Minecraft has stopped running because it encountered a problem; Updating screen events
A full error report has been saved to /Users/rac/Library/Application Support/minecraft/crash-reports/crash-2013-02-15_02.12.12-client.txt - Please include a copy of that file (Not this screen!) if you report this crash to anyone; without it, they will not be able to help fix the crash
--- BEGIN ERROR REPORT c065774f --------
Full report at:
/Users/rac/Library/Application Support/minecraft/crash-reports/crash-2013-02-15_02.12.12-client.txt
Please show that file to Mojang, NOT just this screen!
Generated 2/15/13 2:12 AM
-- Head --
Stacktrace:
at net.minecraft.client.audio.SoundManager.playSoundFX(SoundManager.java:529)
at net.minecraft.client.gui.GuiScreen.mouseClicked(GuiScreen.java:124)
at net.minecraft.client.gui.GuiMainMenu.mouseClicked(GuiMainMenu.java:698)
at net.minecraft.client.gui.GuiScreen.handleMouseInput(GuiScreen.java:204)
at net.minecraft.client.gui.GuiScreen.handleInput(GuiScreen.java:178)
-- Affected screen --
Details:
Screen name: net.minecraft.client.gui.GuiMainMenu
Stacktrace:
at net.minecraft.client.Minecraft.runTick(Minecraft.java:1517)
at net.minecraft.client.Minecraft.runGameLoop(Minecraft.java:847)
at net.minecraft.client.Minecraft.run(Minecraft.java:772)
at java.lang.Thread.run(Thread.java:680)
-- System Details --
Details:
Minecraft Version: 1.4.7
Operating System: Mac OS X (x86_64) version 10.7.3
Java Version: 1.6.0_37, Apple Inc.
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Apple Inc.
Memory: 360635784 bytes (343 MB) / 534708224 bytes (509 MB) up to 1065025536 bytes (1015 MB)
JVM Flags: 3 total; -Xbootclasspath/a:/System/Library/PrivateFrameworks/JavaApplicationLauncher.framework/Resources/LauncherSupport.jar -Xms512M -Xmx1024M
AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
Suspicious classes: FML and Forge are installed
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
FML: MCP v7.26 FML v4.7.4.520 Minecraft Forge 6.6.0.497 4 mods loaded, 4 mods active
mcp [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
FML [Forge Mod Loader] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
Forge [Minecraft Forge] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
DayM [DayM] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
LWJGL: 2.4.2
OpenGL: Intel HD Graphics 3000 OpenGL Engine GL version 2.1 APPLE-7.18.11, Intel Inc.
Is Modded: Definitely; Client brand changed to 'forge,fml'
Type: Client (map_client.txt)
Texture Pack: Project-Z Texturepack [New].zip
Profiler Position: N/A (disabled)
Vec3 Pool Size: ~~ERROR~~ NullPointerException: null
java.lang.NoClassDefFoundError: paulscode/sound/SoundSystem
at net.minecraft.client.audio.SoundManager.playSoundFX(SoundManager.java:529)
at net.minecraft.client.gui.GuiScreen.mouseClicked(GuiScreen.java:124)
at net.minecraft.client.gui.GuiMainMenu.mouseClicked(GuiMainMenu.java:698)
at net.minecraft.client.gui.GuiScreen.handleMouseInput(GuiScreen.java:204)
at net.minecraft.client.gui.GuiScreen.handleInput(GuiScreen.java:178)
at net.minecraft.client.Minecraft.runTick(Minecraft.java:1517)
at net.minecraft.client.Minecraft.runGameLoop(Minecraft.java:847)
at net.minecraft.client.Minecraft.run(Minecraft.java:772)
at java.lang.Thread.run(Thread.java:680)
Caused by: java.lang.ClassNotFoundException: paulscode.sound.SoundSystem
at cpw.mods.fml.relauncher.RelaunchClassLoader.findClass(RelaunchClassLoader.java:185)
at java.lang.ClassLoader.loadClass(ClassLoader.java:306)
at java.lang.ClassLoader.loadClass(ClassLoader.java:247)
... 9 more
Caused by: java.lang.NullPointerException
at org.objectweb.asm.ClassReader.<init>(Unknown Source)
at net.minecraftforge.transformers.EventTransformer.transform(EventTransformer.java:29)
at cpw.mods.fml.relauncher.RelaunchClassLoader.runTransformers(RelaunchClassLoader.java:228)
at cpw.mods.fml.relauncher.RelaunchClassLoader.findClass(RelaunchClassLoader.java:173)
... 11 more
--- END ERROR REPORT 5362c160 ----------
How come its telling me there is an new update available when there isn't and it wont let me play?
He has disabled 1.1.5 until either tommorow, or later today when the new version comes out. Dunno why. Probably because of huge bugs that are getting a quick fix.
Will there be a video released shortly for 1.1.6 or are there not any significant changes worth making another video for? EDIT: Can you show a full changelog?
what are the changes between 1.1.5 and 1.1.6,only bug fixes or something was added?
Just Bug fixes at the moment.
-Sky is always dark - FIXED
-Remington w/ Scope causes HUD to move. - TEMPORARY FIX, NOT FINAL
-Knifing a Parasite causes a Crash. - FIXED.
-You can't kill Parasites - FIXED.
-Spawning Zombies causes FPS drop. - FIXED
-A .wav file causes a crash. - NOT FIXED YET
-XM8 doesn't properly play the zoom animation. - FIXED
-Binoculars stay zoomed if you switch to a different item after zooming. - NOT FIXED YET
-Bowie knife doesn't appear in 3rd person. - FIXED
-Animations are slow if you have low fps - KINDA FIXED
-Hands don't properly do the zoom animation on a few guns - FIXED
-Ghost items from Loot Piles - NOT FIXED YET
-Rebinding Keys Causes Crash - NOT FIXED YET -Nightvision scope dosn't work in Rain. - FIXED
Tried the update and was pleased to see the FNFAL. The grass spawner seemed to work and the zombies did not cause massive lag.
Bugs:
Memory leak (or something like it) happens when you equip the FNFAL or any gun with an attachment. Basically in the console it keeps cycling through the weapons names with a number after it.
----------------------
Minecraft has stopped running because it encountered a problem; Updating screen events
A full error report has been saved to /Users/rac/Library/Application Support/minecraft/crash-reports/crash-2013-02-15_02.12.12-client.txt - Please include a copy of that file (Not this screen!) if you report this crash to anyone; without it, they will not be able to help fix the crash
--- BEGIN ERROR REPORT c065774f --------
Full report at:
/Users/rac/Library/Application Support/minecraft/crash-reports/crash-2013-02-15_02.12.12-client.txt
Please show that file to Mojang, NOT just this screen!
Generated 2/15/13 2:12 AM
-- Head --
Stacktrace:
at net.minecraft.client.audio.SoundManager.playSoundFX(SoundManager.java:529)
at net.minecraft.client.gui.GuiScreen.mouseClicked(GuiScreen.java:124)
at net.minecraft.client.gui.GuiMainMenu.mouseClicked(GuiMainMenu.java:698)
at net.minecraft.client.gui.GuiScreen.handleMouseInput(GuiScreen.java:204)
at net.minecraft.client.gui.GuiScreen.handleInput(GuiScreen.java:178)
-- Affected screen --
Details:
Screen name: net.minecraft.client.gui.GuiMainMenu
Stacktrace:
at net.minecraft.client.Minecraft.runTick(Minecraft.java:1517)
at net.minecraft.client.Minecraft.runGameLoop(Minecraft.java:847)
at net.minecraft.client.Minecraft.run(Minecraft.java:772)
at java.lang.Thread.run(Thread.java:680)
-- System Details --
Details:
Minecraft Version: 1.4.7
Operating System: Mac OS X (x86_64) version 10.7.3
Java Version: 1.6.0_37, Apple Inc.
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Apple Inc.
Memory: 360635784 bytes (343 MB) / 534708224 bytes (509 MB) up to 1065025536 bytes (1015 MB)
JVM Flags: 3 total; -Xbootclasspath/a:/System/Library/PrivateFrameworks/JavaApplicationLauncher.framework/Resources/LauncherSupport.jar -Xms512M -Xmx1024M
AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
Suspicious classes: FML and Forge are installed
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
FML: MCP v7.26 FML v4.7.4.520 Minecraft Forge 6.6.0.497 4 mods loaded, 4 mods active
mcp [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
FML [Forge Mod Loader] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
Forge [Minecraft Forge] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
DayM [DayM] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
LWJGL: 2.4.2
OpenGL: Intel HD Graphics 3000 OpenGL Engine GL version 2.1 APPLE-7.18.11, Intel Inc.
Is Modded: Definitely; Client brand changed to 'forge,fml'
Type: Client (map_client.txt)
Texture Pack: Project-Z Texturepack [New].zip
Profiler Position: N/A (disabled)
Vec3 Pool Size: ~~ERROR~~ NullPointerException: null
java.lang.NoClassDefFoundError: paulscode/sound/SoundSystem
at net.minecraft.client.audio.SoundManager.playSoundFX(SoundManager.java:529)
at net.minecraft.client.gui.GuiScreen.mouseClicked(GuiScreen.java:124)
at net.minecraft.client.gui.GuiMainMenu.mouseClicked(GuiMainMenu.java:698)
at net.minecraft.client.gui.GuiScreen.handleMouseInput(GuiScreen.java:204)
at net.minecraft.client.gui.GuiScreen.handleInput(GuiScreen.java:178)
at net.minecraft.client.Minecraft.runTick(Minecraft.java:1517)
at net.minecraft.client.Minecraft.runGameLoop(Minecraft.java:847)
at net.minecraft.client.Minecraft.run(Minecraft.java:772)
at java.lang.Thread.run(Thread.java:680)
Caused by: java.lang.ClassNotFoundException: paulscode.sound.SoundSystem
at cpw.mods.fml.relauncher.RelaunchClassLoader.findClass(RelaunchClassLoader.java:185)
at java.lang.ClassLoader.loadClass(ClassLoader.java:306)
at java.lang.ClassLoader.loadClass(ClassLoader.java:247)
... 9 more
Caused by: java.lang.NullPointerException
at org.objectweb.asm.ClassReader.<init>(Unknown Source)
at net.minecraftforge.transformers.EventTransformer.transform(EventTransformer.java:29)
at cpw.mods.fml.relauncher.RelaunchClassLoader.runTransformers(RelaunchClassLoader.java:228)
at cpw.mods.fml.relauncher.RelaunchClassLoader.findClass(RelaunchClassLoader.java:173)
... 11 more
--- END ERROR REPORT 5362c160 ----------
Quote me if you want a reply, and please click that little if I helped you out.
Paxit - A Nation-Building Forum Roleplay. Join us!Rest in peace, Paxit.The Default Armors aren't intended to be used with this mod. We'll have our own customs ones out later on.
So it isn't an issue.
its error..
maybe you can reupload it
please...
Just Bug fixes at the moment.
Ugh.. Curse you Tony.
We'll have a fixed version up soon.
We'll have something up within the coming days.
-Added FAL
-Fixed Some Bugs
Also we've got a website..
sort of..
http://www.daym.org
Also updated the main post with the correct link as of 2/18/13
Texture Pack
Bugs:
Memory leak (or something like it) happens when you equip the FNFAL or any gun with an attachment. Basically in the console it keeps cycling through the weapons names with a number after it.
like:
FNFAL 0:0 or somthing like that.
After a while it degrades performance.
suggestions:
Give the ACOG more zoom than the RDS (like 3x).