First of all, Minecraft Forums is screwing with me, use this thread not the other one. Next this paragraph is about me, if you only care about the mod, skip to the next paragraph. I have been modding quite a while, doing alot of small things, and i am now ready to take on a big project, that i hope will explode. I am a highschool student, that is taking java at school, but already learned the most of it from online tutorials, books, and etc. By no means, i am a great coder, but will try my hardest to bring quality work, that i am proud of, and you guys are having fun playing it.
Now after all of that, the mod is called(for now, need a better name) Magicraft or Magic Craft. I have not started coding at all on the mod, but really starting a thread to post ideas, and design ideas for the mod. I have about 6 pages of ideas, and i am going to list a bunch of possible ideas, i want everyones opioion what they would think the funnest idea would be. Now before i get this comment, THIS IS NOT A RIPOFF OF THAUMCRAFT. I love thaumcraft, and i cant wait for thaumcraft 3, but this focuses more on the magic, and such.
Mod Ideas part 1
Okay, i get that this is very late, so finally my first part of the mod. We are focusing around magic, both light and dark magic. Also around using magic to make old world machines. I want spells of some sort in the game, but i do not want to be editing any classes and such. So in such thier wont be any sort of bar with your spells, it will be eathier be some sort of item, like a magic book, or something similar. Thier will be different spells seperated into differnt schools, like restoration, summoning, etc. Thier will be not something like talent tree's or any thing similar to that. Some cool ideas i was thinking is small randomly generated rooms with books in them. The player would read the book, and hence gain the spell. Thier is this cool mini game i was thinking of, but i will keep that to my self for the time being.
This is were i want some of the most input from. There are 2 systems for handling magic in the game. We can go the more traditional mana system, or i was thinking some sort of element system like fire, earth, water etc. You would be limited to each of the element that you have, and each spell or something would drain based on that. You would gain these elements back, well idk yet :/ But i was thinking like a totem thing that spawns and gives you the recources back.
These are my current plans at the moment, i want suggestions on what spells would be cool. Certain items, machines, mobs.I do currently have alot of ideas my own, but i want to see some other suggestions. If its good, most lickely i will use it. Also i might be streaming tonight, if not tonight tomorrow, but keep in eye on the thread.
What exactly is the point of the mod? I'm not sure what you mean / want. What's the mod about? What will it entail?
Dont worry, i am going to update the post tomorrow or so, showing what i think the mod will be. I agree i havent gone into much detail out, i really just wanted to get out thier that i am making a mod, just want people to tell me thier ideas. Most likely if they are good, ill take them, i have just working on design the past few days on a sheet of notebook paper, going to try to get it organized and such, and then start coding.
I want to get some code work done this weekend, not sure if i will, all depends what happens