Omg I love this mod, and I think the underground mods r awesome( I live in caves cause I roll that way) I would like to make a suggestion though. Xeno's reliquary is an epic mod and he says he doesn't care about mod packs u can search it up if u don't believe me, so u should add it, it adds a crap ton of end game items and is epic TRY IT!
Glad to see that it works!
I will check it out. From here fore there is a new rule for the Forum btw. I forgot to add this, so don't feel bad.
Always leave a link to the mod that you want added! It is easier for me and makes it more likely that I will add it.
Looks like this has a lot of dedication behind it, so I have something to say.
For quite some time now, I have been making mod packs for me, myself, and I. And these are not just your run of the mill tech packs. I have a pack that I call the "Magik Pax", which contains magical mods, and am working on an adventure pack for myself as well.
I guess what I am trying to say here is that if you need any help pulling mods together for this pack, I would be more than welcome to help you scout some out.
Looks like this has a lot of dedication behind it, so I have something to say.
For quite some time now, I have been making mod packs for me, myself, and I. And these are not just your run of the mill tech packs. I have a pack that I call the "Magik Pax", which contains magical mods, and am working on an adventure pack for myself as well.
I guess what I am trying to say here is that if you need any help pulling mods together for this pack, I would be more than welcome to help you scout some out.
I hear nothing, but gain from that! Your hired! Also, if you need help as well feel free to ask.
A dollar's pay for a dollar's work!
Well your highness. I have some content that I found that would be helpful, but the explanation could be quite long. Would thou wisheth for a PM or shall I placeth it in thine forum thread?
You can place it in the forum. If it gets too long you can put it in spoilers.
After trying out the mudpack for a few days, a couple of things have become apparent to me regarding which mods need/should be added to the pack, and there are problems(not with mods) about the pack in its current state. So, I will start….
First, the current method of installation could/needs to be tweaked. The only thing that actually needs to be changed is the installation for the files that go in the minecraft.jar, because Mojang’s terms of service states that you cannot distribute anything in the bin folder of .minecraft. So, my suggestion is, that until a launcher can be made, you make the files that go into the jar one separate file that you drag into the jar at one time. I can do this for you if you don’t want to, it doesn’t take long. Otherwise, there are just superfluous files that should be removed for the time being.
I am learning Java right now, so I could be able to make a launcher in about 2 weeks.
Anyhow, the mod suggestions. I suggest that you check out the Facebook of the Aether mod, it has ~1 hour of alpha footage and a release date for an improved alpha – March 25.
Also, I tried the Infernal Mobs mod and the McHerds mod with the current set-up and it seems to work well; it adds a little bit more of a challenge to the current mobs, and the new fighting tactics of the vanilla mobs make combat more interesting.
Most of what this addressed was installation issues, but I thought that it should be brought to your attention before the mod pack grows too much larger.
This isn’t the only report I will have, more mod suggestions are on the way!!
After trying out the mudpack for a few days, a couple of things have become apparent to me regarding which mods need/should be added to the pack, and there are problems(not with mods) about the pack in its current state. So, I will start….
First, the current method of installation could/needs to be tweaked. The only thing that actually needs to be changed is the installation for the files that go in the minecraft.jar, because Mojang’s terms of service states that you cannot distribute anything in the bin folder of .minecraft. So, my suggestion is, that until a launcher can be made, you make the files that go into the jar one separate file that you drag into the jar at one time. I can do this for you if you don’t want to, it doesn’t take long. Otherwise, there are just superfluous files that should be removed for the time being.
I am learning Java right now, so I could be able to make a launcher in about 2 weeks.
Anyhow, the mod suggestions. I suggest that you check out the Facebook of the Aether mod, it has ~1 hour of alpha footage and a release date for an improved alpha – March 25.
Also, I tried the Infernal Mobs mod and the McHerds mod with the current set-up and it seems to work well; it adds a little bit more of a challenge to the current mobs, and the new fighting tactics of the vanilla mobs make combat more interesting.
Most of what this addressed was installation issues, but I thought that it should be brought to your attention before the mod pack grows too much larger.
This isn’t the only report I will have, more mod suggestions are on the way!!
Thank you for giving me this opportunity,
zombiepig333
*exhales*
Thanks for the Report! The main reason that I have to include a bin is because of minecraftforge and Primitivecraft, which are both mods that require me going into the bin file. An installer would be quite nice actually! Don't feel too pressured about making the installer, since you are still learning. Just do what you can.
I have pretty high doubts the Aether will want any part of my Mod Pack, since they turned down the Yogscast!
MCHerds seems pretty nice, I saw it earlier and I discussed with my main advisor. We were gonna check it out eventually.
Infernal Mobs. I heard quite a few things about it on FatherToast's Forum Pages. Good things luckily. They were mostly about how it is cool and also slightly weird, working together. I will have to test it out when I get the chance.
I am excited for your further reports. Also like I said in the Rules. Make sure you link the mods! It makes it easier. Not a big deal here, cause I already have them bookmarked, (along with a thousand other mods lol).
Also yes, I do notice you said, Mud Pack. Haahahah lol.
Did not mean to call it a mud pack. Believe me, it is much better than that.
Maybe the Aether team will change their minds... if not, oh well.
Will continue looking for things to improve the pack.
Who knows? They might. By the way, do you have any means of me contacting you? So I can give you mod pack versions to test as well as mods I want you to try out on your own time?
P.S in case you didn't notice, your name is in the Credits and Members and Contributors list.
Ok weird bug for mac. When I download the .rar and unzip it. All i see is the instructions! but the folder it self is 60MB but there are no class files. This maybe because of the .rar file? or just my comp. IF possible please make it a .zip
Ok weird bug for mac. When I download the .rar and unzip it. All i see is the instructions! but the folder it self is 60MB but there are no class files. This maybe because of the .rar file? or just my comp. IF possible please make it a .zip
Hmm. Well there is a Mod Pack update coming up soon, so I shall remember to turn it into a zip file instead. Just to be sure, please confirm that it is not just your computer, though. Just to be sure.
Might I recommend Enderstuff +? How about EE3? Eternal Frost? Bloodracken dimension? All good ones
I wanted to Enderstuff+, but SanAndreas never lets anyone use his mods for Mod Packs.
Equivalent Exchange 3? Meh? Not really my thing.
Eternal Frost and Bloodracken dimension, seem a little to much like the Nether, with extras.
I will check it out. From here fore there is a new rule for the Forum btw. I forgot to add this, so don't feel bad.
Always leave a link to the mod that you want added! It is easier for me and makes it more likely that I will add it.
This! I always try to look up mods people suggest, but most of the time I can't find them.
"This!" what? I don't see anything lol?
Lol Blonde Moment...
For quite some time now, I have been making mod packs for me, myself, and I. And these are not just your run of the mill tech packs. I have a pack that I call the "Magik Pax", which contains magical mods, and am working on an adventure pack for myself as well.
I guess what I am trying to say here is that if you need any help pulling mods together for this pack, I would be more than welcome to help you scout some out.
Website: http://lightningpig333.com
I hear nothing, but gain from that! Your hired! Also, if you need help as well feel free to ask.
A dollar's pay for a dollar's work!
Website: http://lightningpig333.com
*Salute*
Website: http://lightningpig333.com
You can place it in the forum. If it gets too long you can put it in spoilers.
After trying out the mudpack for a few days, a couple of things have become apparent to me regarding which mods need/should be added to the pack, and there are problems(not with mods) about the pack in its current state. So, I will start….
First, the current method of installation could/needs to be tweaked. The only thing that actually needs to be changed is the installation for the files that go in the minecraft.jar, because Mojang’s terms of service states that you cannot distribute anything in the bin folder of .minecraft. So, my suggestion is, that until a launcher can be made, you make the files that go into the jar one separate file that you drag into the jar at one time. I can do this for you if you don’t want to, it doesn’t take long. Otherwise, there are just superfluous files that should be removed for the time being.
I am learning Java right now, so I could be able to make a launcher in about 2 weeks.
Anyhow, the mod suggestions. I suggest that you check out the Facebook of the Aether mod, it has ~1 hour of alpha footage and a release date for an improved alpha – March 25.
Also, I tried the Infernal Mobs mod and the McHerds mod with the current set-up and it seems to work well; it adds a little bit more of a challenge to the current mobs, and the new fighting tactics of the vanilla mobs make combat more interesting.
Most of what this addressed was installation issues, but I thought that it should be brought to your attention before the mod pack grows too much larger.
This isn’t the only report I will have, more mod suggestions are on the way!!
Thank you for giving me this opportunity,
zombiepig333
*exhales*
Website: http://lightningpig333.com
Thanks for the Report! The main reason that I have to include a bin is because of minecraftforge and Primitivecraft, which are both mods that require me going into the bin file. An installer would be quite nice actually! Don't feel too pressured about making the installer, since you are still learning. Just do what you can.
I have pretty high doubts the Aether will want any part of my Mod Pack, since they turned down the Yogscast!
MCHerds seems pretty nice, I saw it earlier and I discussed with my main advisor. We were gonna check it out eventually.
Infernal Mobs. I heard quite a few things about it on FatherToast's Forum Pages. Good things luckily. They were mostly about how it is cool and also slightly weird, working together. I will have to test it out when I get the chance.
I am excited for your further reports. Also like I said in the Rules. Make sure you link the mods! It makes it easier. Not a big deal here, cause I already have them bookmarked, (along with a thousand other mods lol).
Also yes, I do notice you said, Mud Pack. Haahahah lol.
Did not mean to call it a mud pack. Believe me, it is much better than that.
Maybe the Aether team will change their minds... if not, oh well.
Will continue looking for things to improve the pack.
Website: http://lightningpig333.com
Who knows? They might. By the way, do you have any means of me contacting you? So I can give you mod pack versions to test as well as mods I want you to try out on your own time?
P.S in case you didn't notice, your name is in the Credits and Members and Contributors list.
The download instructions are in the download.
Hmm. Well there is a Mod Pack update coming up soon, so I shall remember to turn it into a zip file instead. Just to be sure, please confirm that it is not just your computer, though. Just to be sure.
Hmm. It seems the burn down his house option is getting outvoted. Keep on voting!
I wanted to Enderstuff+, but SanAndreas never lets anyone use his mods for Mod Packs.
Equivalent Exchange 3? Meh? Not really my thing.
Eternal Frost and Bloodracken dimension, seem a little to much like the Nether, with extras.
By the way, did you ever get the pack to work?