If this is still going then I think that there should be a craftable tent. This tent would be made with 3 wool in a triangle on the crafting table. This would be like a temporary bed where it wouldn't change your spawn but would change the time to 0. If there was a campfire within 6 blocks no monsters could spawn in the middle of the night and attack.
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Realy neat idea with the Camp Fire, just think it should light up more then a tourch area since it is a large light source. Also try to get players and mobs that walk through it catch on fire, would be good for making traps or defence barriers.
And this looks more like an armordillo then a Beaver. Would be a great Mob if it was anyways and you could take advantage to make it drop its armor for players to equip as a helmet or make it just drop the Leather Helmet with a low chance.
I think the Beaver model should walk like this image shows, on too legs having the bottom feets flat and a large visible tooth.
Realy neat idea with the Camp Fire, just think it should light up more then a tourch area since it is a large light source. Also try to get players and mobs that walk through it catch on fire, would be good for making traps or defence barriers.
And this looks more like an armordillo then a Beaver. Would be a great Mob if it was anyways and you could take advantage to make it drop its armor for players to equip as a helmet or make it just drop the Leather Helmet with a low chance.
I think the Beaver model should walk like this image shows, on too legs having the bottom feets flat and a large visible tooth.
I'm pretty sure beavers only stand on their hind legs when they're just standing and searching for something, but when they run they'll go on all four.
Im still here , if you ever have doubts pm ok? Coding has been slow because techne is not giving a render file and because i have exams in 3 weeks so i have a little less time but im still here working hard
Well, techne doesn't give render files anymore, they haven't for a while. And you haven't said anything in like two weeks, so sorry, I already asked somebody to help out with the coding.
It was only a week , and i told you that pc was broken ... I know techne doesnt give render files anymore thats why its taking longer because i have to write the render file , so dont tell me that after all the work i did your kicking me off the team and why didnt you pm i dont check the thread every single day ...
It shouldn't take that long to make a render file.
Also, you haven't updated your twitter, or blog. So how was I to know ?
looks epic cant wait till finish! This will be so helpful just even though its supposed to be more like real life the recipie is awfully expensive it cost 21 sugar cane and a long time breaking gravel to get the flint just to make one tinderbox the actual camp fire recipie is good but it will be hard to fint 21 sugar cane AND a huge buncha gravel nearby WITHOUT dying in the process of trying to collect the fint (ect.gravel insnt supported,accidentally have gravel fall on you) if you are doing it quickly (just a suggestion sorry if it for ppl who are prepared)
looks epic cant wait till finish! This will be so helpful just even though its supposed to be more like real life the recipie is awfully expensive it cost 21 sugar cane and a long time breaking gravel to get the flint just to make one tinderbox the actual camp fire recipie is good but it will be hard to fint 21 sugar cane AND a huge buncha gravel nearby WITHOUT dying in the process of trying to collect the fint (ect.gravel insnt supported,accidentally have gravel fall on you) if you are doing it quickly (just a suggestion sorry if it for ppl who are prepared)
Sorry my mistake, it would be cool if you can throw stuff in the fire to keep it burning, and for mobs maybe a centipide the size of a silverfish, it's gives of a strong posion.
Oh, right.
I think would be possible to make it like that. I used a mod one time, back in 1.8.1 that allowed you to throw items that you wanted to smelt on top of a new furnace, and it would give back the smelted item. Could work for keeping the fire going.
i will if i don't forget xD
And this looks more like an armordillo then a Beaver. Would be a great Mob if it was anyways and you could take advantage to make it drop its armor for players to equip as a helmet or make it just drop the Leather Helmet with a low chance.
I think the Beaver model should walk like this image shows, on too legs having the bottom feets flat and a large visible tooth.
I'm pretty sure beavers only stand on their hind legs when they're just standing and searching for something, but when they run they'll go on all four.
Well, techne doesn't give render files anymore, they haven't for a while. And you haven't said anything in like two weeks, so sorry, I already asked somebody to help out with the coding.
It shouldn't take that long to make a render file.
Also, you haven't updated your twitter, or blog. So how was I to know ?
Yeah lol.
Oh, right.
I think would be possible to make it like that. I used a mod one time, back in 1.8.1 that allowed you to throw items that you wanted to smelt on top of a new furnace, and it would give back the smelted item. Could work for keeping the fire going.
I like the Centipede idea. Sounds pretty cool.
Niceee :biggrin.gif:.
Did you already make it be able to open the furnace GUI ? Or any type of cooking GUI?
So that the fire will keep burning.
Awesome.
So what else do you still need to do before a release?
Yeah, sure sounds cool.
There's no expected/planned release date. But hopefully soon.
I can't wait! I need this NAO! :biggrin.gif: