming along? and i wanted to ask if your going to add any war machines? thats all for now.
Archers are what i am working on for the next release, I have not done much at all on them yet to be honest. Right now I am just trying to get the quiver to display how I want it. I am also tossing up weather or not I want I want the quivers to change colour depending on the colour of the soldier or not.
ok i found a bug in these version when im selection for a soldier to goto a area and i want to cancel i go to selection it by pressing a enter it doesnt let me.
Thanks for letting me know, I will fix that. Although next time if you are posting 2 things in a row it might be better to edit the previous post. I will answer both questions.
Archers are what i am working on for the next release, I have not done much at all on them yet to be honest. Right now I am just trying to get the quiver to display how I want it. I am also tossing up weather or not I want I want the quivers to change colour depending on the colour of the soldier or not.
Thanks for letting me know, I will fix that. Although next time if you are posting 2 things in a row it might be better to edit the previous post. I will answer both questions.
yes i know but i found the post a bit after but i gues i could still edit it and i found something else while playing this version nothing else lags in the world but the soldiers when there attack something i have your mod and mos creatures installed? any ideas why
I want to download this mod NOW!
I think a axe-based enemy would be cool.
I also think alying with dwarves (melee allies) and elves (ranged alies) would be cool.
It's a jar not a zip. Try the links in the changelog instead.
Ok well I tried the ones I found in the changelog and even tried clicking on the blue underlined numbers. I got a 404 not found from them. So eather I am being dumb or my computer will not let the file open for some reason. Oh well....Thank you for trying to help.
yes i know but i found the post a bit after but i gues i could still edit it and i found something else while playing this version nothing else lags in the world but the soldiers when there attack something i have your mod and mos creatures installed? any ideas why
No idea, no one else has reported anything like this.
I want to download this mod NOW!
I think a axe-based enemy would be cool.
I also think alying with dwarves (melee allies) and elves (ranged alies) would be cool.
Enimies will probably have varied weapons like my soldiers so you arn't fighting clones. No plans for allied factions
Ok well I tried the ones I found in the changelog and even tried clicking on the blue underlined numbers. I got a 404 not found from them. So eather I am being dumb or my computer will not let the file open for some reason. Oh well....Thank you for trying to help.
Try the one in ther changelog again, it was pointing to the incorrect file. No idea why the usual download link isn't working. Possibly it doesn't like how I do the file re-direction, what browser are you using? Also what virus scanner (it may think the re-direction is to download a viruis)
I find this mod really fun and interesting and I assume everyone else thinks the same.
I would like to help this mod In anyway I can so I hope you'll like it...
If not then its really cool with me, Im just trying to contribute to this fun mod
do you mean legend .... wait for it.... dary?
I am not a bottle of milk
Not sure if reporting was really warranted, he was mainly giving his (wrong) opinions. He probably should have been less rude about it, guess the mods will decide if action should be taken.
But thanks guys for "having my back"
Nice work, if you make all the units I will add it to the OP as an alternative texture pack.
I actually did have a go at it ages ago (from the old battlecraft mod), I am not prepared to do the whole thing but this might inspire people.
Shooting lightning will be their primary attack
I have a new account called "Mushroomsock" now, so please do not send me PMs.
ps can u add the weapons in ur next update like the spears hammers and stuff
The soldiers don't actually have weapons in their hands, or dual wielding. What you see if just part the model he made to look like they have them. The soldiers are stat based in their attacks, not weapon based. Weapons are just for show unlike Battlegear. As far as I know, he also redid the animations for the spears recently. So nothing is really in here that is from Battlegear.
I will be doing this when I upgrade the whole team based thing.
Read the FAQ.
The soldiers don't even hold items, it is just an alternate rendering routine to mimic them. The thing is the mechanics from the weapons from battlegear wouldn't work in 1.3+ (the whole random change thing). So I would have to devise new mechanics for each of the weapons. I am not prepared to do this, also if I was to add weapons it is a slippery slope because then people would be
askingdemanding I add shields then duel wielding.The fact is player features such as these are very different from applying them to NPCs.
It's a jar not a zip. Try the links in the changelog instead.
Archers are what i am working on for the next release, I have not done much at all on them yet to be honest. Right now I am just trying to get the quiver to display how I want it. I am also tossing up weather or not I want I want the quivers to change colour depending on the colour of the soldier or not.
Thanks for letting me know, I will fix that. Although next time if you are posting 2 things in a row it might be better to edit the previous post. I will answer both questions.
I think a axe-based enemy would be cool.
I also think alying with dwarves (melee allies) and elves (ranged alies) would be cool.
Ok well I tried the ones I found in the changelog and even tried clicking on the blue underlined numbers. I got a 404 not found from them. So eather I am being dumb or my computer will not let the file open for some reason. Oh well....Thank you for trying to help.
No idea, no one else has reported anything like this.
Enimies will probably have varied weapons like my soldiers so you arn't fighting clones. No plans for allied factions
Try the one in ther changelog again, it was pointing to the incorrect file. No idea why the usual download link isn't working. Possibly it doesn't like how I do the file re-direction, what browser are you using? Also what virus scanner (it may think the re-direction is to download a viruis)